aboutsummaryrefslogtreecommitdiff
path: root/src/common
diff options
context:
space:
mode:
authorStormBytePP <stormbyte@gmail.com>2015-08-15 02:19:10 +0200
committerStormBytePP <stormbyte@gmail.com>2015-08-16 21:23:15 +0200
commit1f66d719f2cbbcb144b5080c89dd73fcae261798 (patch)
tree6a3778749b629c92de95cef7eb3d1d8c2630bdc4 /src/common
parent222eaccc51b8d358c7b60d8def40d6461244ed31 (diff)
Core/BuildSystem: Merge collision, debugging, threading, utilities and configuration into "common" which does not depend on shared anymore and moved database out of shared library
These changes enables to build tools only without even having MySQL installed
Diffstat (limited to 'src/common')
-rw-r--r--src/common/CMakeLists.txt105
-rw-r--r--src/common/Collision/BoundingIntervalHierarchy.cpp310
-rw-r--r--src/common/Collision/BoundingIntervalHierarchy.h400
-rw-r--r--src/common/Collision/BoundingIntervalHierarchyWrapper.h119
-rw-r--r--src/common/Collision/DynamicTree.cpp260
-rw-r--r--src/common/Collision/DynamicTree.h64
-rw-r--r--src/common/Collision/Management/IVMapManager.h100
-rw-r--r--src/common/Collision/Management/MMapFactory.cpp44
-rw-r--r--src/common/Collision/Management/MMapFactory.h51
-rw-r--r--src/common/Collision/Management/MMapManager.cpp339
-rw-r--r--src/common/Collision/Management/MMapManager.h90
-rw-r--r--src/common/Collision/Management/VMapFactory.cpp42
-rw-r--r--src/common/Collision/Management/VMapFactory.h40
-rw-r--r--src/common/Collision/Management/VMapManager2.cpp329
-rw-r--r--src/common/Collision/Management/VMapManager2.h142
-rw-r--r--src/common/Collision/Maps/MapTree.cpp477
-rw-r--r--src/common/Collision/Maps/MapTree.h103
-rw-r--r--src/common/Collision/Maps/TileAssembler.cpp550
-rw-r--r--src/common/Collision/Maps/TileAssembler.h119
-rw-r--r--src/common/Collision/Models/GameObjectModel.cpp216
-rw-r--r--src/common/Collision/Models/GameObjectModel.h87
-rw-r--r--src/common/Collision/Models/ModelInstance.cpp222
-rw-r--r--src/common/Collision/Models/ModelInstance.h82
-rw-r--r--src/common/Collision/Models/WorldModel.cpp585
-rw-r--r--src/common/Collision/Models/WorldModel.h129
-rw-r--r--src/common/Collision/RegularGrid.h212
-rw-r--r--src/common/Collision/VMapDefinitions.h47
-rw-r--r--src/common/Collision/VMapTools.h148
-rw-r--r--src/common/Common.cpp41
-rw-r--r--src/common/Common.h158
-rw-r--r--src/common/CompilerDefs.h58
-rw-r--r--src/common/Configuration/Config.cpp114
-rw-r--r--src/common/Configuration/Config.h63
-rw-r--r--src/common/Debugging/Errors.cpp75
-rw-r--r--src/common/Debugging/Errors.h58
-rw-r--r--src/common/Debugging/WheatyExceptionReport.cpp1423
-rw-r--r--src/common/Debugging/WheatyExceptionReport.h210
-rw-r--r--src/common/Define.h107
-rw-r--r--src/common/Logging/Appender.cpp109
-rw-r--r--src/common/Logging/Appender.h134
-rw-r--r--src/common/Logging/AppenderConsole.cpp200
-rw-r--r--src/common/Logging/AppenderConsole.h62
-rw-r--r--src/common/Logging/AppenderFile.cpp124
-rw-r--r--src/common/Logging/AppenderFile.h46
-rw-r--r--src/common/Logging/Log.cpp347
-rw-r--r--src/common/Logging/Log.h216
-rw-r--r--src/common/Logging/LogOperation.cpp25
-rw-r--r--src/common/Logging/LogOperation.h42
-rw-r--r--src/common/Logging/Logger.cpp64
-rw-r--r--src/common/Logging/Logger.h43
-rw-r--r--src/common/PrecompiledHeaders/commonPCH.cpp1
-rw-r--r--src/common/PrecompiledHeaders/commonPCH.h13
-rw-r--r--src/common/Threading/Callback.h209
-rw-r--r--src/common/Threading/LockedQueue.h144
-rw-r--r--src/common/Threading/ProcessPriority.h105
-rw-r--r--src/common/Threading/ProducerConsumerQueue.h112
-rw-r--r--src/common/Utilities/ByteConverter.h68
-rw-r--r--src/common/Utilities/Duration.h39
-rw-r--r--src/common/Utilities/EventMap.cpp136
-rw-r--r--src/common/Utilities/EventMap.h342
-rw-r--r--src/common/Utilities/EventProcessor.cpp99
-rw-r--r--src/common/Utilities/EventProcessor.h73
-rw-r--r--src/common/Utilities/StringFormat.h46
-rw-r--r--src/common/Utilities/TaskScheduler.cpp229
-rw-r--r--src/common/Utilities/TaskScheduler.h650
-rw-r--r--src/common/Utilities/Timer.h203
-rw-r--r--src/common/Utilities/Util.cpp562
-rw-r--r--src/common/Utilities/Util.h545
68 files changed, 12707 insertions, 0 deletions
diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt
new file mode 100644
index 00000000000..0c97fc35fcc
--- /dev/null
+++ b/src/common/CMakeLists.txt
@@ -0,0 +1,105 @@
+# Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+#
+# This file is free software; as a special exception the author gives
+# unlimited permission to copy and/or distribute it, with or without
+# modifications, as long as this notice is preserved.
+#
+# This program is distributed in the hope that it will be useful, but
+# WITHOUT ANY WARRANTY, to the extent permitted by law; without even the
+# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+
+if( USE_COREPCH )
+ include_directories(${CMAKE_CURRENT_BINARY_DIR})
+endif()
+
+file(GLOB_RECURSE sources_Common Common.cpp Common.h)
+file(GLOB_RECURSE sources_Collision Collision/*.cpp Collision/*.h)
+file(GLOB_RECURSE sources_Threading Threading/*.cpp Threading/*.h)
+file(GLOB_RECURSE sources_Threading Utilities/*.cpp Utilities/*.h)
+file(GLOB_RECURSE sources_Configuration Configuration/*.cpp Configuration/*.h)
+file(GLOB_RECURSE sources_Logging Logging/*.cpp Logging/*.h)
+
+# Manually set sources for Debugging directory as we don't want to include WheatyExceptionReport in common project
+# It needs to be included both in authserver and worldserver for the static global variable to be properly initialized
+# and to handle crash logs on windows
+set(sources_Debugging Debugging/Errors.cpp Debugging/Errors.h)
+file(GLOB sources_localdir *.cpp *.h)
+
+if (USE_COREPCH)
+ set(common_STAT_PCH_HDR PrecompiledHeaders/commonPCH.h)
+ set(common_STAT_PCH_SRC PrecompiledHeaders/commonPCH.cpp)
+endif ()
+
+set(common_STAT_SRCS
+ ${common_STAT_SRCS}
+ ${sources_Common}
+ ${sources_Collision}
+ ${sources_Threading}
+ ${sources_Debugging}
+ ${sources_Configuration}
+ ${sources_Logging}
+)
+
+include_directories(
+ ${CMAKE_BINARY_DIR}
+ ${CMAKE_SOURCE_DIR}/dep/utf8cpp
+ ${CMAKE_SOURCE_DIR}/dep/SFMT
+ ${CMAKE_SOURCE_DIR}/dep/g3dlite/include
+ ${CMAKE_SOURCE_DIR}/dep/recastnavigation/Detour
+ ${CMAKE_SOURCE_DIR}/dep/recastnavigation/Detour/Include
+ ${CMAKE_SOURCE_DIR}/dep/cppformat
+ ${CMAKE_SOURCE_DIR}/src/server/database
+ ${CMAKE_SOURCE_DIR}/src/server/database/Database
+ ${CMAKE_SOURCE_DIR}/src/server/shared
+ ${CMAKE_SOURCE_DIR}/src/server/shared/Dynamic
+ ${CMAKE_SOURCE_DIR}/src/server/shared/Dynamic/LinkedReference
+ ${CMAKE_SOURCE_DIR}/src/server/shared/Packets
+ ${CMAKE_SOURCE_DIR}/src/server/shared/DataStores
+ ${CMAKE_SOURCE_DIR}/src/server/game/Addons
+ ${CMAKE_SOURCE_DIR}/src/server/game/Conditions
+ ${CMAKE_SOURCE_DIR}/src/server/game/Entities/Item
+ ${CMAKE_SOURCE_DIR}/src/server/game/Entities/GameObject
+ ${CMAKE_SOURCE_DIR}/src/server/game/Entities/Creature
+ ${CMAKE_SOURCE_DIR}/src/server/game/Entities/Object
+ ${CMAKE_SOURCE_DIR}/src/server/game/Entities/Object/Updates
+ ${CMAKE_SOURCE_DIR}/src/server/game/Entities/Unit
+ ${CMAKE_SOURCE_DIR}/src/server/game/Combat
+ ${CMAKE_SOURCE_DIR}/src/server/game/Loot
+ ${CMAKE_SOURCE_DIR}/src/server/game/Miscellaneous
+ ${CMAKE_SOURCE_DIR}/src/server/game/Grids
+ ${CMAKE_SOURCE_DIR}/src/server/game/Grids/Cells
+ ${CMAKE_SOURCE_DIR}/src/server/game/Grids/Notifiers
+ ${CMAKE_SOURCE_DIR}/src/server/game/Maps
+ ${CMAKE_SOURCE_DIR}/src/server/game/DataStores
+ ${CMAKE_SOURCE_DIR}/src/server/game/Movement/Waypoints
+ ${CMAKE_SOURCE_DIR}/src/server/game/Movement/Spline
+ ${CMAKE_SOURCE_DIR}/src/server/game/Movement
+ ${CMAKE_SOURCE_DIR}/src/server/game/Server
+ ${CMAKE_SOURCE_DIR}/src/server/game/Server/Protocol
+ ${CMAKE_SOURCE_DIR}/src/server/game/World
+ ${CMAKE_SOURCE_DIR}/src/server/game/Spells
+ ${CMAKE_SOURCE_DIR}/src/server/game/Spells/Auras
+ ${CMAKE_CURRENT_SOURCE_DIR}
+ ${CMAKE_CURRENT_SOURCE_DIR}/Threading
+ ${CMAKE_CURRENT_SOURCE_DIR}/Debugging
+ ${CMAKE_CURRENT_SOURCE_DIR}/Collision
+ ${CMAKE_CURRENT_SOURCE_DIR}/Collision/Management
+ ${CMAKE_CURRENT_SOURCE_DIR}/Collision/Maps
+ ${CMAKE_CURRENT_SOURCE_DIR}/Collision/Models
+ ${CMAKE_CURRENT_SOURCE_DIR}/Utilities
+ ${CMAKE_CURRENT_SOURCE_DIR}/Configuration
+ ${CMAKE_CURRENT_SOURCE_DIR}/Logging
+ ${VALGRIND_INCLUDE_DIR}
+)
+
+GroupSources(${CMAKE_CURRENT_SOURCE_DIR})
+
+add_library(common STATIC
+ ${common_STAT_SRCS}
+ ${common_STAT_PCH_SRC}
+)
+
+# Generate precompiled header
+if (USE_COREPCH)
+ add_cxx_pch(common ${common_STAT_PCH_HDR} ${common_STAT_PCH_SRC})
+endif ()
diff --git a/src/common/Collision/BoundingIntervalHierarchy.cpp b/src/common/Collision/BoundingIntervalHierarchy.cpp
new file mode 100644
index 00000000000..12af680712e
--- /dev/null
+++ b/src/common/Collision/BoundingIntervalHierarchy.cpp
@@ -0,0 +1,310 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "BoundingIntervalHierarchy.h"
+
+#ifdef _MSC_VER
+ #define isnan _isnan
+#else
+ #define isnan std::isnan
+#endif
+
+void BIH::buildHierarchy(std::vector<uint32> &tempTree, buildData &dat, BuildStats &stats)
+{
+ // create space for the first node
+ tempTree.push_back(uint32(3 << 30)); // dummy leaf
+ tempTree.insert(tempTree.end(), 2, 0);
+ //tempTree.add(0);
+
+ // seed bbox
+ AABound gridBox = { bounds.low(), bounds.high() };
+ AABound nodeBox = gridBox;
+ // seed subdivide function
+ subdivide(0, dat.numPrims - 1, tempTree, dat, gridBox, nodeBox, 0, 1, stats);
+}
+
+void BIH::subdivide(int left, int right, std::vector<uint32> &tempTree, buildData &dat, AABound &gridBox, AABound &nodeBox, int nodeIndex, int depth, BuildStats &stats)
+{
+ if ((right - left + 1) <= dat.maxPrims || depth >= MAX_STACK_SIZE)
+ {
+ // write leaf node
+ stats.updateLeaf(depth, right - left + 1);
+ createNode(tempTree, nodeIndex, left, right);
+ return;
+ }
+ // calculate extents
+ int axis = -1, prevAxis, rightOrig;
+ float clipL = G3D::fnan(), clipR = G3D::fnan(), prevClip = G3D::fnan();
+ float split = G3D::fnan(), prevSplit;
+ bool wasLeft = true;
+ while (true)
+ {
+ prevAxis = axis;
+ prevSplit = split;
+ // perform quick consistency checks
+ G3D::Vector3 d( gridBox.hi - gridBox.lo );
+ if (d.x < 0 || d.y < 0 || d.z < 0)
+ throw std::logic_error("negative node extents");
+ for (int i = 0; i < 3; i++)
+ {
+ if (nodeBox.hi[i] < gridBox.lo[i] || nodeBox.lo[i] > gridBox.hi[i])
+ {
+ //UI.printError(Module.ACCEL, "Reached tree area in error - discarding node with: %d objects", right - left + 1);
+ throw std::logic_error("invalid node overlap");
+ }
+ }
+ // find longest axis
+ axis = d.primaryAxis();
+ split = 0.5f * (gridBox.lo[axis] + gridBox.hi[axis]);
+ // partition L/R subsets
+ clipL = -G3D::finf();
+ clipR = G3D::finf();
+ rightOrig = right; // save this for later
+ float nodeL = G3D::finf();
+ float nodeR = -G3D::finf();
+ for (int i = left; i <= right;)
+ {
+ int obj = dat.indices[i];
+ float minb = dat.primBound[obj].low()[axis];
+ float maxb = dat.primBound[obj].high()[axis];
+ float center = (minb + maxb) * 0.5f;
+ if (center <= split)
+ {
+ // stay left
+ i++;
+ if (clipL < maxb)
+ clipL = maxb;
+ }
+ else
+ {
+ // move to the right most
+ int t = dat.indices[i];
+ dat.indices[i] = dat.indices[right];
+ dat.indices[right] = t;
+ right--;
+ if (clipR > minb)
+ clipR = minb;
+ }
+ nodeL = std::min(nodeL, minb);
+ nodeR = std::max(nodeR, maxb);
+ }
+ // check for empty space
+ if (nodeL > nodeBox.lo[axis] && nodeR < nodeBox.hi[axis])
+ {
+ float nodeBoxW = nodeBox.hi[axis] - nodeBox.lo[axis];
+ float nodeNewW = nodeR - nodeL;
+ // node box is too big compare to space occupied by primitives?
+ if (1.3f * nodeNewW < nodeBoxW)
+ {
+ stats.updateBVH2();
+ int nextIndex = tempTree.size();
+ // allocate child
+ tempTree.push_back(0);
+ tempTree.push_back(0);
+ tempTree.push_back(0);
+ // write bvh2 clip node
+ stats.updateInner();
+ tempTree[nodeIndex + 0] = (axis << 30) | (1 << 29) | nextIndex;
+ tempTree[nodeIndex + 1] = floatToRawIntBits(nodeL);
+ tempTree[nodeIndex + 2] = floatToRawIntBits(nodeR);
+ // update nodebox and recurse
+ nodeBox.lo[axis] = nodeL;
+ nodeBox.hi[axis] = nodeR;
+ subdivide(left, rightOrig, tempTree, dat, gridBox, nodeBox, nextIndex, depth + 1, stats);
+ return;
+ }
+ }
+ // ensure we are making progress in the subdivision
+ if (right == rightOrig)
+ {
+ // all left
+ if (prevAxis == axis && G3D::fuzzyEq(prevSplit, split)) {
+ // we are stuck here - create a leaf
+ stats.updateLeaf(depth, right - left + 1);
+ createNode(tempTree, nodeIndex, left, right);
+ return;
+ }
+ if (clipL <= split) {
+ // keep looping on left half
+ gridBox.hi[axis] = split;
+ prevClip = clipL;
+ wasLeft = true;
+ continue;
+ }
+ gridBox.hi[axis] = split;
+ prevClip = G3D::fnan();
+ }
+ else if (left > right)
+ {
+ // all right
+ if (prevAxis == axis && G3D::fuzzyEq(prevSplit, split)) {
+ // we are stuck here - create a leaf
+ stats.updateLeaf(depth, right - left + 1);
+ createNode(tempTree, nodeIndex, left, right);
+ return;
+ }
+ right = rightOrig;
+ if (clipR >= split) {
+ // keep looping on right half
+ gridBox.lo[axis] = split;
+ prevClip = clipR;
+ wasLeft = false;
+ continue;
+ }
+ gridBox.lo[axis] = split;
+ prevClip = G3D::fnan();
+ }
+ else
+ {
+ // we are actually splitting stuff
+ if (prevAxis != -1 && !isnan(prevClip))
+ {
+ // second time through - lets create the previous split
+ // since it produced empty space
+ int nextIndex = tempTree.size();
+ // allocate child node
+ tempTree.push_back(0);
+ tempTree.push_back(0);
+ tempTree.push_back(0);
+ if (wasLeft) {
+ // create a node with a left child
+ // write leaf node
+ stats.updateInner();
+ tempTree[nodeIndex + 0] = (prevAxis << 30) | nextIndex;
+ tempTree[nodeIndex + 1] = floatToRawIntBits(prevClip);
+ tempTree[nodeIndex + 2] = floatToRawIntBits(G3D::finf());
+ } else {
+ // create a node with a right child
+ // write leaf node
+ stats.updateInner();
+ tempTree[nodeIndex + 0] = (prevAxis << 30) | (nextIndex - 3);
+ tempTree[nodeIndex + 1] = floatToRawIntBits(-G3D::finf());
+ tempTree[nodeIndex + 2] = floatToRawIntBits(prevClip);
+ }
+ // count stats for the unused leaf
+ depth++;
+ stats.updateLeaf(depth, 0);
+ // now we keep going as we are, with a new nodeIndex:
+ nodeIndex = nextIndex;
+ }
+ break;
+ }
+ }
+ // compute index of child nodes
+ int nextIndex = tempTree.size();
+ // allocate left node
+ int nl = right - left + 1;
+ int nr = rightOrig - (right + 1) + 1;
+ if (nl > 0) {
+ tempTree.push_back(0);
+ tempTree.push_back(0);
+ tempTree.push_back(0);
+ } else
+ nextIndex -= 3;
+ // allocate right node
+ if (nr > 0) {
+ tempTree.push_back(0);
+ tempTree.push_back(0);
+ tempTree.push_back(0);
+ }
+ // write leaf node
+ stats.updateInner();
+ tempTree[nodeIndex + 0] = (axis << 30) | nextIndex;
+ tempTree[nodeIndex + 1] = floatToRawIntBits(clipL);
+ tempTree[nodeIndex + 2] = floatToRawIntBits(clipR);
+ // prepare L/R child boxes
+ AABound gridBoxL(gridBox), gridBoxR(gridBox);
+ AABound nodeBoxL(nodeBox), nodeBoxR(nodeBox);
+ gridBoxL.hi[axis] = gridBoxR.lo[axis] = split;
+ nodeBoxL.hi[axis] = clipL;
+ nodeBoxR.lo[axis] = clipR;
+ // recurse
+ if (nl > 0)
+ subdivide(left, right, tempTree, dat, gridBoxL, nodeBoxL, nextIndex, depth + 1, stats);
+ else
+ stats.updateLeaf(depth + 1, 0);
+ if (nr > 0)
+ subdivide(right + 1, rightOrig, tempTree, dat, gridBoxR, nodeBoxR, nextIndex + 3, depth + 1, stats);
+ else
+ stats.updateLeaf(depth + 1, 0);
+}
+
+bool BIH::writeToFile(FILE* wf) const
+{
+ uint32 treeSize = tree.size();
+ uint32 check=0, count;
+ check += fwrite(&bounds.low(), sizeof(float), 3, wf);
+ check += fwrite(&bounds.high(), sizeof(float), 3, wf);
+ check += fwrite(&treeSize, sizeof(uint32), 1, wf);
+ check += fwrite(&tree[0], sizeof(uint32), treeSize, wf);
+ count = objects.size();
+ check += fwrite(&count, sizeof(uint32), 1, wf);
+ check += fwrite(&objects[0], sizeof(uint32), count, wf);
+ return check == (3 + 3 + 2 + treeSize + count);
+}
+
+bool BIH::readFromFile(FILE* rf)
+{
+ uint32 treeSize;
+ G3D::Vector3 lo, hi;
+ uint32 check=0, count=0;
+ check += fread(&lo, sizeof(float), 3, rf);
+ check += fread(&hi, sizeof(float), 3, rf);
+ bounds = G3D::AABox(lo, hi);
+ check += fread(&treeSize, sizeof(uint32), 1, rf);
+ tree.resize(treeSize);
+ check += fread(&tree[0], sizeof(uint32), treeSize, rf);
+ check += fread(&count, sizeof(uint32), 1, rf);
+ objects.resize(count); // = new uint32[nObjects];
+ check += fread(&objects[0], sizeof(uint32), count, rf);
+ return uint64(check) == uint64(3 + 3 + 1 + 1 + uint64(treeSize) + uint64(count));
+}
+
+void BIH::BuildStats::updateLeaf(int depth, int n)
+{
+ numLeaves++;
+ minDepth = std::min(depth, minDepth);
+ maxDepth = std::max(depth, maxDepth);
+ sumDepth += depth;
+ minObjects = std::min(n, minObjects);
+ maxObjects = std::max(n, maxObjects);
+ sumObjects += n;
+ int nl = std::min(n, 5);
+ ++numLeavesN[nl];
+}
+
+void BIH::BuildStats::printStats()
+{
+ printf("Tree stats:\n");
+ printf(" * Nodes: %d\n", numNodes);
+ printf(" * Leaves: %d\n", numLeaves);
+ printf(" * Objects: min %d\n", minObjects);
+ printf(" avg %.2f\n", (float) sumObjects / numLeaves);
+ printf(" avg(n>0) %.2f\n", (float) sumObjects / (numLeaves - numLeavesN[0]));
+ printf(" max %d\n", maxObjects);
+ printf(" * Depth: min %d\n", minDepth);
+ printf(" avg %.2f\n", (float) sumDepth / numLeaves);
+ printf(" max %d\n", maxDepth);
+ printf(" * Leaves w/: N=0 %3d%%\n", 100 * numLeavesN[0] / numLeaves);
+ printf(" N=1 %3d%%\n", 100 * numLeavesN[1] / numLeaves);
+ printf(" N=2 %3d%%\n", 100 * numLeavesN[2] / numLeaves);
+ printf(" N=3 %3d%%\n", 100 * numLeavesN[3] / numLeaves);
+ printf(" N=4 %3d%%\n", 100 * numLeavesN[4] / numLeaves);
+ printf(" N>4 %3d%%\n", 100 * numLeavesN[5] / numLeaves);
+ printf(" * BVH2 nodes: %d (%3d%%)\n", numBVH2, 100 * numBVH2 / (numNodes + numLeaves - 2 * numBVH2));
+}
diff --git a/src/common/Collision/BoundingIntervalHierarchy.h b/src/common/Collision/BoundingIntervalHierarchy.h
new file mode 100644
index 00000000000..3a09772c41f
--- /dev/null
+++ b/src/common/Collision/BoundingIntervalHierarchy.h
@@ -0,0 +1,400 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef _BIH_H
+#define _BIH_H
+
+#include "G3D/Vector3.h"
+#include "G3D/Ray.h"
+#include "G3D/AABox.h"
+
+#include "Define.h"
+
+#include <stdexcept>
+#include <vector>
+#include <algorithm>
+#include <limits>
+#include <cmath>
+
+#define MAX_STACK_SIZE 64
+
+static inline uint32 floatToRawIntBits(float f)
+{
+ union
+ {
+ uint32 ival;
+ float fval;
+ } temp;
+ temp.fval=f;
+ return temp.ival;
+}
+
+static inline float intBitsToFloat(uint32 i)
+{
+ union
+ {
+ uint32 ival;
+ float fval;
+ } temp;
+ temp.ival=i;
+ return temp.fval;
+}
+
+struct AABound
+{
+ G3D::Vector3 lo, hi;
+};
+
+/** Bounding Interval Hierarchy Class.
+ Building and Ray-Intersection functions based on BIH from
+ Sunflow, a Java Raytracer, released under MIT/X11 License
+ http://sunflow.sourceforge.net/
+ Copyright (c) 2003-2007 Christopher Kulla
+*/
+
+class BIH
+{
+ private:
+ void init_empty()
+ {
+ tree.clear();
+ objects.clear();
+ // create space for the first node
+ tree.push_back(3u << 30u); // dummy leaf
+ tree.insert(tree.end(), 2, 0);
+ }
+ public:
+ BIH() { init_empty(); }
+ template< class BoundsFunc, class PrimArray >
+ void build(const PrimArray &primitives, BoundsFunc &getBounds, uint32 leafSize = 3, bool printStats=false)
+ {
+ if (primitives.size() == 0)
+ {
+ init_empty();
+ return;
+ }
+
+ buildData dat;
+ dat.maxPrims = leafSize;
+ dat.numPrims = primitives.size();
+ dat.indices = new uint32[dat.numPrims];
+ dat.primBound = new G3D::AABox[dat.numPrims];
+ getBounds(primitives[0], bounds);
+ for (uint32 i=0; i<dat.numPrims; ++i)
+ {
+ dat.indices[i] = i;
+ getBounds(primitives[i], dat.primBound[i]);
+ bounds.merge(dat.primBound[i]);
+ }
+ std::vector<uint32> tempTree;
+ BuildStats stats;
+ buildHierarchy(tempTree, dat, stats);
+ if (printStats)
+ stats.printStats();
+
+ objects.resize(dat.numPrims);
+ for (uint32 i=0; i<dat.numPrims; ++i)
+ objects[i] = dat.indices[i];
+ //nObjects = dat.numPrims;
+ tree = tempTree;
+ delete[] dat.primBound;
+ delete[] dat.indices;
+ }
+ uint32 primCount() const { return objects.size(); }
+
+ template<typename RayCallback>
+ void intersectRay(const G3D::Ray &r, RayCallback& intersectCallback, float &maxDist, bool stopAtFirst=false) const
+ {
+ float intervalMin = -1.f;
+ float intervalMax = -1.f;
+ G3D::Vector3 org = r.origin();
+ G3D::Vector3 dir = r.direction();
+ G3D::Vector3 invDir;
+ for (int i=0; i<3; ++i)
+ {
+ invDir[i] = 1.f / dir[i];
+ if (G3D::fuzzyNe(dir[i], 0.0f))
+ {
+ float t1 = (bounds.low()[i] - org[i]) * invDir[i];
+ float t2 = (bounds.high()[i] - org[i]) * invDir[i];
+ if (t1 > t2)
+ std::swap(t1, t2);
+ if (t1 > intervalMin)
+ intervalMin = t1;
+ if (t2 < intervalMax || intervalMax < 0.f)
+ intervalMax = t2;
+ // intervalMax can only become smaller for other axis,
+ // and intervalMin only larger respectively, so stop early
+ if (intervalMax <= 0 || intervalMin >= maxDist)
+ return;
+ }
+ }
+
+ if (intervalMin > intervalMax)
+ return;
+ intervalMin = std::max(intervalMin, 0.f);
+ intervalMax = std::min(intervalMax, maxDist);
+
+ uint32 offsetFront[3];
+ uint32 offsetBack[3];
+ uint32 offsetFront3[3];
+ uint32 offsetBack3[3];
+ // compute custom offsets from direction sign bit
+
+ for (int i=0; i<3; ++i)
+ {
+ offsetFront[i] = floatToRawIntBits(dir[i]) >> 31;
+ offsetBack[i] = offsetFront[i] ^ 1;
+ offsetFront3[i] = offsetFront[i] * 3;
+ offsetBack3[i] = offsetBack[i] * 3;
+
+ // avoid always adding 1 during the inner loop
+ ++offsetFront[i];
+ ++offsetBack[i];
+ }
+
+ StackNode stack[MAX_STACK_SIZE];
+ int stackPos = 0;
+ int node = 0;
+
+ while (true) {
+ while (true)
+ {
+ uint32 tn = tree[node];
+ uint32 axis = (tn & (3 << 30)) >> 30;
+ bool BVH2 = (tn & (1 << 29)) != 0;
+ int offset = tn & ~(7 << 29);
+ if (!BVH2)
+ {
+ if (axis < 3)
+ {
+ // "normal" interior node
+ float tf = (intBitsToFloat(tree[node + offsetFront[axis]]) - org[axis]) * invDir[axis];
+ float tb = (intBitsToFloat(tree[node + offsetBack[axis]]) - org[axis]) * invDir[axis];
+ // ray passes between clip zones
+ if (tf < intervalMin && tb > intervalMax)
+ break;
+ int back = offset + offsetBack3[axis];
+ node = back;
+ // ray passes through far node only
+ if (tf < intervalMin) {
+ intervalMin = (tb >= intervalMin) ? tb : intervalMin;
+ continue;
+ }
+ node = offset + offsetFront3[axis]; // front
+ // ray passes through near node only
+ if (tb > intervalMax) {
+ intervalMax = (tf <= intervalMax) ? tf : intervalMax;
+ continue;
+ }
+ // ray passes through both nodes
+ // push back node
+ stack[stackPos].node = back;
+ stack[stackPos].tnear = (tb >= intervalMin) ? tb : intervalMin;
+ stack[stackPos].tfar = intervalMax;
+ stackPos++;
+ // update ray interval for front node
+ intervalMax = (tf <= intervalMax) ? tf : intervalMax;
+ continue;
+ }
+ else
+ {
+ // leaf - test some objects
+ int n = tree[node + 1];
+ while (n > 0) {
+ bool hit = intersectCallback(r, objects[offset], maxDist, stopAtFirst);
+ if (stopAtFirst && hit) return;
+ --n;
+ ++offset;
+ }
+ break;
+ }
+ }
+ else
+ {
+ if (axis>2)
+ return; // should not happen
+ float tf = (intBitsToFloat(tree[node + offsetFront[axis]]) - org[axis]) * invDir[axis];
+ float tb = (intBitsToFloat(tree[node + offsetBack[axis]]) - org[axis]) * invDir[axis];
+ node = offset;
+ intervalMin = (tf >= intervalMin) ? tf : intervalMin;
+ intervalMax = (tb <= intervalMax) ? tb : intervalMax;
+ if (intervalMin > intervalMax)
+ break;
+ continue;
+ }
+ } // traversal loop
+ do
+ {
+ // stack is empty?
+ if (stackPos == 0)
+ return;
+ // move back up the stack
+ stackPos--;
+ intervalMin = stack[stackPos].tnear;
+ if (maxDist < intervalMin)
+ continue;
+ node = stack[stackPos].node;
+ intervalMax = stack[stackPos].tfar;
+ break;
+ } while (true);
+ }
+ }
+
+ template<typename IsectCallback>
+ void intersectPoint(const G3D::Vector3 &p, IsectCallback& intersectCallback) const
+ {
+ if (!bounds.contains(p))
+ return;
+
+ StackNode stack[MAX_STACK_SIZE];
+ int stackPos = 0;
+ int node = 0;
+
+ while (true) {
+ while (true)
+ {
+ uint32 tn = tree[node];
+ uint32 axis = (tn & (3 << 30)) >> 30;
+ bool BVH2 = (tn & (1 << 29)) != 0;
+ int offset = tn & ~(7 << 29);
+ if (!BVH2)
+ {
+ if (axis < 3)
+ {
+ // "normal" interior node
+ float tl = intBitsToFloat(tree[node + 1]);
+ float tr = intBitsToFloat(tree[node + 2]);
+ // point is between clip zones
+ if (tl < p[axis] && tr > p[axis])
+ break;
+ int right = offset + 3;
+ node = right;
+ // point is in right node only
+ if (tl < p[axis]) {
+ continue;
+ }
+ node = offset; // left
+ // point is in left node only
+ if (tr > p[axis]) {
+ continue;
+ }
+ // point is in both nodes
+ // push back right node
+ stack[stackPos].node = right;
+ stackPos++;
+ continue;
+ }
+ else
+ {
+ // leaf - test some objects
+ int n = tree[node + 1];
+ while (n > 0) {
+ intersectCallback(p, objects[offset]); // !!!
+ --n;
+ ++offset;
+ }
+ break;
+ }
+ }
+ else // BVH2 node (empty space cut off left and right)
+ {
+ if (axis>2)
+ return; // should not happen
+ float tl = intBitsToFloat(tree[node + 1]);
+ float tr = intBitsToFloat(tree[node + 2]);
+ node = offset;
+ if (tl > p[axis] || tr < p[axis])
+ break;
+ continue;
+ }
+ } // traversal loop
+
+ // stack is empty?
+ if (stackPos == 0)
+ return;
+ // move back up the stack
+ stackPos--;
+ node = stack[stackPos].node;
+ }
+ }
+
+ bool writeToFile(FILE* wf) const;
+ bool readFromFile(FILE* rf);
+
+ protected:
+ std::vector<uint32> tree;
+ std::vector<uint32> objects;
+ G3D::AABox bounds;
+
+ struct buildData
+ {
+ uint32 *indices;
+ G3D::AABox *primBound;
+ uint32 numPrims;
+ int maxPrims;
+ };
+ struct StackNode
+ {
+ uint32 node;
+ float tnear;
+ float tfar;
+ };
+
+ class BuildStats
+ {
+ private:
+ int numNodes;
+ int numLeaves;
+ int sumObjects;
+ int minObjects;
+ int maxObjects;
+ int sumDepth;
+ int minDepth;
+ int maxDepth;
+ int numLeavesN[6];
+ int numBVH2;
+
+ public:
+ BuildStats():
+ numNodes(0), numLeaves(0), sumObjects(0), minObjects(0x0FFFFFFF),
+ maxObjects(0xFFFFFFFF), sumDepth(0), minDepth(0x0FFFFFFF),
+ maxDepth(0xFFFFFFFF), numBVH2(0)
+ {
+ for (int i=0; i<6; ++i) numLeavesN[i] = 0;
+ }
+
+ void updateInner() { numNodes++; }
+ void updateBVH2() { numBVH2++; }
+ void updateLeaf(int depth, int n);
+ void printStats();
+ };
+
+ void buildHierarchy(std::vector<uint32> &tempTree, buildData &dat, BuildStats &stats);
+
+ void createNode(std::vector<uint32> &tempTree, int nodeIndex, uint32 left, uint32 right) const
+ {
+ // write leaf node
+ tempTree[nodeIndex + 0] = (3 << 30) | left;
+ tempTree[nodeIndex + 1] = right - left + 1;
+ }
+
+ void subdivide(int left, int right, std::vector<uint32> &tempTree, buildData &dat, AABound &gridBox, AABound &nodeBox, int nodeIndex, int depth, BuildStats &stats);
+};
+
+#endif // _BIH_H
diff --git a/src/common/Collision/BoundingIntervalHierarchyWrapper.h b/src/common/Collision/BoundingIntervalHierarchyWrapper.h
new file mode 100644
index 00000000000..60bb6a569df
--- /dev/null
+++ b/src/common/Collision/BoundingIntervalHierarchyWrapper.h
@@ -0,0 +1,119 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef _BIH_WRAP
+#define _BIH_WRAP
+
+#include "G3D/Table.h"
+#include "G3D/Array.h"
+#include "G3D/Set.h"
+#include "BoundingIntervalHierarchy.h"
+
+
+template<class T, class BoundsFunc = BoundsTrait<T> >
+class BIHWrap
+{
+ template<class RayCallback>
+ struct MDLCallback
+ {
+ const T* const* objects;
+ RayCallback& _callback;
+ uint32 objects_size;
+
+ MDLCallback(RayCallback& callback, const T* const* objects_array, uint32 objects_size ) : objects(objects_array), _callback(callback), objects_size(objects_size) { }
+
+ /// Intersect ray
+ bool operator() (const G3D::Ray& ray, uint32 idx, float& maxDist, bool /*stopAtFirst*/)
+ {
+ if (idx >= objects_size)
+ return false;
+ if (const T* obj = objects[idx])
+ return _callback(ray, *obj, maxDist/*, stopAtFirst*/);
+ return false;
+ }
+
+ /// Intersect point
+ void operator() (const G3D::Vector3& p, uint32 idx)
+ {
+ if (idx >= objects_size)
+ return;
+ if (const T* obj = objects[idx])
+ _callback(p, *obj);
+ }
+ };
+
+ typedef G3D::Array<const T*> ObjArray;
+
+ BIH m_tree;
+ ObjArray m_objects;
+ G3D::Table<const T*, uint32> m_obj2Idx;
+ G3D::Set<const T*> m_objects_to_push;
+ int unbalanced_times;
+
+public:
+ BIHWrap() : unbalanced_times(0) { }
+
+ void insert(const T& obj)
+ {
+ ++unbalanced_times;
+ m_objects_to_push.insert(&obj);
+ }
+
+ void remove(const T& obj)
+ {
+ ++unbalanced_times;
+ uint32 Idx = 0;
+ const T * temp;
+ if (m_obj2Idx.getRemove(&obj, temp, Idx))
+ m_objects[Idx] = NULL;
+ else
+ m_objects_to_push.remove(&obj);
+ }
+
+ void balance()
+ {
+ if (unbalanced_times == 0)
+ return;
+
+ unbalanced_times = 0;
+ m_objects.fastClear();
+ m_obj2Idx.getKeys(m_objects);
+ m_objects_to_push.getMembers(m_objects);
+ //assert that m_obj2Idx has all the keys
+
+ m_tree.build(m_objects, BoundsFunc::getBounds2);
+ }
+
+ template<typename RayCallback>
+ void intersectRay(const G3D::Ray& ray, RayCallback& intersectCallback, float& maxDist)
+ {
+ balance();
+ MDLCallback<RayCallback> temp_cb(intersectCallback, m_objects.getCArray(), m_objects.size());
+ m_tree.intersectRay(ray, temp_cb, maxDist, true);
+ }
+
+ template<typename IsectCallback>
+ void intersectPoint(const G3D::Vector3& point, IsectCallback& intersectCallback)
+ {
+ balance();
+ MDLCallback<IsectCallback> callback(intersectCallback, m_objects.getCArray(), m_objects.size());
+ m_tree.intersectPoint(point, callback);
+ }
+};
+
+#endif // _BIH_WRAP
diff --git a/src/common/Collision/DynamicTree.cpp b/src/common/Collision/DynamicTree.cpp
new file mode 100644
index 00000000000..1de2543543d
--- /dev/null
+++ b/src/common/Collision/DynamicTree.cpp
@@ -0,0 +1,260 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "DynamicTree.h"
+//#include "QuadTree.h"
+//#include "RegularGrid.h"
+#include "BoundingIntervalHierarchyWrapper.h"
+
+#include "Log.h"
+#include "RegularGrid.h"
+#include "Timer.h"
+#include "GameObjectModel.h"
+#include "ModelInstance.h"
+
+#include <G3D/AABox.h>
+#include <G3D/Ray.h>
+#include <G3D/Vector3.h>
+
+using VMAP::ModelInstance;
+
+namespace {
+
+int CHECK_TREE_PERIOD = 200;
+
+} // namespace
+
+template<> struct HashTrait< GameObjectModel>{
+ static size_t hashCode(const GameObjectModel& g) { return (size_t)(void*)&g; }
+};
+
+template<> struct PositionTrait< GameObjectModel> {
+ static void getPosition(const GameObjectModel& g, G3D::Vector3& p) { p = g.getPosition(); }
+};
+
+template<> struct BoundsTrait< GameObjectModel> {
+ static void getBounds(const GameObjectModel& g, G3D::AABox& out) { out = g.getBounds();}
+ static void getBounds2(const GameObjectModel* g, G3D::AABox& out) { out = g->getBounds();}
+};
+
+/*
+static bool operator == (const GameObjectModel& mdl, const GameObjectModel& mdl2){
+ return &mdl == &mdl2;
+}
+*/
+
+typedef RegularGrid2D<GameObjectModel, BIHWrap<GameObjectModel> > ParentTree;
+
+struct DynTreeImpl : public ParentTree/*, public Intersectable*/
+{
+ typedef GameObjectModel Model;
+ typedef ParentTree base;
+
+ DynTreeImpl() :
+ rebalance_timer(CHECK_TREE_PERIOD),
+ unbalanced_times(0)
+ {
+ }
+
+ void insert(const Model& mdl)
+ {
+ base::insert(mdl);
+ ++unbalanced_times;
+ }
+
+ void remove(const Model& mdl)
+ {
+ base::remove(mdl);
+ ++unbalanced_times;
+ }
+
+ void balance()
+ {
+ base::balance();
+ unbalanced_times = 0;
+ }
+
+ void update(uint32 difftime)
+ {
+ if (!size())
+ return;
+
+ rebalance_timer.Update(difftime);
+ if (rebalance_timer.Passed())
+ {
+ rebalance_timer.Reset(CHECK_TREE_PERIOD);
+ if (unbalanced_times > 0)
+ balance();
+ }
+ }
+
+ TimeTrackerSmall rebalance_timer;
+ int unbalanced_times;
+};
+
+DynamicMapTree::DynamicMapTree() : impl(new DynTreeImpl()) { }
+
+DynamicMapTree::~DynamicMapTree()
+{
+ delete impl;
+}
+
+void DynamicMapTree::insert(const GameObjectModel& mdl)
+{
+ impl->insert(mdl);
+}
+
+void DynamicMapTree::remove(const GameObjectModel& mdl)
+{
+ impl->remove(mdl);
+}
+
+bool DynamicMapTree::contains(const GameObjectModel& mdl) const
+{
+ return impl->contains(mdl);
+}
+
+void DynamicMapTree::balance()
+{
+ impl->balance();
+}
+
+int DynamicMapTree::size() const
+{
+ return impl->size();
+}
+
+void DynamicMapTree::update(uint32 t_diff)
+{
+ impl->update(t_diff);
+}
+
+struct DynamicTreeIntersectionCallback
+{
+ bool did_hit;
+ uint32 phase_mask;
+ DynamicTreeIntersectionCallback(uint32 phasemask) : did_hit(false), phase_mask(phasemask) { }
+ bool operator()(const G3D::Ray& r, const GameObjectModel& obj, float& distance)
+ {
+ did_hit = obj.intersectRay(r, distance, true, phase_mask);
+ return did_hit;
+ }
+ bool didHit() const { return did_hit;}
+};
+
+struct DynamicTreeIntersectionCallback_WithLogger
+{
+ bool did_hit;
+ uint32 phase_mask;
+ DynamicTreeIntersectionCallback_WithLogger(uint32 phasemask) : did_hit(false), phase_mask(phasemask)
+ {
+ TC_LOG_DEBUG("maps", "Dynamic Intersection log");
+ }
+ bool operator()(const G3D::Ray& r, const GameObjectModel& obj, float& distance)
+ {
+ TC_LOG_DEBUG("maps", "testing intersection with %s", obj.name.c_str());
+ bool hit = obj.intersectRay(r, distance, true, phase_mask);
+ if (hit)
+ {
+ did_hit = true;
+ TC_LOG_DEBUG("maps", "result: intersects");
+ }
+ return hit;
+ }
+ bool didHit() const { return did_hit;}
+};
+
+bool DynamicMapTree::getIntersectionTime(const uint32 phasemask, const G3D::Ray& ray,
+ const G3D::Vector3& endPos, float& maxDist) const
+{
+ float distance = maxDist;
+ DynamicTreeIntersectionCallback callback(phasemask);
+ impl->intersectRay(ray, callback, distance, endPos);
+ if (callback.didHit())
+ maxDist = distance;
+ return callback.didHit();
+}
+
+bool DynamicMapTree::getObjectHitPos(const uint32 phasemask, const G3D::Vector3& startPos,
+ const G3D::Vector3& endPos, G3D::Vector3& resultHit,
+ float modifyDist) const
+{
+ bool result = false;
+ float maxDist = (endPos - startPos).magnitude();
+ // valid map coords should *never ever* produce float overflow, but this would produce NaNs too
+ ASSERT(maxDist < std::numeric_limits<float>::max());
+ // prevent NaN values which can cause BIH intersection to enter infinite loop
+ if (maxDist < 1e-10f)
+ {
+ resultHit = endPos;
+ return false;
+ }
+ G3D::Vector3 dir = (endPos - startPos)/maxDist; // direction with length of 1
+ G3D::Ray ray(startPos, dir);
+ float dist = maxDist;
+ if (getIntersectionTime(phasemask, ray, endPos, dist))
+ {
+ resultHit = startPos + dir * dist;
+ if (modifyDist < 0)
+ {
+ if ((resultHit - startPos).magnitude() > -modifyDist)
+ resultHit = resultHit + dir*modifyDist;
+ else
+ resultHit = startPos;
+ }
+ else
+ resultHit = resultHit + dir*modifyDist;
+
+ result = true;
+ }
+ else
+ {
+ resultHit = endPos;
+ result = false;
+ }
+ return result;
+}
+
+bool DynamicMapTree::isInLineOfSight(float x1, float y1, float z1, float x2, float y2, float z2, uint32 phasemask) const
+{
+ G3D::Vector3 v1(x1, y1, z1), v2(x2, y2, z2);
+
+ float maxDist = (v2 - v1).magnitude();
+
+ if (!G3D::fuzzyGt(maxDist, 0) )
+ return true;
+
+ G3D::Ray r(v1, (v2-v1) / maxDist);
+ DynamicTreeIntersectionCallback callback(phasemask);
+ impl->intersectRay(r, callback, maxDist, v2);
+
+ return !callback.did_hit;
+}
+
+float DynamicMapTree::getHeight(float x, float y, float z, float maxSearchDist, uint32 phasemask) const
+{
+ G3D::Vector3 v(x, y, z);
+ G3D::Ray r(v, G3D::Vector3(0, 0, -1));
+ DynamicTreeIntersectionCallback callback(phasemask);
+ impl->intersectZAllignedRay(r, callback, maxSearchDist);
+
+ if (callback.didHit())
+ return v.z - maxSearchDist;
+ else
+ return -G3D::finf();
+}
diff --git a/src/common/Collision/DynamicTree.h b/src/common/Collision/DynamicTree.h
new file mode 100644
index 00000000000..5e905323640
--- /dev/null
+++ b/src/common/Collision/DynamicTree.h
@@ -0,0 +1,64 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+
+#ifndef _DYNTREE_H
+#define _DYNTREE_H
+
+#include "Define.h"
+
+namespace G3D
+{
+ class Ray;
+ class Vector3;
+}
+
+class GameObjectModel;
+struct DynTreeImpl;
+
+class DynamicMapTree
+{
+ DynTreeImpl *impl;
+
+public:
+
+ DynamicMapTree();
+ ~DynamicMapTree();
+
+ bool isInLineOfSight(float x1, float y1, float z1, float x2, float y2,
+ float z2, uint32 phasemask) const;
+
+ bool getIntersectionTime(uint32 phasemask, const G3D::Ray& ray,
+ const G3D::Vector3& endPos, float& maxDist) const;
+
+ bool getObjectHitPos(uint32 phasemask, const G3D::Vector3& pPos1,
+ const G3D::Vector3& pPos2, G3D::Vector3& pResultHitPos,
+ float pModifyDist) const;
+
+ float getHeight(float x, float y, float z, float maxSearchDist, uint32 phasemask) const;
+
+ void insert(const GameObjectModel&);
+ void remove(const GameObjectModel&);
+ bool contains(const GameObjectModel&) const;
+ int size() const;
+
+ void balance();
+ void update(uint32 diff);
+};
+
+#endif // _DYNTREE_H
diff --git a/src/common/Collision/Management/IVMapManager.h b/src/common/Collision/Management/IVMapManager.h
new file mode 100644
index 00000000000..b890554257c
--- /dev/null
+++ b/src/common/Collision/Management/IVMapManager.h
@@ -0,0 +1,100 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef _IVMAPMANAGER_H
+#define _IVMAPMANAGER_H
+
+#include <string>
+#include "Define.h"
+
+//===========================================================
+
+/**
+This is the minimum interface to the VMapMamager.
+*/
+
+namespace VMAP
+{
+
+ enum VMAP_LOAD_RESULT
+ {
+ VMAP_LOAD_RESULT_ERROR,
+ VMAP_LOAD_RESULT_OK,
+ VMAP_LOAD_RESULT_IGNORED
+ };
+
+ #define VMAP_INVALID_HEIGHT -100000.0f // for check
+ #define VMAP_INVALID_HEIGHT_VALUE -200000.0f // real assigned value in unknown height case
+
+ //===========================================================
+ class IVMapManager
+ {
+ private:
+ bool iEnableLineOfSightCalc;
+ bool iEnableHeightCalc;
+
+ public:
+ IVMapManager() : iEnableLineOfSightCalc(true), iEnableHeightCalc(true) { }
+
+ virtual ~IVMapManager(void) { }
+
+ virtual int loadMap(const char* pBasePath, unsigned int pMapId, int x, int y) = 0;
+
+ virtual bool existsMap(const char* pBasePath, unsigned int pMapId, int x, int y) = 0;
+
+ virtual void unloadMap(unsigned int pMapId, int x, int y) = 0;
+ virtual void unloadMap(unsigned int pMapId) = 0;
+
+ virtual bool isInLineOfSight(unsigned int pMapId, float x1, float y1, float z1, float x2, float y2, float z2) = 0;
+ virtual float getHeight(unsigned int pMapId, float x, float y, float z, float maxSearchDist) = 0;
+ /**
+ test if we hit an object. return true if we hit one. rx, ry, rz will hold the hit position or the dest position, if no intersection was found
+ return a position, that is pReduceDist closer to the origin
+ */
+ virtual bool getObjectHitPos(unsigned int pMapId, float x1, float y1, float z1, float x2, float y2, float z2, float& rx, float &ry, float& rz, float pModifyDist) = 0;
+ /**
+ send debug commands
+ */
+ virtual bool processCommand(char *pCommand)= 0;
+
+ /**
+ Enable/disable LOS calculation
+ It is enabled by default. If it is enabled in mid game the maps have to loaded manualy
+ */
+ void setEnableLineOfSightCalc(bool pVal) { iEnableLineOfSightCalc = pVal; }
+ /**
+ Enable/disable model height calculation
+ It is enabled by default. If it is enabled in mid game the maps have to loaded manualy
+ */
+ void setEnableHeightCalc(bool pVal) { iEnableHeightCalc = pVal; }
+
+ bool isLineOfSightCalcEnabled() const { return(iEnableLineOfSightCalc); }
+ bool isHeightCalcEnabled() const { return(iEnableHeightCalc); }
+ bool isMapLoadingEnabled() const { return(iEnableLineOfSightCalc || iEnableHeightCalc ); }
+
+ virtual std::string getDirFileName(unsigned int pMapId, int x, int y) const =0;
+ /**
+ Query world model area info.
