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authorShauren <shauren.trinity@gmail.com>2024-11-19 20:20:33 +0100
committerShauren <shauren.trinity@gmail.com>2024-11-19 20:20:33 +0100
commitb4d6ca277aef81a49e3654a3eec131ea621da991 (patch)
tree0fab0b7393f63a2baead5915e64b03d71c3173fd /src/common/Collision/Models/GameObjectModel.h
parent225a1bbf7dabdc318bd340e15afa7378a7622612 (diff)
Core/vmaps: Removed vmap lookup functions duplicating functionality of each other
(cherry picked from commit 45ee989c70682c001d4467d97bf1ecedcf7dbcc3)
Diffstat (limited to 'src/common/Collision/Models/GameObjectModel.h')
-rw-r--r--src/common/Collision/Models/GameObjectModel.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/common/Collision/Models/GameObjectModel.h b/src/common/Collision/Models/GameObjectModel.h
index 78f17b75391..46de9bec4c3 100644
--- a/src/common/Collision/Models/GameObjectModel.h
+++ b/src/common/Collision/Models/GameObjectModel.h
@@ -71,7 +71,6 @@ public:
bool isMapObject() const { return isWmo; }
bool intersectRay(const G3D::Ray& Ray, float& MaxDist, bool StopAtFirstHit, uint32 ph_mask, VMAP::ModelIgnoreFlags ignoreFlags) const;
- void intersectPoint(G3D::Vector3 const& point, VMAP::AreaInfo& info, uint32 ph_mask) const;
bool GetLocationInfo(G3D::Vector3 const& point, VMAP::LocationInfo& info, uint32 ph_mask) const;
bool GetLiquidLevel(G3D::Vector3 const& point, VMAP::LocationInfo& info, float& liqHeight) const;