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author | StormBytePP <stormbyte@gmail.com> | 2015-08-15 02:19:10 +0200 |
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committer | StormBytePP <stormbyte@gmail.com> | 2015-08-16 21:23:15 +0200 |
commit | 1f66d719f2cbbcb144b5080c89dd73fcae261798 (patch) | |
tree | 6a3778749b629c92de95cef7eb3d1d8c2630bdc4 /src/common/Threading/LockedQueue.h | |
parent | 222eaccc51b8d358c7b60d8def40d6461244ed31 (diff) |
Core/BuildSystem: Merge collision, debugging, threading, utilities and configuration into "common" which does not depend on shared anymore and moved database out of shared library
These changes enables to build tools only without even having MySQL installed
Diffstat (limited to 'src/common/Threading/LockedQueue.h')
-rw-r--r-- | src/common/Threading/LockedQueue.h | 144 |
1 files changed, 144 insertions, 0 deletions
diff --git a/src/common/Threading/LockedQueue.h b/src/common/Threading/LockedQueue.h new file mode 100644 index 00000000000..3abb0f4b8bc --- /dev/null +++ b/src/common/Threading/LockedQueue.h @@ -0,0 +1,144 @@ +/* + * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/> + * Copyright (C) 2005-2008 MaNGOS <http://getmangos.com/> + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef LOCKEDQUEUE_H +#define LOCKEDQUEUE_H + +#include <deque> +#include <mutex> + +template <class T, typename StorageType = std::deque<T> > +class LockedQueue +{ + //! Lock access to the queue. + std::mutex _lock; + + //! Storage backing the queue. + StorageType _queue; + + //! Cancellation flag. + volatile bool _canceled; + +public: + + //! Create a LockedQueue. + LockedQueue() + : _canceled(false) + { + } + + //! Destroy a LockedQueue. + virtual ~LockedQueue() + { + } + + //! Adds an item to the queue. + void add(const T& item) + { + lock(); + + _queue.push_back(item); + + unlock(); + } + + //! Gets the next result in the queue, if any. + bool next(T& result) + { + std::lock_guard<std::mutex> lock(_lock); + + if (_queue.empty()) + return false; + + result = _queue.front(); + _queue.pop_front(); + + return true; + } + + template<class Checker> + bool next(T& result, Checker& check) + { + std::lock_guard<std::mutex> lock(_lock); + + if (_queue.empty()) + return false; + + result = _queue.front(); + if (!check.Process(result)) + return false; + + _queue.pop_front(); + return true; + } + + //! Peeks at the top of the queue. Check if the queue is empty before calling! Remember to unlock after use if autoUnlock == false. + T& peek(bool autoUnlock = false) + { + lock(); + + T& result = _queue.front(); + + if (autoUnlock) + unlock(); + + return result; + } + + //! Cancels the queue. + void cancel() + { + std::lock_guard<std::mutex> lock(_lock); + + _canceled = true; + } + + //! Checks if the queue is cancelled. + bool cancelled() + { + std::lock_guard<std::mutex> lock(_lock); + return _canceled; + } + + //! Locks the queue for access. + void lock() + { + this->_lock.lock(); + } + + //! Unlocks the queue. + void unlock() + { + this->_lock.unlock(); + } + + ///! Calls pop_front of the queue + void pop_front() + { + std::lock_guard<std::mutex> lock(_lock); + _queue.pop_front(); + } + + ///! Checks if we're empty or not with locks held + bool empty() + { + std::lock_guard<std::mutex> lock(_lock); + return _queue.empty(); + } +}; +#endif |