+ \param z gets adjusted to the ground height for which this are info is valid
+ */
+ virtual bool getAreaInfo(unsigned int pMapId, float x, float y, float &z, uint32 &flags, int32 &adtId, int32 &rootId, int32 &groupId) const=0;
+ virtual bool GetLiquidLevel(uint32 pMapId, float x, float y, float z, uint8 ReqLiquidType, float &level, float &floor, uint32 &type) const=0;
+ };
+
+}
+#endif
diff --git a/src/common/Collision/Management/MMapFactory.cpp b/src/common/Collision/Management/MMapFactory.cpp
new file mode 100644
index 00000000000..667b8378c56
--- /dev/null
+++ b/src/common/Collision/Management/MMapFactory.cpp
@@ -0,0 +1,44 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "MMapFactory.h"
+#include "Config.h"
+
+namespace MMAP
+{
+ // ######################## MMapFactory ########################
+ // our global singleton copy
+ MMapManager* g_MMapManager = NULL;
+
+ MMapManager* MMapFactory::createOrGetMMapManager()
+ {
+ if (g_MMapManager == NULL)
+ g_MMapManager = new MMapManager();
+
+ return g_MMapManager;
+ }
+
+ void MMapFactory::clear()
+ {
+ if (g_MMapManager)
+ {
+ delete g_MMapManager;
+ g_MMapManager = NULL;
+ }
+ }
+} \ No newline at end of file
diff --git a/src/common/Collision/Management/MMapFactory.h b/src/common/Collision/Management/MMapFactory.h
new file mode 100644
index 00000000000..773983f81eb
--- /dev/null
+++ b/src/common/Collision/Management/MMapFactory.h
@@ -0,0 +1,51 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef _MMAP_FACTORY_H
+#define _MMAP_FACTORY_H
+
+#include "Define.h"
+#include "MMapManager.h"
+#include "DetourAlloc.h"
+#include "DetourNavMesh.h"
+#include "DetourNavMeshQuery.h"
+#include <unordered_map>
+
+namespace MMAP
+{
+ enum MMAP_LOAD_RESULT
+ {
+ MMAP_LOAD_RESULT_ERROR,
+ MMAP_LOAD_RESULT_OK,
+ MMAP_LOAD_RESULT_IGNORED
+ };
+
+ // static class
+ // holds all mmap global data
+ // access point to MMapManager singleton
+ class MMapFactory
+ {
+ public:
+ static MMapManager* createOrGetMMapManager();
+ static void clear();
+ static bool IsPathfindingEnabled(uint32 mapId);
+ };
+}
+
+#endif
+
diff --git a/src/common/Collision/Management/MMapManager.cpp b/src/common/Collision/Management/MMapManager.cpp
new file mode 100644
index 00000000000..c93d4e0e751
--- /dev/null
+++ b/src/common/Collision/Management/MMapManager.cpp
@@ -0,0 +1,339 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "MMapManager.h"
+#include "Log.h"
+#include "Config.h"
+#include "SharedDefines.h"
+
+namespace MMAP
+{
+ // ######################## MMapManager ########################
+ MMapManager::~MMapManager()
+ {
+ for (MMapDataSet::iterator i = loadedMMaps.begin(); i != loadedMMaps.end(); ++i)
+ delete i->second;
+
+ // by now we should not have maps loaded
+ // if we had, tiles in MMapData->mmapLoadedTiles, their actual data is lost!
+ }
+
+ void MMapManager::InitializeThreadUnsafe(const std::vector<uint32>& mapIds)
+ {
+ // the caller must pass the list of all mapIds that will be used in the VMapManager2 lifetime
+ for (const uint32& mapId : mapIds)
+ loadedMMaps.insert(MMapDataSet::value_type(mapId, nullptr));
+
+ thread_safe_environment = false;
+ }
+
+ MMapDataSet::const_iterator MMapManager::GetMMapData(uint32 mapId) const
+ {
+ // return the iterator if found or end() if not found/NULL
+ MMapDataSet::const_iterator itr = loadedMMaps.find(mapId);
+ if (itr != loadedMMaps.cend() && !itr->second)
+ itr = loadedMMaps.cend();
+
+ return itr;
+ }
+
+ bool MMapManager::loadMapData(uint32 mapId)
+ {
+ // we already have this map loaded?
+ MMapDataSet::iterator itr = loadedMMaps.find(mapId);
+ if (itr != loadedMMaps.end())
+ {
+ if (itr->second)
+ return true;
+ }
+ else
+ {
+ if (thread_safe_environment)
+ itr = loadedMMaps.insert(MMapDataSet::value_type(mapId, nullptr)).first;
+ else
+ ASSERT(false, "Invalid mapId %u passed to MMapManager after startup in thread unsafe environment", mapId);
+ }
+
+ // load and init dtNavMesh - read parameters from file
+ std::string dataDir = sConfigMgr->GetStringDefault("DataDir", "./");
+ uint32 pathLen = dataDir.length() + strlen("/mmaps/%03i.mmap") + 1;
+ char *fileName = new char[pathLen];
+ snprintf(fileName, pathLen, (dataDir + "/mmaps/%03i.mmap").c_str(), mapId);
+
+ FILE* file = fopen(fileName, "rb");
+ if (!file)
+ {
+ TC_LOG_DEBUG("maps", "MMAP:loadMapData: Error: Could not open mmap file '%s'", fileName);
+ delete [] fileName;
+ return false;
+ }
+
+ dtNavMeshParams params;
+ int count = fread(&params, sizeof(dtNavMeshParams), 1, file);
+ fclose(file);
+ if (count != 1)
+ {
+ TC_LOG_DEBUG("maps", "MMAP:loadMapData: Error: Could not read params from file '%s'", fileName);
+ delete [] fileName;
+ return false;
+ }
+
+ dtNavMesh* mesh = dtAllocNavMesh();
+ ASSERT(mesh);
+ if (dtStatusFailed(mesh->init(&params)))
+ {
+ dtFreeNavMesh(mesh);
+ TC_LOG_ERROR("maps", "MMAP:loadMapData: Failed to initialize dtNavMesh for mmap %03u from file %s", mapId, fileName);
+ delete [] fileName;
+ return false;
+ }
+
+ delete [] fileName;
+
+ TC_LOG_DEBUG("maps", "MMAP:loadMapData: Loaded %03i.mmap", mapId);
+
+ // store inside our map list
+ MMapData* mmap_data = new MMapData(mesh);
+ mmap_data->mmapLoadedTiles.clear();
+
+ itr->second = mmap_data;
+ return true;
+ }
+
+ uint32 MMapManager::packTileID(int32 x, int32 y)
+ {
+ return uint32(x << 16 | y);
+ }
+
+ bool MMapManager::loadMap(const std::string& basePath, uint32 mapId, int32 x, int32 y)
+ {
+ // make sure the mmap is loaded and ready to load tiles
+ if (!loadMapData(mapId))
+ return false;
+
+ // get this mmap data
+ MMapData* mmap = loadedMMaps[mapId];
+ ASSERT(mmap->navMesh);
+
+ // check if we already have this tile loaded
+ uint32 packedGridPos = packTileID(x, y);
+ if (mmap->mmapLoadedTiles.find(packedGridPos) != mmap->mmapLoadedTiles.end())
+ return false;
+
+ // load this tile :: mmaps/MMMXXYY.mmtile
+ uint32 pathLen = basePath.length() + strlen("/%03i%02i%02i.mmtile") + 1;
+ char *fileName = new char[pathLen];
+
+ snprintf(fileName, pathLen, (basePath + "/%03i%02i%02i.mmtile").c_str(), mapId, x, y);
+
+ FILE* file = fopen(fileName, "rb");
+ if (!file)
+ {
+ TC_LOG_DEBUG("maps", "MMAP:loadMap: Could not open mmtile file '%s'", fileName);
+ delete [] fileName;
+ return false;
+ }
+ delete [] fileName;
+
+ // read header
+ MmapTileHeader fileHeader;
+ if (fread(&fileHeader, sizeof(MmapTileHeader), 1, file) != 1 || fileHeader.mmapMagic != MMAP_MAGIC)
+ {
+ TC_LOG_ERROR("maps", "MMAP:loadMap: Bad header in mmap %03u%02i%02i.mmtile", mapId, x, y);
+ fclose(file);
+ return false;
+ }
+
+ if (fileHeader.mmapVersion != MMAP_VERSION)
+ {
+ TC_LOG_ERROR("maps", "MMAP:loadMap: %03u%02i%02i.mmtile was built with generator v%i, expected v%i",
+ mapId, x, y, fileHeader.mmapVersion, MMAP_VERSION);
+ fclose(file);
+ return false;
+ }
+
+ unsigned char* data = (unsigned char*)dtAlloc(fileHeader.size, DT_ALLOC_PERM);
+ ASSERT(data);
+
+ size_t result = fread(data, fileHeader.size, 1, file);
+ if (!result)
+ {
+ TC_LOG_ERROR("maps", "MMAP:loadMap: Bad header or data in mmap %03u%02i%02i.mmtile", mapId, x, y);
+ fclose(file);
+ return false;
+ }
+
+ fclose(file);
+
+ dtMeshHeader* header = (dtMeshHeader*)data;
+ dtTileRef tileRef = 0;
+
+ // memory allocated for data is now managed by detour, and will be deallocated when the tile is removed
+ if (dtStatusSucceed(mmap->navMesh->addTile(data, fileHeader.size, DT_TILE_FREE_DATA, 0, &tileRef)))
+ {
+ mmap->mmapLoadedTiles.insert(std::pair<uint32, dtTileRef>(packedGridPos, tileRef));
+ ++loadedTiles;
+ TC_LOG_DEBUG("maps", "MMAP:loadMap: Loaded mmtile %03i[%02i, %02i] into %03i[%02i, %02i]", mapId, x, y, mapId, header->x, header->y);
+ return true;
+ }
+ else
+ {
+ TC_LOG_ERROR("maps", "MMAP:loadMap: Could not load %03u%02i%02i.mmtile into navmesh", mapId, x, y);
+ dtFree(data);
+ return false;
+ }
+ }
+
+ bool MMapManager::unloadMap(uint32 mapId, int32 x, int32 y)
+ {
+ // check if we have this map loaded
+ MMapDataSet::const_iterator itr = GetMMapData(mapId);
+ if (itr == loadedMMaps.end())
+ {
+ // file may not exist, therefore not loaded
+ TC_LOG_DEBUG("maps", "MMAP:unloadMap: Asked to unload not loaded navmesh map. %03u%02i%02i.mmtile", mapId, x, y);
+ return false;
+ }
+
+ MMapData* mmap = itr->second;
+
+ // check if we have this tile loaded
+ uint32 packedGridPos = packTileID(x, y);
+ if (mmap->mmapLoadedTiles.find(packedGridPos) == mmap->mmapLoadedTiles.end())
+ {
+ // file may not exist, therefore not loaded
+ TC_LOG_DEBUG("maps", "MMAP:unloadMap: Asked to unload not loaded navmesh tile. %03u%02i%02i.mmtile", mapId, x, y);
+ return false;
+ }
+
+ dtTileRef tileRef = mmap->mmapLoadedTiles[packedGridPos];
+
+ // unload, and mark as non loaded
+ if (dtStatusFailed(mmap->navMesh->removeTile(tileRef, NULL, NULL)))
+ {
+ // this is technically a memory leak
+ // if the grid is later reloaded, dtNavMesh::addTile will return error but no extra memory is used
+ // we cannot recover from this error - assert out
+ TC_LOG_ERROR("maps", "MMAP:unloadMap: Could not unload %03u%02i%02i.mmtile from navmesh", mapId, x, y);
+ ASSERT(false);
+ }
+ else
+ {
+ mmap->mmapLoadedTiles.erase(packedGridPos);
+ --loadedTiles;
+ TC_LOG_DEBUG("maps", "MMAP:unloadMap: Unloaded mmtile %03i[%02i, %02i] from %03i", mapId, x, y, mapId);
+ return true;
+ }
+
+ return false;
+ }
+
+ bool MMapManager::unloadMap(uint32 mapId)
+ {
+ MMapDataSet::iterator itr = loadedMMaps.find(mapId);
+ if (itr == loadedMMaps.end() || !itr->second)
+ {
+ // file may not exist, therefore not loaded
+ TC_LOG_DEBUG("maps", "MMAP:unloadMap: Asked to unload not loaded navmesh map %03u", mapId);
+ return false;
+ }
+
+ // unload all tiles from given map
+ MMapData* mmap = itr->second;
+ for (MMapTileSet::iterator i = mmap->mmapLoadedTiles.begin(); i != mmap->mmapLoadedTiles.end(); ++i)
+ {
+ uint32 x = (i->first >> 16);
+ uint32 y = (i->first & 0x0000FFFF);
+ if (dtStatusFailed(mmap->navMesh->removeTile(i->second, NULL, NULL)))
+ TC_LOG_ERROR("maps", "MMAP:unloadMap: Could not unload %03u%02i%02i.mmtile from navmesh", mapId, x, y);
+ else
+ {
+ --loadedTiles;
+ TC_LOG_DEBUG("maps", "MMAP:unloadMap: Unloaded mmtile %03i[%02i, %02i] from %03i", mapId, x, y, mapId);
+ }
+ }
+
+ delete mmap;
+ itr->second = nullptr;
+ TC_LOG_DEBUG("maps", "MMAP:unloadMap: Unloaded %03i.mmap", mapId);
+
+ return true;
+ }
+
+ bool MMapManager::unloadMapInstance(uint32 mapId, uint32 instanceId)
+ {
+ // check if we have this map loaded
+ MMapDataSet::const_iterator itr = GetMMapData(mapId);
+ if (itr == loadedMMaps.end())
+ {
+ // file may not exist, therefore not loaded
+ TC_LOG_DEBUG("maps", "MMAP:unloadMapInstance: Asked to unload not loaded navmesh map %03u", mapId);
+ return false;
+ }
+
+ MMapData* mmap = itr->second;
+ if (mmap->navMeshQueries.find(instanceId) == mmap->navMeshQueries.end())
+ {
+ TC_LOG_DEBUG("maps", "MMAP:unloadMapInstance: Asked to unload not loaded dtNavMeshQuery mapId %03u instanceId %u", mapId, instanceId);
+ return false;
+ }
+
+ dtNavMeshQuery* query = mmap->navMeshQueries[instanceId];
+
+ dtFreeNavMeshQuery(query);
+ mmap->navMeshQueries.erase(instanceId);
+ TC_LOG_DEBUG("maps", "MMAP:unloadMapInstance: Unloaded mapId %03u instanceId %u", mapId, instanceId);
+
+ return true;
+ }
+
+ dtNavMesh const* MMapManager::GetNavMesh(uint32 mapId)
+ {
+ MMapDataSet::const_iterator itr = GetMMapData(mapId);
+ if (itr == loadedMMaps.end())
+ return NULL;
+
+ return itr->second->navMesh;
+ }
+
+ dtNavMeshQuery const* MMapManager::GetNavMeshQuery(uint32 mapId, uint32 instanceId)
+ {
+ MMapDataSet::const_iterator itr = GetMMapData(mapId);
+ if (itr == loadedMMaps.end())
+ return NULL;
+
+ MMapData* mmap = itr->second;
+ if (mmap->navMeshQueries.find(instanceId) == mmap->navMeshQueries.end())
+ {
+ // allocate mesh query
+ dtNavMeshQuery* query = dtAllocNavMeshQuery();
+ ASSERT(query);
+ if (dtStatusFailed(query->init(mmap->navMesh, 1024)))
+ {
+ dtFreeNavMeshQuery(query);
+ TC_LOG_ERROR("maps", "MMAP:GetNavMeshQuery: Failed to initialize dtNavMeshQuery for mapId %03u instanceId %u", mapId, instanceId);
+ return NULL;
+ }
+
+ TC_LOG_DEBUG("maps", "MMAP:GetNavMeshQuery: created dtNavMeshQuery for mapId %03u instanceId %u", mapId, instanceId);
+ mmap->navMeshQueries.insert(std::pair<uint32, dtNavMeshQuery*>(instanceId, query));
+ }
+
+ return mmap->navMeshQueries[instanceId];
+ }
+}
diff --git a/src/common/Collision/Management/MMapManager.h b/src/common/Collision/Management/MMapManager.h
new file mode 100644
index 00000000000..42292b76942
--- /dev/null
+++ b/src/common/Collision/Management/MMapManager.h
@@ -0,0 +1,90 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef _MMAP_MANAGER_H
+#define _MMAP_MANAGER_H
+
+#include "Define.h"
+#include "DetourNavMesh.h"
+#include "DetourNavMeshQuery.h"
+
+#include <string>
+#include <unordered_map>
+#include <vector>
+
+// move map related classes
+namespace MMAP
+{
+ typedef std::unordered_map<uint32, dtTileRef> MMapTileSet;
+ typedef std::unordered_map<uint32, dtNavMeshQuery*> NavMeshQuerySet;
+
+ // dummy struct to hold map's mmap data
+ struct MMapData
+ {
+ MMapData(dtNavMesh* mesh) : navMesh(mesh) { }
+ ~MMapData()
+ {
+ for (NavMeshQuerySet::iterator i = navMeshQueries.begin(); i != navMeshQueries.end(); ++i)
+ dtFreeNavMeshQuery(i->second);
+
+ if (navMesh)
+ dtFreeNavMesh(navMesh);
+ }
+
+ dtNavMesh* navMesh;
+
+ // we have to use single dtNavMeshQuery for every instance, since those are not thread safe
+ NavMeshQuerySet navMeshQueries; // instanceId to query
+ MMapTileSet mmapLoadedTiles; // maps [map grid coords] to [dtTile]
+ };
+
+
+ typedef std::unordered_map<uint32, MMapData*> MMapDataSet;
+
+ // singleton class
+ // holds all all access to mmap loading unloading and meshes
+ class MMapManager
+ {
+ public:
+ MMapManager() : loadedTiles(0), thread_safe_environment(true) {}
+ ~MMapManager();
+
+ void InitializeThreadUnsafe(const std::vector<uint32>& mapIds);
+ bool loadMap(const std::string& basePath, uint32 mapId, int32 x, int32 y);
+ bool unloadMap(uint32 mapId, int32 x, int32 y);
+ bool unloadMap(uint32 mapId);
+ bool unloadMapInstance(uint32 mapId, uint32 instanceId);
+
+ // the returned [dtNavMeshQuery const*] is NOT threadsafe
+ dtNavMeshQuery const* GetNavMeshQuery(uint32 mapId, uint32 instanceId);
+ dtNavMesh const* GetNavMesh(uint32 mapId);
+
+ uint32 getLoadedTilesCount() const { return loadedTiles; }
+ uint32 getLoadedMapsCount() const { return loadedMMaps.size(); }
+ private:
+ bool loadMapData(uint32 mapId);
+ uint32 packTileID(int32 x, int32 y);
+
+ MMapDataSet::const_iterator GetMMapData(uint32 mapId) const;
+ MMapDataSet loadedMMaps;
+ uint32 loadedTiles;
+ bool thread_safe_environment;
+ };
+}
+
+#endif \ No newline at end of file
diff --git a/src/common/Collision/Management/VMapFactory.cpp b/src/common/Collision/Management/VMapFactory.cpp
new file mode 100644
index 00000000000..4c2750a9e5c
--- /dev/null
+++ b/src/common/Collision/Management/VMapFactory.cpp
@@ -0,0 +1,42 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "VMapFactory.h"
+#include "VMapManager2.h"
+
+namespace VMAP
+{
+ IVMapManager* gVMapManager = NULL;
+
+ //===============================================
+ // just return the instance
+ IVMapManager* VMapFactory::createOrGetVMapManager()
+ {
+ if (gVMapManager == nullptr)
+ gVMapManager= new VMapManager2(); // should be taken from config ... Please change if you like :-)
+ return gVMapManager;
+ }
+
+ //===============================================
+ // delete all internal data structures
+ void VMapFactory::clear()
+ {
+ delete gVMapManager;
+ gVMapManager = NULL;
+ }
+}
diff --git a/src/common/Collision/Management/VMapFactory.h b/src/common/Collision/Management/VMapFactory.h
new file mode 100644
index 00000000000..3067c2919d5
--- /dev/null
+++ b/src/common/Collision/Management/VMapFactory.h
@@ -0,0 +1,40 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef _VMAPFACTORY_H
+#define _VMAPFACTORY_H
+
+#include "IVMapManager.h"
+
+/**
+This is the access point to the VMapManager.
+*/
+
+namespace VMAP
+{
+ //===========================================================
+
+ class VMapFactory
+ {
+ public:
+ static IVMapManager* createOrGetVMapManager();
+ static void clear();
+ };
+
+}
+#endif
diff --git a/src/common/Collision/Management/VMapManager2.cpp b/src/common/Collision/Management/VMapManager2.cpp
new file mode 100644
index 00000000000..9594951196f
--- /dev/null
+++ b/src/common/Collision/Management/VMapManager2.cpp
@@ -0,0 +1,329 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include <iostream>
+#include <iomanip>
+#include <string>
+#include <sstream>
+#include "VMapManager2.h"
+#include "MapTree.h"
+#include "ModelInstance.h"
+#include "WorldModel.h"
+#include <G3D/Vector3.h>
+#include "Log.h"
+#include "VMapDefinitions.h"
+#include "Errors.h"
+
+using G3D::Vector3;
+
+namespace VMAP
+{
+ VMapManager2::VMapManager2()
+ {
+ GetLiquidFlagsPtr = &GetLiquidFlagsDummy;
+ IsVMAPDisabledForPtr = &IsVMAPDisabledForDummy;
+ thread_safe_environment = true;
+ }
+
+ VMapManager2::~VMapManager2(void)
+ {
+ for (InstanceTreeMap::iterator i = iInstanceMapTrees.begin(); i != iInstanceMapTrees.end(); ++i)
+ {
+ delete i->second;
+ }
+ for (ModelFileMap::iterator i = iLoadedModelFiles.begin(); i != iLoadedModelFiles.end(); ++i)
+ {
+ delete i->second.getModel();
+ }
+ }
+
+ void VMapManager2::InitializeThreadUnsafe(const std::vector<uint32>& mapIds)
+ {
+ // the caller must pass the list of all mapIds that will be used in the VMapManager2 lifetime
+ for (const uint32& mapId : mapIds)
+ iInstanceMapTrees.insert(InstanceTreeMap::value_type(mapId, nullptr));
+
+ thread_safe_environment = false;
+ }
+
+ Vector3 VMapManager2::convertPositionToInternalRep(float x, float y, float z) const
+ {
+ Vector3 pos;
+ const float mid = 0.5f * 64.0f * 533.33333333f;
+ pos.x = mid - x;
+ pos.y = mid - y;
+ pos.z = z;
+
+ return pos;
+ }
+
+ // move to MapTree too?
+ std::string VMapManager2::getMapFileName(unsigned int mapId)
+ {
+ std::stringstream fname;
+ fname.width(3);
+ fname << std::setfill('0') << mapId << std::string(MAP_FILENAME_EXTENSION2);
+
+ return fname.str();
+ }
+
+ int VMapManager2::loadMap(const char* basePath, unsigned int mapId, int x, int y)
+ {
+ int result = VMAP_LOAD_RESULT_IGNORED;
+ if (isMapLoadingEnabled())
+ {
+ if (_loadMap(mapId, basePath, x, y))
+ result = VMAP_LOAD_RESULT_OK;
+ else
+ result = VMAP_LOAD_RESULT_ERROR;
+ }
+
+ return result;
+ }
+
+ InstanceTreeMap::const_iterator VMapManager2::GetMapTree(uint32 mapId) const
+ {
+ // return the iterator if found or end() if not found/NULL
+ InstanceTreeMap::const_iterator itr = iInstanceMapTrees.find(mapId);
+ if (itr != iInstanceMapTrees.cend() && !itr->second)
+ itr = iInstanceMapTrees.cend();
+
+ return itr;
+ }
+
+ // load one tile (internal use only)
+ bool VMapManager2::_loadMap(uint32 mapId, const std::string& basePath, uint32 tileX, uint32 tileY)
+ {
+ InstanceTreeMap::iterator instanceTree = iInstanceMapTrees.find(mapId);
+ if (instanceTree == iInstanceMapTrees.end())
+ {
+ if (thread_safe_environment)
+ instanceTree = iInstanceMapTrees.insert(InstanceTreeMap::value_type(mapId, nullptr)).first;
+ else
+ ASSERT(false, "Invalid mapId %u tile [%u, %u] passed to VMapManager2 after startup in thread unsafe environment",
+ mapId, tileX, tileY);
+ }
+
+ if (!instanceTree->second)
+ {
+ std::string mapFileName = getMapFileName(mapId);
+ StaticMapTree* newTree = new StaticMapTree(mapId, basePath);
+ if (!newTree->InitMap(mapFileName, this))
+ {
+ delete newTree;
+ return false;
+ }
+ instanceTree->second = newTree;
+ }
+
+ return instanceTree->second->LoadMapTile(tileX, tileY, this);
+ }
+
+ void VMapManager2::unloadMap(unsigned int mapId)
+ {
+ InstanceTreeMap::iterator instanceTree = iInstanceMapTrees.find(mapId);
+ if (instanceTree != iInstanceMapTrees.end() && instanceTree->second)
+ {
+ instanceTree->second->UnloadMap(this);
+ if (instanceTree->second->numLoadedTiles() == 0)
+ {
+ delete instanceTree->second;
+ instanceTree->second = nullptr;
+ }
+ }
+ }
+
+ void VMapManager2::unloadMap(unsigned int mapId, int x, int y)
+ {
+ InstanceTreeMap::iterator instanceTree = iInstanceMapTrees.find(mapId);
+ if (instanceTree != iInstanceMapTrees.end() && instanceTree->second)
+ {
+ instanceTree->second->UnloadMapTile(x, y, this);
+ if (instanceTree->second->numLoadedTiles() == 0)
+ {
+ delete instanceTree->second;
+ instanceTree->second = nullptr;
+ }
+ }
+ }
+
+ bool VMapManager2::isInLineOfSight(unsigned int mapId, float x1, float y1, float z1, float x2, float y2, float z2)
+ {
+ if (!isLineOfSightCalcEnabled() || IsVMAPDisabledForPtr(mapId, VMAP_DISABLE_LOS))
+ return true;
+
+ InstanceTreeMap::const_iterator instanceTree = GetMapTree(mapId);
+ if (instanceTree != iInstanceMapTrees.end())
+ {
+ Vector3 pos1 = convertPositionToInternalRep(x1, y1, z1);
+ Vector3 pos2 = convertPositionToInternalRep(x2, y2, z2);
+ if (pos1 != pos2)
+ {
+ return instanceTree->second->isInLineOfSight(pos1, pos2);
+ }
+ }
+
+ return true;
+ }
+
+ /**
+ get the hit position and return true if we hit something
+ otherwise the result pos will be the dest pos
+ */
+ bool VMapManager2::getObjectHitPos(unsigned int mapId, float x1, float y1, float z1, float x2, float y2, float z2, float& rx, float &ry, float& rz, float modifyDist)
+ {
+ if (isLineOfSightCalcEnabled() && !IsVMAPDisabledForPtr(mapId, VMAP_DISABLE_LOS))
+ {
+ InstanceTreeMap::const_iterator instanceTree = GetMapTree(mapId);
+ if (instanceTree != iInstanceMapTrees.end())
+ {
+ Vector3 pos1 = convertPositionToInternalRep(x1, y1, z1);
+ Vector3 pos2 = convertPositionToInternalRep(x2, y2, z2);
+ Vector3 resultPos;
+ bool result = instanceTree->second->getObjectHitPos(pos1, pos2, resultPos, modifyDist);
+ resultPos = convertPositionToInternalRep(resultPos.x, resultPos.y, resultPos.z);
+ rx = resultPos.x;
+ ry = resultPos.y;
+ rz = resultPos.z;
+ return result;
+ }
+ }
+
+ rx = x2;
+ ry = y2;
+ rz = z2;
+
+ return false;
+ }
+
+ /**
+ get height or INVALID_HEIGHT if no height available
+ */
+
+ float VMapManager2::getHeight(unsigned int mapId, float x, float y, float z, float maxSearchDist)
+ {
+ if (isHeightCalcEnabled() && !IsVMAPDisabledForPtr(mapId, VMAP_DISABLE_HEIGHT))
+ {
+ InstanceTreeMap::const_iterator instanceTree = GetMapTree(mapId);
+ if (instanceTree != iInstanceMapTrees.end())
+ {
+ Vector3 pos = convertPositionToInternalRep(x, y, z);
+ float height = instanceTree->second->getHeight(pos, maxSearchDist);
+ if (!(height < G3D::finf()))
+ return height = VMAP_INVALID_HEIGHT_VALUE; // No height
+
+ return height;
+ }
+ }
+
+ return VMAP_INVALID_HEIGHT_VALUE;
+ }
+
+ bool VMapManager2::getAreaInfo(unsigned int mapId, float x, float y, float& z, uint32& flags, int32& adtId, int32& rootId, int32& groupId) const
+ {
+ if (!IsVMAPDisabledForPtr(mapId, VMAP_DISABLE_AREAFLAG))
+ {
+ InstanceTreeMap::const_iterator instanceTree = GetMapTree(mapId);
+ if (instanceTree != iInstanceMapTrees.end())
+ {
+ Vector3 pos = convertPositionToInternalRep(x, y, z);
+ bool result = instanceTree->second->getAreaInfo(pos, flags, adtId, rootId, groupId);
+ // z is not touched by convertPositionToInternalRep(), so just copy
+ z = pos.z;
+ return result;
+ }
+ }
+
+ return false;
+ }
+
+ bool VMapManager2::GetLiquidLevel(uint32 mapId, float x, float y, float z, uint8 reqLiquidType, float& level, float& floor, uint32& type) const
+ {
+ if (!IsVMAPDisabledForPtr(mapId, VMAP_DISABLE_LIQUIDSTATUS))
+ {
+ InstanceTreeMap::const_iterator instanceTree = GetMapTree(mapId);
+ if (instanceTree != iInstanceMapTrees.end())
+ {
+ LocationInfo info;
+ Vector3 pos = convertPositionToInternalRep(x, y, z);
+ if (instanceTree->second->GetLocationInfo(pos, info))
+ {
+ floor = info.ground_Z;
+ ASSERT(floor < std::numeric_limits<float>::max());
+ ASSERT(info.hitModel);
+ type = info.hitModel->GetLiquidType(); // entry from LiquidType.dbc
+ if (reqLiquidType && !(GetLiquidFlagsPtr(type) & reqLiquidType))
+ return false;
+ ASSERT(info.hitInstance);
+ if (info.hitInstance->GetLiquidLevel(pos, info, level))
+ return true;
+ }
+ }
+ }
+
+ return false;
+ }
+
+ WorldModel* VMapManager2::acquireModelInstance(const std::string& basepath, const std::string& filename)
+ {
+ //! Critical section, thread safe access to iLoadedModelFiles
+ std::lock_guard<std::mutex> lock(LoadedModelFilesLock);
+
+ ModelFileMap::iterator model = iLoadedModelFiles.find(filename);
+ if (model == iLoadedModelFiles.end())
+ {
+ WorldModel* worldmodel = new WorldModel();
+ if (!worldmodel->readFile(basepath + filename + ".vmo"))
+ {
+ VMAP_ERROR_LOG("misc", "VMapManager2: could not load '%s%s.vmo'", basepath.c_str(), filename.c_str());
+ delete worldmodel;
+ return NULL;
+ }
+ VMAP_DEBUG_LOG("maps", "VMapManager2: loading file '%s%s'", basepath.c_str(), filename.c_str());
+ model = iLoadedModelFiles.insert(std::pair<std::string, ManagedModel>(filename, ManagedModel())).first;
+ model->second.setModel(worldmodel);
+ }
+ model->second.incRefCount();
+ return model->second.getModel();
+ }
+
+ void VMapManager2::releaseModelInstance(const std::string &filename)
+ {
+ //! Critical section, thread safe access to iLoadedModelFiles
+ std::lock_guard<std::mutex> lock(LoadedModelFilesLock);
+
+ ModelFileMap::iterator model = iLoadedModelFiles.find(filename);
+ if (model == iLoadedModelFiles.end())
+ {
+ VMAP_ERROR_LOG("misc", "VMapManager2: trying to unload non-loaded file '%s'", filename.c_str());
+ return;
+ }
+ if (model->second.decRefCount() == 0)
+ {
+ VMAP_DEBUG_LOG("maps", "VMapManager2: unloading file '%s'", filename.c_str());
+ delete model->second.getModel();
+ iLoadedModelFiles.erase(model);
+ }
+ }
+
+ bool VMapManager2::existsMap(const char* basePath, unsigned int mapId, int x, int y)
+ {
+ return StaticMapTree::CanLoadMap(std::string(basePath), mapId, x, y);
+ }
+
+} // namespace VMAP
diff --git a/src/common/Collision/Management/VMapManager2.h b/src/common/Collision/Management/VMapManager2.h
new file mode 100644
index 00000000000..a5891e9642b
--- /dev/null
+++ b/src/common/Collision/Management/VMapManager2.h
@@ -0,0 +1,142 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef _VMAPMANAGER2_H
+#define _VMAPMANAGER2_H
+
+#include <mutex>
+#include <unordered_map>
+#include <vector>
+#include "Define.h"
+#include "IVMapManager.h"
+
+//===========================================================
+
+#define MAP_FILENAME_EXTENSION2 ".vmtree"
+
+#define FILENAMEBUFFER_SIZE 500
+
+/**
+This is the main Class to manage loading and unloading of maps, line of sight, height calculation and so on.
+For each map or map tile to load it reads a directory file that contains the ModelContainer files used by this map or map tile.
+Each global map or instance has its own dynamic BSP-Tree.
+The loaded ModelContainers are included in one of these BSP-Trees.
+Additionally a table to match map ids and map names is used.
+*/
+
+//===========================================================
+
+namespace G3D
+{
+ class Vector3;
+}
+
+namespace VMAP
+{
+ class StaticMapTree;
+ class WorldModel;
+
+ class ManagedModel
+ {
+ public:
+ ManagedModel() : iModel(nullptr), iRefCount(0) { }
+ void setModel(WorldModel* model) { iModel = model; }
+ WorldModel* getModel() { return iModel; }
+ void incRefCount() { ++iRefCount; }
+ int decRefCount() { return --iRefCount; }
+ protected:
+ WorldModel* iModel;
+ int iRefCount;
+ };
+
+ typedef std::unordered_map<uint32, StaticMapTree*> InstanceTreeMap;
+ typedef std::unordered_map<std::string, ManagedModel> ModelFileMap;
+
+ enum DisableTypes
+ {
+ VMAP_DISABLE_AREAFLAG = 0x1,
+ VMAP_DISABLE_HEIGHT = 0x2,
+ VMAP_DISABLE_LOS = 0x4,
+ VMAP_DISABLE_LIQUIDSTATUS = 0x8
+ };
+
+ class VMapManager2 : public IVMapManager
+ {
+ protected:
+ // Tree to check collision
+ ModelFileMap iLoadedModelFiles;
+ InstanceTreeMap iInstanceMapTrees;
+ bool thread_safe_environment;
+ // Mutex for iLoadedModelFiles
+ std::mutex LoadedModelFilesLock;
+
+ bool _loadMap(uint32 mapId, const std::string& basePath, uint32 tileX, uint32 tileY);
+ /* void _unloadMap(uint32 pMapId, uint32 x, uint32 y); */
+
+ static uint32 GetLiquidFlagsDummy(uint32) { return 0; }
+ static bool IsVMAPDisabledForDummy(uint32 /*entry*/, uint8 /*flags*/) { return false; }
+
+ InstanceTreeMap::const_iterator GetMapTree(uint32 mapId) const;
+
+ public:
+ // public for debug
+ G3D::Vector3 convertPositionToInternalRep(float x, float y, float z) const;
+ static std::string getMapFileName(unsigned int mapId);
+
+ VMapManager2();
+ ~VMapManager2(void);
+
+ void InitializeThreadUnsafe(const std::vector<uint32>& mapIds);
+ int loadMap(const char* pBasePath, unsigned int mapId, int x, int y) override;
+
+ void unloadMap(unsigned int mapId, int x, int y) override;
+ void unloadMap(unsigned int mapId) override;
+
+ bool isInLineOfSight(unsigned int mapId, float x1, float y1, float z1, float x2, float y2, float z2) override ;
+ /**
+ fill the hit pos and return true, if an object was hit
+ */
+ bool getObjectHitPos(unsigned int mapId, float x1, float y1, float z1, float x2, float y2, float z2, float& rx, float& ry, float& rz, float modifyDist) override;
+ float getHeight(unsigned int mapId, float x, float y, float z, float maxSearchDist) override;
+
+ bool processCommand(char* /*command*/) override { return false; } // for debug and extensions
+
+ bool getAreaInfo(unsigned int pMapId, float x, float y, float& z, uint32& flags, int32& adtId, int32& rootId, int32& groupId) const override;
+ bool GetLiquidLevel(uint32 pMapId, float x, float y, float z, uint8 reqLiquidType, float& level, float& floor, uint32& type) const override;
+
+ WorldModel* acquireModelInstance(const std::string& basepath, const std::string& filename);
+ void releaseModelInstance(const std::string& filename);
+
+ // what's the use of this? o.O
+ virtual std::string getDirFileName(unsigned int mapId, int /*x*/, int /*y*/) const override
+ {
+ return getMapFileName(mapId);
+ }
+ virtual bool existsMap(const char* basePath, unsigned int mapId, int x, int y) override;
+ public:
+ void getInstanceMapTree(InstanceTreeMap &instanceMapTree);
+
+ typedef uint32(*GetLiquidFlagsFn)(uint32 liquidType);
+ GetLiquidFlagsFn GetLiquidFlagsPtr;
+
+ typedef bool(*IsVMAPDisabledForFn)(uint32 entry, uint8 flags);
+ IsVMAPDisabledForFn IsVMAPDisabledForPtr;
+ };
+}
+
+#endif
diff --git a/src/common/Collision/Maps/MapTree.cpp b/src/common/Collision/Maps/MapTree.cpp
new file mode 100644
index 00000000000..b493ec18f5f
--- /dev/null
+++ b/src/common/Collision/Maps/MapTree.cpp
@@ -0,0 +1,477 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "MapTree.h"
+#include "ModelInstance.h"
+#include "VMapManager2.h"
+#include "VMapDefinitions.h"
+#include "Log.h"
+#include "Errors.h"
+
+#include <string>
+#include <sstream>
+#include <iomanip>
+#include <limits>
+
+using G3D::Vector3;
+
+namespace VMAP
+{
+
+ class MapRayCallback
+ {
+ public:
+ MapRayCallback(ModelInstance* val): prims(val), hit(false) { }
+ bool operator()(const G3D::Ray& ray, uint32 entry, float& distance, bool pStopAtFirstHit=true)
+ {
+ bool result = prims[entry].intersectRay(ray, distance, pStopAtFirstHit);
+ if (result)
+ hit = true;
+ return result;
+ }
+ bool didHit() { return hit; }
+ protected:
+ ModelInstance* prims;
+ bool hit;
+ };
+
+ class AreaInfoCallback
+ {
+ public:
+ AreaInfoCallback(ModelInstance* val): prims(val) { }
+ void operator()(const Vector3& point, uint32 entry)
+ {
+#ifdef VMAP_DEBUG
+ TC_LOG_DEBUG("maps", "AreaInfoCallback: trying to intersect '%s'", prims[entry].name.c_str());
+#endif
+ prims[entry].intersectPoint(point, aInfo);
+ }
+
+ ModelInstance* prims;
+ AreaInfo aInfo;
+ };
+
+ class LocationInfoCallback
+ {
+ public:
+ LocationInfoCallback(ModelInstance* val, LocationInfo &info): prims(val), locInfo(info), result(false) { }
+ void operator()(const Vector3& point, uint32 entry)
+ {
+#ifdef VMAP_DEBUG
+ TC_LOG_DEBUG("maps", "LocationInfoCallback: trying to intersect '%s'", prims[entry].name.c_str());
+#endif
+ if (prims[entry].GetLocationInfo(point, locInfo))
+ result = true;
+ }
+
+ ModelInstance* prims;
+ LocationInfo &locInfo;
+ bool result;
+ };
+
+ //=========================================================
+
+ std::string StaticMapTree::getTileFileName(uint32 mapID, uint32 tileX, uint32 tileY)
+ {
+ std::stringstream tilefilename;
+ tilefilename.fill('0');
+ tilefilename << std::setw(3) << mapID << '_';
+ //tilefilename << std::setw(2) << tileX << '_' << std::setw(2) << tileY << ".vmtile";
+ tilefilename << std::setw(2) << tileY << '_' << std::setw(2) << tileX << ".vmtile";
+ return tilefilename.str();
+ }
+
+ bool StaticMapTree::getAreaInfo(Vector3 &pos, uint32 &flags, int32 &adtId, int32 &rootId, int32 &groupId) const
+ {
+ AreaInfoCallback intersectionCallBack(iTreeValues);
+ iTree.intersectPoint(pos, intersectionCallBack);
+ if (intersectionCallBack.aInfo.result)
+ {
+ flags = intersectionCallBack.aInfo.flags;
+ adtId = intersectionCallBack.aInfo.adtId;
+ rootId = intersectionCallBack.aInfo.rootId;
+ groupId = intersectionCallBack.aInfo.groupId;
+ pos.z = intersectionCallBack.aInfo.ground_Z;
+ return true;
+ }
+ return false;
+ }
+
+ bool StaticMapTree::GetLocationInfo(const Vector3 &pos, LocationInfo &info) const
+ {
+ LocationInfoCallback intersectionCallBack(iTreeValues, info);
+ iTree.intersectPoint(pos, intersectionCallBack);
+ return intersectionCallBack.result;
+ }
+
+ StaticMapTree::StaticMapTree(uint32 mapID, const std::string &basePath) :
+ iMapID(mapID), iIsTiled(false), iTreeValues(NULL),
+ iNTreeValues(0), iBasePath(basePath)
+ {
+ if (iBasePath.length() > 0 && iBasePath[iBasePath.length()-1] != '/' && iBasePath[iBasePath.length()-1] != '\\')
+ {
+ iBasePath.push_back('/');
+ }
+ }
+
+ //=========================================================
+ //! Make sure to call unloadMap() to unregister acquired model references before destroying
+ StaticMapTree::~StaticMapTree()
+ {
+ delete[] iTreeValues;
+ }
+
+ //=========================================================
+ /**
+ If intersection is found within pMaxDist, sets pMaxDist to intersection distance and returns true.
+ Else, pMaxDist is not modified and returns false;
+ */
+
+ bool StaticMapTree::getIntersectionTime(const G3D::Ray& pRay, float &pMaxDist, bool pStopAtFirstHit) const
+ {
+ float distance = pMaxDist;
+ MapRayCallback intersectionCallBack(iTreeValues);
+ iTree.intersectRay(pRay, intersectionCallBack, distance, pStopAtFirstHit);
+ if (intersectionCallBack.didHit())
+ pMaxDist = distance;
+ return intersectionCallBack.didHit();
+ }
+ //=========================================================
+
+ bool StaticMapTree::isInLineOfSight(const Vector3& pos1, const Vector3& pos2) const
+ {
+ float maxDist = (pos2 - pos1).magnitude();
+ // return false if distance is over max float, in case of cheater teleporting to the end of the universe
+ if (maxDist == std::numeric_limits<float>::max() || !std::isfinite(maxDist))
+ return false;
+
+ // valid map coords should *never ever* produce float overflow, but this would produce NaNs too
+ ASSERT(maxDist < std::numeric_limits<float>::max());
+ // prevent NaN values which can cause BIH intersection to enter infinite loop
+ if (maxDist < 1e-10f)
+ return true;
+ // direction with length of 1
+ G3D::Ray ray = G3D::Ray::fromOriginAndDirection(pos1, (pos2 - pos1)/maxDist);
+ if (getIntersectionTime(ray, maxDist, true))
+ return false;
+
+ return true;
+ }
+ //=========================================================
+ /**
+ When moving from pos1 to pos2 check if we hit an object. Return true and the position if we hit one
+ Return the hit pos or the original dest pos
+ */
+
+ bool StaticMapTree::getObjectHitPos(const Vector3& pPos1, const Vector3& pPos2, Vector3& pResultHitPos, float pModifyDist) const
+ {
+ bool result=false;
+ float maxDist = (pPos2 - pPos1).magnitude();
+ // valid map coords should *never ever* produce float overflow, but this would produce NaNs too
+ ASSERT(maxDist < std::numeric_limits<float>::max());
+ // prevent NaN values which can cause BIH intersection to enter infinite loop
+ if (maxDist < 1e-10f)
+ {
+ pResultHitPos = pPos2;
+ return false;
+ }
+ Vector3 dir = (pPos2 - pPos1)/maxDist; // direction with length of 1
+ G3D::Ray ray(pPos1, dir);
+ float dist = maxDist;
+ if (getIntersectionTime(ray, dist, false))
+ {
+ pResultHitPos = pPos1 + dir * dist;
+ if (pModifyDist < 0)
+ {
+ if ((pResultHitPos - pPos1).magnitude() > -pModifyDist)
+ {
+ pResultHitPos = pResultHitPos + dir*pModifyDist;
+ }
+ else
+ {
+ pResultHitPos = pPos1;
+ }
+ }
+ else
+ {
+ pResultHitPos = pResultHitPos + dir*pModifyDist;
+ }
+ result = true;
+ }
+ else
+ {
+ pResultHitPos = pPos2;
+ result = false;
+ }
+ return result;
+ }
+
+ //=========================================================
+
+ float StaticMapTree::getHeight(const Vector3& pPos, float maxSearchDist) const
+ {
+ float height = G3D::finf();
+ Vector3 dir = Vector3(0, 0, -1);
+ G3D::Ray ray(pPos, dir); // direction with length of 1
+ float maxDist = maxSearchDist;
+ if (getIntersectionTime(ray, maxDist, false))
+ {
+ height = pPos.z - maxDist;
+ }
+ return(height);
+ }
+
+ //=========================================================
+
+ bool StaticMapTree::CanLoadMap(const std::string &vmapPath, uint32 mapID, uint32 tileX, uint32 tileY)
+ {
+ std::string basePath = vmapPath;
+ if (basePath.length() > 0 && basePath[basePath.length()-1] != '/' && basePath[basePath.length()-1] != '\\')
+ basePath.push_back('/');
+ std::string fullname = basePath + VMapManager2::getMapFileName(mapID);
+ bool success = true;
+ FILE* rf = fopen(fullname.c_str(), "rb");
+ if (!rf)
+ return false;
+ /// @todo check magic number when implemented...
+ char tiled;
+ char chunk[8];
+ if (!readChunk(rf, chunk, VMAP_MAGIC, 8) || fread(&tiled, sizeof(char), 1, rf) != 1)
+ {
+ fclose(rf);
+ return false;
+ }
+ if (tiled)
+ {
+ std::string tilefile = basePath + getTileFileName(mapID, tileX, tileY);
+ FILE* tf = fopen(tilefile.c_str(), "rb");
+ if (!tf)
+ success = false;
+ else
+ {
+ if (!readChunk(tf, chunk, VMAP_MAGIC, 8))
+ success = false;
+ fclose(tf);
+ }
+ }
+ fclose(rf);
+ return success;
+ }
+
+ //=========================================================
+
+ bool StaticMapTree::InitMap(const std::string &fname, VMapManager2* vm)
+ {
+ VMAP_DEBUG_LOG("maps", "StaticMapTree::InitMap() : initializing StaticMapTree '%s'", fname.c_str());
+ bool success = false;
+ std::string fullname = iBasePath + fname;
+ FILE* rf = fopen(fullname.c_str(), "rb");
+ if (!rf)
+ return false;
+
+ char chunk[8];
+ char tiled = '\0';
+
+ if (readChunk(rf, chunk, VMAP_MAGIC, 8) && fread(&tiled, sizeof(char), 1, rf) == 1 &&
+ readChunk(rf, chunk, "NODE", 4) && iTree.readFromFile(rf))
+ {
+ iNTreeValues = iTree.primCount();
+ iTreeValues = new ModelInstance[iNTreeValues];
+ success = readChunk(rf, chunk, "GOBJ", 4);
+ }
+
+ iIsTiled = tiled != '\0';
+
+ // global model spawns
+ // only non-tiled maps have them, and if so exactly one (so far at least...)
+ ModelSpawn spawn;
+#ifdef VMAP_DEBUG
+ TC_LOG_DEBUG("maps", "StaticMapTree::InitMap() : map isTiled: %u", static_cast<uint32>(iIsTiled));
+#endif
+ if (!iIsTiled && ModelSpawn::readFromFile(rf, spawn))
+ {
+ WorldModel* model = vm->acquireModelInstance(iBasePath, spawn.name);
+ VMAP_DEBUG_LOG("maps", "StaticMapTree::InitMap() : loading %s", spawn.name.c_str());
+ if (model)
+ {
+ // assume that global model always is the first and only tree value (could be improved...)
+ iTreeValues[0] = ModelInstance(spawn, model);
+ iLoadedSpawns[0] = 1;
+ }
+ else
+ {
+ success = false;
+ VMAP_ERROR_LOG("misc", "StaticMapTree::InitMap() : could not acquire WorldModel pointer for '%s'", spawn.name.c_str());
+ }
+ }
+
+ fclose(rf);
+ return success;
+ }
+
+ //=========================================================
+
+ void StaticMapTree::UnloadMap(VMapManager2* vm)
+ {
+ for (loadedSpawnMap::iterator i = iLoadedSpawns.begin(); i != iLoadedSpawns.end(); ++i)
+ {
+ iTreeValues[i->first].setUnloaded();
+ for (uint32 refCount = 0; refCount < i->second; ++refCount)
+ vm->releaseModelInstance(iTreeValues[i->first].name);
+ }
+ iLoadedSpawns.clear();
+ iLoadedTiles.clear();
+ }
+
+ //=========================================================
+
+ bool StaticMapTree::LoadMapTile(uint32 tileX, uint32 tileY, VMapManager2* vm)
+ {
+ if (!iIsTiled)
+ {
+ // currently, core creates grids for all maps, whether it has terrain tiles or not
+ // so we need "fake" tile loads to know when we can unload map geometry
+ iLoadedTiles[packTileID(tileX, tileY)] = false;
+ return true;
+ }
+ if (!iTreeValues)
+ {
+ VMAP_ERROR_LOG("misc", "StaticMapTree::LoadMapTile() : tree has not been initialized [%u, %u]", tileX, tileY);
+ return false;
+ }
+ bool result = true;
+
+ std::string tilefile = iBasePath + getTileFileName(iMapID, tileX, tileY);
+ FILE* tf = fopen(tilefile.c_str(), "rb");
+ if (tf)
+ {
+ char chunk[8];
+
+ if (!readChunk(tf, chunk, VMAP_MAGIC, 8))
+ result = false;
+ uint32 numSpawns = 0;
+ if (result && fread(&numSpawns, sizeof(uint32), 1, tf) != 1)
+ result = false;
+ for (uint32 i=0; i<numSpawns && result; ++i)
+ {
+ // read model spawns
+ ModelSpawn spawn;
+ result = ModelSpawn::readFromFile(tf, spawn);
+ if (result)
+ {
+ // acquire model instance
+ WorldModel* model = vm->acquireModelInstance(iBasePath, spawn.name);
+ if (!model)
+ VMAP_ERROR_LOG("misc", "StaticMapTree::LoadMapTile() : could not acquire WorldModel pointer [%u, %u]", tileX, tileY);
+
+ // update tree
+ uint32 referencedVal;
+
+ if (fread(&referencedVal, sizeof(uint32), 1, tf) == 1)
+ {
+ if (!iLoadedSpawns.count(referencedVal))
+ {
+ if (referencedVal > iNTreeValues)
+ {
+ VMAP_ERROR_LOG("maps", "StaticMapTree::LoadMapTile() : invalid tree element (%u/%u) referenced in tile %s", referencedVal, iNTreeValues, tilefile.c_str());
+ continue;
+ }
+
+ iTreeValues[referencedVal] = ModelInstance(spawn, model);
+ iLoadedSpawns[referencedVal] = 1;
+ }
+ else
+ {
+ ++iLoadedSpawns[referencedVal];
+#ifdef VMAP_DEBUG
+ if (iTreeValues[referencedVal].ID != spawn.ID)
+ TC_LOG_DEBUG("maps", "StaticMapTree::LoadMapTile() : trying to load wrong spawn in node");
+ else if (iTreeValues[referencedVal].name != spawn.name)
+ TC_LOG_DEBUG("maps", "StaticMapTree::LoadMapTile() : name collision on GUID=%u", spawn.ID);
+#endif
+ }
+ }
+ else
+ result = false;
+ }
+ }
+ iLoadedTiles[packTileID(tileX, tileY)] = true;
+ fclose(tf);
+ }
+ else
+ iLoadedTiles[packTileID(tileX, tileY)] = false;
+ return result;
+ }
+
+ //=========================================================
+
+ void StaticMapTree::UnloadMapTile(uint32 tileX, uint32 tileY, VMapManager2* vm)
+ {
+ uint32 tileID = packTileID(tileX, tileY);
+ loadedTileMap::iterator tile = iLoadedTiles.find(tileID);
+ if (tile == iLoadedTiles.end())
+ {
+ VMAP_ERROR_LOG("misc", "StaticMapTree::UnloadMapTile() : trying to unload non-loaded tile - Map:%u X:%u Y:%u", iMapID, tileX, tileY);
+ return;
+ }
+ if (tile->second) // file associated with tile
+ {
+ std::string tilefile = iBasePath + getTileFileName(iMapID, tileX, tileY);
+ FILE* tf = fopen(tilefile.c_str(), "rb");
+ if (tf)
+ {
+ bool result=true;
+ char chunk[8];
+ if (!readChunk(tf, chunk, VMAP_MAGIC, 8))
+ result = false;
+ uint32 numSpawns;
+ if (fread(&numSpawns, sizeof(uint32), 1, tf) != 1)
+ result = false;
+ for (uint32 i=0; i<numSpawns && result; ++i)
+ {
+ // read model spawns
+ ModelSpawn spawn;
+ result = ModelSpawn::readFromFile(tf, spawn);
+ if (result)
+ {
+ // release model instance
+ vm->releaseModelInstance(spawn.name);
+
+ // update tree
+ uint32 referencedNode;
+
+ if (fread(&referencedNode, sizeof(uint32), 1, tf) != 1)
+ result = false;
+ else
+ {
+ if (!iLoadedSpawns.count(referencedNode))
+ VMAP_ERROR_LOG("misc", "StaticMapTree::UnloadMapTile() : trying to unload non-referenced model '%s' (ID:%u)", spawn.name.c_str(), spawn.ID);
+ else if (--iLoadedSpawns[referencedNode] == 0)
+ {
+ iTreeValues[referencedNode].setUnloaded();
+ iLoadedSpawns.erase(referencedNode);
+ }
+ }
+ }
+ }
+ fclose(tf);
+ }
+ }
+ iLoadedTiles.erase(tile);
+ }
+}
diff --git a/src/common/Collision/Maps/MapTree.h b/src/common/Collision/Maps/MapTree.h
new file mode 100644
index 00000000000..08bd5c3d3a1
--- /dev/null
+++ b/src/common/Collision/Maps/MapTree.h
@@ -0,0 +1,103 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef _MAPTREE_H
+#define _MAPTREE_H
+
+#include "Define.h"
+#include "BoundingIntervalHierarchy.h"
+#include <unordered_map>
+
+namespace VMAP
+{
+ class ModelInstance;
+ class GroupModel;
+ class VMapManager2;
+
+ struct LocationInfo
+ {
+ LocationInfo(): hitInstance(nullptr), hitModel(nullptr), ground_Z(-G3D::finf()) { }
+ const ModelInstance* hitInstance;
+ const GroupModel* hitModel;
+ float ground_Z;
+ };
+
+ class StaticMapTree
+ {
+ typedef std::unordered_map<uint32, bool> loadedTileMap;
+ typedef std::unordered_map<uint32, uint32> loadedSpawnMap;
+ private:
+ uint32 iMapID;
+ bool iIsTiled;
+ BIH iTree;
+ ModelInstance* iTreeValues; // the tree entries
+ uint32 iNTreeValues;
+
+ // Store all the map tile idents that are loaded for that map
+ // some maps are not splitted into tiles and we have to make sure, not removing the map before all tiles are removed
+ // empty tiles have no tile file, hence map with bool instead of just a set (consistency check)
+ loadedTileMap iLoadedTiles;
+ // stores <tree_index, reference_count> to invalidate tree values, unload map, and to be able to report errors
+ loadedSpawnMap iLoadedSpawns;
+ std::string iBasePath;
+
+ private:
+ bool getIntersectionTime(const G3D::Ray& pRay, float &pMaxDist, bool pStopAtFirstHit) const;
+ //bool containsLoadedMapTile(unsigned int pTileIdent) const { return(iLoadedMapTiles.containsKey(pTileIdent)); }
+ public:
+ static std::string getTileFileName(uint32 mapID, uint32 tileX, uint32 tileY);
+ static uint32 packTileID(uint32 tileX, uint32 tileY) { return tileX<<16 | tileY; }
+ static void unpackTileID(uint32 ID, uint32 &tileX, uint32 &tileY) { tileX = ID>>16; tileY = ID&0xFF; }
+ static bool CanLoadMap(const std::string &basePath, uint32 mapID, uint32 tileX, uint32 tileY);
+
+ StaticMapTree(uint32 mapID, const std::string &basePath);
+ ~StaticMapTree();
+
+ bool isInLineOfSight(const G3D::Vector3& pos1, const G3D::Vector3& pos2) const;
+ bool getObjectHitPos(const G3D::Vector3& pos1, const G3D::Vector3& pos2, G3D::Vector3& pResultHitPos, float pModifyDist) const;
+ float getHeight(const G3D::Vector3& pPos, float maxSearchDist) const;
+ bool getAreaInfo(G3D::Vector3 &pos, uint32 &flags, int32 &adtId, int32 &rootId, int32 &groupId) const;
+ bool GetLocationInfo(const G3D::Vector3 &pos, LocationInfo &info) const;
+
+ bool InitMap(const std::string &fname, VMapManager2* vm);
+ void UnloadMap(VMapManager2* vm);
+ bool LoadMapTile(uint32 tileX, uint32 tileY, VMapManager2* vm);
+ void UnloadMapTile(uint32 tileX, uint32 tileY, VMapManager2* vm);
+ bool isTiled() const { return iIsTiled; }
+ uint32 numLoadedTiles() const { return iLoadedTiles.size(); }
+ void getModelInstances(ModelInstance* &models, uint32 &count);
+
+ private:
+ StaticMapTree(StaticMapTree const& right) = delete;
+ StaticMapTree& operator=(StaticMapTree const& right) = delete;
+ };
+
+ struct AreaInfo
+ {
+ AreaInfo(): result(false), ground_Z(-G3D::finf()), flags(0), adtId(0),
+ rootId(0), groupId(0) { }
+ bool result;
+ float ground_Z;
+ uint32 flags;
+ int32 adtId;
+ int32 rootId;
+ int32 groupId;
+ };
+} // VMAP
+
+#endif // _MAPTREE_H
diff --git a/src/common/Collision/Maps/TileAssembler.cpp b/src/common/Collision/Maps/TileAssembler.cpp
new file mode 100644
index 00000000000..ec7b759f975
--- /dev/null
+++ b/src/common/Collision/Maps/TileAssembler.cpp
@@ -0,0 +1,550 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "TileAssembler.h"
+#include "MapTree.h"
+#include "BoundingIntervalHierarchy.h"
+#include "VMapDefinitions.h"
+
+#include <set>
+#include <iomanip>
+#include <sstream>
+
+using G3D::Vector3;
+using G3D::AABox;
+using G3D::inf;
+using std::pair;
+
+template<> struct BoundsTrait<VMAP::ModelSpawn*>
+{
+ static void getBounds(const VMAP::ModelSpawn* const &obj, G3D::AABox& out) { out = obj->getBounds(); }
+};
+
+namespace VMAP
+{
+ bool readChunk(FILE* rf, char *dest, const char *compare, uint32 len)
+ {
+ if (fread(dest, sizeof(char), len, rf) != len) return false;
+ return memcmp(dest, compare, len) == 0;
+ }
+
+ Vector3 ModelPosition::transform(const Vector3& pIn) const
+ {
+ Vector3 out = pIn * iScale;
+ out = iRotation * out;
+ return(out);
+ }
+
+ //=================================================================
+
+ TileAssembler::TileAssembler(const std::string& pSrcDirName, const std::string& pDestDirName)
+ : iDestDir(pDestDirName), iSrcDir(pSrcDirName), iFilterMethod(NULL), iCurrentUniqueNameId(0)
+ {
+ //mkdir(iDestDir);
+ //init();
+ }
+
+ TileAssembler::~TileAssembler()
+ {
+ //delete iCoordModelMapping;
+ }
+
+ bool TileAssembler::convertWorld2()
+ {
+ bool success = readMapSpawns();
+ if (!success)
+ return false;
+
+ // export Map data
+ for (MapData::iterator map_iter = mapData.begin(); map_iter != mapData.end() && success; ++map_iter)
+ {
+ // build global map tree
+ std::vector<ModelSpawn*> mapSpawns;
+ UniqueEntryMap::iterator entry;
+ printf("Calculating model bounds for map %u...\n", map_iter->first);
+ for (entry = map_iter->second->UniqueEntries.begin(); entry != map_iter->second->UniqueEntries.end(); ++entry)
+ {
+ // M2 models don't have a bound set in WDT/ADT placement data, i still think they're not used for LoS at all on retail
+ if (entry->second.flags & MOD_M2)
+ {
+ if (!calculateTransformedBound(entry->second))
+ break;
+ }
+ else if (entry->second.flags & MOD_WORLDSPAWN) // WMO maps and terrain maps use different origin, so we need to adapt :/
+ {
+ /// @todo remove extractor hack and uncomment below line:
+ //entry->second.iPos += Vector3(533.33333f*32, 533.33333f*32, 0.f);
+ entry->second.iBound = entry->second.iBound + Vector3(533.33333f*32, 533.33333f*32, 0.f);
+ }
+ mapSpawns.push_back(&(entry->second));
+ spawnedModelFiles.insert(entry->second.name);
+ }
+
+ printf("Creating map tree for map %u...\n", map_iter->first);
+ BIH pTree;
+
+ try
+ {
+ pTree.build(mapSpawns, BoundsTrait<ModelSpawn*>::getBounds);
+ }
+ catch (std::exception& e)
+ {
+ printf("Exception ""%s"" when calling pTree.build", e.what());
+ return false;
+ }
+
+ // ===> possibly move this code to StaticMapTree class
+ std::map<uint32, uint32> modelNodeIdx;
+ for (uint32 i=0; i<mapSpawns.size(); ++i)
+ modelNodeIdx.insert(pair<uint32, uint32>(mapSpawns[i]->ID, i));
+
+ // write map tree file
+ std::stringstream mapfilename;
+ mapfilename << iDestDir << '/' << std::setfill('0') << std::setw(3) << map_iter->first << ".vmtree";
+ FILE* mapfile = fopen(mapfilename.str().c_str(), "wb");
+ if (!mapfile)
+ {
+ success = false;
+ printf("Cannot open %s\n", mapfilename.str().c_str());
+ break;
+ }
+
+ //general info
+ if (success && fwrite(VMAP_MAGIC, 1, 8, mapfile) != 8) success = false;
+ uint32 globalTileID = StaticMapTree::packTileID(65, 65);
+ pair<TileMap::iterator, TileMap::iterator> globalRange = map_iter->second->TileEntries.equal_range(globalTileID);
+ char isTiled = globalRange.first == globalRange.second; // only maps without terrain (tiles) have global WMO
+ if (success && fwrite(&isTiled, sizeof(char), 1, mapfile) != 1) success = false;
+ // Nodes
+ if (success && fwrite("NODE", 4, 1, mapfile) != 1) success = false;
+ if (success) success = pTree.writeToFile(mapfile);
+ // global map spawns (WDT), if any (most instances)
+ if (success && fwrite("GOBJ", 4, 1, mapfile) != 1) success = false;
+
+ for (TileMap::iterator glob=globalRange.first; glob != globalRange.second && success; ++glob)
+ {
+ success = ModelSpawn::writeToFile(mapfile, map_iter->second->UniqueEntries[glob->second]);
+ }
+
+ fclose(mapfile);
+
+ // <====
+
+ // write map tile files, similar to ADT files, only with extra BSP tree node info
+ TileMap &tileEntries = map_iter->second->TileEntries;
+ TileMap::iterator tile;
+ for (tile = tileEntries.begin(); tile != tileEntries.end(); ++tile)
+ {
+ const ModelSpawn &spawn = map_iter->second->UniqueEntries[tile->second];
+ if (spawn.flags & MOD_WORLDSPAWN) // WDT spawn, saved as tile 65/65 currently...
+ continue;
+ uint32 nSpawns = tileEntries.count(tile->first);
+ std::stringstream tilefilename;
+ tilefilename.fill('0');
+ tilefilename << iDestDir << '/' << std::setw(3) << map_iter->first << '_';
+ uint32 x, y;
+ StaticMapTree::unpackTileID(tile->first, x, y);
+ tilefilename << std::setw(2) << x << '_' << std::setw(2) << y << ".vmtile";
+ if (FILE* tilefile = fopen(tilefilename.str().c_str(), "wb"))
+ {
+ // file header
+ if (success && fwrite(VMAP_MAGIC, 1, 8, tilefile) != 8) success = false;
+ // write number of tile spawns
+ if (success && fwrite(&nSpawns, sizeof(uint32), 1, tilefile) != 1) success = false;
+ // write tile spawns
+ for (uint32 s=0; s<nSpawns; ++s)
+ {
+ if (s)
+ ++tile;
+ const ModelSpawn &spawn2 = map_iter->second->UniqueEntries[tile->second];
+ success = success && ModelSpawn::writeToFile(tilefile, spawn2);
+ // MapTree nodes to update when loading tile:
+ std::map<uint32, uint32>::iterator nIdx = modelNodeIdx.find(spawn2.ID);
+ if (success && fwrite(&nIdx->second, sizeof(uint32), 1, tilefile) != 1) success = false;
+ }
+ fclose(tilefile);
+ }
+ }
+ // break; //test, extract only first map; TODO: remvoe this line
+ }
+
+ // add an object models, listed in temp_gameobject_models file
+ exportGameobjectModels();
+ // export objects
+ std::cout << "\nConverting Model Files" << std::endl;
+ for (std::set<std::string>::iterator mfile = spawnedModelFiles.begin(); mfile != spawnedModelFiles.end(); ++mfile)
+ {
+ std::cout << "Converting " << *mfile << std::endl;
+ if (!convertRawFile(*mfile))
+ {
+ std::cout << "error converting " << *mfile << std::endl;
+ success = false;
+ break;
+ }
+ }
+
+ //cleanup:
+ for (MapData::iterator map_iter = mapData.begin(); map_iter != mapData.end(); ++map_iter)
+ {
+ delete map_iter->second;
+ }
+ return success;
+ }
+
+ bool TileAssembler::readMapSpawns()
+ {
+ std::string fname = iSrcDir + "/dir_bin";
+ FILE* dirf = fopen(fname.c_str(), "rb");
+ if (!dirf)
+ {
+ printf("Could not read dir_bin file!\n");
+ return false;
+ }
+ printf("Read coordinate mapping...\n");
+ uint32 mapID, tileX, tileY, check=0;
+ G3D::Vector3 v1, v2;
+ ModelSpawn spawn;
+ while (!feof(dirf))
+ {
+ check = 0;
+ // read mapID, tileX, tileY, Flags, adtID, ID, Pos, Rot, Scale, Bound_lo, Bound_hi, name
+ check += fread(&mapID, sizeof(uint32), 1, dirf);
+ if (check == 0) // EoF...
+ break;
+ check += fread(&tileX, sizeof(uint32), 1, dirf);
+ check += fread(&tileY, sizeof(uint32), 1, dirf);
+ if (!ModelSpawn::readFromFile(dirf, spawn))
+ break;
+
+ MapSpawns *current;
+ MapData::iterator map_iter = mapData.find(mapID);
+ if (map_iter == mapData.end())
+ {
+ printf("spawning Map %u\n", mapID);
+ mapData[mapID] = current = new MapSpawns();
+ }
+ else current = (*map_iter).second;
+ current->UniqueEntries.insert(pair<uint32, ModelSpawn>(spawn.ID, spawn));
+ current->TileEntries.insert(pair<uint32, uint32>(StaticMapTree::packTileID(tileX, tileY), spawn.ID));
+ }
+ bool success = (ferror(dirf) == 0);
+ fclose(dirf);
+ return success;
+ }
+
+ bool TileAssembler::calculateTransformedBound(ModelSpawn &spawn)
+ {
+ std::string modelFilename(iSrcDir);
+ modelFilename.push_back('/');
+ modelFilename.append(spawn.name);
+
+ ModelPosition modelPosition;
+ modelPosition.iDir = spawn.iRot;
+ modelPosition.iScale = spawn.iScale;
+ modelPosition.init();
+
+ WorldModel_Raw raw_model;
+ if (!raw_model.Read(modelFilename.c_str()))
+ return false;
+
+ uint32 groups = raw_model.groupsArray.size();
+ if (groups != 1)
+ printf("Warning: '%s' does not seem to be a M2 model!\n", modelFilename.c_str());
+
+ AABox modelBound;
+ bool boundEmpty=true;
+
+ for (uint32 g=0; g<groups; ++g) // should be only one for M2 files...
+ {
+ std::vector<Vector3>& vertices = raw_model.groupsArray[g].vertexArray;
+
+ if (vertices.empty())
+ {
+ std::cout << "error: model '" << spawn.name << "' has no geometry!" << std::endl;
+ continue;
+ }
+
+ uint32 nvectors = vertices.size();
+ for (uint32 i = 0; i < nvectors; ++i)
+ {
+ Vector3 v = modelPosition.transform(vertices[i]);
+
+ if (boundEmpty)
+ modelBound = AABox(v, v), boundEmpty=false;
+ else
+ modelBound.merge(v);
+ }
+ }
+ spawn.iBound = modelBound + spawn.iPos;
+ spawn.flags |= MOD_HAS_BOUND;
+ return true;
+ }
+
+ struct WMOLiquidHeader
+ {
+ int xverts, yverts, xtiles, ytiles;
+ float pos_x;
+ float pos_y;
+ float pos_z;
+ short type;
+ };
+ //=================================================================
+ bool TileAssembler::convertRawFile(const std::string& pModelFilename)
+ {
+ bool success = true;
+ std::string filename = iSrcDir;
+ if (filename.length() >0)
+ filename.push_back('/');
+ filename.append(pModelFilename);
+
+ WorldModel_Raw raw_model;
+ if (!raw_model.Read(filename.c_str()))
+ return false;
+
+ // write WorldModel
+ WorldModel model;
+ model.setRootWmoID(raw_model.RootWMOID);
+ if (!raw_model.groupsArray.empty())
+ {
+ std::vector<GroupModel> groupsArray;
+
+ uint32 groups = raw_model.groupsArray.size();
+ for (uint32 g = 0; g < groups; ++g)
+ {
+ GroupModel_Raw& raw_group = raw_model.groupsArray[g];
+ groupsArray.push_back(GroupModel(raw_group.mogpflags, raw_group.GroupWMOID, raw_group.bounds ));
+ groupsArray.back().setMeshData(raw_group.vertexArray, raw_group.triangles);
+ groupsArray.back().setLiquidData(raw_group.liquid);
+ }
+
+ model.setGroupModels(groupsArray);
+ }
+
+ success = model.writeFile(iDestDir + "/" + pModelFilename + ".vmo");
+ //std::cout << "readRawFile2: '" << pModelFilename << "' tris: " << nElements << " nodes: " << nNodes << std::endl;
+ return success;
+ }
+
+ void TileAssembler::exportGameobjectModels()
+ {
+ FILE* model_list = fopen((iSrcDir + "/" + "temp_gameobject_models").c_str(), "rb");
+ if (!model_list)
+ return;
+
+ FILE* model_list_copy = fopen((iDestDir + "/" + GAMEOBJECT_MODELS).c_str(), "wb");
+ if (!model_list_copy)
+ {
+ fclose(model_list);
+ return;
+ }
+
+ uint32 name_length, displayId;
+ char buff[500];
+ while (!feof(model_list))
+ {
+ if (fread(&displayId, sizeof(uint32), 1, model_list) != 1
+ || fread(&name_length, sizeof(uint32), 1, model_list) != 1
+ || name_length >= sizeof(buff)
+ || fread(&buff, sizeof(char), name_length, model_list) != name_length)
+ {
+ std::cout << "\nFile 'temp_gameobject_models' seems to be corrupted" << std::endl;
+ break;
+ }
+
+ std::string model_name(buff, name_length);
+
+ WorldModel_Raw raw_model;
+ if ( !raw_model.Read((iSrcDir + "/" + model_name).c_str()) )
+ continue;
+
+ spawnedModelFiles.insert(model_name);
+ AABox bounds;
+ bool boundEmpty = true;
+ for (uint32 g = 0; g < raw_model.groupsArray.size(); ++g)
+ {
+ std::vector<Vector3>& vertices = raw_model.groupsArray[g].vertexArray;
+
+ uint32 nvectors = vertices.size();
+ for (uint32 i = 0; i < nvectors; ++i)
+ {
+ Vector3& v = vertices[i];
+ if (boundEmpty)
+ bounds = AABox(v, v), boundEmpty = false;
+ else
+ bounds.merge(v);
+ }
+ }
+
+ if (bounds.isEmpty())
+ {
+ std::cout << "\nModel " << std::string(buff, name_length) << " has empty bounding box" << std::endl;
+ continue;
+ }
+
+ if (!bounds.isFinite())
+ {
+ std::cout << "\nModel " << std::string(buff, name_length) << " has invalid bounding box" << std::endl;
+ continue;
+ }
+
+ fwrite(&displayId, sizeof(uint32), 1, model_list_copy);
+ fwrite(&name_length, sizeof(uint32), 1, model_list_copy);
+ fwrite(&buff, sizeof(char), name_length, model_list_copy);
+ fwrite(&bounds.low(), sizeof(Vector3), 1, model_list_copy);
+ fwrite(&bounds.high(), sizeof(Vector3), 1, model_list_copy);
+ }
+
+ fclose(model_list);
+ fclose(model_list_copy);
+ }
+ // temporary use defines to simplify read/check code (close file and return at fail)
+ #define READ_OR_RETURN(V, S) if (fread((V), (S), 1, rf) != 1) { \
+ fclose(rf); printf("readfail, op = %i\n", readOperation); return(false); }
+ #define READ_OR_RETURN_WITH_DELETE(V, S) if (fread((V), (S), 1, rf) != 1) { \
+ fclose(rf); printf("readfail, op = %i\n", readOperation); delete[] V; return(false); };
+ #define CMP_OR_RETURN(V, S) if (strcmp((V), (S)) != 0) { \
+ fclose(rf); printf("cmpfail, %s!=%s\n", V, S);return(false); }
+
+ bool GroupModel_Raw::Read(FILE* rf)
+ {
+ char blockId[5];
+ blockId[4] = 0;
+ int blocksize;
+ int readOperation = 0;
+
+ READ_OR_RETURN(&mogpflags, sizeof(uint32));
+ READ_OR_RETURN(&GroupWMOID, sizeof(uint32));
+
+
+ Vector3 vec1, vec2;
+ READ_OR_RETURN(&vec1, sizeof(Vector3));
+
+ READ_OR_RETURN(&vec2, sizeof(Vector3));
+ bounds.set(vec1, vec2);
+
+ READ_OR_RETURN(&liquidflags, sizeof(uint32));
+
+ // will this ever be used? what is it good for anyway??
+ uint32 branches;
+ READ_OR_RETURN(&blockId, 4);
+ CMP_OR_RETURN(blockId, "GRP ");
+ READ_OR_RETURN(&blocksize, sizeof(int));
+ READ_OR_RETURN(&branches, sizeof(uint32));
+ for (uint32 b=0; b<branches; ++b)
+ {
+ uint32 indexes;
+ // indexes for each branch (not used jet)
+ READ_OR_RETURN(&indexes, sizeof(uint32));
+ }
+
+ // ---- indexes
+ READ_OR_RETURN(&blockId, 4);
+ CMP_OR_RETURN(blockId, "INDX");
+ READ_OR_RETURN(&blocksize, sizeof(int));
+ uint32 nindexes;
+ READ_OR_RETURN(&nindexes, sizeof(uint32));
+ if (nindexes >0)
+ {
+ uint16 *indexarray = new uint16[nindexes];
+ READ_OR_RETURN_WITH_DELETE(indexarray, nindexes*sizeof(uint16));
+ triangles.reserve(nindexes / 3);
+ for (uint32 i=0; i<nindexes; i+=3)
+ triangles.push_back(MeshTriangle(indexarray[i], indexarray[i+1], indexarray[i+2]));
+
+ delete[] indexarray;
+ }
+
+ // ---- vectors
+ READ_OR_RETURN(&blockId, 4);
+ CMP_OR_RETURN(blockId, "VERT");
+ READ_OR_RETURN(&blocksize, sizeof(int));
+ uint32 nvectors;
+ READ_OR_RETURN(&nvectors, sizeof(uint32));
+
+ if (nvectors >0)
+ {
+ float *vectorarray = new float[nvectors*3];
+ READ_OR_RETURN_WITH_DELETE(vectorarray, nvectors*sizeof(float)*3);
+ for (uint32 i=0; i<nvectors; ++i)
+ vertexArray.push_back( Vector3(vectorarray + 3*i) );
+
+ delete[] vectorarray;
+ }
+ // ----- liquid
+ liquid = 0;
+ if (liquidflags& 1)
+ {
+ WMOLiquidHeader hlq;
+ READ_OR_RETURN(&blockId, 4);
+ CMP_OR_RETURN(blockId, "LIQU");
+ READ_OR_RETURN(&blocksize, sizeof(int));
+ READ_OR_RETURN(&hlq, sizeof(WMOLiquidHeader));
+ liquid = new WmoLiquid(hlq.xtiles, hlq.ytiles, Vector3(hlq.pos_x, hlq.pos_y, hlq.pos_z), hlq.type);
+ uint32 size = hlq.xverts*hlq.yverts;
+ READ_OR_RETURN(liquid->GetHeightStorage(), size*sizeof(float));
+ size = hlq.xtiles*hlq.ytiles;
+ READ_OR_RETURN(liquid->GetFlagsStorage(), size);
+ }
+
+ return true;
+ }
+
+
+ GroupModel_Raw::~GroupModel_Raw()
+ {
+ delete liquid;
+ }
+
+ bool WorldModel_Raw::Read(const char * path)
+ {
+ FILE* rf = fopen(path, "rb");
+ if (!rf)
+ {
+ printf("ERROR: Can't open raw model file: %s\n", path);
+ return false;
+ }
+
+ char ident[9];
+ ident[8] = '\0';
+ int readOperation = 0;
+
+ READ_OR_RETURN(&ident, 8);
+ CMP_OR_RETURN(ident, RAW_VMAP_MAGIC);
+
+ // we have to read one int. This is needed during the export and we have to skip it here
+ uint32 tempNVectors;
+ READ_OR_RETURN(&tempNVectors, sizeof(tempNVectors));
+
+ uint32 groups;
+ READ_OR_RETURN(&groups, sizeof(uint32));
+ READ_OR_RETURN(&RootWMOID, sizeof(uint32));
+
+ groupsArray.resize(groups);
+ bool succeed = true;
+ for (uint32 g = 0; g < groups && succeed; ++g)
+ succeed = groupsArray[g].Read(rf);
+
+ if (succeed) /// rf will be freed inside Read if the function had any errors.
+ fclose(rf);
+ return succeed;
+ }
+
+ // drop of temporary use defines
+ #undef READ_OR_RETURN
+ #undef CMP_OR_RETURN
+}
diff --git a/src/common/Collision/Maps/TileAssembler.h b/src/common/Collision/Maps/TileAssembler.h
new file mode 100644
index 00000000000..581622c6b73
--- /dev/null
+++ b/src/common/Collision/Maps/TileAssembler.h
@@ -0,0 +1,119 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef _TILEASSEMBLER_H_
+#define _TILEASSEMBLER_H_
+
+#include <G3D/Vector3.h>
+#include <G3D/Matrix3.h>
+#include <map>
+#include <set>
+
+#include "ModelInstance.h"
+#include "WorldModel.h"
+
+namespace VMAP
+{
+ /**
+ This Class is used to convert raw vector data into balanced BSP-Trees.
+ To start the conversion call convertWorld().
+ */
+ //===============================================
+
+ class ModelPosition
+ {
+ private:
+ G3D::Matrix3 iRotation;
+ public:
+ ModelPosition(): iScale(0.0f) { }
+ G3D::Vector3 iPos;
+ G3D::Vector3 iDir;
+ float iScale;
+ void init()
+ {
+ iRotation = G3D::Matrix3::fromEulerAnglesZYX(G3D::pif()*iDir.y/180.f, G3D::pif()*iDir.x/180.f, G3D::pif()*iDir.z/180.f);
+ }
+ G3D::Vector3 transform(const G3D::Vector3& pIn) const;
+ void moveToBasePos(const G3D::Vector3& pBasePos) { iPos -= pBasePos; }
+ };
+
+ typedef std::map<uint32, ModelSpawn> UniqueEntryMap;
+ typedef std::multimap<uint32, uint32> TileMap;
+
+ struct MapSpawns
+ {
+ UniqueEntryMap UniqueEntries;
+ TileMap TileEntries;
+ };
+
+ typedef std::map<uint32, MapSpawns*> MapData;
+ //===============================================
+
+ struct GroupModel_Raw
+ {
+ uint32 mogpflags;
+ uint32 GroupWMOID;
+
+ G3D::AABox bounds;
+ uint32 liquidflags;
+ std::vector<MeshTriangle> triangles;
+ std::vector<G3D::Vector3> vertexArray;
+ class WmoLiquid* liquid;
+
+ GroupModel_Raw() : mogpflags(0), GroupWMOID(0), liquidflags(0),
+ liquid(NULL) { }
+ ~GroupModel_Raw();
+
+ bool Read(FILE* f);
+ };
+
+ struct WorldModel_Raw
+ {
+ uint32 RootWMOID;
+ std::vector<GroupModel_Raw> groupsArray;
+
+ bool Read(const char * path);
+ };
+
+ class TileAssembler
+ {
+ private:
+ std::string iDestDir;
+ std::string iSrcDir;
+ bool (*iFilterMethod)(char *pName);
+ G3D::Table<std::string, unsigned int > iUniqueNameIds;
+ unsigned int iCurrentUniqueNameId;
+ MapData mapData;
+ std::set<std::string> spawnedModelFiles;
+
+ public:
+ TileAssembler(const std::string& pSrcDirName, const std::string& pDestDirName);
+ virtual ~TileAssembler();
+
+ bool convertWorld2();
+ bool readMapSpawns();
+ bool calculateTransformedBound(ModelSpawn &spawn);
+ void exportGameobjectModels();
+
+ bool convertRawFile(const std::string& pModelFilename);
+ void setModelNameFilterMethod(bool (*pFilterMethod)(char *pName)) { iFilterMethod = pFilterMethod; }
+ std::string getDirEntryNameFromModName(unsigned int pMapId, const std::string& pModPosName);
+ };
+
+} // VMAP
+#endif /*_TILEASSEMBLER_H_*/
diff --git a/src/common/Collision/Models/GameObjectModel.cpp b/src/common/Collision/Models/GameObjectModel.cpp
new file mode 100644
index 00000000000..dbdc0554e06
--- /dev/null
+++ b/src/common/Collision/Models/GameObjectModel.cpp
@@ -0,0 +1,216 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "VMapFactory.h"
+#include "VMapManager2.h"
+#include "VMapDefinitions.h"
+#include "WorldModel.h"
+#include "GameObjectModel.h"
+#include "Log.h"
+#include "Timer.h"
+
+using G3D::Vector3;
+using G3D::Ray;
+using G3D::AABox;
+
+struct GameobjectModelData
+{
+ GameobjectModelData(const std::string& name_, const AABox& box) :
+ bound(box), name(name_) { }
+
+ AABox bound;
+ std::string name;
+};
+
+typedef std::unordered_map<uint32, GameobjectModelData> ModelList;
+ModelList model_list;
+
+void LoadGameObjectModelList(std::string const& dataPath)
+{
+#ifndef NO_CORE_FUNCS
+ uint32 oldMSTime = getMSTime();
+#endif
+
+ FILE* model_list_file = fopen((dataPath + "vmaps/" + VMAP::GAMEOBJECT_MODELS).c_str(), "rb");
+ if (!model_list_file)
+ {
+ VMAP_ERROR_LOG("misc", "Unable to open '%s' file.", VMAP::GAMEOBJECT_MODELS);
+ return;
+ }
+
+ uint32 name_length, displayId;
+ char buff[500];
+ while (true)
+ {
+ Vector3 v1, v2;
+ if (fread(&displayId, sizeof(uint32), 1, model_list_file) != 1)
+ if (feof(model_list_file)) // EOF flag is only set after failed reading attempt
+ break;
+
+ if (fread(&name_length, sizeof(uint32), 1, model_list_file) != 1
+ || name_length >= sizeof(buff)
+ || fread(&buff, sizeof(char), name_length, model_list_file) != name_length
+ || fread(&v1, sizeof(Vector3), 1, model_list_file) != 1
+ || fread(&v2, sizeof(Vector3), 1, model_list_file) != 1)
+ {
+ VMAP_ERROR_LOG("misc", "File '%s' seems to be corrupted!", VMAP::GAMEOBJECT_MODELS);
+ break;
+ }
+
+ if (v1.isNaN() || v2.isNaN())
+ {
+ VMAP_ERROR_LOG("misc", "File '%s' Model '%s' has invalid v1%s v2%s values!", VMAP::GAMEOBJECT_MODELS, std::string(buff, name_length).c_str(), v1.toString().c_str(), v2.toString().c_str());
+ continue;
+ }
+
+ model_list.insert
+ (
+ ModelList::value_type(displayId, GameobjectModelData(std::string(buff, name_length), AABox(v1, v2)))
+ );
+ }
+
+ fclose(model_list_file);
+ VMAP_INFO_LOG("server.loading", ">> Loaded %u GameObject models in %u ms", uint32(model_list.size()), GetMSTimeDiffToNow(oldMSTime));
+}
+
+GameObjectModel::~GameObjectModel()
+{
+ if (iModel)
+ ((VMAP::VMapManager2*)VMAP::VMapFactory::createOrGetVMapManager())->releaseModelInstance(name);
+}
+
+bool GameObjectModel::initialize(std::unique_ptr<GameObjectModelOwnerBase> modelOwner, std::string const& dataPath)
+{
+ ModelList::const_iterator it = model_list.find(modelOwner->GetDisplayId());
+ if (it == model_list.end())
+ return false;
+
+ G3D::AABox mdl_box(it->second.bound);
+ // ignore models with no bounds
+ if (mdl_box == G3D::AABox::zero())
+ {
+ VMAP_ERROR_LOG("misc", "GameObject model %s has zero bounds, loading skipped", it->second.name.c_str());
+ return false;
+ }
+
+ iModel = ((VMAP::VMapManager2*)VMAP::VMapFactory::createOrGetVMapManager())->acquireModelInstance(dataPath + "vmaps/", it->second.name);
+
+ if (!iModel)
+ return false;
+
+ name = it->second.name;
+ iPos = modelOwner->GetPosition();
+ phasemask = modelOwner->GetPhaseMask();
+ iScale = modelOwner->GetScale();
+ iInvScale = 1.f / iScale;
+
+ G3D::Matrix3 iRotation = G3D::Matrix3::fromEulerAnglesZYX(modelOwner->GetOrientation(), 0, 0);
+ iInvRot = iRotation.inverse();
+ // transform bounding box:
+ mdl_box = AABox(mdl_box.low() * iScale, mdl_box.high() * iScale);
+ AABox rotated_bounds;
+ for (int i = 0; i < 8; ++i)
+ rotated_bounds.merge(iRotation * mdl_box.corner(i));
+
+ iBound = rotated_bounds + iPos;
+#ifdef SPAWN_CORNERS
+ // test:
+ for (int i = 0; i < 8; ++i)
+ {
+ Vector3 pos(iBound.corner(i));
+ modelOwner->DebugVisualizeCorner(pos);
+ }
+#endif
+
+ owner = std::move(modelOwner);
+ return true;
+}
+
+GameObjectModel* GameObjectModel::Create(std::unique_ptr<GameObjectModelOwnerBase> modelOwner, std::string const& dataPath)
+{
+ GameObjectModel* mdl = new GameObjectModel();
+ if (!mdl->initialize(std::move(modelOwner), dataPath))
+ {
+ delete mdl;
+ return NULL;
+ }
+
+ return mdl;
+}
+
+bool GameObjectModel::intersectRay(const G3D::Ray& ray, float& MaxDist, bool StopAtFirstHit, uint32 ph_mask) const
+{
+ if (!(phasemask & ph_mask) || !owner->IsSpawned())
+ return false;
+
+ float time = ray.intersectionTime(iBound);
+ if (time == G3D::finf())
+ return false;
+
+ // child bounds are defined in object space:
+ Vector3 p = iInvRot * (ray.origin() - iPos) * iInvScale;
+ Ray modRay(p, iInvRot * ray.direction());
+ float distance = MaxDist * iInvScale;
+ bool hit = iModel->IntersectRay(modRay, distance, StopAtFirstHit);
+ if (hit)
+ {
+ distance *= iScale;
+ MaxDist = distance;
+ }
+ return hit;
+}
+
+bool GameObjectModel::UpdatePosition()
+{
+ if (!iModel)
+ return false;
+
+ ModelList::const_iterator it = model_list.find(owner->GetDisplayId());
+ if (it == model_list.end())
+ return false;
+
+ G3D::AABox mdl_box(it->second.bound);
+ // ignore models with no bounds
+ if (mdl_box == G3D::AABox::zero())
+ {
+ VMAP_ERROR_LOG("misc", "GameObject model %s has zero bounds, loading skipped", it->second.name.c_str());
+ return false;
+ }
+
+ iPos = owner->GetPosition();
+
+ G3D::Matrix3 iRotation = G3D::Matrix3::fromEulerAnglesZYX(owner->GetOrientation(), 0, 0);
+ iInvRot = iRotation.inverse();
+ // transform bounding box:
+ mdl_box = AABox(mdl_box.low() * iScale, mdl_box.high() * iScale);
+ AABox rotated_bounds;
+ for (int i = 0; i < 8; ++i)
+ rotated_bounds.merge(iRotation * mdl_box.corner(i));
+
+ iBound = rotated_bounds + iPos;
+#ifdef SPAWN_CORNERS
+ // test:
+ for (int i = 0; i < 8; ++i)
+ {
+ Vector3 pos(iBound.corner(i));
+ owner->DebugVisualizeCorner(pos);
+ }
+#endif
+
+ return true;
+}
diff --git a/src/common/Collision/Models/GameObjectModel.h b/src/common/Collision/Models/GameObjectModel.h
new file mode 100644
index 00000000000..17669189af5
--- /dev/null
+++ b/src/common/Collision/Models/GameObjectModel.h
@@ -0,0 +1,87 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef _GAMEOBJECT_MODEL_H
+#define _GAMEOBJECT_MODEL_H
+
+#include <G3D/Matrix3.h>
+#include <G3D/Vector3.h>
+#include <G3D/AABox.h>
+#include <G3D/Ray.h>
+
+#include "Define.h"
+#include <memory>
+
+namespace VMAP
+{
+ class WorldModel;
+}
+
+class GameObject;
+struct GameObjectDisplayInfoEntry;
+
+class GameObjectModelOwnerBase
+{
+public:
+ virtual bool IsSpawned() const { return false; }
+ virtual uint32 GetDisplayId() const { return 0; }
+ virtual uint32 GetPhaseMask() const { return 0; }
+ virtual G3D::Vector3 GetPosition() const { return G3D::Vector3::zero(); }
+ virtual float GetOrientation() const { return 0.0f; }
+ virtual float GetScale() const { return 1.0f; }
+ virtual void DebugVisualizeCorner(G3D::Vector3 const& /*corner*/) const { }
+};
+
+class GameObjectModel /*, public Intersectable*/
+{
+ GameObjectModel() : phasemask(0), iInvScale(0), iScale(0), iModel(NULL) { }
+public:
+ std::string name;
+
+ const G3D::AABox& getBounds() const { return iBound; }
+
+ ~GameObjectModel();
+
+ const G3D::Vector3& getPosition() const { return iPos;}
+
+ /** Enables\disables collision. */
+ void disable() { phasemask = 0;}
+ void enable(uint32 ph_mask) { phasemask = ph_mask;}
+
+ bool isEnabled() const {return phasemask != 0;}
+
+ bool intersectRay(const G3D::Ray& Ray, float& MaxDist, bool StopAtFirstHit, uint32 ph_mask) const;
+
+ static GameObjectModel* Create(std::unique_ptr<GameObjectModelOwnerBase> modelOwner, std::string const& dataPath);
+
+ bool UpdatePosition();
+
+private:
+ bool initialize(std::unique_ptr<GameObjectModelOwnerBase> modelOwner, std::string const& dataPath);
+
+ uint32 phasemask;
+ G3D::AABox iBound;
+ G3D::Matrix3 iInvRot;
+ G3D::Vector3 iPos;
+ float iInvScale;
+ float iScale;
+ VMAP::WorldModel* iModel;
+ std::unique_ptr<GameObjectModelOwnerBase> owner;
+};
+
+#endif // _GAMEOBJECT_MODEL_H
diff --git a/src/common/Collision/Models/ModelInstance.cpp b/src/common/Collision/Models/ModelInstance.cpp
new file mode 100644
index 00000000000..45440a99666
--- /dev/null
+++ b/src/common/Collision/Models/ModelInstance.cpp
@@ -0,0 +1,222 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "ModelInstance.h"
+#include "WorldModel.h"
+#include "MapTree.h"
+
+using G3D::Vector3;
+using G3D::Ray;
+
+namespace VMAP
+{
+ ModelInstance::ModelInstance(const ModelSpawn &spawn, WorldModel* model): ModelSpawn(spawn), iModel(model)
+ {
+ iInvRot = G3D::Matrix3::fromEulerAnglesZYX(G3D::pif()*iRot.y/180.f, G3D::pif()*iRot.x/180.f, G3D::pif()*iRot.z/180.f).inverse();
+ iInvScale = 1.f/iScale;
+ }
+
+ bool ModelInstance::intersectRay(const G3D::Ray& pRay, float& pMaxDist, bool pStopAtFirstHit) const
+ {
+ if (!iModel)
+ {
+ //std::cout << "<object not loaded>\n";
+ return false;
+ }
+ float time = pRay.intersectionTime(iBound);
+ if (time == G3D::finf())
+ {
+// std::cout << "Ray does not hit '" << name << "'\n";
+
+ return false;
+ }
+// std::cout << "Ray crosses bound of '" << name << "'\n";
+/* std::cout << "ray from:" << pRay.origin().x << ", " << pRay.origin().y << ", " << pRay.origin().z
+ << " dir:" << pRay.direction().x << ", " << pRay.direction().y << ", " << pRay.direction().z
+ << " t/tmax:" << time << '/' << pMaxDist;
+ std::cout << "\nBound lo:" << iBound.low().x << ", " << iBound.low().y << ", " << iBound.low().z << " hi: "
+ << iBound.high().x << ", " << iBound.high().y << ", " << iBound.high().z << std::endl; */
+ // child bounds are defined in object space:
+ Vector3 p = iInvRot * (pRay.origin() - iPos) * iInvScale;
+ Ray modRay(p, iInvRot * pRay.direction());
+ float distance = pMaxDist * iInvScale;
+ bool hit = iModel->IntersectRay(modRay, distance, pStopAtFirstHit);
+ if (hit)
+ {
+ distance *= iScale;
+ pMaxDist = distance;
+ }
+ return hit;
+ }
+
+ void ModelInstance::intersectPoint(const G3D::Vector3& p, AreaInfo &info) const
+ {
+ if (!iModel)
+ {
+#ifdef VMAP_DEBUG
+ std::cout << "<object not loaded>\n";
+#endif
+ return;
+ }
+
+ // M2 files don't contain area info, only WMO files
+ if (flags & MOD_M2)
+ return;
+ if (!iBound.contains(p))
+ return;
+ // child bounds are defined in object space:
+ Vector3 pModel = iInvRot * (p - iPos) * iInvScale;
+ Vector3 zDirModel = iInvRot * Vector3(0.f, 0.f, -1.f);
+ float zDist;
+ if (iModel->IntersectPoint(pModel, zDirModel, zDist, info))
+ {
+ Vector3 modelGround = pModel + zDist * zDirModel;
+ // Transform back to world space. Note that:
+ // Mat * vec == vec * Mat.transpose()
+ // and for rotation matrices: Mat.inverse() == Mat.transpose()
+ float world_Z = ((modelGround * iInvRot) * iScale + iPos).z;
+ if (info.ground_Z < world_Z)
+ {
+ info.ground_Z = world_Z;
+ info.adtId = adtId;
+ }
+ }
+ }
+
+ bool ModelInstance::GetLocationInfo(const G3D::Vector3& p, LocationInfo &info) const
+ {
+ if (!iModel)
+ {
+#ifdef VMAP_DEBUG
+ std::cout << "<object not loaded>\n";
+#endif
+ return false;
+ }
+
+ // M2 files don't contain area info, only WMO files
+ if (flags & MOD_M2)
+ return false;
+ if (!iBound.contains(p))
+ return false;
+ // child bounds are defined in object space:
+ Vector3 pModel = iInvRot * (p - iPos) * iInvScale;
+ Vector3 zDirModel = iInvRot * Vector3(0.f, 0.f, -1.f);
+ float zDist;
+ if (iModel->GetLocationInfo(pModel, zDirModel, zDist, info))
+ {
+ Vector3 modelGround = pModel + zDist * zDirModel;
+ // Transform back to world space. Note that:
+ // Mat * vec == vec * Mat.transpose()
+ // and for rotation matrices: Mat.inverse() == Mat.transpose()
+ float world_Z = ((modelGround * iInvRot) * iScale + iPos).z;
+ if (info.ground_Z < world_Z) // hm...could it be handled automatically with zDist at intersection?
+ {
+ info.ground_Z = world_Z;
+ info.hitInstance = this;
+ return true;
+ }
+ }
+ return false;
+ }
+
+ bool ModelInstance::GetLiquidLevel(const G3D::Vector3& p, LocationInfo &info, float &liqHeight) const
+ {
+ // child bounds are defined in object space:
+ Vector3 pModel = iInvRot * (p - iPos) * iInvScale;
+ //Vector3 zDirModel = iInvRot * Vector3(0.f, 0.f, -1.f);
+ float zDist;
+ if (info.hitModel->GetLiquidLevel(pModel, zDist))
+ {
+ // calculate world height (zDist in model coords):
+ // assume WMO not tilted (wouldn't make much sense anyway)
+ liqHeight = zDist * iScale + iPos.z;
+ return true;
+ }
+ return false;
+ }
+
+ bool ModelSpawn::readFromFile(FILE* rf, ModelSpawn &spawn)
+ {
+ uint32 check = 0, nameLen;
+ check += fread(&spawn.flags, sizeof(uint32), 1, rf);
+ // EoF?
+ if (!check)
+ {
+ if (ferror(rf))
+ std::cout << "Error reading ModelSpawn!\n";
+ return false;
+ }
+ check += fread(&spawn.adtId, sizeof(uint16), 1, rf);
+ check += fread(&spawn.ID, sizeof(uint32), 1, rf);
+ check += fread(&spawn.iPos, sizeof(float), 3, rf);
+ check += fread(&spawn.iRot, sizeof(float), 3, rf);
+ check += fread(&spawn.iScale, sizeof(float), 1, rf);
+ bool has_bound = (spawn.flags & MOD_HAS_BOUND) != 0;
+ if (has_bound) // only WMOs have bound in MPQ, only available after computation
+ {
+ Vector3 bLow, bHigh;
+ check += fread(&bLow, sizeof(float), 3, rf);
+ check += fread(&bHigh, sizeof(float), 3, rf);
+ spawn.iBound = G3D::AABox(bLow, bHigh);
+ }
+ check += fread(&nameLen, sizeof(uint32), 1, rf);
+ if (check != uint32(has_bound ? 17 : 11))
+ {
+ std::cout << "Error reading ModelSpawn!\n";
+ return false;
+ }
+ char nameBuff[500];
+ if (nameLen > 500) // file names should never be that long, must be file error
+ {
+ std::cout << "Error reading ModelSpawn, file name too long!\n";
+ return false;
+ }
+ check = fread(nameBuff, sizeof(char), nameLen, rf);
+ if (check != nameLen)
+ {
+ std::cout << "Error reading ModelSpawn!\n";
+ return false;
+ }
+ spawn.name = std::string(nameBuff, nameLen);
+ return true;
+ }
+
+ bool ModelSpawn::writeToFile(FILE* wf, const ModelSpawn &spawn)
+ {
+ uint32 check=0;
+ check += fwrite(&spawn.flags, sizeof(uint32), 1, wf);
+ check += fwrite(&spawn.adtId, sizeof(uint16), 1, wf);
+ check += fwrite(&spawn.ID, sizeof(uint32), 1, wf);
+ check += fwrite(&spawn.iPos, sizeof(float), 3, wf);
+ check += fwrite(&spawn.iRot, sizeof(float), 3, wf);
+ check += fwrite(&spawn.iScale, sizeof(float), 1, wf);
+ bool has_bound = (spawn.flags & MOD_HAS_BOUND) != 0;
+ if (has_bound) // only WMOs have bound in MPQ, only available after computation
+ {
+ check += fwrite(&spawn.iBound.low(), sizeof(float), 3, wf);
+ check += fwrite(&spawn.iBound.high(), sizeof(float), 3, wf);
+ }
+ uint32 nameLen = spawn.name.length();
+ check += fwrite(&nameLen, sizeof(uint32), 1, wf);
+ if (check != uint32(has_bound ? 17 : 11)) return false;
+ check = fwrite(spawn.name.c_str(), sizeof(char), nameLen, wf);
+ if (check != nameLen) return false;
+ return true;
+ }
+
+}
diff --git a/src/common/Collision/Models/ModelInstance.h b/src/common/Collision/Models/ModelInstance.h
new file mode 100644
index 00000000000..dfdb001db0a
--- /dev/null
+++ b/src/common/Collision/Models/ModelInstance.h
@@ -0,0 +1,82 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef _MODELINSTANCE_H_
+#define _MODELINSTANCE_H_
+
+#include <G3D/Matrix3.h>
+#include <G3D/Vector3.h>
+#include <G3D/AABox.h>
+#include <G3D/Ray.h>
+
+#include "Define.h"
+
+namespace VMAP
+{
+ class WorldModel;
+ struct AreaInfo;
+ struct LocationInfo;
+
+ enum ModelFlags
+ {
+ MOD_M2 = 1,
+ MOD_WORLDSPAWN = 1<<1,
+ MOD_HAS_BOUND = 1<<2
+ };
+
+ class ModelSpawn
+ {
+ public:
+ //mapID, tileX, tileY, Flags, ID, Pos, Rot, Scale, Bound_lo, Bound_hi, name
+ uint32 flags;
+ uint16 adtId;
+ uint32 ID;
+ G3D::Vector3 iPos;
+ G3D::Vector3 iRot;
+ float iScale;
+ G3D::AABox iBound;
+ std::string name;
+ bool operator==(const ModelSpawn &other) const { return ID == other.ID; }
+ //uint32 hashCode() const { return ID; }
+ // temp?
+ const G3D::AABox& getBounds() const { return iBound; }
+
+ static bool readFromFile(FILE* rf, ModelSpawn &spawn);
+ static bool writeToFile(FILE* rw, const ModelSpawn &spawn);
+ };
+
+ class ModelInstance: public ModelSpawn
+ {
+ public:
+ ModelInstance(): iInvScale(0.0f), iModel(nullptr) { }
+ ModelInstance(const ModelSpawn &spawn, WorldModel* model);
+ void setUnloaded() { iModel = nullptr; }
+ bool intersectRay(const G3D::Ray& pRay, float& pMaxDist, bool pStopAtFirstHit) const;
+ void intersectPoint(const G3D::Vector3& p, AreaInfo &info) const;
+ bool GetLocationInfo(const G3D::Vector3& p, LocationInfo &info) const;
+ bool GetLiquidLevel(const G3D::Vector3& p, LocationInfo &info, float &liqHeight) const;
+ protected:
+ G3D::Matrix3 iInvRot;
+ float iInvScale;
+ WorldModel* iModel;
+ public:
+ WorldModel* getWorldModel();
+ };
+} // namespace VMAP
+
+#endif // _MODELINSTANCE
diff --git a/src/common/Collision/Models/WorldModel.cpp b/src/common/Collision/Models/WorldModel.cpp
new file mode 100644
index 00000000000..86ab9366c71
--- /dev/null
+++ b/src/common/Collision/Models/WorldModel.cpp
@@ -0,0 +1,585 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "WorldModel.h"
+#include "VMapDefinitions.h"
+#include "MapTree.h"
+
+using G3D::Vector3;
+using G3D::Ray;
+
+template<> struct BoundsTrait<VMAP::GroupModel>
+{
+ static void getBounds(const VMAP::GroupModel& obj, G3D::AABox& out) { out = obj.GetBound(); }
+};
+
+namespace VMAP
+{
+ bool IntersectTriangle(const MeshTriangle &tri, std::vector<Vector3>::const_iterator points, const G3D::Ray &ray, float &distance)
+ {
+ static const float EPS = 1e-5f;
+
+ // See RTR2 ch. 13.7 for the algorithm.
+
+ const Vector3 e1 = points[tri.idx1] - points[tri.idx0];
+ const Vector3 e2 = points[tri.idx2] - points[tri.idx0];
+ const Vector3 p(ray.direction().cross(e2));
+ const float a = e1.dot(p);
+
+ if (std::fabs(a) < EPS) {
+ // Determinant is ill-conditioned; abort early
+ return false;
+ }
+
+ const float f = 1.0f / a;
+ const Vector3 s(ray.origin() - points[tri.idx0]);
+ const float u = f * s.dot(p);
+
+ if ((u < 0.0f) || (u > 1.0f)) {
+ // We hit the plane of the m_geometry, but outside the m_geometry
+ return false;
+ }
+
+ const Vector3 q(s.cross(e1));
+ const float v = f * ray.direction().dot(q);
+
+ if ((v < 0.0f) || ((u + v) > 1.0f)) {
+ // We hit the plane of the triangle, but outside the triangle
+ return false;
+ }
+
+ const float t = f * e2.dot(q);
+
+ if ((t > 0.0f) && (t < distance))
+ {
+ // This is a new hit, closer than the previous one
+ distance = t;
+
+ /* baryCoord[0] = 1.0 - u - v;
+ baryCoord[1] = u;
+ baryCoord[2] = v; */
+
+ return true;
+ }
+ // This hit is after the previous hit, so ignore it
+ return false;
+ }
+
+ class TriBoundFunc
+ {
+ public:
+ TriBoundFunc(std::vector<Vector3> &vert): vertices(vert.begin()) { }
+ void operator()(const MeshTriangle &tri, G3D::AABox &out) const
+ {
+ G3D::Vector3 lo = vertices[tri.idx0];
+ G3D::Vector3 hi = lo;
+
+ lo = (lo.min(vertices[tri.idx1])).min(vertices[tri.idx2]);
+ hi = (hi.max(vertices[tri.idx1])).max(vertices[tri.idx2]);
+
+ out = G3D::AABox(lo, hi);
+ }
+ protected:
+ const std::vector<Vector3>::const_iterator vertices;
+ };
+
+ // ===================== WmoLiquid ==================================
+
+ WmoLiquid::WmoLiquid(uint32 width, uint32 height, const Vector3 &corner, uint32 type):
+ iTilesX(width), iTilesY(height), iCorner(corner), iType(type)
+ {
+ iHeight = new float[(width+1)*(height+1)];
+ iFlags = new uint8[width*height];
+ }
+
+ WmoLiquid::WmoLiquid(const WmoLiquid &other): iHeight(nullptr), iFlags(nullptr)
+ {
+ *this = other; // use assignment operator...
+ }
+
+ WmoLiquid::~WmoLiquid()
+ {
+ delete[] iHeight;
+ delete[] iFlags;
+ }
+
+ WmoLiquid& WmoLiquid::operator=(const WmoLiquid &other)
+ {
+ if (this == &other)
+ return *this;
+ iTilesX = other.iTilesX;
+ iTilesY = other.iTilesY;
+ iCorner = other.iCorner;
+ iType = other.iType;
+ delete iHeight;
+ delete iFlags;
+ if (other.iHeight)
+ {
+ iHeight = new float[(iTilesX+1)*(iTilesY+1)];
+ memcpy(iHeight, other.iHeight, (iTilesX+1)*(iTilesY+1)*sizeof(float));
+ }
+ else
+ iHeight = nullptr;
+ if (other.iFlags)
+ {
+ iFlags = new uint8[iTilesX * iTilesY];
+ memcpy(iFlags, other.iFlags, iTilesX * iTilesY);
+ }
+ else
+ iFlags = nullptr;
+ return *this;
+ }
+
+ bool WmoLiquid::GetLiquidHeight(const Vector3 &pos, float &liqHeight) const
+ {
+ float tx_f = (pos.x - iCorner.x)/LIQUID_TILE_SIZE;
+ uint32 tx = uint32(tx_f);
+ if (tx_f < 0.0f || tx >= iTilesX)
+ return false;
+ float ty_f = (pos.y - iCorner.y)/LIQUID_TILE_SIZE;
+ uint32 ty = uint32(ty_f);
+ if (ty_f < 0.0f || ty >= iTilesY)
+ return false;
+
+ // check if tile shall be used for liquid level
+ // checking for 0x08 *might* be enough, but disabled tiles always are 0x?F:
+ if ((iFlags[tx + ty*iTilesX] & 0x0F) == 0x0F)
+ return false;
+
+ // (dx, dy) coordinates inside tile, in [0, 1]^2
+ float dx = tx_f - (float)tx;
+ float dy = ty_f - (float)ty;
+
+ /* Tesselate tile to two triangles (not sure if client does it exactly like this)
+
+ ^ dy
+ |
+ 1 x---------x (1, 1)
+ | (b) / |
+ | / |
+ | / |
+ | / (a) |
+ x---------x---> dx
+ 0 1
+ */
+
+ const uint32 rowOffset = iTilesX + 1;
+ if (dx > dy) // case (a)
+ {
+ float sx = iHeight[tx+1 + ty * rowOffset] - iHeight[tx + ty * rowOffset];
+ float sy = iHeight[tx+1 + (ty+1) * rowOffset] - iHeight[tx+1 + ty * rowOffset];
+ liqHeight = iHeight[tx + ty * rowOffset] + dx * sx + dy * sy;
+ }
+ else // case (b)
+ {
+ float sx = iHeight[tx+1 + (ty+1) * rowOffset] - iHeight[tx + (ty+1) * rowOffset];
+ float sy = iHeight[tx + (ty+1) * rowOffset] - iHeight[tx + ty * rowOffset];
+ liqHeight = iHeight[tx + ty * rowOffset] + dx * sx + dy * sy;
+ }
+ return true;
+ }
+
+ uint32 WmoLiquid::GetFileSize()
+ {
+ return 2 * sizeof(uint32) +
+ sizeof(Vector3) +
+ (iTilesX + 1)*(iTilesY + 1) * sizeof(float) +
+ iTilesX * iTilesY;
+ }
+
+ bool WmoLiquid::writeToFile(FILE* wf)
+ {
+ bool result = false;
+ if (fwrite(&iTilesX, sizeof(uint32), 1, wf) == 1 &&
+ fwrite(&iTilesY, sizeof(uint32), 1, wf) == 1 &&
+ fwrite(&iCorner, sizeof(Vector3), 1, wf) == 1 &&
+ fwrite(&iType, sizeof(uint32), 1, wf) == 1)
+ {
+ uint32 size = (iTilesX + 1) * (iTilesY + 1);
+ if (fwrite(iHeight, sizeof(float), size, wf) == size)
+ {
+ size = iTilesX*iTilesY;
+ result = fwrite(iFlags, sizeof(uint8), size, wf) == size;
+ }
+ }
+
+ return result;
+ }
+
+ bool WmoLiquid::readFromFile(FILE* rf, WmoLiquid* &out)
+ {
+ bool result = false;
+ WmoLiquid* liquid = new WmoLiquid();
+
+ if (fread(&liquid->iTilesX, sizeof(uint32), 1, rf) == 1 &&
+ fread(&liquid->iTilesY, sizeof(uint32), 1, rf) == 1 &&
+ fread(&liquid->iCorner, sizeof(Vector3), 1, rf) == 1 &&
+ fread(&liquid->iType, sizeof(uint32), 1, rf) == 1)
+ {
+ uint32 size = (liquid->iTilesX + 1) * (liquid->iTilesY + 1);
+ liquid->iHeight = new float[size];
+ if (fread(liquid->iHeight, sizeof(float), size, rf) == size)
+ {
+ size = liquid->iTilesX * liquid->iTilesY;
+ liquid->iFlags = new uint8[size];
+ result = fread(liquid->iFlags, sizeof(uint8), size, rf) == size;
+ }
+ }
+
+ if (!result)
+ delete liquid;
+ else
+ out = liquid;
+
+ return result;
+ }
+
+ // ===================== GroupModel ==================================
+
+ GroupModel::GroupModel(const GroupModel &other):
+ iBound(other.iBound), iMogpFlags(other.iMogpFlags), iGroupWMOID(other.iGroupWMOID),
+ vertices(other.vertices), triangles(other.triangles), meshTree(other.meshTree), iLiquid(nullptr)
+ {
+ if (other.iLiquid)
+ iLiquid = new WmoLiquid(*other.iLiquid);
+ }
+
+ void GroupModel::setMeshData(std::vector<Vector3> &vert, std::vector<MeshTriangle> &tri)
+ {
+ vertices.swap(vert);
+ triangles.swap(tri);
+ TriBoundFunc bFunc(vertices);
+ meshTree.build(triangles, bFunc);
+ }
+
+ bool GroupModel::writeToFile(FILE* wf)
+ {
+ bool result = true;
+ uint32 chunkSize, count;
+
+ if (result && fwrite(&iBound, sizeof(G3D::AABox), 1, wf) != 1) result = false;
+ if (result && fwrite(&iMogpFlags, sizeof(uint32), 1, wf) != 1) result = false;
+ if (result && fwrite(&iGroupWMOID, sizeof(uint32), 1, wf) != 1) result = false;
+
+ // write vertices
+ if (result && fwrite("VERT", 1, 4, wf) != 4) result = false;
+ count = vertices.size();
+ chunkSize = sizeof(uint32)+ sizeof(Vector3)*count;
+ if (result && fwrite(&chunkSize, sizeof(uint32), 1, wf) != 1) result = false;
+ if (result && fwrite(&count, sizeof(uint32), 1, wf) != 1) result = false;
+ if (!count) // models without (collision) geometry end here, unsure if they are useful
+ return result;
+ if (result && fwrite(&vertices[0], sizeof(Vector3), count, wf) != count) result = false;
+
+ // write triangle mesh
+ if (result && fwrite("TRIM", 1, 4, wf) != 4) result = false;
+ count = triangles.size();
+ chunkSize = sizeof(uint32)+ sizeof(MeshTriangle)*count;
+ if (result && fwrite(&chunkSize, sizeof(uint32), 1, wf) != 1) result = false;
+ if (result && fwrite(&count, sizeof(uint32), 1, wf) != 1) result = false;
+ if (result && fwrite(&triangles[0], sizeof(MeshTriangle), count, wf) != count) result = false;
+
+ // write mesh BIH
+ if (result && fwrite("MBIH", 1, 4, wf) != 4) result = false;
+ if (result) result = meshTree.writeToFile(wf);
+
+ // write liquid data
+ if (result && fwrite("LIQU", 1, 4, wf) != 4) result = false;
+ if (!iLiquid)
+ {
+ chunkSize = 0;
+ if (result && fwrite(&chunkSize, sizeof(uint32), 1, wf) != 1) result = false;
+ return result;
+ }
+ chunkSize = iLiquid->GetFileSize();
+ if (result && fwrite(&chunkSize, sizeof(uint32), 1, wf) != 1) result = false;
+ if (result) result = iLiquid->writeToFile(wf);
+
+ return result;
+ }
+
+ bool GroupModel::readFromFile(FILE* rf)
+ {
+ char chunk[8];
+ bool result = true;
+ uint32 chunkSize = 0;
+ uint32 count = 0;
+ triangles.clear();
+ vertices.clear();
+ delete iLiquid;
+ iLiquid = NULL;
+
+ if (result && fread(&iBound, sizeof(G3D::AABox), 1, rf) != 1) result = false;
+ if (result && fread(&iMogpFlags, sizeof(uint32), 1, rf) != 1) result = false;
+ if (result && fread(&iGroupWMOID, sizeof(uint32), 1, rf) != 1) result = false;
+
+ // read vertices
+ if (result && !readChunk(rf, chunk, "VERT", 4)) result = false;
+ if (result && fread(&chunkSize, sizeof(uint32), 1, rf) != 1) result = false;
+ if (result && fread(&count, sizeof(uint32), 1, rf) != 1) result = false;
+ if (!count) // models without (collision) geometry end here, unsure if they are useful
+ return result;
+ if (result) vertices.resize(count);
+ if (result && fread(&vertices[0], sizeof(Vector3), count, rf) != count) result = false;
+
+ // read triangle mesh
+ if (result && !readChunk(rf, chunk, "TRIM", 4)) result = false;
+ if (result && fread(&chunkSize, sizeof(uint32), 1, rf) != 1) result = false;
+ if (result && fread(&count, sizeof(uint32), 1, rf) != 1) result = false;
+ if (result) triangles.resize(count);
+ if (result && fread(&triangles[0], sizeof(MeshTriangle), count, rf) != count) result = false;
+
+ // read mesh BIH
+ if (result && !readChunk(rf, chunk, "MBIH", 4)) result = false;
+ if (result) result = meshTree.readFromFile(rf);
+
+ // write liquid data
+ if (result && !readChunk(rf, chunk, "LIQU", 4)) result = false;
+ if (result && fread(&chunkSize, sizeof(uint32), 1, rf) != 1) result = false;
+ if (result && chunkSize > 0)
+ result = WmoLiquid::readFromFile(rf, iLiquid);
+ return result;
+ }
+
+ struct GModelRayCallback
+ {
+ GModelRayCallback(const std::vector<MeshTriangle> &tris, const std::vector<Vector3> &vert):
+ vertices(vert.begin()), triangles(tris.begin()), hit(false) { }
+ bool operator()(const G3D::Ray& ray, uint32 entry, float& distance, bool /*pStopAtFirstHit*/)
+ {
+ bool result = IntersectTriangle(triangles[entry], vertices, ray, distance);
+ if (result) hit=true;
+ return hit;
+ }
+ std::vector<Vector3>::const_iterator vertices;
+ std::vector<MeshTriangle>::const_iterator triangles;
+ bool hit;
+ };
+
+ bool GroupModel::IntersectRay(const G3D::Ray &ray, float &distance, bool stopAtFirstHit) const
+ {
+ if (triangles.empty())
+ return false;
+
+ GModelRayCallback callback(triangles, vertices);
+ meshTree.intersectRay(ray, callback, distance, stopAtFirstHit);
+ return callback.hit;
+ }
+
+ bool GroupModel::IsInsideObject(const Vector3 &pos, const Vector3 &down, float &z_dist) const
+ {
+ if (triangles.empty() || !iBound.contains(pos))
+ return false;
+ GModelRayCallback callback(triangles, vertices);
+ Vector3 rPos = pos - 0.1f * down;
+ float dist = G3D::finf();
+ G3D::Ray ray(rPos, down);
+ bool hit = IntersectRay(ray, dist, false);
+ if (hit)
+ z_dist = dist - 0.1f;
+ return hit;
+ }
+
+ bool GroupModel::GetLiquidLevel(const Vector3 &pos, float &liqHeight) const
+ {
+ if (iLiquid)
+ return iLiquid->GetLiquidHeight(pos, liqHeight);
+ return false;
+ }
+
+ uint32 GroupModel::GetLiquidType() const
+ {
+ if (iLiquid)
+ return iLiquid->GetType();
+ return 0;
+ }
+
+ // ===================== WorldModel ==================================
+
+ void WorldModel::setGroupModels(std::vector<GroupModel> &models)
+ {
+ groupModels.swap(models);
+ groupTree.build(groupModels, BoundsTrait<GroupModel>::getBounds, 1);
+ }
+
+ struct WModelRayCallBack
+ {
+ WModelRayCallBack(const std::vector<GroupModel> &mod): models(mod.begin()), hit(false) { }
+ bool operator()(const G3D::Ray& ray, uint32 entry, float& distance, bool pStopAtFirstHit)
+ {
+ bool result = models[entry].IntersectRay(ray, distance, pStopAtFirstHit);
+ if (result) hit=true;
+ return hit;
+ }
+ std::vector<GroupModel>::const_iterator models;
+ bool hit;
+ };
+
+ bool WorldModel::IntersectRay(const G3D::Ray &ray, float &distance, bool stopAtFirstHit) const
+ {
+ // small M2 workaround, maybe better make separate class with virtual intersection funcs
+ // in any case, there's no need to use a bound tree if we only have one submodel
+ if (groupModels.size() == 1)
+ return groupModels[0].IntersectRay(ray, distance, stopAtFirstHit);
+
+ WModelRayCallBack isc(groupModels);
+ groupTree.intersectRay(ray, isc, distance, stopAtFirstHit);
+ return isc.hit;
+ }
+
+ class WModelAreaCallback {
+ public:
+ WModelAreaCallback(const std::vector<GroupModel> &vals, const Vector3 &down):
+ prims(vals.begin()), hit(vals.end()), minVol(G3D::finf()), zDist(G3D::finf()), zVec(down) { }
+ std::vector<GroupModel>::const_iterator prims;
+ std::vector<GroupModel>::const_iterator hit;
+ float minVol;
+ float zDist;
+ Vector3 zVec;
+ void operator()(const Vector3& point, uint32 entry)
+ {
+ float group_Z;
+ //float pVol = prims[entry].GetBound().volume();
+ //if (pVol < minVol)
+ //{
+ /* if (prims[entry].iBound.contains(point)) */
+ if (prims[entry].IsInsideObject(point, zVec, group_Z))
+ {
+ //minVol = pVol;
+ //hit = prims + entry;
+ if (group_Z < zDist)
+ {
+ zDist = group_Z;
+ hit = prims + entry;
+ }
+#ifdef VMAP_DEBUG
+ const GroupModel &gm = prims[entry];
+ printf("%10u %8X %7.3f, %7.3f, %7.3f | %7.3f, %7.3f, %7.3f | z=%f, p_z=%f\n", gm.GetWmoID(), gm.GetMogpFlags(),
+ gm.GetBound().low().x, gm.GetBound().low().y, gm.GetBound().low().z,
+ gm.GetBound().high().x, gm.GetBound().high().y, gm.GetBound().high().z, group_Z, point.z);
+#endif
+ }
+ //}
+ //std::cout << "trying to intersect '" << prims[entry].name << "'\n";
+ }
+ };
+
+ bool WorldModel::IntersectPoint(const G3D::Vector3 &p, const G3D::Vector3 &down, float &dist, AreaInfo &info) const
+ {
+ if (groupModels.empty())
+ return false;
+
+ WModelAreaCallback callback(groupModels, down);
+ groupTree.intersectPoint(p, callback);
+ if (callback.hit != groupModels.end())
+ {
+ info.rootId = RootWMOID;
+ info.groupId = callback.hit->GetWmoID();
+ info.flags = callback.hit->GetMogpFlags();
+ info.result = true;
+ dist = callback.zDist;
+ return true;
+ }
+ return false;
+ }
+
+ bool WorldModel::GetLocationInfo(const G3D::Vector3 &p, const G3D::Vector3 &down, float &dist, LocationInfo &info) const
+ {
+ if (groupModels.empty())
+ return false;
+
+ WModelAreaCallback callback(groupModels, down);
+ groupTree.intersectPoint(p, callback);
+ if (callback.hit != groupModels.end())
+ {
+ info.hitModel = &(*callback.hit);
+ dist = callback.zDist;
+ return true;
+ }
+ return false;
+ }
+
+ bool WorldModel::writeFile(const std::string &filename)
+ {
+ FILE* wf = fopen(filename.c_str(), "wb");
+ if (!wf)
+ return false;
+
+ uint32 chunkSize, count;
+ bool result = fwrite(VMAP_MAGIC, 1, 8, wf) == 8;
+ if (result && fwrite("WMOD", 1, 4, wf) != 4) result = false;
+ chunkSize = sizeof(uint32) + sizeof(uint32);
+ if (result && fwrite(&chunkSize, sizeof(uint32), 1, wf) != 1) result = false;
+ if (result && fwrite(&RootWMOID, sizeof(uint32), 1, wf) != 1) result = false;
+
+ // write group models
+ count=groupModels.size();
+ if (count)
+ {
+ if (result && fwrite("GMOD", 1, 4, wf) != 4) result = false;
+ //chunkSize = sizeof(uint32)+ sizeof(GroupModel)*count;
+ //if (result && fwrite(&chunkSize, sizeof(uint32), 1, wf) != 1) result = false;
+ if (result && fwrite(&count, sizeof(uint32), 1, wf) != 1) result = false;
+ for (uint32 i=0; i<groupModels.size() && result; ++i)
+ result = groupModels[i].writeToFile(wf);
+
+ // write group BIH
+ if (result && fwrite("GBIH", 1, 4, wf) != 4) result = false;
+ if (result) result = groupTree.writeToFile(wf);
+ }
+
+ fclose(wf);
+ return result;
+ }
+
+ bool WorldModel::readFile(const std::string &filename)
+ {
+ FILE* rf = fopen(filename.c_str(), "rb");
+ if (!rf)
+ return false;
+
+ bool result = true;
+ uint32 chunkSize = 0;
+ uint32 count = 0;
+ char chunk[8]; // Ignore the added magic header
+ if (!readChunk(rf, chunk, VMAP_MAGIC, 8)) result = false;
+
+ if (result && !readChunk(rf, chunk, "WMOD", 4)) result = false;
+ if (result && fread(&chunkSize, sizeof(uint32), 1, rf) != 1) result = false;
+ if (result && fread(&RootWMOID, sizeof(uint32), 1, rf) != 1) result = false;
+
+ // read group models
+ if (result && readChunk(rf, chunk, "GMOD", 4))
+ {
+ //if (fread(&chunkSize, sizeof(uint32), 1, rf) != 1) result = false;
+
+ if (result && fread(&count, sizeof(uint32), 1, rf) != 1) result = false;
+ if (result) groupModels.resize(count);
+ //if (result && fread(&groupModels[0], sizeof(GroupModel), count, rf) != count) result = false;
+ for (uint32 i=0; i<count && result; ++i)
+ result = groupModels[i].readFromFile(rf);
+
+ // read group BIH
+ if (result && !readChunk(rf, chunk, "GBIH", 4)) result = false;
+ if (result) result = groupTree.readFromFile(rf);
+ }
+
+ fclose(rf);
+ return result;
+ }
+}
diff --git a/src/common/Collision/Models/WorldModel.h b/src/common/Collision/Models/WorldModel.h
new file mode 100644
index 00000000000..6a901a59fdf
--- /dev/null
+++ b/src/common/Collision/Models/WorldModel.h
@@ -0,0 +1,129 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef _WORLDMODEL_H
+#define _WORLDMODEL_H
+
+#include <G3D/HashTrait.h>
+#include <G3D/Vector3.h>
+#include <G3D/AABox.h>
+#include <G3D/Ray.h>
+#include "BoundingIntervalHierarchy.h"
+
+#include "Define.h"
+
+namespace VMAP
+{
+ class TreeNode;
+ struct AreaInfo;
+ struct LocationInfo;
+
+ class MeshTriangle
+ {
+ public:
+ MeshTriangle() : idx0(0), idx1(0), idx2(0) { }
+ MeshTriangle(uint32 na, uint32 nb, uint32 nc): idx0(na), idx1(nb), idx2(nc) { }
+
+ uint32 idx0;
+ uint32 idx1;
+ uint32 idx2;
+ };
+
+ class WmoLiquid
+ {
+ public:
+ WmoLiquid(uint32 width, uint32 height, const G3D::Vector3 &corner, uint32 type);
+ WmoLiquid(const WmoLiquid &other);
+ ~WmoLiquid();
+ WmoLiquid& operator=(const WmoLiquid &other);
+ bool GetLiquidHeight(const G3D::Vector3 &pos, float &liqHeight) const;
+ uint32 GetType() const { return iType; }
+ float *GetHeightStorage() { return iHeight; }
+ uint8 *GetFlagsStorage() { return iFlags; }
+ uint32 GetFileSize();
+ bool writeToFile(FILE* wf);
+ static bool readFromFile(FILE* rf, WmoLiquid* &liquid);
+ private:
+ WmoLiquid() : iTilesX(0), iTilesY(0), iCorner(), iType(0), iHeight(NULL), iFlags(NULL) { }
+ uint32 iTilesX; //!< number of tiles in x direction, each
+ uint32 iTilesY;
+ G3D::Vector3 iCorner; //!< the lower corner
+ uint32 iType; //!< liquid type
+ float *iHeight; //!< (tilesX + 1)*(tilesY + 1) height values
+ uint8 *iFlags; //!< info if liquid tile is used
+ public:
+ void getPosInfo(uint32 &tilesX, uint32 &tilesY, G3D::Vector3 &corner) const;
+ };
+
+ /*! holding additional info for WMO group files */
+ class GroupModel
+ {
+ public:
+ GroupModel() : iBound(), iMogpFlags(0), iGroupWMOID(0), iLiquid(NULL) { }
+ GroupModel(const GroupModel &other);
+ GroupModel(uint32 mogpFlags, uint32 groupWMOID, const G3D::AABox &bound):
+ iBound(bound), iMogpFlags(mogpFlags), iGroupWMOID(groupWMOID), iLiquid(NULL) { }
+ ~GroupModel() { delete iLiquid; }
+
+ //! pass mesh data to object and create BIH. Passed vectors get get swapped with old geometry!
+ void setMeshData(std::vector<G3D::Vector3> &vert, std::vector<MeshTriangle> &tri);
+ void setLiquidData(WmoLiquid*& liquid) { iLiquid = liquid; liquid = NULL; }
+ bool IntersectRay(const G3D::Ray &ray, float &distance, bool stopAtFirstHit) const;
+ bool IsInsideObject(const G3D::Vector3 &pos, const G3D::Vector3 &down, float &z_dist) const;
+ bool GetLiquidLevel(const G3D::Vector3 &pos, float &liqHeight) const;
+ uint32 GetLiquidType() const;
+ bool writeToFile(FILE* wf);
+ bool readFromFile(FILE* rf);
+ const G3D::AABox& GetBound() const { return iBound; }
+ uint32 GetMogpFlags() const { return iMogpFlags; }
+ uint32 GetWmoID() const { return iGroupWMOID; }
+ protected:
+ G3D::AABox iBound;
+ uint32 iMogpFlags;// 0x8 outdor; 0x2000 indoor
+ uint32 iGroupWMOID;
+ std::vector<G3D::Vector3> vertices;
+ std::vector<MeshTriangle> triangles;
+ BIH meshTree;
+ WmoLiquid* iLiquid;
+ public:
+ void getMeshData(std::vector<G3D::Vector3> &vertices, std::vector<MeshTriangle> &triangles, WmoLiquid* &liquid);
+ };
+ /*! Holds a model (converted M2 or WMO) in its original coordinate space */
+ class WorldModel
+ {
+ public:
+ WorldModel(): RootWMOID(0) { }
+
+ //! pass group models to WorldModel and create BIH. Passed vector is swapped with old geometry!
+ void setGroupModels(std::vector<GroupModel> &models);
+ void setRootWmoID(uint32 id) { RootWMOID = id; }
+ bool IntersectRay(const G3D::Ray &ray, float &distance, bool stopAtFirstHit) const;
+ bool IntersectPoint(const G3D::Vector3 &p, const G3D::Vector3 &down, float &dist, AreaInfo &info) const;
+ bool GetLocationInfo(const G3D::Vector3 &p, const G3D::Vector3 &down, float &dist, LocationInfo &info) const;
+ bool writeFile(const std::string &filename);
+ bool readFile(const std::string &filename);
+ protected:
+ uint32 RootWMOID;
+ std::vector<GroupModel> groupModels;
+ BIH groupTree;
+ public:
+ void getGroupModels(std::vector<GroupModel> &groupModels);
+ };
+} // namespace VMAP
+
+#endif // _WORLDMODEL_H
diff --git a/src/common/Collision/RegularGrid.h b/src/common/Collision/RegularGrid.h
new file mode 100644
index 00000000000..6a2a07968ad
--- /dev/null
+++ b/src/common/Collision/RegularGrid.h
@@ -0,0 +1,212 @@
+#ifndef _REGULAR_GRID_H
+#define _REGULAR_GRID_H
+
+
+#include <G3D/Ray.h>
+#include <G3D/Table.h>
+#include <G3D/BoundsTrait.h>
+#include <G3D/PositionTrait.h>
+
+#include "Errors.h"
+
+template<class Node>
+struct NodeCreator{
+ static Node * makeNode(int /*x*/, int /*y*/) { return new Node();}
+};
+
+template<class T,
+class Node,
+class NodeCreatorFunc = NodeCreator<Node>,
+ /*class BoundsFunc = BoundsTrait<T>,*/
+class PositionFunc = PositionTrait<T>
+>
+class RegularGrid2D
+{
+public:
+
+ enum{
+ CELL_NUMBER = 64,
+ };
+
+ #define HGRID_MAP_SIZE (533.33333f * 64.f) // shouldn't be changed
+ #define CELL_SIZE float(HGRID_MAP_SIZE/(float)CELL_NUMBER)
+
+ typedef G3D::Table<const T*, Node*> MemberTable;
+
+ MemberTable memberTable;
+ Node* nodes[CELL_NUMBER][CELL_NUMBER];
+
+ RegularGrid2D(){
+ memset(nodes, 0, sizeof(nodes));
+ }
+
+ ~RegularGrid2D(){
+ for (int x = 0; x < CELL_NUMBER; ++x)
+ for (int y = 0; y < CELL_NUMBER; ++y)
+ delete nodes[x][y];
+ }
+
+ void insert(const T& value)
+ {
+ G3D::Vector3 pos;
+ PositionFunc::getPosition(value, pos);
+ Node& node = getGridFor(pos.x, pos.y);
+ node.insert(value);
+ memberTable.set(&value, &node);
+ }
+
+ void remove(const T& value)
+ {
+ memberTable[&value]->remove(value);
+ // Remove the member
+ memberTable.remove(&value);
+ }
+
+ void balance()
+ {
+ for (int x = 0; x < CELL_NUMBER; ++x)
+ for (int y = 0; y < CELL_NUMBER; ++y)
+ if (Node* n = nodes[x][y])
+ n->balance();
+ }
+
+ bool contains(const T& value) const { return memberTable.containsKey(&value); }
+ int size() const { return memberTable.size(); }
+
+ struct Cell
+ {
+ int x, y;
+ bool operator == (const Cell& c2) const { return x == c2.x && y == c2.y;}
+
+ static Cell ComputeCell(float fx, float fy)
+ {
+ Cell c = { int(fx * (1.f/CELL_SIZE) + (CELL_NUMBER/2)), int(fy * (1.f/CELL_SIZE) + (CELL_NUMBER/2)) };
+ return c;
+ }
+
+ bool isValid() const { return x >= 0 && x < CELL_NUMBER && y >= 0 && y < CELL_NUMBER;}
+ };
+
+
+ Node& getGridFor(float fx, float fy)
+ {
+ Cell c = Cell::ComputeCell(fx, fy);
+ return getGrid(c.x, c.y);
+ }
+
+ Node& getGrid(int x, int y)
+ {
+ ASSERT(x < CELL_NUMBER && y < CELL_NUMBER);
+ if (!nodes[x][y])
+ nodes[x][y] = NodeCreatorFunc::makeNode(x, y);
+ return *nodes[x][y];
+ }
+
+ template<typename RayCallback>
+ void intersectRay(const G3D::Ray& ray, RayCallback& intersectCallback, float max_dist)
+ {
+ intersectRay(ray, intersectCallback, max_dist, ray.origin() + ray.direction() * max_dist);
+ }
+
+ template<typename RayCallback>
+ void intersectRay(const G3D::Ray& ray, RayCallback& intersectCallback, float& max_dist, const G3D::Vector3& end)
+ {
+ Cell cell = Cell::ComputeCell(ray.origin().x, ray.origin().y);
+ if (!cell.isValid())
+ return;
+
+ Cell last_cell = Cell::ComputeCell(end.x, end.y);
+
+ if (cell == last_cell)
+ {
+ if (Node* node = nodes[cell.x][cell.y])
+ node->intersectRay(ray, intersectCallback, max_dist);
+ return;
+ }
+
+ float voxel = (float)CELL_SIZE;
+ float kx_inv = ray.invDirection().x, bx = ray.origin().x;
+ float ky_inv = ray.invDirection().y, by = ray.origin().y;
+
+ int stepX, stepY;
+ float tMaxX, tMaxY;
+ if (kx_inv >= 0)
+ {
+ stepX = 1;
+ float x_border = (cell.x+1) * voxel;
+ tMaxX = (x_border - bx) * kx_inv;
+ }
+ else
+ {
+ stepX = -1;
+ float x_border = (cell.x-1) * voxel;
+ tMaxX = (x_border - bx) * kx_inv;
+ }
+
+ if (ky_inv >= 0)
+ {
+ stepY = 1;
+ float y_border = (cell.y+1) * voxel;
+ tMaxY = (y_border - by) * ky_inv;
+ }
+ else
+ {
+ stepY = -1;
+ float y_border = (cell.y-1) * voxel;
+ tMaxY = (y_border - by) * ky_inv;
+ }
+
+ //int Cycles = std::max((int)ceilf(max_dist/tMaxX),(int)ceilf(max_dist/tMaxY));
+ //int i = 0;
+
+ float tDeltaX = voxel * std::fabs(kx_inv);
+ float tDeltaY = voxel * std::fabs(ky_inv);
+ do
+ {
+ if (Node* node = nodes[cell.x][cell.y])
+ {
+ //float enterdist = max_dist;
+ node->intersectRay(ray, intersectCallback, max_dist);
+ }
+ if (cell == last_cell)
+ break;
+ if (tMaxX < tMaxY)
+ {
+ tMaxX += tDeltaX;
+ cell.x += stepX;
+ }
+ else
+ {
+ tMaxY += tDeltaY;
+ cell.y += stepY;
+ }
+ //++i;
+ } while (cell.isValid());
+ }
+
+ template<typename IsectCallback>
+ void intersectPoint(const G3D::Vector3& point, IsectCallback& intersectCallback)
+ {
+ Cell cell = Cell::ComputeCell(point.x, point.y);
+ if (!cell.isValid())
+ return;
+ if (Node* node = nodes[cell.x][cell.y])
+ node->intersectPoint(point, intersectCallback);
+ }
+
+ // Optimized verson of intersectRay function for rays with vertical directions
+ template<typename RayCallback>
+ void intersectZAllignedRay(const G3D::Ray& ray, RayCallback& intersectCallback, float& max_dist)
+ {
+ Cell cell = Cell::ComputeCell(ray.origin().x, ray.origin().y);
+ if (!cell.isValid())
+ return;
+ if (Node* node = nodes[cell.x][cell.y])
+ node->intersectRay(ray, intersectCallback, max_dist);
+ }
+};
+
+#undef CELL_SIZE
+#undef HGRID_MAP_SIZE
+
+#endif
diff --git a/src/common/Collision/VMapDefinitions.h b/src/common/Collision/VMapDefinitions.h
new file mode 100644
index 00000000000..1035d5307cc
--- /dev/null
+++ b/src/common/Collision/VMapDefinitions.h
@@ -0,0 +1,47 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef _VMAPDEFINITIONS_H
+#define _VMAPDEFINITIONS_H
+#include <cstring>
+#include <cstdio>
+
+#define LIQUID_TILE_SIZE (533.333f / 128.f)
+
+namespace VMAP
+{
+ const char VMAP_MAGIC[] = "VMAP_4.1";
+ const char RAW_VMAP_MAGIC[] = "VMAP041"; // used in extracted vmap files with raw data
+ const char GAMEOBJECT_MODELS[] = "GameObjectModels.dtree";
+
+ // defined in TileAssembler.cpp currently...
+ bool readChunk(FILE* rf, char *dest, const char *compare, uint32 len);
+}
+
+// Set of helper macros for extractors (VMAP and MMAP)
+#ifndef NO_CORE_FUNCS
+#define VMAP_ERROR_LOG(FILTER, ...) TC_LOG_ERROR(FILTER, __VA_ARGS__)
+#define VMAP_DEBUG_LOG(FILTER, ...) TC_LOG_DEBUG(FILTER, __VA_ARGS__)
+#define VMAP_INFO_LOG(FILTER, ...) TC_LOG_INFO(FILTER, __VA_ARGS__)
+#else
+#define VMAP_ERROR_LOG(FILTER, ...) (void)sizeof(FILTER)
+#define VMAP_DEBUG_LOG(FILTER, ...) (void)sizeof(FILTER)
+#define VMAP_INFO_LOG(FILTER, ...) (void)sizeof(FILTER)
+#endif
+
+#endif
diff --git a/src/common/Collision/VMapTools.h b/src/common/Collision/VMapTools.h
new file mode 100644
index 00000000000..662dc43e9e7
--- /dev/null
+++ b/src/common/Collision/VMapTools.h
@@ -0,0 +1,148 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef _VMAPTOOLS_H
+#define _VMAPTOOLS_H
+
+#include <G3D/CollisionDetection.h>
+#include <G3D/AABox.h>
+
+/**
+The Class is mainly taken from G3D/AABSPTree.h but modified to be able to use our internal data structure.
+This is an iterator that helps us analysing the BSP-Trees.
+The collision detection is modified to return true, if we are inside an object.
+*/
+
+namespace VMAP
+{
+ template<class TValue>
+ class IntersectionCallBack {
+ public:
+ TValue* closestEntity;
+ G3D::Vector3 hitLocation;
+ G3D::Vector3 hitNormal;
+
+ void operator()(const G3D::Ray& ray, const TValue* entity, bool pStopAtFirstHit, float& distance) {
+ entity->intersect(ray, distance, pStopAtFirstHit, hitLocation, hitNormal);
+ }
+ };
+
+ //==============================================================
+ //==============================================================
+ //==============================================================
+
+ class MyCollisionDetection
+ {
+ private:
+ public:
+
+ static bool collisionLocationForMovingPointFixedAABox(
+ const G3D::Vector3& origin,
+ const G3D::Vector3& dir,
+ const G3D::AABox& box,
+ G3D::Vector3& location,
+ bool& Inside)
+ {
+
+ // Integer representation of a floating-point value.
+#define IR(x) (reinterpret_cast<G3D::uint32 const&>(x))
+
+ Inside = true;
+ const G3D::Vector3& MinB = box.low();
+ const G3D::Vector3& MaxB = box.high();
+ G3D::Vector3 MaxT(-1.0f, -1.0f, -1.0f);
+
+ // Find candidate planes.
+ for (int i = 0; i < 3; ++i)
+ {
+ if (origin[i] < MinB[i])
+ {
+ location[i] = MinB[i];
+ Inside = false;
+
+ // Calculate T distances to candidate planes
+ if (IR(dir[i]))
+ {
+ MaxT[i] = (MinB[i] - origin[i]) / dir[i];
+ }
+ }
+ else if (origin[i] > MaxB[i])
+ {
+ location[i] = MaxB[i];
+ Inside = false;
+
+ // Calculate T distances to candidate planes
+ if (IR(dir[i]))
+ {
+ MaxT[i] = (MaxB[i] - origin[i]) / dir[i];
+ }
+ }
+ }
+
+ if (Inside)
+ {
+ // definite hit
+ location = origin;
+ return true;
+ }
+
+ // Get largest of the maxT's for final choice of intersection
+ int WhichPlane = 0;
+ if (MaxT[1] > MaxT[WhichPlane])
+ {
+ WhichPlane = 1;
+ }
+
+ if (MaxT[2] > MaxT[WhichPlane])
+ {
+ WhichPlane = 2;
+ }
+
+ // Check final candidate actually inside box
+ if (IR(MaxT[WhichPlane]) & 0x80000000)
+ {
+ // Miss the box
+ return false;
+ }
+
+ for (int i = 0; i < 3; ++i)
+ {
+ if (i != WhichPlane)
+ {
+ location[i] = origin[i] + MaxT[WhichPlane] * dir[i];
+ if ((location[i] < MinB[i]) ||
+ (location[i] > MaxB[i]))
+ {
+ // On this plane we're outside the box extents, so
+ // we miss the box
+ return false;
+ }
+ }
+ }
+ /*
+ // Choose the normal to be the plane normal facing into the ray
+ normal = G3D::Vector3::zero();
+ normal[WhichPlane] = (dir[WhichPlane] > 0) ? -1.0 : 1.0;
+ */
+ return true;
+
+#undef IR
+ }
+ };
+}
+#endif
diff --git a/src/common/Common.cpp b/src/common/Common.cpp
new file mode 100644
index 00000000000..56e3c4faaf5
--- /dev/null
+++ b/src/common/Common.cpp
@@ -0,0 +1,41 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "Common.h"
+
+char const* localeNames[TOTAL_LOCALES] = {
+ "enUS",
+ "koKR",
+ "frFR",
+ "deDE",
+ "zhCN",
+ "zhTW",
+ "esES",
+ "esMX",
+ "ruRU"
+};
+
+LocaleConstant GetLocaleByName(const std::string& name)
+{
+ for (uint32 i = 0; i < TOTAL_LOCALES; ++i)
+ if (name==localeNames[i])
+ return LocaleConstant(i);
+
+ return LOCALE_enUS; // including enGB case
+}
+
diff --git a/src/common/Common.h b/src/common/Common.h
new file mode 100644
index 00000000000..09d64acc795
--- /dev/null
+++ b/src/common/Common.h
@@ -0,0 +1,158 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef TRINITYCORE_COMMON_H
+#define TRINITYCORE_COMMON_H
+
+#include "Define.h"
+
+#include <unordered_map>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <time.h>
+#include <cmath>
+#include <errno.h>
+#include <signal.h>
+#include <assert.h>
+
+#include <set>
+#include <list>
+#include <string>
+#include <map>
+#include <queue>
+#include <sstream>
+#include <algorithm>
+#include <memory>
+
+#include "Debugging/Errors.h"
+
+#include "Threading/LockedQueue.h"
+
+#if PLATFORM == PLATFORM_WINDOWS
+# include <ws2tcpip.h>
+
+# if defined(__INTEL_COMPILER)
+# if !defined(BOOST_ASIO_HAS_MOVE)
+# define BOOST_ASIO_HAS_MOVE
+# endif // !defined(BOOST_ASIO_HAS_MOVE)
+# endif // if defined(__INTEL_COMPILER)
+
+#else
+# include <sys/types.h>
+# include <sys/ioctl.h>
+# include <sys/socket.h>
+# include <netinet/in.h>
+# include <unistd.h>
+# include <netdb.h>
+#endif
+
+#if COMPILER == COMPILER_MICROSOFT
+
+#include <float.h>
+
+#define snprintf _snprintf
+#define atoll _atoi64
+#define vsnprintf _vsnprintf
+#define llabs _abs64
+
+#else
+
+#define stricmp strcasecmp
+#define strnicmp strncasecmp
+
+#endif
+
+inline float finiteAlways(float f) { return std::isfinite(f) ? f : 0.0f; }
+
+inline unsigned long atoul(char const* str) { return strtoul(str, nullptr, 10); }
+inline unsigned long long atoull(char const* str) { return strtoull(str, nullptr, 10); }
+
+#define STRINGIZE(a) #a
+
+enum TimeConstants
+{
+ MINUTE = 60,
+ HOUR = MINUTE*60,
+ DAY = HOUR*24,
+ WEEK = DAY*7,
+ MONTH = DAY*30,
+ YEAR = MONTH*12,
+ IN_MILLISECONDS = 1000
+};
+
+enum AccountTypes
+{
+ SEC_PLAYER = 0,
+ SEC_MODERATOR = 1,
+ SEC_GAMEMASTER = 2,
+ SEC_ADMINISTRATOR = 3,
+ SEC_CONSOLE = 4 // must be always last in list, accounts must have less security level always also
+};
+
+enum LocaleConstant
+{
+ LOCALE_enUS = 0,
+ LOCALE_koKR = 1,
+ LOCALE_frFR = 2,
+ LOCALE_deDE = 3,
+ LOCALE_zhCN = 4,
+ LOCALE_zhTW = 5,
+ LOCALE_esES = 6,
+ LOCALE_esMX = 7,
+ LOCALE_ruRU = 8
+};
+
+const uint8 TOTAL_LOCALES = 9;
+#define DEFAULT_LOCALE LOCALE_enUS
+
+#define MAX_LOCALES 8
+#define MAX_ACCOUNT_TUTORIAL_VALUES 8
+
+extern char const* localeNames[TOTAL_LOCALES];
+
+LocaleConstant GetLocaleByName(const std::string& name);
+
+typedef std::vector<std::string> StringVector;
+
+// we always use stdlibc++ std::max/std::min, undefine some not C++ standard defines (Win API and some other platforms)
+#ifdef max
+#undef max
+#endif
+
+#ifdef min
+#undef min
+#endif
+
+#ifndef M_PI
+#define M_PI 3.14159265358979323846
+#endif
+
+#define MAX_QUERY_LEN 32*1024
+
+namespace Trinity
+{
+ //! std::make_unique implementation (TODO: remove this once C++14 is supported)
+ template<typename T, typename ...Args>
+ std::unique_ptr<T> make_unique(Args&& ...args)
+ {
+ return std::unique_ptr<T>(new T(std::forward<Args>(args)...));
+ }
+}
+
+#endif
diff --git a/src/common/CompilerDefs.h b/src/common/CompilerDefs.h
new file mode 100644
index 00000000000..c7867be517b
--- /dev/null
+++ b/src/common/CompilerDefs.h
@@ -0,0 +1,58 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef TRINITY_COMPILERDEFS_H
+#define TRINITY_COMPILERDEFS_H
+
+#define PLATFORM_WINDOWS 0
+#define PLATFORM_UNIX 1
+#define PLATFORM_APPLE 2
+#define PLATFORM_INTEL 3
+
+// must be first (win 64 also define _WIN32)
+#if defined( _WIN64 )
+# define PLATFORM PLATFORM_WINDOWS
+#elif defined( __WIN32__ ) || defined( WIN32 ) || defined( _WIN32 )
+# define PLATFORM PLATFORM_WINDOWS
+#elif defined( __APPLE_CC__ )
+# define PLATFORM PLATFORM_APPLE
+#elif defined( __INTEL_COMPILER )
+# define PLATFORM PLATFORM_INTEL
+#else
+# define PLATFORM PLATFORM_UNIX
+#endif
+
+#define COMPILER_MICROSOFT 0
+#define COMPILER_GNU 1
+#define COMPILER_BORLAND 2
+#define COMPILER_INTEL 3
+
+#ifdef _MSC_VER
+# define COMPILER COMPILER_MICROSOFT
+#elif defined( __BORLANDC__ )
+# define COMPILER COMPILER_BORLAND
+#elif defined( __INTEL_COMPILER )
+# define COMPILER COMPILER_INTEL
+#elif defined( __GNUC__ )
+# define COMPILER COMPILER_GNU
+# define GCC_VERSION (__GNUC__ * 10000 + __GNUC_MINOR__ * 100 + __GNUC_PATCHLEVEL__)
+#else
+# error "FATAL ERROR: Unknown compiler."
+#endif
+
+#endif
diff --git a/src/common/Configuration/Config.cpp b/src/common/Configuration/Config.cpp
new file mode 100644
index 00000000000..ea426a5d33e
--- /dev/null
+++ b/src/common/Configuration/Config.cpp
@@ -0,0 +1,114 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include <algorithm>
+#include <mutex>
+#include <boost/property_tree/ptree.hpp>
+#include <boost/property_tree/ini_parser.hpp>
+#include "Config.h"
+
+using namespace boost::property_tree;
+
+bool ConfigMgr::LoadInitial(std::string const& file, std::string& error)
+{
+ std::lock_guard<std::mutex> lock(_configLock);
+
+ _filename = file;
+
+ try
+ {
+ ptree fullTree;
+ ini_parser::read_ini(file, fullTree);
+
+ if (fullTree.empty())
+ {
+ error = "empty file (" + file + ")";
+ return false;
+ }
+
+ // Since we're using only one section per config file, we skip the section and have direct property access
+ _config = fullTree.begin()->second;
+ }
+ catch (ini_parser::ini_parser_error const& e)
+ {
+ if (e.line() == 0)
+ error = e.message() + " (" + e.filename() + ")";
+ else
+ error = e.message() + " (" + e.filename() + ":" + std::to_string(e.line()) + ")";
+ return false;
+ }
+
+ return true;
+}
+
+bool ConfigMgr::Reload(std::string& error)
+{
+ return LoadInitial(_filename, error);
+}
+
+std::string ConfigMgr::GetStringDefault(std::string const& name, const std::string& def)
+{
+ std::string value = _config.get<std::string>(ptree::path_type(name, '/'), def);
+
+ value.erase(std::remove(value.begin(), value.end(), '"'), value.end());
+
+ return value;
+}
+
+bool ConfigMgr::GetBoolDefault(std::string const& name, bool def)
+{
+ try
+ {
+ std::string val = _config.get<std::string>(ptree::path_type(name, '/'));
+ val.erase(std::remove(val.begin(), val.end(), '"'), val.end());
+ return (val == "true" || val == "TRUE" || val == "yes" || val == "YES" || val == "1");
+ }
+ catch (std::exception const& /*ex*/)
+ {
+ return def;
+ }
+}
+
+int ConfigMgr::GetIntDefault(std::string const& name, int def)
+{
+ return _config.get<int>(ptree::path_type(name, '/'), def);
+}
+
+float ConfigMgr::GetFloatDefault(std::string const& name, float def)
+{
+ return _config.get<float>(ptree::path_type(name, '/'), def);
+}
+
+std::string const& ConfigMgr::GetFilename()
+{
+ std::lock_guard<std::mutex> lock(_configLock);
+ return _filename;
+}
+
+std::list<std::string> ConfigMgr::GetKeysByString(std::string const& name)
+{
+ std::lock_guard<std::mutex> lock(_configLock);
+
+ std::list<std::string> keys;
+
+ for (const ptree::value_type& child : _config)
+ if (child.first.compare(0, name.length(), name) == 0)
+ keys.push_back(child.first);
+
+ return keys;
+}
diff --git a/src/common/Configuration/Config.h b/src/common/Configuration/Config.h
new file mode 100644
index 00000000000..5fb7cef9241
--- /dev/null
+++ b/src/common/Configuration/Config.h
@@ -0,0 +1,63 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef CONFIG_H
+#define CONFIG_H
+
+#include <string>
+#include <list>
+#include <mutex>
+#include <boost/property_tree/ptree.hpp>
+
+class ConfigMgr
+{
+ ConfigMgr() { }
+ ~ConfigMgr() { }
+
+public:
+ /// Method used only for loading main configuration files (authserver.conf and worldserver.conf)
+ bool LoadInitial(std::string const& file, std::string& error);
+
+ static ConfigMgr* instance()
+ {
+ static ConfigMgr instance;
+ return &instance;
+ }
+
+ bool Reload(std::string& error);
+
+ std::string GetStringDefault(std::string const& name, const std::string& def);
+ bool GetBoolDefault(std::string const& name, bool def);
+ int GetIntDefault(std::string const& name, int def);
+ float GetFloatDefault(std::string const& name, float def);
+
+ std::string const& GetFilename();
+ std::list<std::string> GetKeysByString(std::string const& name);
+
+private:
+ std::string _filename;
+ boost::property_tree::ptree _config;
+ std::mutex _configLock;
+
+ ConfigMgr(ConfigMgr const&);
+ ConfigMgr& operator=(ConfigMgr const&);
+};
+
+#define sConfigMgr ConfigMgr::instance()
+
+#endif
diff --git a/src/common/Debugging/Errors.cpp b/src/common/Debugging/Errors.cpp
new file mode 100644
index 00000000000..cebd9d4cf2f
--- /dev/null
+++ b/src/common/Debugging/Errors.cpp
@@ -0,0 +1,75 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "Errors.h"
+
+#include <cstdio>
+#include <cstdlib>
+#include <thread>
+#include <cstdarg>
+
+namespace Trinity {
+
+void Assert(char const* file, int line, char const* function, char const* message)
+{
+ fprintf(stderr, "\n%s:%i in %s ASSERTION FAILED:\n %s\n",
+ file, line, function, message);
+ *((volatile int*)NULL) = 0;
+ exit(1);
+}
+
+void Assert(char const* file, int line, char const* function, char const* message, char const* format, ...)
+{
+ va_list args;
+ va_start(args, format);
+
+ fprintf(stderr, "\n%s:%i in %s ASSERTION FAILED:\n %s ", file, line, function, message);
+ vfprintf(stderr, format, args);
+ fprintf(stderr, "\n");
+ fflush(stderr);
+
+ va_end(args);
+ *((volatile int*)NULL) = 0;
+ exit(1);
+}
+
+void Fatal(char const* file, int line, char const* function, char const* message)
+{
+ fprintf(stderr, "\n%s:%i in %s FATAL ERROR:\n %s\n",
+ file, line, function, message);
+
+ std::this_thread::sleep_for(std::chrono::seconds(10));
+ *((volatile int*)NULL) = 0;
+ exit(1);
+}
+
+void Error(char const* file, int line, char const* function, char const* message)
+{
+ fprintf(stderr, "\n%s:%i in %s ERROR:\n %s\n",
+ file, line, function, message);
+ *((volatile int*)NULL) = 0;
+ exit(1);
+}
+
+void Warning(char const* file, int line, char const* function, char const* message)
+{
+ fprintf(stderr, "\n%s:%i in %s WARNING:\n %s\n",
+ file, line, function, message);
+}
+
+} // namespace Trinity
diff --git a/src/common/Debugging/Errors.h b/src/common/Debugging/Errors.h
new file mode 100644
index 00000000000..4d4624b63dd
--- /dev/null
+++ b/src/common/Debugging/Errors.h
@@ -0,0 +1,58 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef TRINITYCORE_ERRORS_H
+#define TRINITYCORE_ERRORS_H
+
+#include "Define.h"
+
+namespace Trinity
+{
+ DECLSPEC_NORETURN void Assert(char const* file, int line, char const* function, char const* message) ATTR_NORETURN;
+ DECLSPEC_NORETURN void Assert(char const* file, int line, char const* function, char const* message, char const* format, ...) ATTR_NORETURN ATTR_PRINTF(5, 6);
+
+ DECLSPEC_NORETURN void Fatal(char const* file, int line, char const* function, char const* message) ATTR_NORETURN;
+
+ DECLSPEC_NORETURN void Error(char const* file, int line, char const* function, char const* message) ATTR_NORETURN;
+
+ void Warning(char const* file, int line, char const* function, char const* message);
+
+} // namespace Trinity
+
+#if COMPILER == COMPILER_MICROSOFT
+#define ASSERT_BEGIN __pragma(warning(push)) __pragma(warning(disable: 4127))
+#define ASSERT_END __pragma(warning(pop))
+#else
+#define ASSERT_BEGIN
+#define ASSERT_END
+#endif
+
+#define WPAssert(cond, ...) ASSERT_BEGIN do { if (!(cond)) Trinity::Assert(__FILE__, __LINE__, __FUNCTION__, #cond, ##__VA_ARGS__); } while(0) ASSERT_END
+#define WPFatal(cond, msg) ASSERT_BEGIN do { if (!(cond)) Trinity::Fatal(__FILE__, __LINE__, __FUNCTION__, (msg)); } while(0) ASSERT_END
+#define WPError(cond, msg) ASSERT_BEGIN do { if (!(cond)) Trinity::Error(__FILE__, __LINE__, __FUNCTION__, (msg)); } while(0) ASSERT_END
+#define WPWarning(cond, msg) ASSERT_BEGIN do { if (!(cond)) Trinity::Warning(__FILE__, __LINE__, __FUNCTION__, (msg)); } while(0) ASSERT_END
+
+#define ASSERT WPAssert
+
+template <typename T> inline T* ASSERT_NOTNULL(T* pointer)
+{
+ ASSERT(pointer);
+ return pointer;
+}
+
+#endif
diff --git a/src/common/Debugging/WheatyExceptionReport.cpp b/src/common/Debugging/WheatyExceptionReport.cpp
new file mode 100644
index 00000000000..70aa23a8eed
--- /dev/null
+++ b/src/common/Debugging/WheatyExceptionReport.cpp
@@ -0,0 +1,1423 @@
+//==========================================
+// Matt Pietrek
+// MSDN Magazine, 2002
+// FILE: WheatyExceptionReport.CPP
+//==========================================
+#include "CompilerDefs.h"
+
+#if PLATFORM == PLATFORM_WINDOWS && !defined(__MINGW32__)
+#define WIN32_LEAN_AND_MEAN
+#pragma warning(disable:4996)
+#pragma warning(disable:4312)
+#pragma warning(disable:4311)
+#include <windows.h>
+#include <tlhelp32.h>
+#include <stdio.h>
+#include <tchar.h>
+#define _NO_CVCONST_H
+#include <dbghelp.h>
+
+#include "WheatyExceptionReport.h"
+
+#include "Common.h"
+#include "Revision.h"
+
+#define CrashFolder _T("Crashes")
+#pragma comment(linker, "/DEFAULTLIB:dbghelp.lib")
+
+inline LPTSTR ErrorMessage(DWORD dw)
+{
+ LPVOID lpMsgBuf;
+ DWORD formatResult = FormatMessage(
+ FORMAT_MESSAGE_ALLOCATE_BUFFER |
+ FORMAT_MESSAGE_FROM_SYSTEM,
+ NULL,
+ dw,
+ MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
+ (LPTSTR) &lpMsgBuf,
+ 0, NULL);
+ if (formatResult != 0)
+ return (LPTSTR)lpMsgBuf;
+ else
+ {
+ LPTSTR msgBuf = (LPTSTR)LocalAlloc(LPTR, 30);
+ sprintf(msgBuf, "Unknown error: %u", dw);
+ return msgBuf;
+ }
+
+}
+
+//============================== Global Variables =============================
+
+//
+// Declare the static variables of the WheatyExceptionReport class
+//
+TCHAR WheatyExceptionReport::m_szLogFileName[MAX_PATH];
+TCHAR WheatyExceptionReport::m_szDumpFileName[MAX_PATH];
+LPTOP_LEVEL_EXCEPTION_FILTER WheatyExceptionReport::m_previousFilter;
+HANDLE WheatyExceptionReport::m_hReportFile;
+HANDLE WheatyExceptionReport::m_hDumpFile;
+HANDLE WheatyExceptionReport::m_hProcess;
+SymbolPairs WheatyExceptionReport::symbols;
+std::stack<SymbolDetail> WheatyExceptionReport::symbolDetails;
+bool WheatyExceptionReport::stackOverflowException;
+bool WheatyExceptionReport::alreadyCrashed;
+std::mutex WheatyExceptionReport::alreadyCrashedLock;
+
+// Declare global instance of class
+WheatyExceptionReport g_WheatyExceptionReport;
+
+//============================== Class Methods =============================
+
+WheatyExceptionReport::WheatyExceptionReport() // Constructor
+{
+ // Install the unhandled exception filter function
+ m_previousFilter = SetUnhandledExceptionFilter(WheatyUnhandledExceptionFilter);
+ m_hProcess = GetCurrentProcess();
+ stackOverflowException = false;
+ alreadyCrashed = false;
+ if (!IsDebuggerPresent())
+ {
+ _CrtSetReportMode(_CRT_ERROR, _CRTDBG_MODE_FILE);
+ _CrtSetReportFile(_CRT_ERROR, _CRTDBG_FILE_STDERR);
+ _CrtSetReportMode(_CRT_ASSERT, _CRTDBG_MODE_FILE);
+ _CrtSetReportFile(_CRT_ASSERT, _CRTDBG_FILE_STDERR);
+ }
+}
+
+//============
+// Destructor
+//============
+WheatyExceptionReport::~WheatyExceptionReport()
+{
+ if (m_previousFilter)
+ SetUnhandledExceptionFilter(m_previousFilter);
+ ClearSymbols();
+}
+
+//===========================================================
+// Entry point where control comes on an unhandled exception
+//===========================================================
+LONG WINAPI WheatyExceptionReport::WheatyUnhandledExceptionFilter(
+PEXCEPTION_POINTERS pExceptionInfo)
+{
+ std::unique_lock<std::mutex> guard(alreadyCrashedLock);
+ // Handle only 1 exception in the whole process lifetime
+ if (alreadyCrashed)
+ return EXCEPTION_EXECUTE_HANDLER;
+
+ alreadyCrashed = true;
+
+ if (pExceptionInfo->ExceptionRecord->ExceptionCode == STATUS_STACK_OVERFLOW)
+ stackOverflowException = true;
+
+ TCHAR module_folder_name[MAX_PATH];
+ GetModuleFileName(0, module_folder_name, MAX_PATH);
+ TCHAR* pos = _tcsrchr(module_folder_name, '\\');
+ if (!pos)
+ return 0;
+ pos[0] = '\0';
+ ++pos;
+
+ TCHAR crash_folder_path[MAX_PATH];
+ sprintf(crash_folder_path, "%s\\%s", module_folder_name, CrashFolder);
+ if (!CreateDirectory(crash_folder_path, NULL))
+ {
+ if (GetLastError() != ERROR_ALREADY_EXISTS)
+ return 0;
+ }
+
+ SYSTEMTIME systime;
+ GetLocalTime(&systime);
+ sprintf(m_szDumpFileName, "%s\\%s_%s_[%u-%u_%u-%u-%u].dmp",
+ crash_folder_path, Revision::GetHash(), pos, systime.wDay, systime.wMonth, systime.wHour, systime.wMinute, systime.wSecond);
+
+ sprintf(m_szLogFileName, "%s\\%s_%s_[%u-%u_%u-%u-%u].txt",
+ crash_folder_path, Revision::GetHash(), pos, systime.wDay, systime.wMonth, systime.wHour, systime.wMinute, systime.wSecond);
+
+ m_hDumpFile = CreateFile(m_szDumpFileName,
+ GENERIC_WRITE,
+ 0,
+ 0,
+ OPEN_ALWAYS,
+ FILE_FLAG_WRITE_THROUGH,
+ 0);
+
+ m_hReportFile = CreateFile(m_szLogFileName,
+ GENERIC_WRITE,
+ 0,
+ 0,
+ OPEN_ALWAYS,
+ FILE_FLAG_WRITE_THROUGH,
+ 0);
+
+ if (m_hDumpFile)
+ {
+ MINIDUMP_EXCEPTION_INFORMATION info;
+ info.ClientPointers = FALSE;
+ info.ExceptionPointers = pExceptionInfo;
+ info.ThreadId = GetCurrentThreadId();
+
+ MiniDumpWriteDump(GetCurrentProcess(), GetCurrentProcessId(),
+ m_hDumpFile, MiniDumpWithIndirectlyReferencedMemory, &info, 0, 0);
+
+ CloseHandle(m_hDumpFile);
+ }
+
+ if (m_hReportFile)
+ {
+ SetFilePointer(m_hReportFile, 0, 0, FILE_END);
+
+ GenerateExceptionReport(pExceptionInfo);
+
+ CloseHandle(m_hReportFile);
+ m_hReportFile = 0;
+ }
+
+ if (m_previousFilter)
+ return m_previousFilter(pExceptionInfo);
+ else
+ return EXCEPTION_EXECUTE_HANDLER/*EXCEPTION_CONTINUE_SEARCH*/;
+}
+
+BOOL WheatyExceptionReport::_GetProcessorName(TCHAR* sProcessorName, DWORD maxcount)
+{
+ if (!sProcessorName)
+ return FALSE;
+
+ HKEY hKey;
+ LONG lRet;
+ lRet = ::RegOpenKeyEx(HKEY_LOCAL_MACHINE, _T("HARDWARE\\DESCRIPTION\\System\\CentralProcessor\\0"),
+ 0, KEY_QUERY_VALUE, &hKey);
+ if (lRet != ERROR_SUCCESS)
+ return FALSE;
+ TCHAR szTmp[2048];
+ DWORD cntBytes = sizeof(szTmp);
+ lRet = ::RegQueryValueEx(hKey, _T("ProcessorNameString"), NULL, NULL,
+ (LPBYTE)szTmp, &cntBytes);
+ if (lRet != ERROR_SUCCESS)
+ return FALSE;
+ ::RegCloseKey(hKey);
+ sProcessorName[0] = '\0';
+ // Skip spaces
+ TCHAR* psz = szTmp;
+ while (iswspace(*psz))
+ ++psz;
+ _tcsncpy(sProcessorName, psz, maxcount);
+ return TRUE;
+}
+
+BOOL WheatyExceptionReport::_GetWindowsVersion(TCHAR* szVersion, DWORD cntMax)
+{
+ // Try calling GetVersionEx using the OSVERSIONINFOEX structure.
+ // If that fails, try using the OSVERSIONINFO structure.
+ OSVERSIONINFOEX osvi = { 0 };
+ osvi.dwOSVersionInfoSize = sizeof(OSVERSIONINFOEX);
+ BOOL bOsVersionInfoEx;
+ bOsVersionInfoEx = ::GetVersionEx((LPOSVERSIONINFO)(&osvi));
+ if (!bOsVersionInfoEx)
+ {
+ osvi.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
+ if (!::GetVersionEx((OSVERSIONINFO*)&osvi))
+ return FALSE;
+ }
+ *szVersion = _T('\0');
+ TCHAR wszTmp[128];
+ switch (osvi.dwPlatformId)
+ {
+ // Windows NT product family.
+ case VER_PLATFORM_WIN32_NT:
+ {
+ #if WINVER < 0x0500
+ BYTE suiteMask = osvi.wReserved[0];
+ BYTE productType = osvi.wReserved[1];
+ #else
+ WORD suiteMask = osvi.wSuiteMask;
+ BYTE productType = osvi.wProductType;
+ #endif // WINVER < 0x0500
+
+ // Test for the specific product family.
+ if (osvi.dwMajorVersion == 6)
+ {
+ if (productType == VER_NT_WORKSTATION)
+ {
+ if (osvi.dwMinorVersion == 2)
+ _tcsncat(szVersion, _T("Windows 8 "), cntMax);
+ else if (osvi.dwMinorVersion == 1)
+ _tcsncat(szVersion, _T("Windows 7 "), cntMax);
+ else
+ _tcsncat(szVersion, _T("Windows Vista "), cntMax);
+ }
+ else if (osvi.dwMinorVersion == 2)
+ _tcsncat(szVersion, _T("Windows Server 2012 "), cntMax);
+ else if (osvi.dwMinorVersion == 1)
+ _tcsncat(szVersion, _T("Windows Server 2008 R2 "), cntMax);
+ else
+ _tcsncat(szVersion, _T("Windows Server 2008 "), cntMax);
+ }
+ else if (osvi.dwMajorVersion == 5 && osvi.dwMinorVersion == 2)
+ _tcsncat(szVersion, _T("Microsoft Windows Server 2003 "), cntMax);
+ else if (osvi.dwMajorVersion == 5 && osvi.dwMinorVersion == 1)
+ _tcsncat(szVersion, _T("Microsoft Windows XP "), cntMax);
+ else if (osvi.dwMajorVersion == 5 && osvi.dwMinorVersion == 0)
+ _tcsncat(szVersion, _T("Microsoft Windows 2000 "), cntMax);
+ else if (osvi.dwMajorVersion <= 4)
+ _tcsncat(szVersion, _T("Microsoft Windows NT "), cntMax);
+
+ // Test for specific product on Windows NT 4.0 SP6 and later.
+ if (bOsVersionInfoEx)
+ {
+ // Test for the workstation type.
+ if (productType == VER_NT_WORKSTATION)
+ {
+ if (osvi.dwMajorVersion == 4)
+ _tcsncat(szVersion, _T("Workstation 4.0 "), cntMax);
+ else if (suiteMask & VER_SUITE_PERSONAL)
+ _tcsncat(szVersion, _T("Home Edition "), cntMax);
+ else if (suiteMask & VER_SUITE_EMBEDDEDNT)
+ _tcsncat(szVersion, _T("Embedded "), cntMax);
+ else
+ _tcsncat(szVersion, _T("Professional "), cntMax);
+ }
+ // Test for the server type.
+ else if (productType == VER_NT_SERVER)
+ {
+ if (osvi.dwMajorVersion == 5 && osvi.dwMinorVersion == 2)
+ {
+ if (suiteMask & VER_SUITE_DATACENTER)
+ _tcsncat(szVersion, _T("Datacenter Edition "), cntMax);
+ else if (suiteMask & VER_SUITE_ENTERPRISE)
+ _tcsncat(szVersion, _T("Enterprise Edition "), cntMax);
+ else if (suiteMask == VER_SUITE_BLADE)
+ _tcsncat(szVersion, _T("Web Edition "), cntMax);
+ else
+ _tcsncat(szVersion, _T("Standard Edition "), cntMax);
+ }
+ else if (osvi.dwMajorVersion == 5 && osvi.dwMinorVersion == 0)
+ {
+ if (suiteMask & VER_SUITE_DATACENTER)
+ _tcsncat(szVersion, _T("Datacenter Server "), cntMax);
+ else if (suiteMask & VER_SUITE_ENTERPRISE)
+ _tcsncat(szVersion, _T("Advanced Server "), cntMax);
+ else
+ _tcsncat(szVersion, _T("Server "), cntMax);
+ }
+ else // Windows NT 4.0
+ {
+ if (suiteMask & VER_SUITE_ENTERPRISE)
+ _tcsncat(szVersion, _T("Server 4.0, Enterprise Edition "), cntMax);
+ else
+ _tcsncat(szVersion, _T("Server 4.0 "), cntMax);
+ }
+ }
+ }
+
+ // Display service pack (if any) and build number.
+ if (osvi.dwMajorVersion == 4 && _tcsicmp(osvi.szCSDVersion, _T("Service Pack 6")) == 0)
+ {
+ HKEY hKey;
+ LONG lRet;
+
+ // Test for SP6 versus SP6a.
+ lRet = ::RegOpenKeyEx(HKEY_LOCAL_MACHINE, _T("SOFTWARE\\Microsoft\\Windows NT\\CurrentVersion\\Hotfix\\Q246009"), 0, KEY_QUERY_VALUE, &hKey);
+ if (lRet == ERROR_SUCCESS)
+ {
+ _stprintf(wszTmp, _T("Service Pack 6a (Version %d.%d, Build %d)"),
+ osvi.dwMajorVersion, osvi.dwMinorVersion, osvi.dwBuildNumber & 0xFFFF);
+ _tcsncat(szVersion, wszTmp, cntMax);
+ }
+ else // Windows NT 4.0 prior to SP6a
+ {
+ _stprintf(wszTmp, _T("%s (Version %d.%d, Build %d)"),
+ osvi.szCSDVersion, osvi.dwMajorVersion, osvi.dwMinorVersion, osvi.dwBuildNumber & 0xFFFF);
+ _tcsncat(szVersion, wszTmp, cntMax);
+ }
+ ::RegCloseKey(hKey);
+ }
+ else // Windows NT 3.51 and earlier or Windows 2000 and later
+ {
+ if (!_tcslen(osvi.szCSDVersion))
+ _stprintf(wszTmp, _T("(Version %d.%d, Build %d)"),
+ osvi.dwMajorVersion, osvi.dwMinorVersion, osvi.dwBuildNumber & 0xFFFF);
+ else
+ _stprintf(wszTmp, _T("%s (Version %d.%d, Build %d)"),
+ osvi.szCSDVersion, osvi.dwMajorVersion, osvi.dwMinorVersion, osvi.dwBuildNumber & 0xFFFF);
+ _tcsncat(szVersion, wszTmp, cntMax);
+ }
+ break;
+ }
+ default:
+ _stprintf(wszTmp, _T("%s (Version %d.%d, Build %d)"),
+ osvi.szCSDVersion, osvi.dwMajorVersion, osvi.dwMinorVersion, osvi.dwBuildNumber & 0xFFFF);
+ _tcsncat(szVersion, wszTmp, cntMax);
+ break;
+ }
+
+ return TRUE;
+}
+
+void WheatyExceptionReport::PrintSystemInfo()
+{
+ SYSTEM_INFO SystemInfo;
+ ::GetSystemInfo(&SystemInfo);
+
+ MEMORYSTATUS MemoryStatus;
+ MemoryStatus.dwLength = sizeof (MEMORYSTATUS);
+ ::GlobalMemoryStatus(&MemoryStatus);
+ TCHAR sString[1024];
+ _tprintf(_T("//=====================================================\r\n"));
+ if (_GetProcessorName(sString, countof(sString)))
+ _tprintf(_T("*** Hardware ***\r\nProcessor: %s\r\nNumber Of Processors: %d\r\nPhysical Memory: %d KB (Available: %d KB)\r\nCommit Charge Limit: %d KB\r\n"),
+ sString, SystemInfo.dwNumberOfProcessors, MemoryStatus.dwTotalPhys/0x400, MemoryStatus.dwAvailPhys/0x400, MemoryStatus.dwTotalPageFile/0x400);
+ else
+ _tprintf(_T("*** Hardware ***\r\nProcessor: <unknown>\r\nNumber Of Processors: %d\r\nPhysical Memory: %d KB (Available: %d KB)\r\nCommit Charge Limit: %d KB\r\n"),
+ SystemInfo.dwNumberOfProcessors, MemoryStatus.dwTotalPhys/0x400, MemoryStatus.dwAvailPhys/0x400, MemoryStatus.dwTotalPageFile/0x400);
+
+ if (_GetWindowsVersion(sString, countof(sString)))
+ _tprintf(_T("\r\n*** Operation System ***\r\n%s\r\n"), sString);
+ else
+ _tprintf(_T("\r\n*** Operation System:\r\n<unknown>\r\n"));
+}
+
+//===========================================================================
+void WheatyExceptionReport::printTracesForAllThreads(bool bWriteVariables)
+{
+ THREADENTRY32 te32;
+
+ DWORD dwOwnerPID = GetCurrentProcessId();
+ m_hProcess = GetCurrentProcess();
+ // Take a snapshot of all running threads
+ HANDLE hThreadSnap = CreateToolhelp32Snapshot(TH32CS_SNAPTHREAD, 0);
+ if (hThreadSnap == INVALID_HANDLE_VALUE)
+ return;
+
+ // Fill in the size of the structure before using it.
+ te32.dwSize = sizeof(THREADENTRY32);
+
+ // Retrieve information about the first thread,
+ // and exit if unsuccessful
+ if (!Thread32First(hThreadSnap, &te32))
+ {
+ CloseHandle(hThreadSnap); // Must clean up the
+ // snapshot object!
+ return;
+ }
+
+ // Now walk the thread list of the system,
+ // and display information about each thread
+ // associated with the specified process
+ do
+ {
+ if (te32.th32OwnerProcessID == dwOwnerPID)
+ {
+ CONTEXT context;
+ context.ContextFlags = 0xffffffff;
+ HANDLE threadHandle = OpenThread(THREAD_GET_CONTEXT | THREAD_QUERY_INFORMATION, false, te32.th32ThreadID);
+ if (threadHandle)
+ {
+ if (GetThreadContext(threadHandle, &context))
+ WriteStackDetails(&context, bWriteVariables, threadHandle);
+ CloseHandle(threadHandle);
+ }
+ }
+ } while (Thread32Next(hThreadSnap, &te32));
+
+// Don't forget to clean up the snapshot object.
+ CloseHandle(hThreadSnap);
+}
+
+//===========================================================================
+// Open the report file, and write the desired information to it. Called by
+// WheatyUnhandledExceptionFilter
+//===========================================================================
+void WheatyExceptionReport::GenerateExceptionReport(
+PEXCEPTION_POINTERS pExceptionInfo)
+{
+ __try
+ {
+ SYSTEMTIME systime;
+ GetLocalTime(&systime);
+
+ // Start out with a banner
+ _tprintf(_T("Revision: %s\r\n"), Revision::GetFullVersion());
+ _tprintf(_T("Date %u:%u:%u. Time %u:%u \r\n"), systime.wDay, systime.wMonth, systime.wYear, systime.wHour, systime.wMinute);
+ PEXCEPTION_RECORD pExceptionRecord = pExceptionInfo->ExceptionRecord;
+
+ PrintSystemInfo();
+ // First print information about the type of fault
+ _tprintf(_T("\r\n//=====================================================\r\n"));
+ _tprintf(_T("Exception code: %08X %s\r\n"),
+ pExceptionRecord->ExceptionCode,
+ GetExceptionString(pExceptionRecord->ExceptionCode));
+
+ // Now print information about where the fault occured
+ TCHAR szFaultingModule[MAX_PATH];
+ DWORD section;
+ DWORD_PTR offset;
+ GetLogicalAddress(pExceptionRecord->ExceptionAddress,
+ szFaultingModule,
+ sizeof(szFaultingModule),
+ section, offset);
+
+#ifdef _M_IX86
+ _tprintf(_T("Fault address: %08X %02X:%08X %s\r\n"),
+ pExceptionRecord->ExceptionAddress,
+ section, offset, szFaultingModule);
+#endif
+#ifdef _M_X64
+ _tprintf(_T("Fault address: %016I64X %02X:%016I64X %s\r\n"),
+ pExceptionRecord->ExceptionAddress,
+ section, offset, szFaultingModule);
+#endif
+
+ PCONTEXT pCtx = pExceptionInfo->ContextRecord;
+
+ // Show the registers
+#ifdef _M_IX86 // X86 Only!
+ _tprintf(_T("\r\nRegisters:\r\n"));
+
+ _tprintf(_T("EAX:%08X\r\nEBX:%08X\r\nECX:%08X\r\nEDX:%08X\r\nESI:%08X\r\nEDI:%08X\r\n")
+ , pCtx->Eax, pCtx->Ebx, pCtx->Ecx, pCtx->Edx,
+ pCtx->Esi, pCtx->Edi);
+
+ _tprintf(_T("CS:EIP:%04X:%08X\r\n"), pCtx->SegCs, pCtx->Eip);
+ _tprintf(_T("SS:ESP:%04X:%08X EBP:%08X\r\n"),
+ pCtx->SegSs, pCtx->Esp, pCtx->Ebp);
+ _tprintf(_T("DS:%04X ES:%04X FS:%04X GS:%04X\r\n"),
+ pCtx->SegDs, pCtx->SegEs, pCtx->SegFs, pCtx->SegGs);
+ _tprintf(_T("Flags:%08X\r\n"), pCtx->EFlags);
+#endif
+
+#ifdef _M_X64
+ _tprintf(_T("\r\nRegisters:\r\n"));
+ _tprintf(_T("RAX:%016I64X\r\nRBX:%016I64X\r\nRCX:%016I64X\r\nRDX:%016I64X\r\nRSI:%016I64X\r\nRDI:%016I64X\r\n")
+ _T("R8: %016I64X\r\nR9: %016I64X\r\nR10:%016I64X\r\nR11:%016I64X\r\nR12:%016I64X\r\nR13:%016I64X\r\nR14:%016I64X\r\nR15:%016I64X\r\n")
+ , pCtx->Rax, pCtx->Rbx, pCtx->Rcx, pCtx->Rdx,
+ pCtx->Rsi, pCtx->Rdi, pCtx->R9, pCtx->R10, pCtx->R11, pCtx->R12, pCtx->R13, pCtx->R14, pCtx->R15);
+ _tprintf(_T("CS:RIP:%04X:%016I64X\r\n"), pCtx->SegCs, pCtx->Rip);
+ _tprintf(_T("SS:RSP:%04X:%016X RBP:%08X\r\n"),
+ pCtx->SegSs, pCtx->Rsp, pCtx->Rbp);
+ _tprintf(_T("DS:%04X ES:%04X FS:%04X GS:%04X\r\n"),
+ pCtx->SegDs, pCtx->SegEs, pCtx->SegFs, pCtx->SegGs);
+ _tprintf(_T("Flags:%08X\r\n"), pCtx->EFlags);
+#endif
+
+ SymSetOptions(SYMOPT_DEFERRED_LOADS);
+
+ // Initialize DbgHelp
+ if (!SymInitialize(GetCurrentProcess(), 0, TRUE))
+ {
+ _tprintf(_T("\n\rCRITICAL ERROR.\n\r Couldn't initialize the symbol handler for process.\n\rError [%s].\n\r\n\r"),
+ ErrorMessage(GetLastError()));
+ }
+
+ CONTEXT trashableContext = *pCtx;
+
+ WriteStackDetails(&trashableContext, false, NULL);
+ printTracesForAllThreads(false);
+
+ // #ifdef _M_IX86 // X86 Only!
+
+ _tprintf(_T("========================\r\n"));
+ _tprintf(_T("Local Variables And Parameters\r\n"));
+
+ trashableContext = *pCtx;
+ WriteStackDetails(&trashableContext, true, NULL);
+ printTracesForAllThreads(true);
+
+ /*_tprintf(_T("========================\r\n"));
+ _tprintf(_T("Global Variables\r\n"));
+
+ SymEnumSymbols(GetCurrentProcess(),
+ (UINT_PTR)GetModuleHandle(szFaultingModule),
+ 0, EnumerateSymbolsCallback, 0);*/
+ // #endif // X86 Only!
+
+ SymCleanup(GetCurrentProcess());
+
+ _tprintf(_T("\r\n"));
+ }
+ __except (EXCEPTION_EXECUTE_HANDLER)
+ {
+ _tprintf(_T("Error writing the crash log\r\n"));
+ }
+}
+
+//======================================================================
+// Given an exception code, returns a pointer to a static string with a
+// description of the exception
+//======================================================================
+LPTSTR WheatyExceptionReport::GetExceptionString(DWORD dwCode)
+{
+ #define EXCEPTION(x) case EXCEPTION_##x: return _T(#x);
+
+ switch (dwCode)
+ {
+ EXCEPTION(ACCESS_VIOLATION)
+ EXCEPTION(DATATYPE_MISALIGNMENT)
+ EXCEPTION(BREAKPOINT)
+ EXCEPTION(SINGLE_STEP)
+ EXCEPTION(ARRAY_BOUNDS_EXCEEDED)
+ EXCEPTION(FLT_DENORMAL_OPERAND)
+ EXCEPTION(FLT_DIVIDE_BY_ZERO)
+ EXCEPTION(FLT_INEXACT_RESULT)
+ EXCEPTION(FLT_INVALID_OPERATION)
+ EXCEPTION(FLT_OVERFLOW)
+ EXCEPTION(FLT_STACK_CHECK)
+ EXCEPTION(FLT_UNDERFLOW)
+ EXCEPTION(INT_DIVIDE_BY_ZERO)
+ EXCEPTION(INT_OVERFLOW)
+ EXCEPTION(PRIV_INSTRUCTION)
+ EXCEPTION(IN_PAGE_ERROR)
+ EXCEPTION(ILLEGAL_INSTRUCTION)
+ EXCEPTION(NONCONTINUABLE_EXCEPTION)
+ EXCEPTION(STACK_OVERFLOW)
+ EXCEPTION(INVALID_DISPOSITION)
+ EXCEPTION(GUARD_PAGE)
+ EXCEPTION(INVALID_HANDLE)
+ }
+
+ // If not one of the "known" exceptions, try to get the string
+ // from NTDLL.DLL's message table.
+
+ static TCHAR szBuffer[512] = { 0 };
+
+ FormatMessage(FORMAT_MESSAGE_IGNORE_INSERTS | FORMAT_MESSAGE_FROM_HMODULE,
+ GetModuleHandle(_T("NTDLL.DLL")),
+ dwCode, 0, szBuffer, sizeof(szBuffer), 0);
+
+ return szBuffer;
+}
+
+//=============================================================================
+// Given a linear address, locates the module, section, and offset containing
+// that address.
+//
+// Note: the szModule paramater buffer is an output buffer of length specified
+// by the len parameter (in characters!)
+//=============================================================================
+BOOL WheatyExceptionReport::GetLogicalAddress(
+PVOID addr, PTSTR szModule, DWORD len, DWORD& section, DWORD_PTR& offset)
+{
+ MEMORY_BASIC_INFORMATION mbi;
+
+ if (!VirtualQuery(addr, &mbi, sizeof(mbi)))
+ return FALSE;
+
+ DWORD_PTR hMod = (DWORD_PTR)mbi.AllocationBase;
+
+ if (!hMod)
+ return FALSE;
+
+ if (!GetModuleFileName((HMODULE)hMod, szModule, len))
+ return FALSE;
+
+ // Point to the DOS header in memory
+ PIMAGE_DOS_HEADER pDosHdr = (PIMAGE_DOS_HEADER)hMod;
+
+ // From the DOS header, find the NT (PE) header
+ PIMAGE_NT_HEADERS pNtHdr = (PIMAGE_NT_HEADERS)(hMod + DWORD_PTR(pDosHdr->e_lfanew));
+
+ PIMAGE_SECTION_HEADER pSection = IMAGE_FIRST_SECTION(pNtHdr);
+
+ DWORD_PTR rva = (DWORD_PTR)addr - hMod; // RVA is offset from module load address
+
+ // Iterate through the section table, looking for the one that encompasses
+ // the linear address.
+ for (unsigned i = 0;
+ i < pNtHdr->FileHeader.NumberOfSections;
+ i++, pSection++)
+ {
+ DWORD_PTR sectionStart = pSection->VirtualAddress;
+ DWORD_PTR sectionEnd = sectionStart
+ + DWORD_PTR(std::max(pSection->SizeOfRawData, pSection->Misc.VirtualSize));
+
+ // Is the address in this section???
+ if ((rva >= sectionStart) && (rva <= sectionEnd))
+ {
+ // Yes, address is in the section. Calculate section and offset,
+ // and store in the "section" & "offset" params, which were
+ // passed by reference.
+ section = i+1;
+ offset = rva - sectionStart;
+ return TRUE;
+ }
+ }
+
+ return FALSE; // Should never get here!
+}
+
+// It contains SYMBOL_INFO structure plus additional
+// space for the name of the symbol
+struct CSymbolInfoPackage : public SYMBOL_INFO_PACKAGE
+{
+ CSymbolInfoPackage()
+ {
+ si.SizeOfStruct = sizeof(SYMBOL_INFO);
+ si.MaxNameLen = sizeof(name);
+ }
+};
+
+//============================================================
+// Walks the stack, and writes the results to the report file
+//============================================================
+void WheatyExceptionReport::WriteStackDetails(
+PCONTEXT pContext,
+bool bWriteVariables, HANDLE pThreadHandle) // true if local/params should be output
+{
+ _tprintf(_T("\r\nCall stack:\r\n"));
+
+ _tprintf(_T("Address Frame Function SourceFile\r\n"));
+
+ DWORD dwMachineType = 0;
+ // Could use SymSetOptions here to add the SYMOPT_DEFERRED_LOADS flag
+
+ STACKFRAME64 sf;
+ memset(&sf, 0, sizeof(sf));
+
+ #ifdef _M_IX86
+ // Initialize the STACKFRAME structure for the first call. This is only
+ // necessary for Intel CPUs, and isn't mentioned in the documentation.
+ sf.AddrPC.Offset = pContext->Eip;
+ sf.AddrPC.Mode = AddrModeFlat;
+ sf.AddrStack.Offset = pContext->Esp;
+ sf.AddrStack.Mode = AddrModeFlat;
+ sf.AddrFrame.Offset = pContext->Ebp;
+ sf.AddrFrame.Mode = AddrModeFlat;
+
+ dwMachineType = IMAGE_FILE_MACHINE_I386;
+ #endif
+
+#ifdef _M_X64
+ sf.AddrPC.Offset = pContext->Rip;
+ sf.AddrPC.Mode = AddrModeFlat;
+ sf.AddrStack.Offset = pContext->Rsp;
+ sf.AddrStack.Mode = AddrModeFlat;
+ sf.AddrFrame.Offset = pContext->Rbp;
+ sf.AddrFrame.Mode = AddrModeFlat;
+ dwMachineType = IMAGE_FILE_MACHINE_AMD64;
+#endif
+
+ for (;;)
+ {
+ // Get the next stack frame
+ if (! StackWalk64(dwMachineType,
+ m_hProcess,
+ pThreadHandle != NULL ? pThreadHandle : GetCurrentThread(),
+ &sf,
+ pContext,
+ 0,
+ SymFunctionTableAccess64,
+ SymGetModuleBase64,
+ 0))
+ break;
+ if (0 == sf.AddrFrame.Offset) // Basic sanity check to make sure
+ break; // the frame is OK. Bail if not.
+#ifdef _M_IX86
+ _tprintf(_T("%08X %08X "), sf.AddrPC.Offset, sf.AddrFrame.Offset);
+#endif
+#ifdef _M_X64
+ _tprintf(_T("%016I64X %016I64X "), sf.AddrPC.Offset, sf.AddrFrame.Offset);
+#endif
+
+ DWORD64 symDisplacement = 0; // Displacement of the input address,
+ // relative to the start of the symbol
+
+ // Get the name of the function for this stack frame entry
+ CSymbolInfoPackage sip;
+ if (SymFromAddr(
+ m_hProcess, // Process handle of the current process
+ sf.AddrPC.Offset, // Symbol address
+ &symDisplacement, // Address of the variable that will receive the displacement
+ &sip.si)) // Address of the SYMBOL_INFO structure (inside "sip" object)
+ {
+ _tprintf(_T("%hs+%I64X"), sip.si.Name, symDisplacement);
+
+ }
+ else // No symbol found. Print out the logical address instead.
+ {
+ TCHAR szModule[MAX_PATH] = _T("");
+ DWORD section = 0;
+ DWORD_PTR offset = 0;
+
+ GetLogicalAddress((PVOID)sf.AddrPC.Offset,
+ szModule, sizeof(szModule), section, offset);
+#ifdef _M_IX86
+ _tprintf(_T("%04X:%08X %s"), section, offset, szModule);
+#endif
+#ifdef _M_X64
+ _tprintf(_T("%04X:%016I64X %s"), section, offset, szModule);
+#endif
+ }
+
+ // Get the source line for this stack frame entry
+ IMAGEHLP_LINE64 lineInfo = { sizeof(IMAGEHLP_LINE64) };
+ DWORD dwLineDisplacement;
+ if (SymGetLineFromAddr64(m_hProcess, sf.AddrPC.Offset,
+ &dwLineDisplacement, &lineInfo))
+ {
+ _tprintf(_T(" %s line %u"), lineInfo.FileName, lineInfo.LineNumber);
+ }
+
+ _tprintf(_T("\r\n"));
+
+ // Write out the variables, if desired
+ if (bWriteVariables)
+ {
+ // Use SymSetContext to get just the locals/params for this frame
+ IMAGEHLP_STACK_FRAME imagehlpStackFrame;
+ imagehlpStackFrame.InstructionOffset = sf.AddrPC.Offset;
+ SymSetContext(m_hProcess, &imagehlpStackFrame, 0);
+
+ // Enumerate the locals/parameters
+ SymEnumSymbols(m_hProcess, 0, 0, EnumerateSymbolsCallback, &sf);
+
+ _tprintf(_T("\r\n"));
+ }
+ }
+
+}
+
+//////////////////////////////////////////////////////////////////////////////
+// The function invoked by SymEnumSymbols
+//////////////////////////////////////////////////////////////////////////////
+
+BOOL CALLBACK
+WheatyExceptionReport::EnumerateSymbolsCallback(
+PSYMBOL_INFO pSymInfo,
+ULONG /*SymbolSize*/,
+PVOID UserContext)
+{
+
+ char szBuffer[WER_LARGE_BUFFER_SIZE];
+ memset(szBuffer, 0, sizeof(szBuffer));
+
+ __try
+ {
+ ClearSymbols();
+ if (FormatSymbolValue(pSymInfo, (STACKFRAME64*)UserContext,
+ szBuffer, sizeof(szBuffer)))
+ _tprintf(_T("%s"), szBuffer);
+ }
+ __except (EXCEPTION_EXECUTE_HANDLER)
+ {
+ _tprintf(_T("punting on symbol %s, partial output:\r\n"), pSymInfo->Name);
+ if (szBuffer[0] != '\0')
+ _tprintf(_T("%s"), szBuffer);
+ }
+
+ return TRUE;
+}
+
+//////////////////////////////////////////////////////////////////////////////
+// Given a SYMBOL_INFO representing a particular variable, displays its
+// contents. If it's a user defined type, display the members and their
+// values.
+//////////////////////////////////////////////////////////////////////////////
+bool WheatyExceptionReport::FormatSymbolValue(
+PSYMBOL_INFO pSym,
+STACKFRAME64 * sf,
+char * pszBuffer,
+unsigned /*cbBuffer*/)
+{
+ char * pszCurrBuffer = pszBuffer;
+
+ // If it's a function, don't do anything.
+ if (pSym->Tag == SymTagFunction) // SymTagFunction from CVCONST.H from the DIA SDK
+ return false;
+
+ DWORD_PTR pVariable = 0; // Will point to the variable's data in memory
+
+ if (pSym->Flags & IMAGEHLP_SYMBOL_INFO_REGRELATIVE)
+ {
+ // if (pSym->Register == 8) // EBP is the value 8 (in DBGHELP 5.1)
+ { // This may change!!!
+#ifdef _M_IX86
+ pVariable = sf->AddrFrame.Offset;
+#elif _M_X64
+ pVariable = sf->AddrStack.Offset;
+#endif
+ pVariable += (DWORD_PTR)pSym->Address;
+ }
+ // else
+ // return false;
+ }
+ else if (pSym->Flags & IMAGEHLP_SYMBOL_INFO_REGISTER)
+ return false; // Don't try to report register variable
+ else
+ {
+ pVariable = (DWORD_PTR)pSym->Address; // It must be a global variable
+ }
+
+ pszCurrBuffer = PushSymbolDetail(pszCurrBuffer);
+
+ // Indicate if the variable is a local or parameter
+ if (pSym->Flags & IMAGEHLP_SYMBOL_INFO_PARAMETER)
+ symbolDetails.top().Prefix = "Parameter ";
+ else if (pSym->Flags & IMAGEHLP_SYMBOL_INFO_LOCAL)
+ symbolDetails.top().Prefix = "Local ";
+
+ // Determine if the variable is a user defined type (UDT). IF so, bHandled
+ // will return true.
+ bool bHandled;
+ pszCurrBuffer = DumpTypeIndex(pszCurrBuffer, pSym->ModBase, pSym->TypeIndex,
+ 0, pVariable, bHandled, pSym->Name, "", false, true);
+
+ if (!bHandled)
+ {
+ // The symbol wasn't a UDT, so do basic, stupid formatting of the
+ // variable. Based on the size, we're assuming it's a char, WORD, or
+ // DWORD.
+ BasicType basicType = GetBasicType(pSym->TypeIndex, pSym->ModBase);
+ if (symbolDetails.top().Type.empty())
+ symbolDetails.top().Type = rgBaseType[basicType];
+
+ // Emit the variable name
+ if (pSym->Name[0] != '\0')
+ symbolDetails.top().Name = pSym->Name;
+
+ char buffer[50];
+ FormatOutputValue(buffer, basicType, pSym->Size, (PVOID)pVariable, sizeof(buffer));
+ symbolDetails.top().Value = buffer;
+ }
+
+ pszCurrBuffer = PopSymbolDetail(pszCurrBuffer);
+ return true;
+}
+
+//////////////////////////////////////////////////////////////////////////////
+// If it's a user defined type (UDT), recurse through its members until we're
+// at fundamental types. When he hit fundamental types, return
+// bHandled = false, so that FormatSymbolValue() will format them.
+//////////////////////////////////////////////////////////////////////////////
+char * WheatyExceptionReport::DumpTypeIndex(
+char * pszCurrBuffer,
+DWORD64 modBase,
+DWORD dwTypeIndex,
+unsigned nestingLevel,
+DWORD_PTR offset,
+bool & bHandled,
+const char* Name,
+char* /*suffix*/,
+bool newSymbol,
+bool logChildren)
+{
+ bHandled = false;
+
+ if (newSymbol)
+ pszCurrBuffer = PushSymbolDetail(pszCurrBuffer);
+
+ DWORD typeTag;
+ if (!SymGetTypeInfo(m_hProcess, modBase, dwTypeIndex, TI_GET_SYMTAG, &typeTag))
+ return pszCurrBuffer;
+
+ // Get the name of the symbol. This will either be a Type name (if a UDT),
+ // or the structure member name.
+ WCHAR * pwszTypeName;
+ if (SymGetTypeInfo(m_hProcess, modBase, dwTypeIndex, TI_GET_SYMNAME,
+ &pwszTypeName))
+ {
+ // handle special cases
+ if (wcscmp(pwszTypeName, L"std::basic_string<char,std::char_traits<char>,std::allocator<char> >") == 0)
+ {
+ LocalFree(pwszTypeName);
+ symbolDetails.top().Type = "std::string";
+ char buffer[50];
+ FormatOutputValue(buffer, btStdString, 0, (PVOID)offset, sizeof(buffer));
+ symbolDetails.top().Value = buffer;
+ if (Name != NULL && Name[0] != '\0')
+ symbolDetails.top().Name = Name;
+ bHandled = true;
+ return pszCurrBuffer;
+ }
+
+ char buffer[200];
+ wcstombs(buffer, pwszTypeName, sizeof(buffer));
+ buffer[199] = '\0';
+ if (Name != NULL && Name[0] != '\0')
+ {
+ symbolDetails.top().Type = buffer;
+ symbolDetails.top().Name = Name;
+ }
+ else if (buffer[0] != '\0')
+ symbolDetails.top().Name = buffer;
+
+ LocalFree(pwszTypeName);
+ }
+ else if (Name != NULL && Name[0] != '\0')
+ symbolDetails.top().Name = Name;
+
+ if (!StoreSymbol(dwTypeIndex, offset))
+ {
+ // Skip printing address and base class if it has been printed already
+ if (typeTag == SymTagBaseClass)
+ bHandled = true;
+ return pszCurrBuffer;
+ }
+
+ DWORD innerTypeID;
+ switch (typeTag)
+ {
+ case SymTagPointerType:
+ if (SymGetTypeInfo(m_hProcess, modBase, dwTypeIndex, TI_GET_TYPEID, &innerTypeID))
+ {
+ if (Name != NULL && Name[0] != '\0')
+ symbolDetails.top().Name = Name;
+
+ BOOL isReference;
+ SymGetTypeInfo(m_hProcess, modBase, dwTypeIndex, TI_GET_IS_REFERENCE, &isReference);
+
+ char addressStr[40];
+ memset(addressStr, 0, sizeof(addressStr));
+
+ if (isReference)
+ symbolDetails.top().Suffix += "&";
+ else
+ symbolDetails.top().Suffix += "*";
+
+ // Try to dereference the pointer in a try/except block since it might be invalid
+ DWORD_PTR address = DereferenceUnsafePointer(offset);
+
+ char buffer[50];
+ FormatOutputValue(buffer, btVoid, sizeof(PVOID), (PVOID)offset, sizeof(buffer));
+ symbolDetails.top().Value = buffer;
+
+ if (nestingLevel >= WER_MAX_NESTING_LEVEL)
+ logChildren = false;
+
+ // no need to log any children since the address is invalid anyway
+ if (address == NULL || address == DWORD_PTR(-1))
+ logChildren = false;
+
+ pszCurrBuffer = DumpTypeIndex(pszCurrBuffer, modBase, innerTypeID, nestingLevel + 1,
+ address, bHandled, Name, addressStr, false, logChildren);
+
+ if (!bHandled)
+ {
+ BasicType basicType = GetBasicType(dwTypeIndex, modBase);
+ if (symbolDetails.top().Type.empty())
+ symbolDetails.top().Type = rgBaseType[basicType];
+
+ if (address == NULL)
+ symbolDetails.top().Value = "NULL";
+ else if (address == DWORD_PTR(-1))
+ symbolDetails.top().Value = "<Unable to read memory>";
+ else
+ {
+ // Get the size of the child member
+ ULONG64 length;
+ SymGetTypeInfo(m_hProcess, modBase, innerTypeID, TI_GET_LENGTH, &length);
+ char buffer2[50];
+ FormatOutputValue(buffer2, basicType, length, (PVOID)address, sizeof(buffer));
+ symbolDetails.top().Value = buffer2;
+ }
+ bHandled = true;
+ return pszCurrBuffer;
+ }
+ else if (address == NULL)
+ symbolDetails.top().Value = "NULL";
+ else if (address == DWORD_PTR(-1))
+ {
+ symbolDetails.top().Value = "<Unable to read memory>";
+ bHandled = true;
+ return pszCurrBuffer;
+ }
+ }
+ break;
+ case SymTagData:
+ if (SymGetTypeInfo(m_hProcess, modBase, dwTypeIndex, TI_GET_TYPEID, &innerTypeID))
+ {
+ DWORD innerTypeTag;
+ if (!SymGetTypeInfo(m_hProcess, modBase, innerTypeID, TI_GET_SYMTAG, &innerTypeTag))
+ break;
+
+ switch (innerTypeTag)
+ {
+ case SymTagUDT:
+ if (nestingLevel >= WER_MAX_NESTING_LEVEL)
+ logChildren = false;
+ pszCurrBuffer = DumpTypeIndex(pszCurrBuffer, modBase, innerTypeID, nestingLevel + 1,
+ offset, bHandled, symbolDetails.top().Name.c_str(), "", false, logChildren);
+ break;
+ case SymTagPointerType:
+ if (Name != NULL && Name[0] != '\0')
+ symbolDetails.top().Name = Name;
+ pszCurrBuffer = DumpTypeIndex(pszCurrBuffer, modBase, innerTypeID, nestingLevel + 1,
+ offset, bHandled, symbolDetails.top().Name.c_str(), "", false, logChildren);
+ break;
+ case SymTagArrayType:
+ pszCurrBuffer = DumpTypeIndex(pszCurrBuffer, modBase, innerTypeID, nestingLevel + 1,
+ offset, bHandled, symbolDetails.top().Name.c_str(), "", false, logChildren);
+ break;
+ default:
+ break;
+ }
+ }
+ break;
+ case SymTagArrayType:
+ if (SymGetTypeInfo(m_hProcess, modBase, dwTypeIndex, TI_GET_TYPEID, &innerTypeID))
+ {
+ symbolDetails.top().HasChildren = true;
+
+ BasicType basicType = btNoType;
+ pszCurrBuffer = DumpTypeIndex(pszCurrBuffer, modBase, innerTypeID, nestingLevel + 1,
+ offset, bHandled, Name, "", false, false);
+
+ // Set Value back to an empty string since the Array object itself has no value, only its elements have
+ symbolDetails.top().Value.clear();
+
+ DWORD elementsCount;
+ if (SymGetTypeInfo(m_hProcess, modBase, dwTypeIndex, TI_GET_COUNT, &elementsCount))
+ symbolDetails.top().Suffix += "[" + std::to_string(elementsCount) + "]";
+ else
+ symbolDetails.top().Suffix += "[<unknown count>]";
+
+ if (!bHandled)
+ {
+ basicType = GetBasicType(dwTypeIndex, modBase);
+ if (symbolDetails.top().Type.empty())
+ symbolDetails.top().Type = rgBaseType[basicType];
+ bHandled = true;
+ }
+
+ // Get the size of the child member
+ ULONG64 length;
+ SymGetTypeInfo(m_hProcess, modBase, innerTypeID, TI_GET_LENGTH, &length);
+
+ char buffer[50];
+ switch (basicType)
+ {
+ case btChar:
+ case btStdString:
+ FormatOutputValue(buffer, basicType, length, (PVOID)offset, sizeof(buffer), elementsCount);
+ symbolDetails.top().Value = buffer;
+ break;
+ default:
+ for (DWORD index = 0; index < elementsCount && index < WER_MAX_ARRAY_ELEMENTS_COUNT; index++)
+ {
+ pszCurrBuffer = PushSymbolDetail(pszCurrBuffer);
+ symbolDetails.top().Suffix += "[" + std::to_string(index) + "]";
+ FormatOutputValue(buffer, basicType, length, (PVOID)(offset + length * index), sizeof(buffer));
+ symbolDetails.top().Value = buffer;
+ pszCurrBuffer = PopSymbolDetail(pszCurrBuffer);
+ }
+ break;
+ }
+
+ return pszCurrBuffer;
+ }
+ break;
+ case SymTagBaseType:
+ break;
+ case SymTagEnum:
+ return pszCurrBuffer;
+ default:
+ break;
+ }
+
+ // Determine how many children this type has.
+ DWORD dwChildrenCount = 0;
+ SymGetTypeInfo(m_hProcess, modBase, dwTypeIndex, TI_GET_CHILDRENCOUNT, &dwChildrenCount);
+
+ if (!dwChildrenCount) // If no children, we're done
+ return pszCurrBuffer;
+
+ // Prepare to get an array of "TypeIds", representing each of the children.
+ // SymGetTypeInfo(TI_FINDCHILDREN) expects more memory than just a
+ // TI_FINDCHILDREN_PARAMS struct has. Use derivation to accomplish this.
+ struct FINDCHILDREN : TI_FINDCHILDREN_PARAMS
+ {
+ ULONG MoreChildIds[1024*2];
+ FINDCHILDREN(){Count = sizeof(MoreChildIds) / sizeof(MoreChildIds[0]);}
+ } children;
+
+ children.Count = dwChildrenCount;
+ children.Start= 0;
+
+ // Get the array of TypeIds, one for each child type
+ if (!SymGetTypeInfo(m_hProcess, modBase, dwTypeIndex, TI_FINDCHILDREN,
+ &children))
+ {
+ return pszCurrBuffer;
+ }
+
+ // Iterate through each of the children
+ for (unsigned i = 0; i < dwChildrenCount; i++)
+ {
+ DWORD symTag;
+ SymGetTypeInfo(m_hProcess, modBase, children.ChildId[i], TI_GET_SYMTAG, &symTag);
+
+ if (symTag == SymTagFunction ||
+ symTag == SymTagEnum ||
+ symTag == SymTagTypedef ||
+ symTag == SymTagVTable)
+ continue;
+
+ // Ignore static fields
+ DWORD dataKind;
+ SymGetTypeInfo(m_hProcess, modBase, children.ChildId[i], TI_GET_DATAKIND, &dataKind);
+ if (dataKind == DataIsStaticLocal ||
+ dataKind == DataIsGlobal ||
+ dataKind == DataIsStaticMember)
+ continue;
+
+
+ symbolDetails.top().HasChildren = true;
+ if (!logChildren)
+ {
+ bHandled = false;
+ return pszCurrBuffer;
+ }
+
+ // Recurse for each of the child types
+ bool bHandled2;
+ BasicType basicType = GetBasicType(children.ChildId[i], modBase);
+
+ // Get the offset of the child member, relative to its parent
+ DWORD dwMemberOffset;
+ SymGetTypeInfo(m_hProcess, modBase, children.ChildId[i],
+ TI_GET_OFFSET, &dwMemberOffset);
+
+ // Calculate the address of the member
+ DWORD_PTR dwFinalOffset = offset + dwMemberOffset;
+
+ pszCurrBuffer = DumpTypeIndex(pszCurrBuffer, modBase,
+ children.ChildId[i], nestingLevel+1,
+ dwFinalOffset, bHandled2, ""/*Name */, "", true, true);
+
+ // If the child wasn't a UDT, format it appropriately
+ if (!bHandled2)
+ {
+ if (symbolDetails.top().Type.empty())
+ symbolDetails.top().Type = rgBaseType[basicType];
+
+ // Get the real "TypeId" of the child. We need this for the
+ // SymGetTypeInfo(TI_GET_TYPEID) call below.
+ DWORD typeId;
+ SymGetTypeInfo(m_hProcess, modBase, children.ChildId[i],
+ TI_GET_TYPEID, &typeId);
+
+ // Get the size of the child member
+ ULONG64 length;
+ SymGetTypeInfo(m_hProcess, modBase, typeId, TI_GET_LENGTH, &length);
+
+ char buffer[50];
+ FormatOutputValue(buffer, basicType, length, (PVOID)dwFinalOffset, sizeof(buffer));
+ symbolDetails.top().Value = buffer;
+ }
+
+ pszCurrBuffer = PopSymbolDetail(pszCurrBuffer);
+ }
+
+ bHandled = true;
+ return pszCurrBuffer;
+}
+
+void WheatyExceptionReport::FormatOutputValue(char * pszCurrBuffer,
+BasicType basicType,
+DWORD64 length,
+PVOID pAddress,
+size_t bufferSize,
+size_t countOverride)
+{
+ __try
+ {
+ switch (basicType)
+ {
+ case btChar:
+ {
+ // Special case handling for char[] type
+ if (countOverride != 0)
+ length = countOverride;
+ else
+ length = strlen((char*)pAddress);
+ if (length > bufferSize - 6)
+ pszCurrBuffer += sprintf(pszCurrBuffer, "\"%.*s...\"", (DWORD)(bufferSize - 6), (char*)pAddress);
+ else
+ pszCurrBuffer += sprintf(pszCurrBuffer, "\"%.*s\"", (DWORD)length, (char*)pAddress);
+ break;
+ }
+ case btStdString:
+ {
+ std::string* value = static_cast<std::string*>(pAddress);
+ if (value->length() > bufferSize - 6)
+ pszCurrBuffer += sprintf(pszCurrBuffer, "\"%.*s...\"", (DWORD)(bufferSize - 6), value->c_str());
+ else
+ pszCurrBuffer += sprintf(pszCurrBuffer, "\"%s\"", value->c_str());
+ break;
+ }
+ default:
+ // Format appropriately (assuming it's a 1, 2, or 4 bytes (!!!)
+ if (length == 1)
+ pszCurrBuffer += sprintf(pszCurrBuffer, "0x%X", *(PBYTE)pAddress);
+ else if (length == 2)
+ pszCurrBuffer += sprintf(pszCurrBuffer, "0x%X", *(PWORD)pAddress);
+ else if (length == 4)
+ {
+ if (basicType == btFloat)
+ pszCurrBuffer += sprintf(pszCurrBuffer, "%f", *(PFLOAT)pAddress);
+ else
+ pszCurrBuffer += sprintf(pszCurrBuffer, "0x%X", *(PDWORD)pAddress);
+ }
+ else if (length == 8)
+ {
+ if (basicType == btFloat)
+ {
+ pszCurrBuffer += sprintf(pszCurrBuffer, "%f",
+ *(double *)pAddress);
+ }
+ else
+ pszCurrBuffer += sprintf(pszCurrBuffer, "0x%I64X",
+ *(DWORD64*)pAddress);
+ }
+ else
+ {
+ #if _WIN64
+ pszCurrBuffer += sprintf(pszCurrBuffer, "0x%I64X", (DWORD64)pAddress);
+ #else
+ pszCurrBuffer += sprintf(pszCurrBuffer, "0x%X", (DWORD)pAddress);
+ #endif
+ }
+ break;
+ }
+ }
+ __except (EXCEPTION_EXECUTE_HANDLER)
+ {
+#if _WIN64
+ pszCurrBuffer += sprintf(pszCurrBuffer, "0x%I64X <Unable to read memory>", (DWORD64)pAddress);
+#else
+ pszCurrBuffer += sprintf(pszCurrBuffer, "0x%X <Unable to read memory>", (DWORD)pAddress);
+#endif
+ }
+}
+
+BasicType
+WheatyExceptionReport::GetBasicType(DWORD typeIndex, DWORD64 modBase)
+{
+ BasicType basicType;
+ if (SymGetTypeInfo(m_hProcess, modBase, typeIndex,
+ TI_GET_BASETYPE, &basicType))
+ {
+ return basicType;
+ }
+
+ // Get the real "TypeId" of the child. We need this for the
+ // SymGetTypeInfo(TI_GET_TYPEID) call below.
+ DWORD typeId;
+ if (SymGetTypeInfo(m_hProcess, modBase, typeIndex, TI_GET_TYPEID, &typeId))
+ {
+ if (SymGetTypeInfo(m_hProcess, modBase, typeId, TI_GET_BASETYPE,
+ &basicType))
+ {
+ return basicType;
+ }
+ }
+
+ return btNoType;
+}
+
+DWORD_PTR WheatyExceptionReport::DereferenceUnsafePointer(DWORD_PTR address)
+{
+ __try
+ {
+ return *(PDWORD_PTR)address;
+ }
+ __except (EXCEPTION_EXECUTE_HANDLER)
+ {
+ return DWORD_PTR(-1);
+ }
+}
+
+//============================================================================
+// Helper function that writes to the report file, and allows the user to use
+// printf style formating
+//============================================================================
+int __cdecl WheatyExceptionReport::_tprintf(const TCHAR * format, ...)
+{
+ int retValue;
+ va_list argptr;
+ va_start(argptr, format);
+ if (stackOverflowException)
+ {
+ retValue = heapprintf(format, argptr);
+ va_end(argptr);
+ }
+ else
+ {
+ retValue = stackprintf(format, argptr);
+ va_end(argptr);
+ }
+
+ return retValue;
+}
+
+int __cdecl WheatyExceptionReport::stackprintf(const TCHAR * format, va_list argptr)
+{
+ int retValue;
+ DWORD cbWritten;
+
+ TCHAR szBuff[WER_LARGE_BUFFER_SIZE];
+ retValue = vsprintf(szBuff, format, argptr);
+ WriteFile(m_hReportFile, szBuff, retValue * sizeof(TCHAR), &cbWritten, 0);
+
+ return retValue;
+}
+
+int __cdecl WheatyExceptionReport::heapprintf(const TCHAR * format, va_list argptr)
+{
+ int retValue;
+ DWORD cbWritten;
+ TCHAR* szBuff = (TCHAR*)malloc(sizeof(TCHAR) * WER_LARGE_BUFFER_SIZE);
+ retValue = vsprintf(szBuff, format, argptr);
+ WriteFile(m_hReportFile, szBuff, retValue * sizeof(TCHAR), &cbWritten, 0);
+ free(szBuff);
+
+ return retValue;
+}
+
+bool WheatyExceptionReport::StoreSymbol(DWORD type, DWORD_PTR offset)
+{
+ return symbols.insert(SymbolPair(type, offset)).second;
+}
+
+void WheatyExceptionReport::ClearSymbols()
+{
+ symbols.clear();
+ while (!symbolDetails.empty())
+ symbolDetails.pop();
+}
+
+char* WheatyExceptionReport::PushSymbolDetail(char* pszCurrBuffer)
+{
+ // Log current symbol and then add another to the stack to keep the hierarchy format
+ pszCurrBuffer = PrintSymbolDetail(pszCurrBuffer);
+ symbolDetails.emplace();
+ return pszCurrBuffer;
+}
+
+char* WheatyExceptionReport::PopSymbolDetail(char* pszCurrBuffer)
+{
+ pszCurrBuffer = PrintSymbolDetail(pszCurrBuffer);
+ symbolDetails.pop();
+ return pszCurrBuffer;
+}
+
+char* WheatyExceptionReport::PrintSymbolDetail(char* pszCurrBuffer)
+{
+ if (symbolDetails.empty())
+ return pszCurrBuffer;
+
+ // Don't log anything if has been logged already or if it's empty
+ if (symbolDetails.top().Logged || symbolDetails.top().empty())
+ return pszCurrBuffer;
+
+ // Add appropriate indentation level (since this routine is recursive)
+ for (size_t i = 0; i < symbolDetails.size(); i++)
+ pszCurrBuffer += sprintf(pszCurrBuffer, "\t");
+
+ pszCurrBuffer += sprintf(pszCurrBuffer, "%s\r\n", symbolDetails.top().ToString().c_str());
+
+ return pszCurrBuffer;
+}
+
+#endif // _WIN32
diff --git a/src/common/Debugging/WheatyExceptionReport.h b/src/common/Debugging/WheatyExceptionReport.h
new file mode 100644
index 00000000000..8c2479d5232
--- /dev/null
+++ b/src/common/Debugging/WheatyExceptionReport.h
@@ -0,0 +1,210 @@
+#ifndef _WHEATYEXCEPTIONREPORT_
+#define _WHEATYEXCEPTIONREPORT_
+
+#if PLATFORM == PLATFORM_WINDOWS && !defined(__MINGW32__)
+
+#include <dbghelp.h>
+#include <set>
+#include <stdlib.h>
+#include <stack>
+#include <mutex>
+#define countof _countof
+
+#define WER_MAX_ARRAY_ELEMENTS_COUNT 10
+#define WER_MAX_NESTING_LEVEL 5
+#define WER_LARGE_BUFFER_SIZE 1024 * 128
+
+enum BasicType // Stolen from CVCONST.H in the DIA 2.0 SDK
+{
+ btNoType = 0,
+ btVoid = 1,
+ btChar = 2,
+ btWChar = 3,
+ btInt = 6,
+ btUInt = 7,
+ btFloat = 8,
+ btBCD = 9,
+ btBool = 10,
+ btLong = 13,
+ btULong = 14,
+ btCurrency = 25,
+ btDate = 26,
+ btVariant = 27,
+ btComplex = 28,
+ btBit = 29,
+ btBSTR = 30,
+ btHresult = 31,
+
+ // Custom types
+ btStdString = 101
+};
+
+enum DataKind // Stolen from CVCONST.H in the DIA 2.0 SDK
+{
+ DataIsUnknown,
+ DataIsLocal,
+ DataIsStaticLocal,
+ DataIsParam,
+ DataIsObjectPtr,
+ DataIsFileStatic,
+ DataIsGlobal,
+ DataIsMember,
+ DataIsStaticMember,
+ DataIsConstant
+};
+
+const char* const rgBaseType[] =
+{
+ "<user defined>", // btNoType = 0,
+ "void", // btVoid = 1,
+ "char",//char* // btChar = 2,
+ "wchar_t*", // btWChar = 3,
+ "signed char",
+ "unsigned char",
+ "int", // btInt = 6,
+ "unsigned int", // btUInt = 7,
+ "float", // btFloat = 8,
+ "<BCD>", // btBCD = 9,
+ "bool", // btBool = 10,
+ "short",
+ "unsigned short",
+ "long", // btLong = 13,
+ "unsigned long", // btULong = 14,
+ "int8",
+ "int16",
+ "int32",
+ "int64",
+ "int128",
+ "uint8",
+ "uint16",
+ "uint32",
+ "uint64",
+ "uint128",
+ "<currency>", // btCurrency = 25,
+ "<date>", // btDate = 26,
+ "VARIANT", // btVariant = 27,
+ "<complex>", // btComplex = 28,
+ "<bit>", // btBit = 29,
+ "BSTR", // btBSTR = 30,
+ "HRESULT" // btHresult = 31
+};
+
+struct SymbolPair
+{
+ SymbolPair(DWORD type, DWORD_PTR offset)
+ {
+ _type = type;
+ _offset = offset;
+ }
+
+ bool operator<(const SymbolPair& other) const
+ {
+ return _offset < other._offset ||
+ (_offset == other._offset && _type < other._type);
+ }
+
+ DWORD _type;
+ DWORD_PTR _offset;
+};
+typedef std::set<SymbolPair> SymbolPairs;
+
+struct SymbolDetail
+{
+ SymbolDetail() : Prefix(), Type(), Suffix(), Name(), Value(), Logged(false), HasChildren(false) {}
+
+ std::string ToString()
+ {
+ Logged = true;
+ std::string formatted = Prefix + Type + Suffix;
+ if (!Name.empty())
+ {
+ if (!formatted.empty())
+ formatted += " ";
+ formatted += Name;
+ }
+ if (!Value.empty())
+ formatted += " = " + Value;
+ return formatted;
+ }
+
+ bool empty() const
+ {
+ return Value.empty() && !HasChildren;
+ }
+
+ std::string Prefix;
+ std::string Type;
+ std::string Suffix;
+ std::string Name;
+ std::string Value;
+ bool Logged;
+ bool HasChildren;
+};
+
+class WheatyExceptionReport
+{
+ public:
+
+ WheatyExceptionReport();
+ ~WheatyExceptionReport();
+
+ // entry point where control comes on an unhandled exception
+ static LONG WINAPI WheatyUnhandledExceptionFilter(
+ PEXCEPTION_POINTERS pExceptionInfo);
+
+ static void printTracesForAllThreads(bool);
+ private:
+ // where report info is extracted and generated
+ static void GenerateExceptionReport(PEXCEPTION_POINTERS pExceptionInfo);
+ static void PrintSystemInfo();
+ static BOOL _GetWindowsVersion(TCHAR* szVersion, DWORD cntMax);
+ static BOOL _GetProcessorName(TCHAR* sProcessorName, DWORD maxcount);
+
+ // Helper functions
+ static LPTSTR GetExceptionString(DWORD dwCode);
+ static BOOL GetLogicalAddress(PVOID addr, PTSTR szModule, DWORD len,
+ DWORD& section, DWORD_PTR& offset);
+
+ static void WriteStackDetails(PCONTEXT pContext, bool bWriteVariables, HANDLE pThreadHandle);
+
+ static BOOL CALLBACK EnumerateSymbolsCallback(PSYMBOL_INFO, ULONG, PVOID);
+
+ static bool FormatSymbolValue(PSYMBOL_INFO, STACKFRAME64 *, char * pszBuffer, unsigned cbBuffer);
+
+ static char * DumpTypeIndex(char *, DWORD64, DWORD, unsigned, DWORD_PTR, bool &, const char*, char*, bool, bool);
+
+ static void FormatOutputValue(char * pszCurrBuffer, BasicType basicType, DWORD64 length, PVOID pAddress, size_t bufferSize, size_t countOverride = 0);
+
+ static BasicType GetBasicType(DWORD typeIndex, DWORD64 modBase);
+ static DWORD_PTR DereferenceUnsafePointer(DWORD_PTR address);
+
+ static int __cdecl _tprintf(const TCHAR * format, ...);
+ static int __cdecl stackprintf(const TCHAR * format, va_list argptr);
+ static int __cdecl heapprintf(const TCHAR * format, va_list argptr);
+
+ static bool StoreSymbol(DWORD type , DWORD_PTR offset);
+ static void ClearSymbols();
+
+ // Variables used by the class
+ static TCHAR m_szLogFileName[MAX_PATH];
+ static TCHAR m_szDumpFileName[MAX_PATH];
+ static LPTOP_LEVEL_EXCEPTION_FILTER m_previousFilter;
+ static HANDLE m_hReportFile;
+ static HANDLE m_hDumpFile;
+ static HANDLE m_hProcess;
+ static SymbolPairs symbols;
+ static std::stack<SymbolDetail> symbolDetails;
+ static bool stackOverflowException;
+ static bool alreadyCrashed;
+ static std::mutex alreadyCrashedLock;
+
+ static char* PushSymbolDetail(char* pszCurrBuffer);
+ static char* PopSymbolDetail(char* pszCurrBuffer);
+ static char* PrintSymbolDetail(char* pszCurrBuffer);
+
+};
+
+extern WheatyExceptionReport g_WheatyExceptionReport; // global instance of class
+#endif // _WIN32
+#endif // _WHEATYEXCEPTIONREPORT_
+
diff --git a/src/common/Define.h b/src/common/Define.h
new file mode 100644
index 00000000000..97e07cef8b3
--- /dev/null
+++ b/src/common/Define.h
@@ -0,0 +1,107 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef TRINITY_DEFINE_H
+#define TRINITY_DEFINE_H
+
+#include "CompilerDefs.h"
+
+#if COMPILER == COMPILER_GNU
+# if !defined(__STDC_FORMAT_MACROS)
+# define __STDC_FORMAT_MACROS
+# endif
+# if !defined(__STDC_CONSTANT_MACROS)
+# define __STDC_CONSTANT_MACROS
+# endif
+# if !defined(_GLIBCXX_USE_NANOSLEEP)
+# define _GLIBCXX_USE_NANOSLEEP
+# endif
+# if defined(HELGRIND)
+# include <valgrind/helgrind.h>
+# define _GLIBCXX_SYNCHRONIZATION_HAPPENS_BEFORE(A) ANNOTATE_HAPPENS_BEFORE(A)
+# define _GLIBCXX_SYNCHRONIZATION_HAPPENS_AFTER(A) ANNOTATE_HAPPENS_AFTER(A)
+# endif
+#endif
+
+#include <cstddef>
+#include <cinttypes>
+#include <climits>
+
+#define TRINITY_LITTLEENDIAN 0
+#define TRINITY_BIGENDIAN 1
+
+#if !defined(TRINITY_ENDIAN)
+# if defined (BOOST_BIG_ENDIAN)
+# define TRINITY_ENDIAN TRINITY_BIGENDIAN
+# else
+# define TRINITY_ENDIAN TRINITY_LITTLEENDIAN
+# endif
+#endif
+
+#if PLATFORM == PLATFORM_WINDOWS
+# define TRINITY_PATH_MAX MAX_PATH
+# define _USE_MATH_DEFINES
+# ifndef DECLSPEC_NORETURN
+# define DECLSPEC_NORETURN __declspec(noreturn)
+# endif //DECLSPEC_NORETURN
+# ifndef DECLSPEC_DEPRECATED
+# define DECLSPEC_DEPRECATED __declspec(deprecated)
+# endif //DECLSPEC_DEPRECATED
+#else //PLATFORM != PLATFORM_WINDOWS
+# define TRINITY_PATH_MAX PATH_MAX
+# define DECLSPEC_NORETURN
+# define DECLSPEC_DEPRECATED
+#endif //PLATFORM
+
+#if !defined(COREDEBUG)
+# define TRINITY_INLINE inline
+#else //COREDEBUG
+# if !defined(TRINITY_DEBUG)
+# define TRINITY_DEBUG
+# endif //TRINITY_DEBUG
+# define TRINITY_INLINE
+#endif //!COREDEBUG
+
+#if COMPILER == COMPILER_GNU
+# define ATTR_NORETURN __attribute__((__noreturn__))
+# define ATTR_PRINTF(F, V) __attribute__ ((__format__ (__printf__, F, V)))
+# define ATTR_DEPRECATED __attribute__((__deprecated__))
+#else //COMPILER != COMPILER_GNU
+# define ATTR_NORETURN
+# define ATTR_PRINTF(F, V)
+# define ATTR_DEPRECATED
+#endif //COMPILER == COMPILER_GNU
+
+#define UI64FMTD "%" PRIu64
+#define UI64LIT(N) UINT64_C(N)
+
+#define SI64FMTD "%" PRId64
+#define SI64LIT(N) INT64_C(N)
+
+#define SZFMTD "%" PRIuPTR
+
+typedef int64_t int64;
+typedef int32_t int32;
+typedef int16_t int16;
+typedef int8_t int8;
+typedef uint64_t uint64;
+typedef uint32_t uint32;
+typedef uint16_t uint16;
+typedef uint8_t uint8;
+
+#endif //TRINITY_DEFINE_H
diff --git a/src/common/Logging/Appender.cpp b/src/common/Logging/Appender.cpp
new file mode 100644
index 00000000000..d19ef8cf96f
--- /dev/null
+++ b/src/common/Logging/Appender.cpp
@@ -0,0 +1,109 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "Appender.h"
+#include "Common.h"
+#include "Util.h"
+#include "StringFormat.h"
+
+#include <utility>
+#include <sstream>
+
+std::string LogMessage::getTimeStr(time_t time)
+{
+ tm aTm;
+ localtime_r(&time, &aTm);
+ char buf[20];
+ snprintf(buf, 20, "%04d-%02d-%02d_%02d:%02d:%02d", aTm.tm_year+1900, aTm.tm_mon+1, aTm.tm_mday, aTm.tm_hour, aTm.tm_min, aTm.tm_sec);
+ return std::string(buf);
+}
+
+std::string LogMessage::getTimeStr()
+{
+ return getTimeStr(mtime);
+}
+
+Appender::Appender(uint8 _id, std::string const& _name, LogLevel _level /* = LOG_LEVEL_DISABLED */, AppenderFlags _flags /* = APPENDER_FLAGS_NONE */):
+id(_id), name(_name), level(_level), flags(_flags) { }
+
+Appender::~Appender() { }
+
+uint8 Appender::getId() const
+{
+ return id;
+}
+
+std::string const& Appender::getName() const
+{
+ return name;
+}
+
+LogLevel Appender::getLogLevel() const
+{
+ return level;
+}
+
+AppenderFlags Appender::getFlags() const
+{
+ return flags;
+}
+
+void Appender::setLogLevel(LogLevel _level)
+{
+ level = _level;
+}
+
+void Appender::write(LogMessage* message)
+{
+ if (!level || level > message->level)
+ return;
+
+ std::ostringstream ss;
+
+ if (flags & APPENDER_FLAGS_PREFIX_TIMESTAMP)
+ ss << message->getTimeStr() << ' ';
+
+ if (flags & APPENDER_FLAGS_PREFIX_LOGLEVEL)
+ ss << Trinity::StringFormat("%-5s ", Appender::getLogLevelString(message->level));
+
+ if (flags & APPENDER_FLAGS_PREFIX_LOGFILTERTYPE)
+ ss << '[' << message->type << "] ";
+
+ message->prefix = ss.str();
+ _write(message);
+}
+
+const char* Appender::getLogLevelString(LogLevel level)
+{
+ switch (level)
+ {
+ case LOG_LEVEL_FATAL:
+ return "FATAL";
+ case LOG_LEVEL_ERROR:
+ return "ERROR";
+ case LOG_LEVEL_WARN:
+ return "WARN";
+ case LOG_LEVEL_INFO:
+ return "INFO";
+ case LOG_LEVEL_DEBUG:
+ return "DEBUG";
+ case LOG_LEVEL_TRACE:
+ return "TRACE";
+ default:
+ return "DISABLED";
+ }
+}
diff --git a/src/common/Logging/Appender.h b/src/common/Logging/Appender.h
new file mode 100644
index 00000000000..7c5aa41924d
--- /dev/null
+++ b/src/common/Logging/Appender.h
@@ -0,0 +1,134 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef APPENDER_H
+#define APPENDER_H
+
+#include <unordered_map>
+#include <stdexcept>
+#include <string>
+#include <time.h>
+#include <type_traits>
+#include <vector>
+#include <utility>
+#include "Define.h"
+
+// Values assigned have their equivalent in enum ACE_Log_Priority
+enum LogLevel
+{
+ LOG_LEVEL_DISABLED = 0,
+ LOG_LEVEL_TRACE = 1,
+ LOG_LEVEL_DEBUG = 2,
+ LOG_LEVEL_INFO = 3,
+ LOG_LEVEL_WARN = 4,
+ LOG_LEVEL_ERROR = 5,
+ LOG_LEVEL_FATAL = 6
+};
+
+const uint8 MaxLogLevels = 6;
+
+enum AppenderType
+{
+ APPENDER_NONE,
+ APPENDER_CONSOLE,
+ APPENDER_FILE,
+ APPENDER_DB
+};
+
+enum AppenderFlags
+{
+ APPENDER_FLAGS_NONE = 0x00,
+ APPENDER_FLAGS_PREFIX_TIMESTAMP = 0x01,
+ APPENDER_FLAGS_PREFIX_LOGLEVEL = 0x02,
+ APPENDER_FLAGS_PREFIX_LOGFILTERTYPE = 0x04,
+ APPENDER_FLAGS_USE_TIMESTAMP = 0x08, // only used by FileAppender
+ APPENDER_FLAGS_MAKE_FILE_BACKUP = 0x10 // only used by FileAppender
+};
+
+struct LogMessage
+{
+ LogMessage(LogLevel _level, std::string const& _type, std::string&& _text)
+ : level(_level), type(_type), text(std::forward<std::string>(_text)), mtime(time(NULL))
+ { }
+
+ LogMessage(LogMessage const& /*other*/) = delete;
+ LogMessage& operator=(LogMessage const& /*other*/) = delete;
+
+ static std::string getTimeStr(time_t time);
+ std::string getTimeStr();
+
+ LogLevel const level;
+ std::string const type;
+ std::string const text;
+ std::string prefix;
+ std::string param1;
+ time_t mtime;
+
+ ///@ Returns size of the log message content in bytes
+ uint32 Size() const
+ {
+ return static_cast<uint32>(prefix.size() + text.size());
+ }
+};
+
+class Appender
+{
+ public:
+ Appender(uint8 _id, std::string const& name, LogLevel level = LOG_LEVEL_DISABLED, AppenderFlags flags = APPENDER_FLAGS_NONE);
+ virtual ~Appender();
+
+ uint8 getId() const;
+ std::string const& getName() const;
+ virtual AppenderType getType() const = 0;
+ LogLevel getLogLevel() const;
+ AppenderFlags getFlags() const;
+
+ void setLogLevel(LogLevel);
+ void write(LogMessage* message);
+ static const char* getLogLevelString(LogLevel level);
+ virtual void setRealmId(uint32 /*realmId*/) { }
+
+ private:
+ virtual void _write(LogMessage const* /*message*/) = 0;
+
+ uint8 id;
+ std::string name;
+ LogLevel level;
+ AppenderFlags flags;
+};
+
+typedef std::unordered_map<uint8, Appender*> AppenderMap;
+
+typedef std::vector<char const*> ExtraAppenderArgs;
+typedef Appender*(*AppenderCreatorFn)(uint8 id, std::string const& name, LogLevel level, AppenderFlags flags, ExtraAppenderArgs extraArgs);
+typedef std::unordered_map<uint8, AppenderCreatorFn> AppenderCreatorMap;
+
+template<class AppenderImpl>
+Appender* CreateAppender(uint8 id, std::string const& name, LogLevel level, AppenderFlags flags, ExtraAppenderArgs extraArgs)
+{
+ return new AppenderImpl(id, name, level, flags, std::forward<ExtraAppenderArgs>(extraArgs));
+}
+
+class InvalidAppenderArgsException : public std::length_error
+{
+public:
+ using std::length_error::length_error;
+
+ explicit InvalidAppenderArgsException(std::string const& message) : length_error(message) { }
+};
+
+#endif
diff --git a/src/common/Logging/AppenderConsole.cpp b/src/common/Logging/AppenderConsole.cpp
new file mode 100644
index 00000000000..531df266aa1
--- /dev/null
+++ b/src/common/Logging/AppenderConsole.cpp
@@ -0,0 +1,200 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include <sstream>
+
+#include "AppenderConsole.h"
+#include "Config.h"
+#include "Util.h"
+
+#if PLATFORM == PLATFORM_WINDOWS
+ #include <Windows.h>
+#endif
+
+AppenderConsole::AppenderConsole(uint8 id, std::string const& name, LogLevel level, AppenderFlags flags, ExtraAppenderArgs extraArgs)
+ : Appender(id, name, level, flags), _colored(false)
+{
+ for (uint8 i = 0; i < MaxLogLevels; ++i)
+ _colors[i] = ColorTypes(MaxColors);
+
+ if (!extraArgs.empty())
+ InitColors(extraArgs[0]);
+}
+
+void AppenderConsole::InitColors(std::string const& str)
+{
+ if (str.empty())
+ {
+ _colored = false;
+ return;
+ }
+
+ int color[MaxLogLevels];
+
+ std::istringstream ss(str);
+
+ for (uint8 i = 0; i < MaxLogLevels; ++i)
+ {
+ ss >> color[i];
+
+ if (!ss)
+ return;
+
+ if (color[i] < 0 || color[i] >= MaxColors)
+ return;
+ }
+
+ for (uint8 i = 0; i < MaxLogLevels; ++i)
+ _colors[i] = ColorTypes(color[i]);
+
+ _colored = true;
+}
+
+void AppenderConsole::SetColor(bool stdout_stream, ColorTypes color)
+{
+#if PLATFORM == PLATFORM_WINDOWS
+ static WORD WinColorFG[MaxColors] =
+ {
+ 0, // BLACK
+ FOREGROUND_RED, // RED
+ FOREGROUND_GREEN, // GREEN
+ FOREGROUND_RED | FOREGROUND_GREEN, // BROWN
+ FOREGROUND_BLUE, // BLUE
+ FOREGROUND_RED | FOREGROUND_BLUE, // MAGENTA
+ FOREGROUND_GREEN | FOREGROUND_BLUE, // CYAN
+ FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE, // WHITE
+ // YELLOW
+ FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_INTENSITY,
+ // RED_BOLD
+ FOREGROUND_RED | FOREGROUND_INTENSITY,
+ // GREEN_BOLD
+ FOREGROUND_GREEN | FOREGROUND_INTENSITY,
+ FOREGROUND_BLUE | FOREGROUND_INTENSITY, // BLUE_BOLD
+ // MAGENTA_BOLD
+ FOREGROUND_RED | FOREGROUND_BLUE | FOREGROUND_INTENSITY,
+ // CYAN_BOLD
+ FOREGROUND_GREEN | FOREGROUND_BLUE | FOREGROUND_INTENSITY,
+ // WHITE_BOLD
+ FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE | FOREGROUND_INTENSITY
+ };
+
+ HANDLE hConsole = GetStdHandle(stdout_stream ? STD_OUTPUT_HANDLE : STD_ERROR_HANDLE);
+ SetConsoleTextAttribute(hConsole, WinColorFG[color]);
+#else
+ enum ANSITextAttr
+ {
+ TA_NORMAL = 0,
+ TA_BOLD = 1,
+ TA_BLINK = 5,
+ TA_REVERSE = 7
+ };
+
+ enum ANSIFgTextAttr
+ {
+ FG_BLACK = 30,
+ FG_RED,
+ FG_GREEN,
+ FG_BROWN,
+ FG_BLUE,
+ FG_MAGENTA,
+ FG_CYAN,
+ FG_WHITE,
+ FG_YELLOW
+ };
+
+ enum ANSIBgTextAttr
+ {
+ BG_BLACK = 40,
+ BG_RED,
+ BG_GREEN,
+ BG_BROWN,
+ BG_BLUE,
+ BG_MAGENTA,
+ BG_CYAN,
+ BG_WHITE
+ };
+
+ static uint8 UnixColorFG[MaxColors] =
+ {
+ FG_BLACK, // BLACK
+ FG_RED, // RED
+ FG_GREEN, // GREEN
+ FG_BROWN, // BROWN
+ FG_BLUE, // BLUE
+ FG_MAGENTA, // MAGENTA
+ FG_CYAN, // CYAN
+ FG_WHITE, // WHITE
+ FG_YELLOW, // YELLOW
+ FG_RED, // LRED
+ FG_GREEN, // LGREEN
+ FG_BLUE, // LBLUE
+ FG_MAGENTA, // LMAGENTA
+ FG_CYAN, // LCYAN
+ FG_WHITE // LWHITE
+ };
+
+ fprintf((stdout_stream? stdout : stderr), "\x1b[%d%sm", UnixColorFG[color], (color >= YELLOW && color < MaxColors ? ";1" : ""));
+ #endif
+}
+
+void AppenderConsole::ResetColor(bool stdout_stream)
+{
+ #if PLATFORM == PLATFORM_WINDOWS
+ HANDLE hConsole = GetStdHandle(stdout_stream ? STD_OUTPUT_HANDLE : STD_ERROR_HANDLE);
+ SetConsoleTextAttribute(hConsole, FOREGROUND_BLUE | FOREGROUND_GREEN | FOREGROUND_RED);
+ #else
+ fprintf((stdout_stream ? stdout : stderr), "\x1b[0m");
+ #endif
+}
+
+void AppenderConsole::_write(LogMessage const* message)
+{
+ bool stdout_stream = !(message->level == LOG_LEVEL_ERROR || message->level == LOG_LEVEL_FATAL);
+
+ if (_colored)
+ {
+ uint8 index;
+ switch (message->level)
+ {
+ case LOG_LEVEL_TRACE:
+ index = 5;
+ break;
+ case LOG_LEVEL_DEBUG:
+ index = 4;
+ break;
+ case LOG_LEVEL_INFO:
+ index = 3;
+ break;
+ case LOG_LEVEL_WARN:
+ index = 2;
+ break;
+ case LOG_LEVEL_FATAL:
+ index = 0;
+ break;
+ case LOG_LEVEL_ERROR: // No break on purpose
+ default:
+ index = 1;
+ break;
+ }
+
+ SetColor(stdout_stream, _colors[index]);
+ utf8printf(stdout_stream ? stdout : stderr, "%s%s\n", message->prefix.c_str(), message->text.c_str());
+ ResetColor(stdout_stream);
+ }
+ else
+ utf8printf(stdout_stream ? stdout : stderr, "%s%s\n", message->prefix.c_str(), message->text.c_str());
+}
diff --git a/src/common/Logging/AppenderConsole.h b/src/common/Logging/AppenderConsole.h
new file mode 100644
index 00000000000..6b30505c6bd
--- /dev/null
+++ b/src/common/Logging/AppenderConsole.h
@@ -0,0 +1,62 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef APPENDERCONSOLE_H
+#define APPENDERCONSOLE_H
+
+#include <string>
+#include "Appender.h"
+
+enum ColorTypes
+{
+ BLACK,
+ RED,
+ GREEN,
+ BROWN,
+ BLUE,
+ MAGENTA,
+ CYAN,
+ GREY,
+ YELLOW,
+ LRED,
+ LGREEN,
+ LBLUE,
+ LMAGENTA,
+ LCYAN,
+ WHITE
+};
+
+const uint8 MaxColors = uint8(WHITE) + 1;
+
+class AppenderConsole : public Appender
+{
+ public:
+ typedef std::integral_constant<AppenderType, APPENDER_CONSOLE>::type TypeIndex;
+
+ AppenderConsole(uint8 _id, std::string const& name, LogLevel level, AppenderFlags flags, ExtraAppenderArgs extraArgs);
+ void InitColors(const std::string& init_str);
+ AppenderType getType() const override { return TypeIndex::value; }
+
+ private:
+ void SetColor(bool stdout_stream, ColorTypes color);
+ void ResetColor(bool stdout_stream);
+ void _write(LogMessage const* message) override;
+ bool _colored;
+ ColorTypes _colors[MaxLogLevels];
+};
+
+#endif
diff --git a/src/common/Logging/AppenderFile.cpp b/src/common/Logging/AppenderFile.cpp
new file mode 100644
index 00000000000..d33818626fe
--- /dev/null
+++ b/src/common/Logging/AppenderFile.cpp
@@ -0,0 +1,124 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "AppenderFile.h"
+#include "Common.h"
+#include "StringFormat.h"
+#include "Log.h"
+
+#if PLATFORM == PLATFORM_WINDOWS
+# include <Windows.h>
+#endif
+
+AppenderFile::AppenderFile(uint8 id, std::string const& name, LogLevel level, AppenderFlags flags, ExtraAppenderArgs extraArgs) :
+ Appender(id, name, level, flags),
+ logfile(NULL),
+ _logDir(sLog->GetLogsDir()),
+ _fileSize(0)
+{
+ if (extraArgs.empty())
+ throw InvalidAppenderArgsException(Trinity::StringFormat("Log::CreateAppenderFromConfig: Missing file name for appender %s\n", name.c_str()));
+
+ _fileName = extraArgs[0];
+
+ char const* mode = "a";
+ if (extraArgs.size() > 1)
+ mode = extraArgs[1];
+
+ if (flags & APPENDER_FLAGS_USE_TIMESTAMP)
+ {
+ size_t dot_pos = _fileName.find_last_of(".");
+ if (dot_pos != std::string::npos)
+ _fileName.insert(dot_pos, sLog->GetLogsTimestamp());
+ else
+ _fileName += sLog->GetLogsTimestamp();
+ }
+
+ if (extraArgs.size() > 2)
+ _maxFileSize = atoi(extraArgs[2]);
+
+ _dynamicName = std::string::npos != _fileName.find("%s");
+ _backup = (flags & APPENDER_FLAGS_MAKE_FILE_BACKUP) != 0;
+
+ if (!_dynamicName)
+ logfile = OpenFile(_fileName, mode, !strcmp(mode, "w") && _backup);
+}
+
+AppenderFile::~AppenderFile()
+{
+ CloseFile();
+}
+
+void AppenderFile::_write(LogMessage const* message)
+{
+ bool exceedMaxSize = _maxFileSize > 0 && (_fileSize.load() + message->Size()) > _maxFileSize;
+
+ if (_dynamicName)
+ {
+ char namebuf[TRINITY_PATH_MAX];
+ snprintf(namebuf, TRINITY_PATH_MAX, _fileName.c_str(), message->param1.c_str());
+ // always use "a" with dynamic name otherwise it could delete the log we wrote in last _write() call
+ FILE* file = OpenFile(namebuf, "a", _backup || exceedMaxSize);
+ if (!file)
+ return;
+ fprintf(file, "%s%s\n", message->prefix.c_str(), message->text.c_str());
+ fflush(file);
+ _fileSize += uint64(message->Size());
+ fclose(file);
+ return;
+ }
+ else if (exceedMaxSize)
+ logfile = OpenFile(_fileName, "w", true);
+
+ if (!logfile)
+ return;
+
+ fprintf(logfile, "%s%s\n", message->prefix.c_str(), message->text.c_str());
+ fflush(logfile);
+ _fileSize += uint64(message->Size());
+}
+
+FILE* AppenderFile::OpenFile(std::string const& filename, std::string const& mode, bool backup)
+{
+ std::string fullName(_logDir + filename);
+ if (backup)
+ {
+ CloseFile();
+ std::string newName(fullName);
+ newName.push_back('.');
+ newName.append(LogMessage::getTimeStr(time(NULL)));
+ std::replace(newName.begin(), newName.end(), ':', '-');
+ rename(fullName.c_str(), newName.c_str()); // no error handling... if we couldn't make a backup, just ignore
+ }
+
+ if (FILE* ret = fopen(fullName.c_str(), mode.c_str()))
+ {
+ _fileSize = ftell(ret);
+ return ret;
+ }
+
+ return NULL;
+}
+
+void AppenderFile::CloseFile()
+{
+ if (logfile)
+ {
+ fclose(logfile);
+ logfile = NULL;
+ }
+}
diff --git a/src/common/Logging/AppenderFile.h b/src/common/Logging/AppenderFile.h
new file mode 100644
index 00000000000..c2781eb1ee9
--- /dev/null
+++ b/src/common/Logging/AppenderFile.h
@@ -0,0 +1,46 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef APPENDERFILE_H
+#define APPENDERFILE_H
+
+#include <atomic>
+#include "Appender.h"
+
+class AppenderFile : public Appender
+{
+ public:
+ typedef std::integral_constant<AppenderType, APPENDER_FILE>::type TypeIndex;
+
+ AppenderFile(uint8 id, std::string const& name, LogLevel level, AppenderFlags flags, ExtraAppenderArgs extraArgs);
+ ~AppenderFile();
+ FILE* OpenFile(std::string const& name, std::string const& mode, bool backup);
+ AppenderType getType() const override { return TypeIndex::value; }
+
+ private:
+ void CloseFile();
+ void _write(LogMessage const* message) override;
+ FILE* logfile;
+ std::string _fileName;
+ std::string _logDir;
+ bool _dynamicName;
+ bool _backup;
+ uint64 _maxFileSize;
+ std::atomic<uint64> _fileSize;
+};
+
+#endif
diff --git a/src/common/Logging/Log.cpp b/src/common/Logging/Log.cpp
new file mode 100644
index 00000000000..93b7b9d122e
--- /dev/null
+++ b/src/common/Logging/Log.cpp
@@ -0,0 +1,347 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2008 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "Log.h"
+#include "Common.h"
+#include "Config.h"
+#include "Util.h"
+#include "AppenderConsole.h"
+#include "AppenderFile.h"
+#include "LogOperation.h"
+
+#include <cstdio>
+#include <sstream>
+
+Log::Log() : _ioService(nullptr), _strand(nullptr)
+{
+ m_logsTimestamp = "_" + GetTimestampStr();
+ RegisterAppender<AppenderConsole>();
+ RegisterAppender<AppenderFile>();
+}
+
+Log::~Log()
+{
+ delete _strand;
+ Close();
+}
+
+uint8 Log::NextAppenderId()
+{
+ return AppenderId++;
+}
+
+int32 GetConfigIntDefault(std::string base, const char* name, int32 value)
+{
+ base.append(name);
+ return sConfigMgr->GetIntDefault(base.c_str(), value);
+}
+
+std::string GetConfigStringDefault(std::string base, const char* name, const char* value)
+{
+ base.append(name);
+ return sConfigMgr->GetStringDefault(base.c_str(), value);
+}
+
+Appender* Log::GetAppenderByName(std::string const& name)
+{
+ AppenderMap::iterator it = appenders.begin();
+ while (it != appenders.end() && it->second && it->second->getName() != name)
+ ++it;
+
+ return it == appenders.end() ? NULL : it->second;
+}
+
+void Log::CreateAppenderFromConfig(std::string const& appenderName)
+{
+ if (appenderName.empty())
+ return;
+
+ // Format=type, level, flags, optional1, optional2
+ // if type = File. optional1 = file and option2 = mode
+ // if type = Console. optional1 = Color
+ std::string options = sConfigMgr->GetStringDefault(appenderName.c_str(), "");
+
+ Tokenizer tokens(options, ',');
+ Tokenizer::const_iterator iter = tokens.begin();
+
+ size_t size = tokens.size();
+ std::string name = appenderName.substr(9);
+
+ if (size < 2)
+ {
+ fprintf(stderr, "Log::CreateAppenderFromConfig: Wrong configuration for appender %s. Config line: %s\n", name.c_str(), options.c_str());
+ return;
+ }
+
+ AppenderFlags flags = APPENDER_FLAGS_NONE;
+ AppenderType type = AppenderType(atoi(*iter++));
+ LogLevel level = LogLevel(atoi(*iter++));
+
+ if (level > LOG_LEVEL_FATAL)
+ {
+ fprintf(stderr, "Log::CreateAppenderFromConfig: Wrong Log Level %d for appender %s\n", level, name.c_str());
+ return;
+ }
+
+ if (size > 2)
+ flags = AppenderFlags(atoi(*iter++));
+
+ auto factoryFunction = appenderFactory.find(type);
+ if (factoryFunction == appenderFactory.end())
+ {
+ fprintf(stderr, "Log::CreateAppenderFromConfig: Unknown type %d for appender %s\n", type, name.c_str());
+ return;
+ }
+
+ try
+ {
+ Appender* appender = factoryFunction->second(NextAppenderId(), name, level, flags, ExtraAppenderArgs(iter, tokens.end()));
+ appenders[appender->getId()] = appender;
+ }
+ catch (InvalidAppenderArgsException const& iaae)
+ {
+ fprintf(stderr, "%s", iaae.what());
+ }
+}
+
+void Log::CreateLoggerFromConfig(std::string const& appenderName)
+{
+ if (appenderName.empty())
+ return;
+
+ LogLevel level = LOG_LEVEL_DISABLED;
+ uint8 type = uint8(-1);
+
+ std::string options = sConfigMgr->GetStringDefault(appenderName.c_str(), "");
+ std::string name = appenderName.substr(7);
+
+ if (options.empty())
+ {
+ fprintf(stderr, "Log::CreateLoggerFromConfig: Missing config option Logger.%s\n", name.c_str());
+ return;
+ }
+
+ Tokenizer tokens(options, ',');
+ Tokenizer::const_iterator iter = tokens.begin();
+
+ if (tokens.size() != 2)
+ {
+ fprintf(stderr, "Log::CreateLoggerFromConfig: Wrong config option Logger.%s=%s\n", name.c_str(), options.c_str());
+ return;
+ }
+
+ Logger& logger = loggers[name];
+ if (!logger.getName().empty())
+ {
+ fprintf(stderr, "Error while configuring Logger %s. Already defined\n", name.c_str());
+ return;
+ }
+
+ level = LogLevel(atoi(*iter++));
+ if (level > LOG_LEVEL_FATAL)
+ {
+ fprintf(stderr, "Log::CreateLoggerFromConfig: Wrong Log Level %u for logger %s\n", type, name.c_str());
+ return;
+ }
+
+ if (level < lowestLogLevel)
+ lowestLogLevel = level;
+
+ logger.Create(name, level);
+ //fprintf(stdout, "Log::CreateLoggerFromConfig: Created Logger %s, Level %u\n", name.c_str(), level);
+
+ std::istringstream ss(*iter);
+ std::string str;
+
+ ss >> str;
+ while (ss)
+ {
+ if (Appender* appender = GetAppenderByName(str))
+ {
+ logger.addAppender(appender->getId(), appender);
+ //fprintf(stdout, "Log::CreateLoggerFromConfig: Added Appender %s to Logger %s\n", appender->getName().c_str(), name.c_str());
+ }
+ else
+ fprintf(stderr, "Error while configuring Appender %s in Logger %s. Appender does not exist", str.c_str(), name.c_str());
+ ss >> str;
+ }
+}
+
+void Log::ReadAppendersFromConfig()
+{
+ std::list<std::string> keys = sConfigMgr->GetKeysByString("Appender.");
+
+ while (!keys.empty())
+ {
+ CreateAppenderFromConfig(keys.front());
+ keys.pop_front();
+ }
+}
+
+void Log::ReadLoggersFromConfig()
+{
+ std::list<std::string> keys = sConfigMgr->GetKeysByString("Logger.");
+
+ while (!keys.empty())
+ {
+ CreateLoggerFromConfig(keys.front());
+ keys.pop_front();
+ }
+
+ // Bad config configuration, creating default config
+ if (loggers.find(LOGGER_ROOT) == loggers.end())
+ {
+ fprintf(stderr, "Wrong Loggers configuration. Review your Logger config section.\n"
+ "Creating default loggers [root (Error), server (Info)] to console\n");
+
+ Close(); // Clean any Logger or Appender created
+
+ AppenderConsole* appender = new AppenderConsole(NextAppenderId(), "Console", LOG_LEVEL_DEBUG, APPENDER_FLAGS_NONE, ExtraAppenderArgs());
+ appenders[appender->getId()] = appender;
+
+ Logger& logger = loggers[LOGGER_ROOT];
+ logger.Create(LOGGER_ROOT, LOG_LEVEL_ERROR);
+ logger.addAppender(appender->getId(), appender);
+
+ logger = loggers["server"];
+ logger.Create("server", LOG_LEVEL_ERROR);
+ logger.addAppender(appender->getId(), appender);
+ }
+}
+
+void Log::write(std::unique_ptr<LogMessage>&& msg) const
+{
+ Logger const* logger = GetLoggerByType(msg->type);
+
+ if (_ioService)
+ {
+ auto logOperation = std::shared_ptr<LogOperation>(new LogOperation(logger, std::move(msg)));
+
+ _ioService->post(_strand->wrap([logOperation](){ logOperation->call(); }));
+ }
+ else
+ logger->write(msg.get());
+}
+
+std::string Log::GetTimestampStr()
+{
+ time_t tt = std::chrono::system_clock::to_time_t(std::chrono::system_clock::now());
+
+ std::tm aTm;
+ localtime_r(&tt, &aTm);
+
+ // YYYY year
+ // MM month (2 digits 01-12)
+ // DD day (2 digits 01-31)
+ // HH hour (2 digits 00-23)
+ // MM minutes (2 digits 00-59)
+ // SS seconds (2 digits 00-59)
+ return Trinity::StringFormat("%04d-%02d-%02d_%02d-%02d-%02d",
+ aTm.tm_year + 1900, aTm.tm_mon + 1, aTm.tm_mday, aTm.tm_hour, aTm.tm_min, aTm.tm_sec);
+}
+
+bool Log::SetLogLevel(std::string const& name, const char* newLevelc, bool isLogger /* = true */)
+{
+ LogLevel newLevel = LogLevel(atoi(newLevelc));
+ if (newLevel < 0)
+ return false;
+
+ if (isLogger)
+ {
+ LoggerMap::iterator it = loggers.begin();
+ while (it != loggers.end() && it->second.getName() != name)
+ ++it;
+
+ if (it == loggers.end())
+ return false;
+
+ it->second.setLogLevel(newLevel);
+
+ if (newLevel != LOG_LEVEL_DISABLED && newLevel < lowestLogLevel)
+ lowestLogLevel = newLevel;
+ }
+ else
+ {
+ Appender* appender = GetAppenderByName(name);
+ if (!appender)
+ return false;
+
+ appender->setLogLevel(newLevel);
+ }
+
+ return true;
+}
+
+void Log::outCharDump(char const* str, uint32 accountId, uint64 guid, char const* name)
+{
+ if (!str || !ShouldLog("entities.player.dump", LOG_LEVEL_INFO))
+ return;
+
+ std::ostringstream ss;
+ ss << "== START DUMP == (account: " << accountId << " guid: " << guid << " name: " << name
+ << ")\n" << str << "\n== END DUMP ==\n";
+
+ std::unique_ptr<LogMessage> msg(new LogMessage(LOG_LEVEL_INFO, "entities.player.dump", ss.str()));
+ std::ostringstream param;
+ param << guid << '_' << name;
+
+ msg->param1 = param.str();
+
+ write(std::move(msg));
+}
+
+void Log::SetRealmId(uint32 id)
+{
+ for (AppenderMap::iterator it = appenders.begin(); it != appenders.end(); ++it)
+ it->second->setRealmId(id);
+}
+
+void Log::Close()
+{
+ loggers.clear();
+ for (AppenderMap::iterator it = appenders.begin(); it != appenders.end(); ++it)
+ delete it->second;
+
+ appenders.clear();
+}
+
+void Log::Initialize(boost::asio::io_service* ioService)
+{
+ if (ioService)
+ {
+ _ioService = ioService;
+ _strand = new boost::asio::strand(*ioService);
+ }
+
+ LoadFromConfig();
+}
+
+void Log::LoadFromConfig()
+{
+ Close();
+
+ lowestLogLevel = LOG_LEVEL_FATAL;
+ AppenderId = 0;
+ m_logsDir = sConfigMgr->GetStringDefault("LogsDir", "");
+ if (!m_logsDir.empty())
+ if ((m_logsDir.at(m_logsDir.length() - 1) != '/') && (m_logsDir.at(m_logsDir.length() - 1) != '\\'))
+ m_logsDir.push_back('/');
+
+ ReadAppendersFromConfig();
+ ReadLoggersFromConfig();
+}
diff --git a/src/common/Logging/Log.h b/src/common/Logging/Log.h
new file mode 100644
index 00000000000..a15bb4ad485
--- /dev/null
+++ b/src/common/Logging/Log.h
@@ -0,0 +1,216 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef TRINITYCORE_LOG_H
+#define TRINITYCORE_LOG_H
+
+#include "Define.h"
+#include "Appender.h"
+#include "Logger.h"
+#include "StringFormat.h"
+#include "Common.h"
+#include <boost/asio/io_service.hpp>
+#include <boost/asio/strand.hpp>
+
+#include <stdarg.h>
+#include <unordered_map>
+#include <string>
+#include <memory>
+
+#define LOGGER_ROOT "root"
+
+class Log
+{
+ typedef std::unordered_map<std::string, Logger> LoggerMap;
+
+ private:
+ Log();
+ ~Log();
+
+ public:
+
+ static Log* instance()
+ {
+ static Log instance;
+ return &instance;
+ }
+
+ void Initialize(boost::asio::io_service* ioService);
+ void LoadFromConfig();
+ void Close();
+ bool ShouldLog(std::string const& type, LogLevel level) const;
+ bool SetLogLevel(std::string const& name, char const* level, bool isLogger = true);
+
+ template<typename Format, typename... Args>
+ inline void outMessage(std::string const& filter, LogLevel const level, Format&& fmt, Args&&... args)
+ {
+ write(Trinity::make_unique<LogMessage>(level, filter,
+ Trinity::StringFormat(std::forward<Format>(fmt), std::forward<Args>(args)...)));
+ }
+
+ template<typename Format, typename... Args>
+ void outCommand(uint32 account, Format&& fmt, Args&&... args)
+ {
+ if (!ShouldLog("commands.gm", LOG_LEVEL_INFO))
+ return;
+
+ std::unique_ptr<LogMessage> msg =
+ Trinity::make_unique<LogMessage>(LOG_LEVEL_INFO, "commands.gm",
+ Trinity::StringFormat(std::forward<Format>(fmt), std::forward<Args>(args)...));
+
+ msg->param1 = std::to_string(account);
+
+ write(std::move(msg));
+ }
+
+ void outCharDump(char const* str, uint32 account_id, uint64 guid, char const* name);
+
+ void SetRealmId(uint32 id);
+
+ template<class AppenderImpl>
+ void RegisterAppender()
+ {
+ using Index = typename AppenderImpl::TypeIndex;
+ auto itr = appenderFactory.find(Index::value);
+ ASSERT(itr == appenderFactory.end());
+ appenderFactory[Index::value] = &CreateAppender<AppenderImpl>;
+ }
+
+ std::string const& GetLogsDir() const { return m_logsDir; }
+ std::string const& GetLogsTimestamp() const { return m_logsTimestamp; }
+
+ private:
+ static std::string GetTimestampStr();
+ void write(std::unique_ptr<LogMessage>&& msg) const;
+
+ Logger const* GetLoggerByType(std::string const& type) const;
+ Appender* GetAppenderByName(std::string const& name);
+ uint8 NextAppenderId();
+ void CreateAppenderFromConfig(std::string const& name);
+ void CreateLoggerFromConfig(std::string const& name);
+ void ReadAppendersFromConfig();
+ void ReadLoggersFromConfig();
+
+ AppenderCreatorMap appenderFactory;
+ AppenderMap appenders;
+ LoggerMap loggers;
+ uint8 AppenderId;
+ LogLevel lowestLogLevel;
+
+ std::string m_logsDir;
+ std::string m_logsTimestamp;
+
+ boost::asio::io_service* _ioService;
+ boost::asio::strand* _strand;
+};
+
+inline Logger const* Log::GetLoggerByType(std::string const& type) const
+{
+ LoggerMap::const_iterator it = loggers.find(type);
+ if (it != loggers.end())
+ return &(it->second);
+
+ if (type == LOGGER_ROOT)
+ return NULL;
+
+ std::string parentLogger = LOGGER_ROOT;
+ size_t found = type.find_last_of(".");
+ if (found != std::string::npos)
+ parentLogger = type.substr(0,found);
+
+ return GetLoggerByType(parentLogger);
+}
+
+inline bool Log::ShouldLog(std::string const& type, LogLevel level) const
+{
+ // TODO: Use cache to store "Type.sub1.sub2": "Type" equivalence, should
+ // Speed up in cases where requesting "Type.sub1.sub2" but only configured
+ // Logger "Type"
+
+ // Don't even look for a logger if the LogLevel is lower than lowest log levels across all loggers
+ if (level < lowestLogLevel)
+ return false;
+
+ Logger const* logger = GetLoggerByType(type);
+ if (!logger)
+ return false;
+
+ LogLevel logLevel = logger->getLogLevel();
+ return logLevel != LOG_LEVEL_DISABLED && logLevel <= level;
+}
+
+#define sLog Log::instance()
+
+#define LOG_EXCEPTION_FREE(filterType__, level__, ...) \
+ { \
+ try \
+ { \
+ sLog->outMessage(filterType__, level__, __VA_ARGS__); \
+ } \
+ catch (std::exception& e) \
+ { \
+ sLog->outMessage("server", LOG_LEVEL_ERROR, "Wrong format occurred (%s) at %s:%u.", \
+ e.what(), __FILE__, __LINE__); \
+ } \
+ }
+
+#if PLATFORM != PLATFORM_WINDOWS
+void check_args(const char*, ...) ATTR_PRINTF(1, 2);
+void check_args(std::string const&, ...);
+
+// This will catch format errors on build time
+#define TC_LOG_MESSAGE_BODY(filterType__, level__, ...) \
+ do { \
+ if (sLog->ShouldLog(filterType__, level__)) \
+ { \
+ if (false) \
+ check_args(__VA_ARGS__); \
+ \
+ LOG_EXCEPTION_FREE(filterType__, level__, __VA_ARGS__); \
+ } \
+ } while (0)
+#else
+#define TC_LOG_MESSAGE_BODY(filterType__, level__, ...) \
+ __pragma(warning(push)) \
+ __pragma(warning(disable:4127)) \
+ do { \
+ if (sLog->ShouldLog(filterType__, level__)) \
+ LOG_EXCEPTION_FREE(filterType__, level__, __VA_ARGS__); \
+ } while (0) \
+ __pragma(warning(pop))
+#endif
+
+#define TC_LOG_TRACE(filterType__, ...) \
+ TC_LOG_MESSAGE_BODY(filterType__, LOG_LEVEL_TRACE, __VA_ARGS__)
+
+#define TC_LOG_DEBUG(filterType__, ...) \
+ TC_LOG_MESSAGE_BODY(filterType__, LOG_LEVEL_DEBUG, __VA_ARGS__)
+
+#define TC_LOG_INFO(filterType__, ...) \
+ TC_LOG_MESSAGE_BODY(filterType__, LOG_LEVEL_INFO, __VA_ARGS__)
+
+#define TC_LOG_WARN(filterType__, ...) \
+ TC_LOG_MESSAGE_BODY(filterType__, LOG_LEVEL_WARN, __VA_ARGS__)
+
+#define TC_LOG_ERROR(filterType__, ...) \
+ TC_LOG_MESSAGE_BODY(filterType__, LOG_LEVEL_ERROR, __VA_ARGS__)
+
+#define TC_LOG_FATAL(filterType__, ...) \
+ TC_LOG_MESSAGE_BODY(filterType__, LOG_LEVEL_FATAL, __VA_ARGS__)
+
+#endif
diff --git a/src/common/Logging/LogOperation.cpp b/src/common/Logging/LogOperation.cpp
new file mode 100644
index 00000000000..bcd923c705e
--- /dev/null
+++ b/src/common/Logging/LogOperation.cpp
@@ -0,0 +1,25 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "LogOperation.h"
+#include "Logger.h"
+
+int LogOperation::call()
+{
+ logger->write(msg.get());
+ return 0;
+}
diff --git a/src/common/Logging/LogOperation.h b/src/common/Logging/LogOperation.h
new file mode 100644
index 00000000000..ffdd35c3c09
--- /dev/null
+++ b/src/common/Logging/LogOperation.h
@@ -0,0 +1,42 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef LOGOPERATION_H
+#define LOGOPERATION_H
+
+#include <memory>
+
+class Logger;
+struct LogMessage;
+
+class LogOperation
+{
+ public:
+ LogOperation(Logger const* _logger, std::unique_ptr<LogMessage>&& _msg)
+ : logger(_logger), msg(std::forward<std::unique_ptr<LogMessage>>(_msg))
+ { }
+
+ ~LogOperation() { }
+
+ int call();
+
+ protected:
+ Logger const* logger;
+ std::unique_ptr<LogMessage> msg;
+};
+
+#endif
diff --git a/src/common/Logging/Logger.cpp b/src/common/Logging/Logger.cpp
new file mode 100644
index 00000000000..3b02eb47575
--- /dev/null
+++ b/src/common/Logging/Logger.cpp
@@ -0,0 +1,64 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "Logger.h"
+
+Logger::Logger(): name(""), level(LOG_LEVEL_DISABLED) { }
+
+void Logger::Create(std::string const& _name, LogLevel _level)
+{
+ name = _name;
+ level = _level;
+}
+
+std::string const& Logger::getName() const
+{
+ return name;
+}
+
+LogLevel Logger::getLogLevel() const
+{
+ return level;
+}
+
+void Logger::addAppender(uint8 id, Appender* appender)
+{
+ appenders[id] = appender;
+}
+
+void Logger::delAppender(uint8 id)
+{
+ appenders.erase(id);
+}
+
+void Logger::setLogLevel(LogLevel _level)
+{
+ level = _level;
+}
+
+void Logger::write(LogMessage* message) const
+{
+ if (!level || level > message->level || message->text.empty())
+ {
+ //fprintf(stderr, "Logger::write: Logger %s, Level %u. Msg %s Level %u WRONG LEVEL MASK OR EMPTY MSG\n", getName().c_str(), getLogLevel(), message.text.c_str(), message.level);
+ return;
+ }
+
+ for (AppenderMap::const_iterator it = appenders.begin(); it != appenders.end(); ++it)
+ if (it->second)
+ it->second->write(message);
+}
diff --git a/src/common/Logging/Logger.h b/src/common/Logging/Logger.h
new file mode 100644
index 00000000000..1aee75c5d72
--- /dev/null
+++ b/src/common/Logging/Logger.h
@@ -0,0 +1,43 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef LOGGER_H
+#define LOGGER_H
+
+#include "Appender.h"
+
+class Logger
+{
+ public:
+ Logger();
+
+ void Create(std::string const& name, LogLevel level);
+ void addAppender(uint8 type, Appender *);
+ void delAppender(uint8 type);
+
+ std::string const& getName() const;
+ LogLevel getLogLevel() const;
+ void setLogLevel(LogLevel level);
+ void write(LogMessage* message) const;
+
+ private:
+ std::string name;
+ LogLevel level;
+ AppenderMap appenders;
+};
+
+#endif
diff --git a/src/common/PrecompiledHeaders/commonPCH.cpp b/src/common/PrecompiledHeaders/commonPCH.cpp
new file mode 100644
index 00000000000..52c623ca64a
--- /dev/null
+++ b/src/common/PrecompiledHeaders/commonPCH.cpp
@@ -0,0 +1 @@
+#include "PrecompiledHeaders/commonPCH.h"
diff --git a/src/common/PrecompiledHeaders/commonPCH.h b/src/common/PrecompiledHeaders/commonPCH.h
new file mode 100644
index 00000000000..2d4f1ff4694
--- /dev/null
+++ b/src/common/PrecompiledHeaders/commonPCH.h
@@ -0,0 +1,13 @@
+#include "Define.h"
+#include "Common.h"
+#include "BoundingIntervalHierarchy.h"
+#include "BoundingIntervalHierarchyWrapper.h"
+#include "RegularGrid.h"
+#include "Collision/VMapDefinitions.h"
+#include "Collision/Maps/MapTree.h"
+#include "Collision/Models/WorldModel.h"
+#include "Collision/Models/ModelInstance.h"
+#include "Collision/Models/GameObjectModel.h"
+#include "Threading/ProducerConsumerQueue.h"
+#include "Utilities/TaskScheduler.h"
+#include "Utilities/EventMap.h"
diff --git a/src/common/Threading/Callback.h b/src/common/Threading/Callback.h
new file mode 100644
index 00000000000..1f4ffc97cfc
--- /dev/null
+++ b/src/common/Threading/Callback.h
@@ -0,0 +1,209 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef _CALLBACK_H
+#define _CALLBACK_H
+
+#include <future>
+#include "QueryResult.h"
+
+typedef std::future<QueryResult> QueryResultFuture;
+typedef std::promise<QueryResult> QueryResultPromise;
+typedef std::future<PreparedQueryResult> PreparedQueryResultFuture;
+typedef std::promise<PreparedQueryResult> PreparedQueryResultPromise;
+
+#define CALLBACK_STAGE_INVALID uint8(-1)
+
+template <typename Result, typename ParamType, bool chain = false>
+class QueryCallback
+{
+ public:
+ QueryCallback() : _param(), _stage(chain ? 0 : CALLBACK_STAGE_INVALID) { }
+
+ //! The parameter of this function should be a resultset returned from either .AsyncQuery or .AsyncPQuery
+ void SetFutureResult(std::future<Result> value)
+ {
+ _result = std::move(value);
+ }
+
+ std::future<Result>& GetFutureResult()
+ {
+ return _result;
+ }
+
+ int IsReady()
+ {
+ return _result.valid() && _result.wait_for(std::chrono::seconds(0)) == std::future_status::ready;
+ }
+
+ void GetResult(Result& res)
+ {
+ res = _result.get();
+ }
+
+ void FreeResult()
+ {
+ // Nothing to do here, the constructor of std::future will take care of the cleanup
+ }
+
+ void SetParam(ParamType value)
+ {
+ _param = value;
+ }
+
+ ParamType GetParam()
+ {
+ return _param;
+ }
+
+ //! Resets the stage of the callback chain
+ void ResetStage()
+ {
+ if (!chain)
+ return;
+
+ _stage = 0;
+ }
+
+ //! Advances the callback chain to the next stage, so upper level code can act on its results accordingly
+ void NextStage()
+ {
+ if (!chain)
+ return;
+
+ ++_stage;
+ }
+
+ //! Returns the callback stage (or CALLBACK_STAGE_INVALID if invalid)
+ uint8 GetStage()
+ {
+ return _stage;
+ }
+
+ //! Resets all underlying variables (param, result and stage)
+ void Reset()
+ {
+ SetParam(ParamType());
+ FreeResult();
+ ResetStage();
+ }
+
+ private:
+ std::future<Result> _result;
+ ParamType _param;
+ uint8 _stage;
+
+ QueryCallback(QueryCallback const& right) = delete;
+ QueryCallback& operator=(QueryCallback const& right) = delete;
+};
+
+template <typename Result, typename ParamType1, typename ParamType2, bool chain = false>
+class QueryCallback_2
+{
+ public:
+ QueryCallback_2() : _stage(chain ? 0 : CALLBACK_STAGE_INVALID) { }
+
+ //! The parameter of this function should be a resultset returned from either .AsyncQuery or .AsyncPQuery
+ void SetFutureResult(std::future<Result> value)
+ {
+ _result = std::move(value);
+ }
+
+ std::future<Result>& GetFutureResult()
+ {
+ return _result;
+ }
+
+ int IsReady()
+ {
+ return _result.valid() && _result.wait_for(std::chrono::seconds(0)) == std::future_status::ready;
+ }
+
+ void GetResult(Result& res)
+ {
+ res = _result.get();
+ }
+
+ void FreeResult()
+ {
+ // Nothing to do here, the constructor of std::future will take care of the cleanup
+ }
+
+ void SetFirstParam(ParamType1 value)
+ {
+ _param_1 = value;
+ }
+
+ void SetSecondParam(ParamType2 value)
+ {
+ _param_2 = value;
+ }
+
+ ParamType1 GetFirstParam()
+ {
+ return _param_1;
+ }
+
+ ParamType2 GetSecondParam()
+ {
+ return _param_2;
+ }
+
+ //! Resets the stage of the callback chain
+ void ResetStage()
+ {
+ if (!chain)
+ return;
+
+ _stage = 0;
+ }
+
+ //! Advances the callback chain to the next stage, so upper level code can act on its results accordingly
+ void NextStage()
+ {
+ if (!chain)
+ return;
+
+ ++_stage;
+ }
+
+ //! Returns the callback stage (or CALLBACK_STAGE_INVALID if invalid)
+ uint8 GetStage()
+ {
+ return _stage;
+ }
+
+ //! Resets all underlying variables (param, result and stage)
+ void Reset()
+ {
+ SetFirstParam(NULL);
+ SetSecondParam(NULL);
+ FreeResult();
+ ResetStage();
+ }
+
+ private:
+ std::future<Result> _result;
+ ParamType1 _param_1;
+ ParamType2 _param_2;
+ uint8 _stage;
+
+ QueryCallback_2(QueryCallback_2 const& right) = delete;
+ QueryCallback_2& operator=(QueryCallback_2 const& right) = delete;
+};
+
+#endif
diff --git a/src/common/Threading/LockedQueue.h b/src/common/Threading/LockedQueue.h
new file mode 100644
index 00000000000..3abb0f4b8bc
--- /dev/null
+++ b/src/common/Threading/LockedQueue.h
@@ -0,0 +1,144 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2008 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef LOCKEDQUEUE_H
+#define LOCKEDQUEUE_H
+
+#include <deque>
+#include <mutex>
+
+template <class T, typename StorageType = std::deque<T> >
+class LockedQueue
+{
+ //! Lock access to the queue.
+ std::mutex _lock;
+
+ //! Storage backing the queue.
+ StorageType _queue;
+
+ //! Cancellation flag.
+ volatile bool _canceled;
+
+public:
+
+ //! Create a LockedQueue.
+ LockedQueue()
+ : _canceled(false)
+ {
+ }
+
+ //! Destroy a LockedQueue.
+ virtual ~LockedQueue()
+ {
+ }
+
+ //! Adds an item to the queue.
+ void add(const T& item)
+ {
+ lock();
+
+ _queue.push_back(item);
+
+ unlock();
+ }
+
+ //! Gets the next result in the queue, if any.
+ bool next(T& result)
+ {
+ std::lock_guard<std::mutex> lock(_lock);
+
+ if (_queue.empty())
+ return false;
+
+ result = _queue.front();
+ _queue.pop_front();
+
+ return true;
+ }
+
+ template<class Checker>
+ bool next(T& result, Checker& check)
+ {
+ std::lock_guard<std::mutex> lock(_lock);
+
+ if (_queue.empty())
+ return false;
+
+ result = _queue.front();
+ if (!check.Process(result))
+ return false;
+
+ _queue.pop_front();
+ return true;
+ }
+
+ //! Peeks at the top of the queue. Check if the queue is empty before calling! Remember to unlock after use if autoUnlock == false.
+ T& peek(bool autoUnlock = false)
+ {
+ lock();
+
+ T& result = _queue.front();
+
+ if (autoUnlock)
+ unlock();
+
+ return result;
+ }
+
+ //! Cancels the queue.
+ void cancel()
+ {
+ std::lock_guard<std::mutex> lock(_lock);
+
+ _canceled = true;
+ }
+
+ //! Checks if the queue is cancelled.
+ bool cancelled()
+ {
+ std::lock_guard<std::mutex> lock(_lock);
+ return _canceled;
+ }
+
+ //! Locks the queue for access.
+ void lock()
+ {
+ this->_lock.lock();
+ }
+
+ //! Unlocks the queue.
+ void unlock()
+ {
+ this->_lock.unlock();
+ }
+
+ ///! Calls pop_front of the queue
+ void pop_front()
+ {
+ std::lock_guard<std::mutex> lock(_lock);
+ _queue.pop_front();
+ }
+
+ ///! Checks if we're empty or not with locks held
+ bool empty()
+ {
+ std::lock_guard<std::mutex> lock(_lock);
+ return _queue.empty();
+ }
+};
+#endif
diff --git a/src/common/Threading/ProcessPriority.h b/src/common/Threading/ProcessPriority.h
new file mode 100644
index 00000000000..2a8501a0249
--- /dev/null
+++ b/src/common/Threading/ProcessPriority.h
@@ -0,0 +1,105 @@
+/*
+* Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+*
+* This program is free software; you can redistribute it and/or modify it
+* under the terms of the GNU General Public License as published by the
+* Free Software Foundation; either version 2 of the License, or (at your
+* option) any later version.
+*
+* This program is distributed in the hope that it will be useful, but WITHOUT
+* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+* more details.
+*
+* You should have received a copy of the GNU General Public License along
+* with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#ifndef _PROCESSPRIO_H
+#define _PROCESSPRIO_H
+
+#include "Configuration/Config.h"
+
+#ifdef __linux__
+#include <sched.h>
+#include <sys/resource.h>
+#define PROCESS_HIGH_PRIORITY -15 // [-20, 19], default is 0
+#endif
+
+void SetProcessPriority(const std::string& logChannel)
+{
+// Suppresses Mac OS X Warning since logChannel isn't used.
+#if PLATFORM_APPLE
+ (void)logChannel;
+#endif
+
+#if defined(_WIN32) || defined(__linux__)
+
+ ///- Handle affinity for multiple processors and process priority
+ uint32 affinity = sConfigMgr->GetIntDefault("UseProcessors", 0);
+ bool highPriority = sConfigMgr->GetBoolDefault("ProcessPriority", false);
+
+#ifdef _WIN32 // Windows
+
+ HANDLE hProcess = GetCurrentProcess();
+ if (affinity > 0)
+ {
+ ULONG_PTR appAff;
+ ULONG_PTR sysAff;
+
+ if (GetProcessAffinityMask(hProcess, &appAff, &sysAff))
+ {
+ // remove non accessible processors
+ ULONG_PTR currentAffinity = affinity & appAff;
+
+ if (!currentAffinity)
+ TC_LOG_ERROR(logChannel, "Processors marked in UseProcessors bitmask (hex) %x are not accessible. Accessible processors bitmask (hex): %x", affinity, appAff);
+ else if (SetProcessAffinityMask(hProcess, currentAffinity))
+ TC_LOG_INFO(logChannel, "Using processors (bitmask, hex): %x", currentAffinity);
+ else
+ TC_LOG_ERROR(logChannel, "Can't set used processors (hex): %x", currentAffinity);
+ }
+ }
+
+ if (highPriority)
+ {
+ if (SetPriorityClass(hProcess, HIGH_PRIORITY_CLASS))
+ TC_LOG_INFO(logChannel, "Process priority class set to HIGH");
+ else
+ TC_LOG_ERROR(logChannel, "Can't set process priority class.");
+ }
+
+#else // Linux
+
+ if (affinity > 0)
+ {
+ cpu_set_t mask;
+ CPU_ZERO(&mask);
+
+ for (unsigned int i = 0; i < sizeof(affinity) * 8; ++i)
+ if (affinity & (1 << i))
+ CPU_SET(i, &mask);
+
+ if (sched_setaffinity(0, sizeof(mask), &mask))
+ TC_LOG_ERROR(logChannel, "Can't set used processors (hex): %x, error: %s", affinity, strerror(errno));
+ else
+ {
+ CPU_ZERO(&mask);
+ sched_getaffinity(0, sizeof(mask), &mask);
+ TC_LOG_INFO(logChannel, "Using processors (bitmask, hex): %lx", *(__cpu_mask*)(&mask));
+ }
+ }
+
+ if (highPriority)
+ {
+ if (setpriority(PRIO_PROCESS, 0, PROCESS_HIGH_PRIORITY))
+ TC_LOG_ERROR(logChannel, "Can't set process priority class, error: %s", strerror(errno));
+ else
+ TC_LOG_INFO(logChannel, "Process priority class set to %i", getpriority(PRIO_PROCESS, 0));
+ }
+
+#endif
+#endif
+}
+
+#endif
diff --git a/src/common/Threading/ProducerConsumerQueue.h b/src/common/Threading/ProducerConsumerQueue.h
new file mode 100644
index 00000000000..96546960393
--- /dev/null
+++ b/src/common/Threading/ProducerConsumerQueue.h
@@ -0,0 +1,112 @@
+/*
+* Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+*
+* This program is free software; you can redistribute it and/or modify it
+* under the terms of the GNU General Public License as published by the
+* Free Software Foundation; either version 2 of the License, or (at your
+* option) any later version.
+*
+* This program is distributed in the hope that it will be useful, but WITHOUT
+* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+* more details.
+*
+* You should have received a copy of the GNU General Public License along
+* with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#ifndef _PCQ_H
+#define _PCQ_H
+
+#include <condition_variable>
+#include <mutex>
+#include <queue>
+#include <atomic>
+#include <type_traits>
+
+template <typename T>
+class ProducerConsumerQueue
+{
+private:
+ std::mutex _queueLock;
+ std::queue<T> _queue;
+ std::condition_variable _condition;
+ std::atomic<bool> _shutdown;
+
+public:
+
+ ProducerConsumerQueue<T>() : _shutdown(false) { }
+
+ void Push(const T& value)
+ {
+ std::lock_guard<std::mutex> lock(_queueLock);
+ _queue.push(std::move(value));
+
+ _condition.notify_one();
+ }
+
+ bool Empty()
+ {
+ std::lock_guard<std::mutex> lock(_queueLock);
+
+ return _queue.empty();
+ }
+
+ bool Pop(T& value)
+ {
+ std::lock_guard<std::mutex> lock(_queueLock);
+
+ if (_queue.empty() || _shutdown)
+ return false;
+
+ value = _queue.front();
+
+ _queue.pop();
+
+ return true;
+ }
+
+ void WaitAndPop(T& value)
+ {
+ std::unique_lock<std::mutex> lock(_queueLock);
+
+ // we could be using .wait(lock, predicate) overload here but it is broken
+ // https://connect.microsoft.com/VisualStudio/feedback/details/1098841
+ while (_queue.empty() && !_shutdown)
+ _condition.wait(lock);
+
+ if (_queue.empty() || _shutdown)
+ return;
+
+ value = _queue.front();
+
+ _queue.pop();
+ }
+
+ void Cancel()
+ {
+ std::unique_lock<std::mutex> lock(_queueLock);
+
+ while (!_queue.empty())
+ {
+ T& value = _queue.front();
+
+ DeleteQueuedObject(value);
+
+ _queue.pop();
+ }
+
+ _shutdown = true;
+
+ _condition.notify_all();
+ }
+
+private:
+ template<typename E = T>
+ typename std::enable_if<std::is_pointer<E>::value>::type DeleteQueuedObject(E& obj) { delete obj; }
+
+ template<typename E = T>
+ typename std::enable_if<!std::is_pointer<E>::value>::type DeleteQueuedObject(E const& /*packet*/) { }
+};
+
+#endif
diff --git a/src/common/Utilities/ByteConverter.h b/src/common/Utilities/ByteConverter.h
new file mode 100644
index 00000000000..a077de3eb0b
--- /dev/null
+++ b/src/common/Utilities/ByteConverter.h
@@ -0,0 +1,68 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef TRINITY_BYTECONVERTER_H
+#define TRINITY_BYTECONVERTER_H
+
+/** ByteConverter reverse your byte order. This is use
+ for cross platform where they have different endians.
+ */
+
+#include "Define.h"
+#include <algorithm>
+
+namespace ByteConverter
+{
+ template<size_t T>
+ inline void convert(char *val)
+ {
+ std::swap(*val, *(val + T - 1));
+ convert<T - 2>(val + 1);
+ }
+
+ template<> inline void convert<0>(char *) { }
+ template<> inline void convert<1>(char *) { } // ignore central byte
+
+ template<typename T> inline void apply(T *val)
+ {
+ convert<sizeof(T)>((char *)(val));
+ }
+}
+
+#if TRINITY_ENDIAN == TRINITY_BIGENDIAN
+template<typename T> inline void EndianConvert(T& val) { ByteConverter::apply<T>(&val); }
+template<typename T> inline void EndianConvertReverse(T&) { }
+template<typename T> inline void EndianConvertPtr(void* val) { ByteConverter::apply<T>(val); }
+template<typename T> inline void EndianConvertPtrReverse(void*) { }
+#else
+template<typename T> inline void EndianConvert(T&) { }
+template<typename T> inline void EndianConvertReverse(T& val) { ByteConverter::apply<T>(&val); }
+template<typename T> inline void EndianConvertPtr(void*) { }
+template<typename T> inline void EndianConvertPtrReverse(void* val) { ByteConverter::apply<T>(val); }
+#endif
+
+template<typename T> void EndianConvert(T*); // will generate link error
+template<typename T> void EndianConvertReverse(T*); // will generate link error
+
+inline void EndianConvert(uint8&) { }
+inline void EndianConvert( int8&) { }
+inline void EndianConvertReverse(uint8&) { }
+inline void EndianConvertReverse( int8&) { }
+
+#endif
+
diff --git a/src/common/Utilities/Duration.h b/src/common/Utilities/Duration.h
new file mode 100644
index 00000000000..58a08e5842f
--- /dev/null
+++ b/src/common/Utilities/Duration.h
@@ -0,0 +1,39 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef _DURATION_H_
+#define _DURATION_H_
+
+#include <chrono>
+
+/// Milliseconds shorthand typedef.
+typedef std::chrono::milliseconds Milliseconds;
+
+/// Seconds shorthand typedef.
+typedef std::chrono::seconds Seconds;
+
+/// Minutes shorthand typedef.
+typedef std::chrono::minutes Minutes;
+
+/// Hours shorthand typedef.
+typedef std::chrono::hours Hours;
+
+/// Makes std::chrono_literals globally available.
+// ToDo: Enable this when TC supports C++14.
+// using namespace std::chrono_literals;
+
+#endif // _DURATION_H_
diff --git a/src/common/Utilities/EventMap.cpp b/src/common/Utilities/EventMap.cpp
new file mode 100644
index 00000000000..8c3f60afe82
--- /dev/null
+++ b/src/common/Utilities/EventMap.cpp
@@ -0,0 +1,136 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "EventMap.h"
+
+void EventMap::Reset()
+{
+ _eventMap.clear();
+ _time = 0;
+ _phase = 0;
+}
+
+void EventMap::SetPhase(uint8 phase)
+{
+ if (!phase)
+ _phase = 0;
+ else if (phase <= 8)
+ _phase = uint8(1 << (phase - 1));
+}
+
+void EventMap::ScheduleEvent(uint32 eventId, uint32 time, uint32 group /*= 0*/, uint8 phase /*= 0*/)
+{
+ if (group && group <= 8)
+ eventId |= (1 << (group + 15));
+
+ if (phase && phase <= 8)
+ eventId |= (1 << (phase + 23));
+
+ _eventMap.insert(EventStore::value_type(_time + time, eventId));
+}
+
+uint32 EventMap::ExecuteEvent()
+{
+ while (!Empty())
+ {
+ EventStore::iterator itr = _eventMap.begin();
+
+ if (itr->first > _time)
+ return 0;
+ else if (_phase && (itr->second & 0xFF000000) && !((itr->second >> 24) & _phase))
+ _eventMap.erase(itr);
+ else
+ {
+ uint32 eventId = (itr->second & 0x0000FFFF);
+ _lastEvent = itr->second; // include phase/group
+ _eventMap.erase(itr);
+ return eventId;
+ }
+ }
+
+ return 0;
+}
+
+void EventMap::DelayEvents(uint32 delay, uint32 group)
+{
+ if (!group || group > 8 || Empty())
+ return;
+
+ EventStore delayed;
+
+ for (EventStore::iterator itr = _eventMap.begin(); itr != _eventMap.end();)
+ {
+ if (itr->second & (1 << (group + 15)))
+ {
+ delayed.insert(EventStore::value_type(itr->first + delay, itr->second));
+ _eventMap.erase(itr++);
+ }
+ else
+ ++itr;
+ }
+
+ _eventMap.insert(delayed.begin(), delayed.end());
+}
+
+void EventMap::CancelEvent(uint32 eventId)
+{
+ if (Empty())
+ return;
+
+ for (EventStore::iterator itr = _eventMap.begin(); itr != _eventMap.end();)
+ {
+ if (eventId == (itr->second & 0x0000FFFF))
+ _eventMap.erase(itr++);
+ else
+ ++itr;
+ }
+}
+
+void EventMap::CancelEventGroup(uint32 group)
+{
+ if (!group || group > 8 || Empty())
+ return;
+
+ for (EventStore::iterator itr = _eventMap.begin(); itr != _eventMap.end();)
+ {
+ if (itr->second & (1 << (group + 15)))
+ _eventMap.erase(itr++);
+ else
+ ++itr;
+ }
+}
+
+uint32 EventMap::GetNextEventTime(uint32 eventId) const
+{
+ if (Empty())
+ return 0;
+
+ for (EventStore::const_iterator itr = _eventMap.begin(); itr != _eventMap.end(); ++itr)
+ if (eventId == (itr->second & 0x0000FFFF))
+ return itr->first;
+
+ return 0;
+}
+
+uint32 EventMap::GetTimeUntilEvent(uint32 eventId) const
+{
+ for (EventStore::const_iterator itr = _eventMap.begin(); itr != _eventMap.end(); ++itr)
+ if (eventId == (itr->second & 0x0000FFFF))
+ return itr->first - _time;
+
+ return std::numeric_limits<uint32>::max();
+}
diff --git a/src/common/Utilities/EventMap.h b/src/common/Utilities/EventMap.h
new file mode 100644
index 00000000000..021dffc4940
--- /dev/null
+++ b/src/common/Utilities/EventMap.h
@@ -0,0 +1,342 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef _EVENT_MAP_H_
+#define _EVENT_MAP_H_
+
+#include "Common.h"
+#include "Duration.h"
+#include "Util.h"
+
+class EventMap
+{
+ /**
+ * Internal storage type.
+ * Key: Time as uint32 when the event should occur.
+ * Value: The event data as uint32.
+ *
+ * Structure of event data:
+ * - Bit 0 - 15: Event Id.
+ * - Bit 16 - 23: Group
+ * - Bit 24 - 31: Phase
+ * - Pattern: 0xPPGGEEEE
+ */
+ typedef std::multimap<uint32, uint32> EventStore;
+
+public:
+ EventMap() : _time(0), _phase(0), _lastEvent(0) { }
+
+ /**
+ * @name Reset
+ * @brief Removes all scheduled events and resets time and phase.
+ */
+ void Reset();
+
+ /**
+ * @name Update
+ * @brief Updates the timer of the event map.
+ * @param time Value in ms to be added to time.
+ */
+ void Update(uint32 time)
+ {
+ _time += time;
+ }
+
+ /**
+ * @name GetTimer
+ * @return Current timer in ms value.
+ */
+ uint32 GetTimer() const
+ {
+ return _time;
+ }
+
+ /**
+ * @name GetPhaseMask
+ * @return Active phases as mask.
+ */
+ uint8 GetPhaseMask() const
+ {
+ return _phase;
+ }
+
+ /**
+ * @name Empty
+ * @return True, if there are no events scheduled.
+ */
+ bool Empty() const
+ {
+ return _eventMap.empty();
+ }
+
+ /**
+ * @name SetPhase
+ * @brief Sets the phase of the map (absolute).
+ * @param phase Phase which should be set. Values: 1 - 8. 0 resets phase.
+ */
+ void SetPhase(uint8 phase);
+
+ /**
+ * @name AddPhase
+ * @brief Activates the given phase (bitwise).
+ * @param phase Phase which should be activated. Values: 1 - 8
+ */
+ void AddPhase(uint8 phase)
+ {
+ if (phase && phase <= 8)
+ _phase |= uint8(1 << (phase - 1));
+ }
+
+ /**
+ * @name RemovePhase
+ * @brief Deactivates the given phase (bitwise).
+ * @param phase Phase which should be deactivated. Values: 1 - 8.
+ */
+ void RemovePhase(uint8 phase)
+ {
+ if (phase && phase <= 8)
+ _phase &= uint8(~(1 << (phase - 1)));
+ }
+
+ /**
+ * @name ScheduleEvent
+ * @brief Creates new event entry in map.
+ * @param eventId The id of the new event.
+ * @param time The time in milliseconds as std::chrono::duration until the event occurs.
+ * @param group The group which the event is associated to. Has to be between 1 and 8. 0 means it has no group.
+ * @param phase The phase in which the event can occur. Has to be between 1 and 8. 0 means it can occur in all phases.
+ */
+ void ScheduleEvent(uint32 eventId, Milliseconds const& time, uint32 group = 0, uint8 phase = 0)
+ {
+ ScheduleEvent(eventId, time.count(), group, phase);
+ }
+
+ /**
+ * @name ScheduleEvent
+ * @brief Creates new event entry in map.
+ * @param eventId The id of the new event.
+ * @param time The time in milliseconds until the event occurs.
+ * @param group The group which the event is associated to. Has to be between 1 and 8. 0 means it has no group.
+ * @param phase The phase in which the event can occur. Has to be between 1 and 8. 0 means it can occur in all phases.
+ */
+ void ScheduleEvent(uint32 eventId, uint32 time, uint32 group = 0, uint8 phase = 0);
+
+ /**
+ * @name RescheduleEvent
+ * @brief Cancels the given event and reschedules it.
+ * @param eventId The id of the event.
+ * @param time The time in milliseconds as std::chrono::duration until the event occurs.
+ * @param group The group which the event is associated to. Has to be between 1 and 8. 0 means it has no group.
+ * @param phase The phase in which the event can occur. Has to be between 1 and 8. 0 means it can occur in all phases.
+ */
+ void RescheduleEvent(uint32 eventId, Milliseconds const& time, uint32 group = 0, uint8 phase = 0)
+ {
+ RescheduleEvent(eventId, time.count(), group, phase);
+ }
+
+ /**
+ * @name RescheduleEvent
+ * @brief Cancels the given event and reschedules it.
+ * @param eventId The id of the event.
+ * @param time The time in milliseconds until the event occurs.
+ * @param group The group which the event is associated to. Has to be between 1 and 8. 0 means it has no group.
+ * @param phase The phase in which the event can occur. Has to be between 1 and 8. 0 means it can occur in all phases.
+ */
+ void RescheduleEvent(uint32 eventId, uint32 time, uint32 group = 0, uint8 phase = 0)
+ {
+ CancelEvent(eventId);
+ ScheduleEvent(eventId, time, group, phase);
+ }
+
+ /**
+ * @name RepeatEvent
+ * @brief Repeats the mostly recently executed event.
+ * @param time Time until in milliseconds as std::chrono::duration the event occurs.
+ */
+ void Repeat(Milliseconds const& time)
+ {
+ Repeat(time.count());
+ }
+
+ /**
+ * @name RepeatEvent
+ * @brief Repeats the mostly recently executed event.
+ * @param time Time until the event occurs.
+ */
+ void Repeat(uint32 time)
+ {
+ _eventMap.insert(EventStore::value_type(_time + time, _lastEvent));
+ }
+
+ /**
+ * @name RepeatEvent
+ * @brief Repeats the mostly recently executed event.
+ * @param minTime Minimum time as std::chrono::duration until the event occurs.
+ * @param maxTime Maximum time as std::chrono::duration until the event occurs.
+ */
+ void Repeat(Milliseconds const& minTime, Milliseconds const& maxTime)
+ {
+ Repeat(minTime.count(), maxTime.count());
+ }
+
+ /**
+ * @name RepeatEvent
+ * @brief Repeats the mostly recently executed event, Equivalent to Repeat(urand(minTime, maxTime).
+ * @param minTime Minimum time until the event occurs.
+ * @param maxTime Maximum time until the event occurs.
+ */
+ void Repeat(uint32 minTime, uint32 maxTime)
+ {
+ Repeat(urand(minTime, maxTime));
+ }
+
+ /**
+ * @name ExecuteEvent
+ * @brief Returns the next event to execute and removes it from map.
+ * @return Id of the event to execute.
+ */
+ uint32 ExecuteEvent();
+
+ /**
+ * @name DelayEvents
+ * @brief Delays all events in the map. If delay is greater than or equal internal timer, delay will be 0.
+ * @param delay Amount of delay in ms as std::chrono::duration.
+ */
+ void DelayEvents(Milliseconds const& delay)
+ {
+ DelayEvents(delay.count());
+ }
+
+ /**
+ * @name DelayEvents
+ * @brief Delays all events in the map. If delay is greater than or equal internal timer, delay will be 0.
+ * @param delay Amount of delay.
+ */
+ void DelayEvents(uint32 delay)
+ {
+ _time = delay < _time ? _time - delay : 0;
+ }
+
+ /**
+ * @name DelayEvents
+ * @brief Delay all events of the same group.
+ * @param delay Amount of delay in ms as std::chrono::duration.
+ * @param group Group of the events.
+ */
+ void DelayEvents(Milliseconds const& delay, uint32 group)
+ {
+ DelayEvents(delay.count(), group);
+ }
+
+ /**
+ * @name DelayEvents
+ * @brief Delay all events of the same group.
+ * @param delay Amount of delay.
+ * @param group Group of the events.
+ */
+ void DelayEvents(uint32 delay, uint32 group);
+
+ /**
+ * @name CancelEvent
+ * @brief Cancels all events of the specified id.
+ * @param eventId Event id to cancel.
+ */
+ void CancelEvent(uint32 eventId);
+
+ /**
+ * @name CancelEventGroup
+ * @brief Cancel events belonging to specified group.
+ * @param group Group to cancel.
+ */
+ void CancelEventGroup(uint32 group);
+
+ /**
+ * @name GetNextEventTime
+ * @brief Returns closest occurence of specified event.
+ * @param eventId Wanted event id.
+ * @return Time of found event.
+ */
+ uint32 GetNextEventTime(uint32 eventId) const;
+
+ /**
+ * @name GetNextEventTime
+ * @return Time of next event.
+ */
+ uint32 GetNextEventTime() const
+ {
+ return Empty() ? 0 : _eventMap.begin()->first;
+ }
+
+ /**
+ * @name IsInPhase
+ * @brief Returns whether event map is in specified phase or not.
+ * @param phase Wanted phase.
+ * @return True, if phase of event map contains specified phase.
+ */
+ bool IsInPhase(uint8 phase) const
+ {
+ return phase <= 8 && (!phase || _phase & (1 << (phase - 1)));
+ }
+
+ /**
+ * @name GetTimeUntilEvent
+ * @brief Returns time in milliseconds until next event.
+ * @param eventId of the event.
+ * @return Time of next event.
+ */
+ uint32 GetTimeUntilEvent(uint32 eventId) const;
+
+private:
+ /**
+ * @name _time
+ * @brief Internal timer.
+ *
+ * This does not represent the real date/time value.
+ * It's more like a stopwatch: It can run, it can be stopped,
+ * it can be resetted and so on. Events occur when this timer
+ * has reached their time value. Its value is changed in the
+ * Update method.
+ */
+ uint32 _time;
+
+ /**
+ * @name _phase
+ * @brief Phase mask of the event map.
+ *
+ * Contains the phases the event map is in. Multiple
+ * phases from 1 to 8 can be set with SetPhase or
+ * AddPhase. RemovePhase deactives a phase.
+ */
+ uint8 _phase;
+
+ /**
+ * @name _eventMap
+ * @brief Internal event storage map. Contains the scheduled events.
+ *
+ * See typedef at the beginning of the class for more
+ * details.
+ */
+ EventStore _eventMap;
+
+ /**
+ * @name _lastEvent
+ * @brief Stores information on the most recently executed event
+ */
+ uint32 _lastEvent;
+};
+
+#endif // _EVENT_MAP_H_
diff --git a/src/common/Utilities/EventProcessor.cpp b/src/common/Utilities/EventProcessor.cpp
new file mode 100644
index 00000000000..34695665443
--- /dev/null
+++ b/src/common/Utilities/EventProcessor.cpp
@@ -0,0 +1,99 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "EventProcessor.h"
+
+EventProcessor::EventProcessor()
+{
+ m_time = 0;
+ m_aborting = false;
+}
+
+EventProcessor::~EventProcessor()
+{
+ KillAllEvents(true);
+}
+
+void EventProcessor::Update(uint32 p_time)
+{
+ // update time
+ m_time += p_time;
+
+ // main event loop
+ EventList::iterator i;
+ while (((i = m_events.begin()) != m_events.end()) && i->first <= m_time)
+ {
+ // get and remove event from queue
+ BasicEvent* Event = i->second;
+ m_events.erase(i);
+
+ if (!Event->to_Abort)
+ {
+ if (Event->Execute(m_time, p_time))
+ {
+ // completely destroy event if it is not re-added
+ delete Event;
+ }
+ }
+ else
+ {
+ Event->Abort(m_time);
+ delete Event;
+ }
+ }
+}
+
+void EventProcessor::KillAllEvents(bool force)
+{
+ // prevent event insertions
+ m_aborting = true;
+
+ // first, abort all existing events
+ for (EventList::iterator i = m_events.begin(); i != m_events.end();)
+ {
+ EventList::iterator i_old = i;
+ ++i;
+
+ i_old->second->to_Abort = true;
+ i_old->second->Abort(m_time);
+ if (force || i_old->second->IsDeletable())
+ {
+ delete i_old->second;
+
+ if (!force) // need per-element cleanup
+ m_events.erase (i_old);
+ }
+ }
+
+ // fast clear event list (in force case)
+ if (force)
+ m_events.clear();
+}
+
+void EventProcessor::AddEvent(BasicEvent* Event, uint64 e_time, bool set_addtime)
+{
+ if (set_addtime) Event->m_addTime = m_time;
+ Event->m_execTime = e_time;
+ m_events.insert(std::pair<uint64, BasicEvent*>(e_time, Event));
+}
+
+uint64 EventProcessor::CalculateTime(uint64 t_offset) const
+{
+ return(m_time + t_offset);
+}
+
diff --git a/src/common/Utilities/EventProcessor.h b/src/common/Utilities/EventProcessor.h
new file mode 100644
index 00000000000..3d54bd6f9f2
--- /dev/null
+++ b/src/common/Utilities/EventProcessor.h
@@ -0,0 +1,73 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef __EVENTPROCESSOR_H
+#define __EVENTPROCESSOR_H
+
+#include "Define.h"
+
+#include <map>
+
+// Note. All times are in milliseconds here.
+
+class BasicEvent
+{
+ public:
+ BasicEvent()
+ {
+ to_Abort = false;
+ m_addTime = 0;
+ m_execTime = 0;
+ }
+ virtual ~BasicEvent() { } // override destructor to perform some actions on event removal
+
+ // this method executes when the event is triggered
+ // return false if event does not want to be deleted
+ // e_time is execution time, p_time is update interval
+ virtual bool Execute(uint64 /*e_time*/, uint32 /*p_time*/) { return true; }
+
+ virtual bool IsDeletable() const { return true; } // this event can be safely deleted
+
+ virtual void Abort(uint64 /*e_time*/) { } // this method executes when the event is aborted
+
+ bool to_Abort; // set by externals when the event is aborted, aborted events don't execute
+ // and get Abort call when deleted
+
+ // these can be used for time offset control
+ uint64 m_addTime; // time when the event was added to queue, filled by event handler
+ uint64 m_execTime; // planned time of next execution, filled by event handler
+};
+
+typedef std::multimap<uint64, BasicEvent*> EventList;
+
+class EventProcessor
+{
+ public:
+ EventProcessor();
+ ~EventProcessor();
+
+ void Update(uint32 p_time);
+ void KillAllEvents(bool force);
+ void AddEvent(BasicEvent* Event, uint64 e_time, bool set_addtime = true);
+ uint64 CalculateTime(uint64 t_offset) const;
+ protected:
+ uint64 m_time;
+ EventList m_events;
+ bool m_aborting;
+};
+#endif
diff --git a/src/common/Utilities/StringFormat.h b/src/common/Utilities/StringFormat.h
new file mode 100644
index 00000000000..67e0100e7c8
--- /dev/null
+++ b/src/common/Utilities/StringFormat.h
@@ -0,0 +1,46 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef TRINITYCORE_STRING_FORMAT_H
+#define TRINITYCORE_STRING_FORMAT_H
+
+#include "format.h"
+
+namespace Trinity
+{
+ /// Default TC string format function.
+ template<typename Format, typename... Args>
+ inline std::string StringFormat(Format&& fmt, Args&&... args)
+ {
+ return fmt::sprintf(std::forward<Format>(fmt), std::forward<Args>(args)...);
+ }
+
+ /// Returns true if the given char pointer is null.
+ inline bool IsFormatEmptyOrNull(const char* fmt)
+ {
+ return fmt == nullptr;
+ }
+
+ /// Returns true if the given std::string is empty.
+ inline bool IsFormatEmptyOrNull(std::string const& fmt)
+ {
+ return fmt.empty();
+ }
+}
+
+#endif
diff --git a/src/common/Utilities/TaskScheduler.cpp b/src/common/Utilities/TaskScheduler.cpp
new file mode 100644
index 00000000000..801cc96cf77
--- /dev/null
+++ b/src/common/Utilities/TaskScheduler.cpp
@@ -0,0 +1,229 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "TaskScheduler.h"
+
+TaskScheduler& TaskScheduler::ClearValidator()
+{
+ _predicate = EmptyValidator;
+ return *this;
+}
+
+TaskScheduler& TaskScheduler::Update(success_t const& callback)
+{
+ _now = clock_t::now();
+ Dispatch(callback);
+ return *this;
+}
+
+TaskScheduler& TaskScheduler::Update(size_t const milliseconds, success_t const& callback)
+{
+ return Update(std::chrono::milliseconds(milliseconds), callback);
+}
+
+TaskScheduler& TaskScheduler::Async(std::function<void()> const& callable)
+{
+ _asyncHolder.push(callable);
+ return *this;
+}
+
+TaskScheduler& TaskScheduler::CancelAll()
+{
+ /// Clear the task holder
+ _task_holder.Clear();
+ _asyncHolder = AsyncHolder();
+ return *this;
+}
+
+TaskScheduler& TaskScheduler::CancelGroup(group_t const group)
+{
+ _task_holder.RemoveIf([group](TaskContainer const& task) -> bool
+ {
+ return task->IsInGroup(group);
+ });
+ return *this;
+}
+
+TaskScheduler& TaskScheduler::CancelGroupsOf(std::vector<group_t> const& groups)
+{
+ std::for_each(groups.begin(), groups.end(),
+ std::bind(&TaskScheduler::CancelGroup, this, std::placeholders::_1));
+
+ return *this;
+}
+
+TaskScheduler& TaskScheduler::InsertTask(TaskContainer task)
+{
+ _task_holder.Push(std::move(task));
+ return *this;
+}
+
+void TaskScheduler::Dispatch(success_t const& callback)
+{
+ // If the validation failed abort the dispatching here.
+ if (!_predicate())
+ return;
+
+ // Process all asyncs
+ while (!_asyncHolder.empty())
+ {
+ _asyncHolder.front()();
+ _asyncHolder.pop();
+
+ // If the validation failed abort the dispatching here.
+ if (!_predicate())
+ return;
+ }
+
+ while (!_task_holder.IsEmpty())
+ {
+ if (_task_holder.First()->_end > _now)
+ break;
+
+ // Perfect forward the context to the handler
+ // Use weak references to catch destruction before callbacks.
+ TaskContext context(_task_holder.Pop(), std::weak_ptr<TaskScheduler>(self_reference));
+
+ // Invoke the context
+ context.Invoke();
+
+ // If the validation failed abort the dispatching here.
+ if (!_predicate())
+ return;
+ }
+
+ // On finish call the final callback
+ callback();
+}
+
+void TaskScheduler::TaskQueue::Push(TaskContainer&& task)
+{
+ container.insert(task);
+}
+
+auto TaskScheduler::TaskQueue::Pop() -> TaskContainer
+{
+ TaskContainer result = *container.begin();
+ container.erase(container.begin());
+ return result;
+}
+
+auto TaskScheduler::TaskQueue::First() const -> TaskContainer const&
+{
+ return *container.begin();
+}
+
+void TaskScheduler::TaskQueue::Clear()
+{
+ container.clear();
+}
+
+void TaskScheduler::TaskQueue::RemoveIf(std::function<bool(TaskContainer const&)> const& filter)
+{
+ for (auto itr = container.begin(); itr != container.end();)
+ if (filter(*itr))
+ itr = container.erase(itr);
+ else
+ ++itr;
+}
+
+void TaskScheduler::TaskQueue::ModifyIf(std::function<bool(TaskContainer const&)> const& filter)
+{
+ std::vector<TaskContainer> cache;
+ for (auto itr = container.begin(); itr != container.end();)
+ if (filter(*itr))
+ {
+ cache.push_back(*itr);
+ itr = container.erase(itr);
+ }
+ else
+ ++itr;
+
+ container.insert(cache.begin(), cache.end());
+}
+
+bool TaskScheduler::TaskQueue::IsEmpty() const
+{
+ return container.empty();
+}
+
+TaskContext& TaskContext::Dispatch(std::function<TaskScheduler&(TaskScheduler&)> const& apply)
+{
+ if (auto const owner = _owner.lock())
+ apply(*owner);
+
+ return *this;
+}
+
+bool TaskContext::IsExpired() const
+{
+ return _owner.expired();
+}
+
+bool TaskContext::IsInGroup(TaskScheduler::group_t const group) const
+{
+ return _task->IsInGroup(group);
+}
+
+TaskContext& TaskContext::SetGroup(TaskScheduler::group_t const group)
+{
+ _task->_group = group;
+ return *this;
+}
+
+TaskContext& TaskContext::ClearGroup()
+{
+ _task->_group = boost::none;
+ return *this;
+}
+
+TaskScheduler::repeated_t TaskContext::GetRepeatCounter() const
+{
+ return _task->_repeated;
+}
+
+TaskContext& TaskContext::Async(std::function<void()> const& callable)
+{
+ return Dispatch(std::bind(&TaskScheduler::Async, std::placeholders::_1, callable));
+}
+
+TaskContext& TaskContext::CancelAll()
+{
+ return Dispatch(std::mem_fn(&TaskScheduler::CancelAll));
+}
+
+TaskContext& TaskContext::CancelGroup(TaskScheduler::group_t const group)
+{
+ return Dispatch(std::bind(&TaskScheduler::CancelGroup, std::placeholders::_1, group));
+}
+
+TaskContext& TaskContext::CancelGroupsOf(std::vector<TaskScheduler::group_t> const& groups)
+{
+ return Dispatch(std::bind(&TaskScheduler::CancelGroupsOf, std::placeholders::_1, std::cref(groups)));
+}
+
+void TaskContext::AssertOnConsumed() const
+{
+ // This was adapted to TC to prevent static analysis tools from complaining.
+ // If you encounter this assertion check if you repeat a TaskContext more then 1 time!
+ ASSERT(!(*_consumed) && "Bad task logic, task context was consumed already!");
+}
+
+void TaskContext::Invoke()
+{
+ _task->_task(*this);
+}
diff --git a/src/common/Utilities/TaskScheduler.h b/src/common/Utilities/TaskScheduler.h
new file mode 100644
index 00000000000..f1fe7ea0a21
--- /dev/null
+++ b/src/common/Utilities/TaskScheduler.h
@@ -0,0 +1,650 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef _TASK_SCHEDULER_H_
+#define _TASK_SCHEDULER_H_
+
+#include <algorithm>
+#include <chrono>
+#include <vector>
+#include <queue>
+#include <memory>
+#include <utility>
+#include <set>
+
+#include <boost/optional.hpp>
+
+#include "Util.h"
+#include "Duration.h"
+
+class TaskContext;
+
+/// The TaskScheduler class provides the ability to schedule std::function's in the near future.
+/// Use TaskScheduler::Update to update the scheduler.
+/// Popular methods are:
+/// * Schedule (Schedules a std::function which will be executed in the near future).
+/// * Schedules an asynchronous function which will be executed at the next update tick.
+/// * Cancel, Delay & Reschedule (Methods to manipulate already scheduled tasks).
+/// Tasks are organized in groups (uint), multiple tasks can have the same group id,
+/// you can provide a group or not, but keep in mind that you can only manipulate specific tasks through its group id!
+/// Tasks callbacks use the function signature void(TaskContext) where TaskContext provides
+/// access to the function schedule plan which makes it possible to repeat the task
+/// with the same duration or a new one.
+/// It also provides access to the repeat counter which is useful for task that repeat itself often
+/// but behave different every time (spoken event dialogs for example).
+class TaskScheduler
+{
+ friend class TaskContext;
+
+ // Time definitions (use steady clock)
+ typedef std::chrono::steady_clock clock_t;
+ typedef clock_t::time_point timepoint_t;
+ typedef clock_t::duration duration_t;
+
+ // Task group type
+ typedef uint32 group_t;
+ // Task repeated type
+ typedef uint32 repeated_t;
+ // Task handle type
+ typedef std::function<void(TaskContext)> task_handler_t;
+ // Predicate type
+ typedef std::function<bool()> predicate_t;
+ // Success handle type
+ typedef std::function<void()> success_t;
+
+ class Task
+ {
+ friend class TaskContext;
+ friend class TaskScheduler;
+
+ timepoint_t _end;
+ duration_t _duration;
+ boost::optional<group_t> _group;
+ repeated_t _repeated;
+ task_handler_t _task;
+
+ public:
+ // All Argument construct
+ Task(timepoint_t const& end, duration_t const& duration, boost::optional<group_t> const& group,
+ repeated_t const repeated, task_handler_t const& task)
+ : _end(end), _duration(duration), _group(group), _repeated(repeated), _task(task) { }
+
+ // Minimal Argument construct
+ Task(timepoint_t const& end, duration_t const& duration, task_handler_t const& task)
+ : _end(end), _duration(duration), _group(boost::none), _repeated(0), _task(task) { }
+
+ // Copy construct
+ Task(Task const&) = delete;
+ // Move construct
+ Task(Task&&) = delete;
+ // Copy Assign
+ Task& operator= (Task const&) = default;
+ // Move Assign
+ Task& operator= (Task&& right) = delete;
+
+ // Order tasks by its end
+ inline bool operator< (Task const& other) const
+ {
+ return _end < other._end;
+ }
+
+ inline bool operator> (Task const& other) const
+ {
+ return _end > other._end;
+ }
+
+ // Compare tasks with its end
+ inline bool operator== (Task const& other)
+ {
+ return _end == other._end;
+ }
+
+ // Returns true if the task is in the given group
+ inline bool IsInGroup(group_t const group) const
+ {
+ return _group == group;
+ }
+ };
+
+ typedef std::shared_ptr<Task> TaskContainer;
+
+ /// Container which provides Task order, insert and reschedule operations.
+ struct Compare
+ {
+ bool operator() (TaskContainer const& left, TaskContainer const& right)
+ {
+ return (*left.get()) < (*right.get());
+ };
+ };
+
+ class TaskQueue
+ {
+ std::multiset<TaskContainer, Compare> container;
+
+ public:
+ // Pushes the task in the container
+ void Push(TaskContainer&& task);
+
+ /// Pops the task out of the container
+ TaskContainer Pop();
+
+ TaskContainer const& First() const;
+
+ void Clear();
+
+ void RemoveIf(std::function<bool(TaskContainer const&)> const& filter);
+
+ void ModifyIf(std::function<bool(TaskContainer const&)> const& filter);
+
+ bool IsEmpty() const;
+ };
+
+ /// Contains a self reference to track if this object was deleted or not.
+ std::shared_ptr<TaskScheduler> self_reference;
+
+ /// The current time point (now)
+ timepoint_t _now;
+
+ /// The Task Queue which contains all task objects.
+ TaskQueue _task_holder;
+
+ typedef std::queue<std::function<void()>> AsyncHolder;
+
+ /// Contains all asynchronous tasks which will be invoked at
+ /// the next update tick.
+ AsyncHolder _asyncHolder;
+
+ predicate_t _predicate;
+
+ static bool EmptyValidator()
+ {
+ return true;
+ }
+
+ static void EmptyCallback()
+ {
+ }
+
+public:
+ TaskScheduler()
+ : self_reference(this, [](TaskScheduler const*) { }), _now(clock_t::now()), _predicate(EmptyValidator) { }
+
+ template<typename P>
+ TaskScheduler(P&& predicate)
+ : self_reference(this, [](TaskScheduler const*) { }), _now(clock_t::now()), _predicate(std::forward<P>(predicate)) { }
+
+ TaskScheduler(TaskScheduler const&) = delete;
+ TaskScheduler(TaskScheduler&&) = delete;
+ TaskScheduler& operator= (TaskScheduler const&) = delete;
+ TaskScheduler& operator= (TaskScheduler&&) = delete;
+
+ /// Sets a validator which is asked if tasks are allowed to be executed.
+ template<typename P>
+ TaskScheduler& SetValidator(P&& predicate)
+ {
+ _predicate = std::forward<P>(predicate);
+ return *this;
+ }
+
+ /// Clears the validator which is asked if tasks are allowed to be executed.
+ TaskScheduler& ClearValidator();
+
+ /// Update the scheduler to the current time.
+ /// Calls the optional callback on successfully finish.
+ TaskScheduler& Update(success_t const& callback = EmptyCallback);
+
+ /// Update the scheduler with a difftime in ms.
+ /// Calls the optional callback on successfully finish.
+ TaskScheduler& Update(size_t const milliseconds, success_t const& callback = EmptyCallback);
+
+ /// Update the scheduler with a difftime.
+ /// Calls the optional callback on successfully finish.
+ template<class _Rep, class _Period>
+ TaskScheduler& Update(std::chrono::duration<_Rep, _Period> const& difftime,
+ success_t const& callback = EmptyCallback)
+ {
+ _now += difftime;
+ Dispatch(callback);
+ return *this;
+ }
+
+ /// Schedule an callable function that is executed at the next update tick.
+ /// Its safe to modify the TaskScheduler from within the callable.
+ TaskScheduler& Async(std::function<void()> const& callable);
+
+ /// Schedule an event with a fixed rate.
+ /// Never call this from within a task context! Use TaskContext::Schedule instead!
+ template<class _Rep, class _Period>
+ TaskScheduler& Schedule(std::chrono::duration<_Rep, _Period> const& time,
+ task_handler_t const& task)
+ {
+ return ScheduleAt(_now, time, task);
+ }
+
+ /// Schedule an event with a fixed rate.
+ /// Never call this from within a task context! Use TaskContext::Schedule instead!
+ template<class _Rep, class _Period>
+ TaskScheduler& Schedule(std::chrono::duration<_Rep, _Period> const& time,
+ group_t const group, task_handler_t const& task)
+ {
+ return ScheduleAt(_now, time, group, task);
+ }
+
+ /// Schedule an event with a randomized rate between min and max rate.
+ /// Never call this from within a task context! Use TaskContext::Schedule instead!
+ template<class _RepLeft, class _PeriodLeft, class _RepRight, class _PeriodRight>
+ TaskScheduler& Schedule(std::chrono::duration<_RepLeft, _PeriodLeft> const& min,
+ std::chrono::duration<_RepRight, _PeriodRight> const& max, task_handler_t const& task)
+ {
+ return Schedule(RandomDurationBetween(min, max), task);
+ }
+
+ /// Schedule an event with a fixed rate.
+ /// Never call this from within a task context! Use TaskContext::Schedule instead!
+ template<class _RepLeft, class _PeriodLeft, class _RepRight, class _PeriodRight>
+ TaskScheduler& Schedule(std::chrono::duration<_RepLeft, _PeriodLeft> const& min,
+ std::chrono::duration<_RepRight, _PeriodRight> const& max, group_t const group,
+ task_handler_t const& task)
+ {
+ return Schedule(RandomDurationBetween(min, max), group, task);
+ }
+
+ /// Cancels all tasks.
+ /// Never call this from within a task context! Use TaskContext::CancelAll instead!
+ TaskScheduler& CancelAll();
+
+ /// Cancel all tasks of a single group.
+ /// Never call this from within a task context! Use TaskContext::CancelGroup instead!
+ TaskScheduler& CancelGroup(group_t const group);
+
+ /// Cancels all groups in the given std::vector.
+ /// Hint: Use std::initializer_list for this: "{1, 2, 3, 4}"
+ TaskScheduler& CancelGroupsOf(std::vector<group_t> const& groups);
+
+ /// Delays all tasks with the given duration.
+ template<class _Rep, class _Period>
+ TaskScheduler& DelayAll(std::chrono::duration<_Rep, _Period> const& duration)
+ {
+ _task_holder.ModifyIf([&duration](TaskContainer const& task) -> bool
+ {
+ task->_end += duration;
+ return true;
+ });
+ return *this;
+ }
+
+ /// Delays all tasks with a random duration between min and max.
+ template<class _RepLeft, class _PeriodLeft, class _RepRight, class _PeriodRight>
+ TaskScheduler& DelayAll(std::chrono::duration<_RepLeft, _PeriodLeft> const& min,
+ std::chrono::duration<_RepRight, _PeriodRight> const& max)
+ {
+ return DelayAll(RandomDurationBetween(min, max));
+ }
+
+ /// Delays all tasks of a group with the given duration.
+ template<class _Rep, class _Period>
+ TaskScheduler& DelayGroup(group_t const group, std::chrono::duration<_Rep, _Period> const& duration)
+ {
+ _task_holder.ModifyIf([&duration, group](TaskContainer const& task) -> bool
+ {
+ if (task->IsInGroup(group))
+ {
+ task->_end += duration;
+ return true;
+ }
+ else
+ return false;
+ });
+ return *this;
+ }
+
+ /// Delays all tasks of a group with a random duration between min and max.
+ template<class _RepLeft, class _PeriodLeft, class _RepRight, class _PeriodRight>
+ TaskScheduler& DelayGroup(group_t const group,
+ std::chrono::duration<_RepLeft, _PeriodLeft> const& min,
+ std::chrono::duration<_RepRight, _PeriodRight> const& max)
+ {
+ return DelayGroup(group, RandomDurationBetween(min, max));
+ }
+
+ /// Reschedule all tasks with a given duration.
+ template<class _Rep, class _Period>
+ TaskScheduler& RescheduleAll(std::chrono::duration<_Rep, _Period> const& duration)
+ {
+ auto const end = _now + duration;
+ _task_holder.ModifyIf([end](TaskContainer const& task) -> bool
+ {
+ task->_end = end;
+ return true;
+ });
+ return *this;
+ }
+
+ /// Reschedule all tasks with a random duration between min and max.
+ template<class _RepLeft, class _PeriodLeft, class _RepRight, class _PeriodRight>
+ TaskScheduler& RescheduleAll(std::chrono::duration<_RepLeft, _PeriodLeft> const& min,
+ std::chrono::duration<_RepRight, _PeriodRight> const& max)
+ {
+ return RescheduleAll(RandomDurationBetween(min, max));
+ }
+
+ /// Reschedule all tasks of a group with the given duration.
+ template<class _Rep, class _Period>
+ TaskScheduler& RescheduleGroup(group_t const group, std::chrono::duration<_Rep, _Period> const& duration)
+ {
+ auto const end = _now + duration;
+ _task_holder.ModifyIf([end, group](TaskContainer const& task) -> bool
+ {
+ if (task->IsInGroup(group))
+ {
+ task->_end = end;
+ return true;
+ }
+ else
+ return false;
+ });
+ return *this;
+ }
+
+ /// Reschedule all tasks of a group with a random duration between min and max.
+ template<class _RepLeft, class _PeriodLeft, class _RepRight, class _PeriodRight>
+ TaskScheduler& RescheduleGroup(group_t const group,
+ std::chrono::duration<_RepLeft, _PeriodLeft> const& min,
+ std::chrono::duration<_RepRight, _PeriodRight> const& max)
+ {
+ return RescheduleGroup(group, RandomDurationBetween(min, max));
+ }
+
+private:
+ /// Insert a new task to the enqueued tasks.
+ TaskScheduler& InsertTask(TaskContainer task);
+
+ template<class _Rep, class _Period>
+ TaskScheduler& ScheduleAt(timepoint_t const& end,
+ std::chrono::duration<_Rep, _Period> const& time, task_handler_t const& task)
+ {
+ return InsertTask(TaskContainer(new Task(end + time, time, task)));
+ }
+
+ /// Schedule an event with a fixed rate.
+ /// Never call this from within a task context! Use TaskContext::schedule instead!
+ template<class _Rep, class _Period>
+ TaskScheduler& ScheduleAt(timepoint_t const& end,
+ std::chrono::duration<_Rep, _Period> const& time,
+ group_t const group, task_handler_t const& task)
+ {
+ static repeated_t const DEFAULT_REPEATED = 0;
+ return InsertTask(TaskContainer(new Task(end + time, time, group, DEFAULT_REPEATED, task)));
+ }
+
+ // Returns a random duration between min and max
+ template<class _RepLeft, class _PeriodLeft, class _RepRight, class _PeriodRight>
+ static std::chrono::milliseconds
+ RandomDurationBetween(std::chrono::duration<_RepLeft, _PeriodLeft> const& min,
+ std::chrono::duration<_RepRight, _PeriodRight> const& max)
+ {
+ auto const milli_min = std::chrono::duration_cast<std::chrono::milliseconds>(min);
+ auto const milli_max = std::chrono::duration_cast<std::chrono::milliseconds>(max);
+
+ // TC specific: use SFMT URandom
+ return std::chrono::milliseconds(urand(milli_min.count(), milli_max.count()));
+ }
+
+ /// Dispatch remaining tasks
+ void Dispatch(success_t const& callback);
+};
+
+class TaskContext
+{
+ friend class TaskScheduler;
+
+ /// Associated task
+ TaskScheduler::TaskContainer _task;
+
+ /// Owner
+ std::weak_ptr<TaskScheduler> _owner;
+
+ /// Marks the task as consumed
+ std::shared_ptr<bool> _consumed;
+
+ /// Dispatches an action safe on the TaskScheduler
+ TaskContext& Dispatch(std::function<TaskScheduler&(TaskScheduler&)> const& apply);
+
+public:
+ // Empty constructor
+ TaskContext()
+ : _task(), _owner(), _consumed(std::make_shared<bool>(true)) { }
+
+ // Construct from task and owner
+ explicit TaskContext(TaskScheduler::TaskContainer&& task, std::weak_ptr<TaskScheduler>&& owner)
+ : _task(task), _owner(owner), _consumed(std::make_shared<bool>(false)) { }
+
+ // Copy construct
+ TaskContext(TaskContext const& right)
+ : _task(right._task), _owner(right._owner), _consumed(right._consumed) { }
+
+ // Move construct
+ TaskContext(TaskContext&& right)
+ : _task(std::move(right._task)), _owner(std::move(right._owner)), _consumed(std::move(right._consumed)) { }
+
+ // Copy assign
+ TaskContext& operator= (TaskContext const& right)
+ {
+ _task = right._task;
+ _owner = right._owner;
+ _consumed = right._consumed;
+ return *this;
+ }
+
+ // Move assign
+ TaskContext& operator= (TaskContext&& right)
+ {
+ _task = std::move(right._task);
+ _owner = std::move(right._owner);
+ _consumed = std::move(right._consumed);
+ return *this;
+ }
+
+ /// Returns true if the owner was deallocated and this context has expired.
+ bool IsExpired() const;
+
+ /// Returns true if the event is in the given group
+ bool IsInGroup(TaskScheduler::group_t const group) const;
+
+ /// Sets the event in the given group
+ TaskContext& SetGroup(TaskScheduler::group_t const group);
+
+ /// Removes the group from the event
+ TaskContext& ClearGroup();
+
+ /// Returns the repeat counter which increases every time the task is repeated.
+ TaskScheduler::repeated_t GetRepeatCounter() const;
+
+ /// Repeats the event and sets a new duration.
+ /// std::chrono::seconds(5) for example.
+ /// This will consume the task context, its not possible to repeat the task again
+ /// from the same task context!
+ template<class _Rep, class _Period>
+ TaskContext& Repeat(std::chrono::duration<_Rep, _Period> const& duration)
+ {
+ AssertOnConsumed();
+
+ // Set new duration, in-context timing and increment repeat counter
+ _task->_duration = duration;
+ _task->_end += duration;
+ _task->_repeated += 1;
+ (*_consumed) = true;
+ return Dispatch(std::bind(&TaskScheduler::InsertTask, std::placeholders::_1, _task));
+ }
+
+ /// Repeats the event with the same duration.
+ /// This will consume the task context, its not possible to repeat the task again
+ /// from the same task context!
+ TaskContext& Repeat()
+ {
+ return Repeat(_task->_duration);
+ }
+
+ /// Repeats the event and set a new duration that is randomized between min and max.
+ /// std::chrono::seconds(5) for example.
+ /// This will consume the task context, its not possible to repeat the task again
+ /// from the same task context!
+ template<class _RepLeft, class _PeriodLeft, class _RepRight, class _PeriodRight>
+ TaskContext& Repeat(std::chrono::duration<_RepLeft, _PeriodLeft> const& min,
+ std::chrono::duration<_RepRight, _PeriodRight> const& max)
+ {
+ return Repeat(TaskScheduler::RandomDurationBetween(min, max));
+ }
+
+ /// Schedule a callable function that is executed at the next update tick from within the context.
+ /// Its safe to modify the TaskScheduler from within the callable.
+ TaskContext& Async(std::function<void()> const& callable);
+
+ /// Schedule an event with a fixed rate from within the context.
+ /// Its possible that the new event is executed immediately!
+ /// Use TaskScheduler::Async to create a task
+ /// which will be called at the next update tick.
+ template<class _Rep, class _Period>
+ TaskContext& Schedule(std::chrono::duration<_Rep, _Period> const& time,
+ TaskScheduler::task_handler_t const& task)
+ {
+ auto const end = _task->_end;
+ return Dispatch([end, time, task](TaskScheduler& scheduler) -> TaskScheduler&
+ {
+ return scheduler.ScheduleAt<_Rep, _Period>(end, time, task);
+ });
+ }
+
+ /// Schedule an event with a fixed rate from within the context.
+ /// Its possible that the new event is executed immediately!
+ /// Use TaskScheduler::Async to create a task
+ /// which will be called at the next update tick.
+ template<class _Rep, class _Period>
+ TaskContext& Schedule(std::chrono::duration<_Rep, _Period> const& time,
+ TaskScheduler::group_t const group, TaskScheduler::task_handler_t const& task)
+ {
+ auto const end = _task->_end;
+ return Dispatch([end, time, group, task](TaskScheduler& scheduler) -> TaskScheduler&
+ {
+ return scheduler.ScheduleAt<_Rep, _Period>(end, time, group, task);
+ });
+ }
+
+ /// Schedule an event with a randomized rate between min and max rate from within the context.
+ /// Its possible that the new event is executed immediately!
+ /// Use TaskScheduler::Async to create a task
+ /// which will be called at the next update tick.
+ template<class _RepLeft, class _PeriodLeft, class _RepRight, class _PeriodRight>
+ TaskContext& Schedule(std::chrono::duration<_RepLeft, _PeriodLeft> const& min,
+ std::chrono::duration<_RepRight, _PeriodRight> const& max, TaskScheduler::task_handler_t const& task)
+ {
+ return Schedule(TaskScheduler::RandomDurationBetween(min, max), task);
+ }
+
+ /// Schedule an event with a randomized rate between min and max rate from within the context.
+ /// Its possible that the new event is executed immediately!
+ /// Use TaskScheduler::Async to create a task
+ /// which will be called at the next update tick.
+ template<class _RepLeft, class _PeriodLeft, class _RepRight, class _PeriodRight>
+ TaskContext& Schedule(std::chrono::duration<_RepLeft, _PeriodLeft> const& min,
+ std::chrono::duration<_RepRight, _PeriodRight> const& max, TaskScheduler::group_t const group,
+ TaskScheduler::task_handler_t const& task)
+ {
+ return Schedule(TaskScheduler::RandomDurationBetween(min, max), group, task);
+ }
+
+ /// Cancels all tasks from within the context.
+ TaskContext& CancelAll();
+
+ /// Cancel all tasks of a single group from within the context.
+ TaskContext& CancelGroup(TaskScheduler::group_t const group);
+
+ /// Cancels all groups in the given std::vector from within the context.
+ /// Hint: Use std::initializer_list for this: "{1, 2, 3, 4}"
+ TaskContext& CancelGroupsOf(std::vector<TaskScheduler::group_t> const& groups);
+
+ /// Delays all tasks with the given duration from within the context.
+ template<class _Rep, class _Period>
+ TaskContext& DelayAll(std::chrono::duration<_Rep, _Period> const& duration)
+ {
+ return Dispatch(std::bind(&TaskScheduler::DelayAll<_Rep, _Period>, std::placeholders::_1, duration));
+ }
+
+ /// Delays all tasks with a random duration between min and max from within the context.
+ template<class _RepLeft, class _PeriodLeft, class _RepRight, class _PeriodRight>
+ TaskContext& DelayAll(std::chrono::duration<_RepLeft, _PeriodLeft> const& min,
+ std::chrono::duration<_RepRight, _PeriodRight> const& max)
+ {
+ return DelayAll(TaskScheduler::RandomDurationBetween(min, max));
+ }
+
+ /// Delays all tasks of a group with the given duration from within the context.
+ template<class _Rep, class _Period>
+ TaskContext& DelayGroup(TaskScheduler::group_t const group, std::chrono::duration<_Rep, _Period> const& duration)
+ {
+ return Dispatch(std::bind(&TaskScheduler::DelayGroup<_Rep, _Period>, std::placeholders::_1, group, duration));
+ }
+
+ /// Delays all tasks of a group with a random duration between min and max from within the context.
+ template<class _RepLeft, class _PeriodLeft, class _RepRight, class _PeriodRight>
+ TaskContext& DelayGroup(TaskScheduler::group_t const group,
+ std::chrono::duration<_RepLeft, _PeriodLeft> const& min,
+ std::chrono::duration<_RepRight, _PeriodRight> const& max)
+ {
+ return DelayGroup(group, TaskScheduler::RandomDurationBetween(min, max));
+ }
+
+ /// Reschedule all tasks with the given duration.
+ template<class _Rep, class _Period>
+ TaskContext& RescheduleAll(std::chrono::duration<_Rep, _Period> const& duration)
+ {
+ return Dispatch(std::bind(&TaskScheduler::RescheduleAll, std::placeholders::_1, duration));
+ }
+
+ /// Reschedule all tasks with a random duration between min and max.
+ template<class _RepLeft, class _PeriodLeft, class _RepRight, class _PeriodRight>
+ TaskContext& RescheduleAll(std::chrono::duration<_RepLeft, _PeriodLeft> const& min,
+ std::chrono::duration<_RepRight, _PeriodRight> const& max)
+ {
+ return RescheduleAll(TaskScheduler::RandomDurationBetween(min, max));
+ }
+
+ /// Reschedule all tasks of a group with the given duration.
+ template<class _Rep, class _Period>
+ TaskContext& RescheduleGroup(TaskScheduler::group_t const group, std::chrono::duration<_Rep, _Period> const& duration)
+ {
+ return Dispatch(std::bind(&TaskScheduler::RescheduleGroup<_Rep, _Period>, std::placeholders::_1, group, duration));
+ }
+
+ /// Reschedule all tasks of a group with a random duration between min and max.
+ template<class _RepLeft, class _PeriodLeft, class _RepRight, class _PeriodRight>
+ TaskContext& RescheduleGroup(TaskScheduler::group_t const group,
+ std::chrono::duration<_RepLeft, _PeriodLeft> const& min,
+ std::chrono::duration<_RepRight, _PeriodRight> const& max)
+ {
+ return RescheduleGroup(group, TaskScheduler::RandomDurationBetween(min, max));
+ }
+
+private:
+ /// Asserts if the task was consumed already.
+ void AssertOnConsumed() const;
+
+ /// Invokes the associated hook of the task.
+ void Invoke();
+};
+
+#endif /// _TASK_SCHEDULER_H_
diff --git a/src/common/Utilities/Timer.h b/src/common/Utilities/Timer.h
new file mode 100644
index 00000000000..c54903d7be2
--- /dev/null
+++ b/src/common/Utilities/Timer.h
@@ -0,0 +1,203 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef TRINITY_TIMER_H
+#define TRINITY_TIMER_H
+
+#include <chrono>
+
+inline uint32 getMSTime()
+{
+ using namespace std::chrono;
+
+ static const system_clock::time_point ApplicationStartTime = system_clock::now();
+
+ return uint32(duration_cast<milliseconds>(system_clock::now() - ApplicationStartTime).count());
+}
+
+inline uint32 getMSTimeDiff(uint32 oldMSTime, uint32 newMSTime)
+{
+ // getMSTime() have limited data range and this is case when it overflow in this tick
+ if (oldMSTime > newMSTime)
+ return (0xFFFFFFFF - oldMSTime) + newMSTime;
+ else
+ return newMSTime - oldMSTime;
+}
+
+inline uint32 GetMSTimeDiffToNow(uint32 oldMSTime)
+{
+ return getMSTimeDiff(oldMSTime, getMSTime());
+}
+
+struct IntervalTimer
+{
+public:
+
+ IntervalTimer()
+ : _interval(0), _current(0)
+ {
+ }
+
+ void Update(time_t diff)
+ {
+ _current += diff;
+ if (_current < 0)
+ _current = 0;
+ }
+
+ bool Passed()
+ {
+ return _current >= _interval;
+ }
+
+ void Reset()
+ {
+ if (_current >= _interval)
+ _current %= _interval;
+ }
+
+ void SetCurrent(time_t current)
+ {
+ _current = current;
+ }
+
+ void SetInterval(time_t interval)
+ {
+ _interval = interval;
+ }
+
+ time_t GetInterval() const
+ {
+ return _interval;
+ }
+
+ time_t GetCurrent() const
+ {
+ return _current;
+ }
+
+private:
+
+ time_t _interval;
+ time_t _current;
+};
+
+struct TimeTracker
+{
+public:
+
+ TimeTracker(time_t expiry)
+ : i_expiryTime(expiry)
+ {
+ }
+
+ void Update(time_t diff)
+ {
+ i_expiryTime -= diff;
+ }
+
+ bool Passed() const
+ {
+ return i_expiryTime <= 0;
+ }
+
+ void Reset(time_t interval)
+ {
+ i_expiryTime = interval;
+ }
+
+ time_t GetExpiry() const
+ {
+ return i_expiryTime;
+ }
+
+private:
+
+ time_t i_expiryTime;
+};
+
+struct TimeTrackerSmall
+{
+public:
+
+ TimeTrackerSmall(uint32 expiry = 0)
+ : i_expiryTime(expiry)
+ {
+ }
+
+ void Update(int32 diff)
+ {
+ i_expiryTime -= diff;
+ }
+
+ bool Passed() const
+ {
+ return i_expiryTime <= 0;
+ }
+
+ void Reset(uint32 interval)
+ {
+ i_expiryTime = interval;
+ }
+
+ int32 GetExpiry() const
+ {
+ return i_expiryTime;
+ }
+
+private:
+
+ int32 i_expiryTime;
+};
+
+struct PeriodicTimer
+{
+public:
+
+ PeriodicTimer(int32 period, int32 start_time)
+ : i_period(period), i_expireTime(start_time)
+ {
+ }
+
+ bool Update(const uint32 diff)
+ {
+ if ((i_expireTime -= diff) > 0)
+ return false;
+
+ i_expireTime += i_period > int32(diff) ? i_period : diff;
+ return true;
+ }
+
+ void SetPeriodic(int32 period, int32 start_time)
+ {
+ i_expireTime = start_time;
+ i_period = period;
+ }
+
+ // Tracker interface
+ void TUpdate(int32 diff) { i_expireTime -= diff; }
+ bool TPassed() const { return i_expireTime <= 0; }
+ void TReset(int32 diff, int32 period) { i_expireTime += period > diff ? period : diff; }
+
+private:
+
+ int32 i_period;
+ int32 i_expireTime;
+};
+
+#endif
diff --git a/src/common/Utilities/Util.cpp b/src/common/Utilities/Util.cpp
new file mode 100644
index 00000000000..33c273fb05f
--- /dev/null
+++ b/src/common/Utilities/Util.cpp
@@ -0,0 +1,562 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "Util.h"
+#include "Common.h"
+#include "CompilerDefs.h"
+#include "utf8.h"
+#include "SFMT.h"
+#include "Errors.h" // for ASSERT
+#include <stdarg.h>
+#include <boost/thread/tss.hpp>
+
+#if COMPILER == COMPILER_GNU
+ #include <sys/socket.h>
+ #include <netinet/in.h>
+ #include <arpa/inet.h>
+#endif
+
+static boost::thread_specific_ptr<SFMTRand> sfmtRand;
+
+static SFMTRand* GetRng()
+{
+ SFMTRand* rand = sfmtRand.get();
+
+ if (!rand)
+ {
+ rand = new SFMTRand();
+ sfmtRand.reset(rand);
+ }
+
+ return rand;
+}
+
+int32 irand(int32 min, int32 max)
+{
+ ASSERT(max >= min);
+ return int32(GetRng()->IRandom(min, max));
+}
+
+uint32 urand(uint32 min, uint32 max)
+{
+ ASSERT(max >= min);
+ return GetRng()->URandom(min, max);
+}
+
+float frand(float min, float max)
+{
+ ASSERT(max >= min);
+ return float(GetRng()->Random() * (max - min) + min);
+}
+
+uint32 rand32()
+{
+ return GetRng()->BRandom();
+}
+
+double rand_norm()
+{
+ return GetRng()->Random();
+}
+
+double rand_chance()
+{
+ return GetRng()->Random() * 100.0;
+}
+
+Tokenizer::Tokenizer(const std::string &src, const char sep, uint32 vectorReserve)
+{
+ m_str = new char[src.length() + 1];
+ memcpy(m_str, src.c_str(), src.length() + 1);
+
+ if (vectorReserve)
+ m_storage.reserve(vectorReserve);
+
+ char* posold = m_str;
+ char* posnew = m_str;
+
+ for (;;)
+ {
+ if (*posnew == sep)
+ {
+ m_storage.push_back(posold);
+ posold = posnew + 1;
+
+ *posnew = '\0';
+ }
+ else if (*posnew == '\0')
+ {
+ // Hack like, but the old code accepted these kind of broken strings,
+ // so changing it would break other things
+ if (posold != posnew)
+ m_storage.push_back(posold);
+
+ break;
+ }
+
+ ++posnew;
+ }
+}
+
+void stripLineInvisibleChars(std::string &str)
+{
+ static std::string const invChars = " \t\7\n";
+
+ size_t wpos = 0;
+
+ bool space = false;
+ for (size_t pos = 0; pos < str.size(); ++pos)
+ {
+ if (invChars.find(str[pos])!=std::string::npos)
+ {
+ if (!space)
+ {
+ str[wpos++] = ' ';
+ space = true;
+ }
+ }
+ else
+ {
+ if (wpos!=pos)
+ str[wpos++] = str[pos];
+ else
+ ++wpos;
+ space = false;
+ }
+ }
+
+ if (wpos < str.size())
+ str.erase(wpos, str.size());
+ if (str.find("|TInterface")!=std::string::npos)
+ str.clear();
+
+}
+
+#if (defined(WIN32) || defined(_WIN32) || defined(__WIN32__))
+struct tm* localtime_r(const time_t* time, struct tm *result)
+{
+ localtime_s(result, time);
+ return result;
+}
+#endif
+
+std::string secsToTimeString(uint64 timeInSecs, bool shortText, bool hoursOnly)
+{
+ uint64 secs = timeInSecs % MINUTE;
+ uint64 minutes = timeInSecs % HOUR / MINUTE;
+ uint64 hours = timeInSecs % DAY / HOUR;
+ uint64 days = timeInSecs / DAY;
+
+ std::ostringstream ss;
+ if (days)
+ ss << days << (shortText ? "d" : " Day(s) ");
+ if (hours || hoursOnly)
+ ss << hours << (shortText ? "h" : " Hour(s) ");
+ if (!hoursOnly)
+ {
+ if (minutes)
+ ss << minutes << (shortText ? "m" : " Minute(s) ");
+ if (secs || (!days && !hours && !minutes) )
+ ss << secs << (shortText ? "s" : " Second(s).");
+ }
+
+ return ss.str();
+}
+
+int32 MoneyStringToMoney(const std::string& moneyString)
+{
+ int32 money = 0;
+
+ if (!(std::count(moneyString.begin(), moneyString.end(), 'g') == 1 ||
+ std::count(moneyString.begin(), moneyString.end(), 's') == 1 ||
+ std::count(moneyString.begin(), moneyString.end(), 'c') == 1))
+ return 0; // Bad format
+
+ Tokenizer tokens(moneyString, ' ');
+ for (Tokenizer::const_iterator itr = tokens.begin(); itr != tokens.end(); ++itr)
+ {
+ std::string tokenString(*itr);
+ size_t gCount = std::count(tokenString.begin(), tokenString.end(), 'g');
+ size_t sCount = std::count(tokenString.begin(), tokenString.end(), 's');
+ size_t cCount = std::count(tokenString.begin(), tokenString.end(), 'c');
+ if (gCount + sCount + cCount != 1)
+ return 0;
+
+ uint32 amount = atoi(*itr);
+ if (gCount == 1)
+ money += amount * 100 * 100;
+ else if (sCount == 1)
+ money += amount * 100;
+ else if (cCount == 1)
+ money += amount;
+ }
+
+ return money;
+}
+
+uint32 TimeStringToSecs(const std::string& timestring)
+{
+ uint32 secs = 0;
+ uint32 buffer = 0;
+ uint32 multiplier = 0;
+
+ for (std::string::const_iterator itr = timestring.begin(); itr != timestring.end(); ++itr)
+ {
+ if (isdigit(*itr))
+ {
+ buffer*=10;
+ buffer+= (*itr)-'0';
+ }
+ else
+ {
+ switch (*itr)
+ {
+ case 'd': multiplier = DAY; break;
+ case 'h': multiplier = HOUR; break;
+ case 'm': multiplier = MINUTE; break;
+ case 's': multiplier = 1; break;
+ default : return 0; //bad format
+ }
+ buffer*=multiplier;
+ secs+=buffer;
+ buffer=0;
+ }
+ }
+
+ return secs;
+}
+
+std::string TimeToTimestampStr(time_t t)
+{
+ tm aTm;
+ localtime_r(&t, &aTm);
+ // YYYY year
+ // MM month (2 digits 01-12)
+ // DD day (2 digits 01-31)
+ // HH hour (2 digits 00-23)
+ // MM minutes (2 digits 00-59)
+ // SS seconds (2 digits 00-59)
+ char buf[20];
+ snprintf(buf, 20, "%04d-%02d-%02d_%02d-%02d-%02d", aTm.tm_year+1900, aTm.tm_mon+1, aTm.tm_mday, aTm.tm_hour, aTm.tm_min, aTm.tm_sec);
+ return std::string(buf);
+}
+
+/// Check if the string is a valid ip address representation
+bool IsIPAddress(char const* ipaddress)
+{
+ if (!ipaddress)
+ return false;
+
+ // Let the big boys do it.
+ // Drawback: all valid ip address formats are recognized e.g.: 12.23, 121234, 0xABCD)
+ return inet_addr(ipaddress) != INADDR_NONE;
+}
+
+/// create PID file
+uint32 CreatePIDFile(const std::string& filename)
+{
+ FILE* pid_file = fopen (filename.c_str(), "w" );
+ if (pid_file == NULL)
+ return 0;
+
+#ifdef _WIN32
+ DWORD pid = GetCurrentProcessId();
+#else
+ pid_t pid = getpid();
+#endif
+
+ fprintf(pid_file, "%u", pid );
+ fclose(pid_file);
+
+ return (uint32)pid;
+}
+
+size_t utf8length(std::string& utf8str)
+{
+ try
+ {
+ return utf8::distance(utf8str.c_str(), utf8str.c_str()+utf8str.size());
+ }
+ catch(std::exception)
+ {
+ utf8str.clear();
+ return 0;
+ }
+}
+
+void utf8truncate(std::string& utf8str, size_t len)
+{
+ try
+ {
+ size_t wlen = utf8::distance(utf8str.c_str(), utf8str.c_str()+utf8str.size());
+ if (wlen <= len)
+ return;
+
+ std::wstring wstr;
+ wstr.resize(wlen);
+ utf8::utf8to16(utf8str.c_str(), utf8str.c_str()+utf8str.size(), &wstr[0]);
+ wstr.resize(len);
+ char* oend = utf8::utf16to8(wstr.c_str(), wstr.c_str()+wstr.size(), &utf8str[0]);
+ utf8str.resize(oend-(&utf8str[0])); // remove unused tail
+ }
+ catch(std::exception)
+ {
+ utf8str.clear();
+ }
+}
+
+bool Utf8toWStr(char const* utf8str, size_t csize, wchar_t* wstr, size_t& wsize)
+{
+ try
+ {
+ size_t len = utf8::distance(utf8str, utf8str+csize);
+ if (len > wsize)
+ {
+ if (wsize > 0)
+ wstr[0] = L'\0';
+ wsize = 0;
+ return false;
+ }
+
+ wsize = len;
+ utf8::utf8to16(utf8str, utf8str+csize, wstr);
+ wstr[len] = L'\0';
+ }
+ catch(std::exception)
+ {
+ if (wsize > 0)
+ wstr[0] = L'\0';
+ wsize = 0;
+ return false;
+ }
+
+ return true;
+}
+
+bool Utf8toWStr(const std::string& utf8str, std::wstring& wstr)
+{
+ try
+ {
+ if (size_t len = utf8::distance(utf8str.c_str(), utf8str.c_str()+utf8str.size()))
+ {
+ wstr.resize(len);
+ utf8::utf8to16(utf8str.c_str(), utf8str.c_str()+utf8str.size(), &wstr[0]);
+ }
+ }
+ catch(std::exception)
+ {
+ wstr.clear();
+ return false;
+ }
+
+ return true;
+}
+
+bool WStrToUtf8(wchar_t* wstr, size_t size, std::string& utf8str)
+{
+ try
+ {
+ std::string utf8str2;
+ utf8str2.resize(size*4); // allocate for most long case
+
+ if (size)
+ {
+ char* oend = utf8::utf16to8(wstr, wstr+size, &utf8str2[0]);
+ utf8str2.resize(oend-(&utf8str2[0])); // remove unused tail
+ }
+ utf8str = utf8str2;
+ }
+ catch(std::exception)
+ {
+ utf8str.clear();
+ return false;
+ }
+
+ return true;
+}
+
+bool WStrToUtf8(std::wstring const& wstr, std::string& utf8str)
+{
+ try
+ {
+ std::string utf8str2;
+ utf8str2.resize(wstr.size()*4); // allocate for most long case
+
+ if (wstr.size())
+ {
+ char* oend = utf8::utf16to8(wstr.c_str(), wstr.c_str()+wstr.size(), &utf8str2[0]);
+ utf8str2.resize(oend-(&utf8str2[0])); // remove unused tail
+ }
+ utf8str = utf8str2;
+ }
+ catch(std::exception)
+ {
+ utf8str.clear();
+ return false;
+ }
+
+ return true;
+}
+
+typedef wchar_t const* const* wstrlist;
+
+std::wstring GetMainPartOfName(std::wstring const& wname, uint32 declension)
+{
+ // supported only Cyrillic cases
+ if (wname.size() < 1 || !isCyrillicCharacter(wname[0]) || declension > 5)
+ return wname;
+
+ // Important: end length must be <= MAX_INTERNAL_PLAYER_NAME-MAX_PLAYER_NAME (3 currently)
+
+ static wchar_t const a_End[] = { wchar_t(1), wchar_t(0x0430), wchar_t(0x0000)};
+ static wchar_t const o_End[] = { wchar_t(1), wchar_t(0x043E), wchar_t(0x0000)};
+ static wchar_t const ya_End[] = { wchar_t(1), wchar_t(0x044F), wchar_t(0x0000)};
+ static wchar_t const ie_End[] = { wchar_t(1), wchar_t(0x0435), wchar_t(0x0000)};
+ static wchar_t const i_End[] = { wchar_t(1), wchar_t(0x0438), wchar_t(0x0000)};
+ static wchar_t const yeru_End[] = { wchar_t(1), wchar_t(0x044B), wchar_t(0x0000)};
+ static wchar_t const u_End[] = { wchar_t(1), wchar_t(0x0443), wchar_t(0x0000)};
+ static wchar_t const yu_End[] = { wchar_t(1), wchar_t(0x044E), wchar_t(0x0000)};
+ static wchar_t const oj_End[] = { wchar_t(2), wchar_t(0x043E), wchar_t(0x0439), wchar_t(0x0000)};
+ static wchar_t const ie_j_End[] = { wchar_t(2), wchar_t(0x0435), wchar_t(0x0439), wchar_t(0x0000)};
+ static wchar_t const io_j_End[] = { wchar_t(2), wchar_t(0x0451), wchar_t(0x0439), wchar_t(0x0000)};
+ static wchar_t const o_m_End[] = { wchar_t(2), wchar_t(0x043E), wchar_t(0x043C), wchar_t(0x0000)};
+ static wchar_t const io_m_End[] = { wchar_t(2), wchar_t(0x0451), wchar_t(0x043C), wchar_t(0x0000)};
+ static wchar_t const ie_m_End[] = { wchar_t(2), wchar_t(0x0435), wchar_t(0x043C), wchar_t(0x0000)};
+ static wchar_t const soft_End[] = { wchar_t(1), wchar_t(0x044C), wchar_t(0x0000)};
+ static wchar_t const j_End[] = { wchar_t(1), wchar_t(0x0439), wchar_t(0x0000)};
+
+ static wchar_t const* const dropEnds[6][8] = {
+ { &a_End[1], &o_End[1], &ya_End[1], &ie_End[1], &soft_End[1], &j_End[1], NULL, NULL },
+ { &a_End[1], &ya_End[1], &yeru_End[1], &i_End[1], NULL, NULL, NULL, NULL },
+ { &ie_End[1], &u_End[1], &yu_End[1], &i_End[1], NULL, NULL, NULL, NULL },
+ { &u_End[1], &yu_End[1], &o_End[1], &ie_End[1], &soft_End[1], &ya_End[1], &a_End[1], NULL },
+ { &oj_End[1], &io_j_End[1], &ie_j_End[1], &o_m_End[1], &io_m_End[1], &ie_m_End[1], &yu_End[1], NULL },
+ { &ie_End[1], &i_End[1], NULL, NULL, NULL, NULL, NULL, NULL }
+ };
+
+ for (wchar_t const* const* itr = &dropEnds[declension][0]; *itr; ++itr)
+ {
+ size_t len = size_t((*itr)[-1]); // get length from string size field
+
+ if (wname.substr(wname.size()-len, len)==*itr)
+ return wname.substr(0, wname.size()-len);
+ }
+
+ return wname;
+}
+
+bool utf8ToConsole(const std::string& utf8str, std::string& conStr)
+{
+#if PLATFORM == PLATFORM_WINDOWS
+ std::wstring wstr;
+ if (!Utf8toWStr(utf8str, wstr))
+ return false;
+
+ conStr.resize(wstr.size());
+ CharToOemBuffW(&wstr[0], &conStr[0], wstr.size());
+#else
+ // not implemented yet
+ conStr = utf8str;
+#endif
+
+ return true;
+}
+
+bool consoleToUtf8(const std::string& conStr, std::string& utf8str)
+{
+#if PLATFORM == PLATFORM_WINDOWS
+ std::wstring wstr;
+ wstr.resize(conStr.size());
+ OemToCharBuffW(&conStr[0], &wstr[0], conStr.size());
+
+ return WStrToUtf8(wstr, utf8str);
+#else
+ // not implemented yet
+ utf8str = conStr;
+ return true;
+#endif
+}
+
+bool Utf8FitTo(const std::string& str, std::wstring const& search)
+{
+ std::wstring temp;
+
+ if (!Utf8toWStr(str, temp))
+ return false;
+
+ // converting to lower case
+ wstrToLower( temp );
+
+ if (temp.find(search) == std::wstring::npos)
+ return false;
+
+ return true;
+}
+
+void utf8printf(FILE* out, const char *str, ...)
+{
+ va_list ap;
+ va_start(ap, str);
+ vutf8printf(out, str, &ap);
+ va_end(ap);
+}
+
+void vutf8printf(FILE* out, const char *str, va_list* ap)
+{
+#if PLATFORM == PLATFORM_WINDOWS
+ char temp_buf[32*1024];
+ wchar_t wtemp_buf[32*1024];
+
+ size_t temp_len = vsnprintf(temp_buf, 32*1024, str, *ap);
+ //vsnprintf returns -1 if the buffer is too small
+ if (temp_len == size_t(-1))
+ temp_len = 32*1024-1;
+
+ size_t wtemp_len = 32*1024-1;
+ Utf8toWStr(temp_buf, temp_len, wtemp_buf, wtemp_len);
+
+ CharToOemBuffW(&wtemp_buf[0], &temp_buf[0], wtemp_len+1);
+ fprintf(out, "%s", temp_buf);
+#else
+ vfprintf(out, str, *ap);
+#endif
+}
+
+std::string ByteArrayToHexStr(uint8 const* bytes, uint32 arrayLen, bool reverse /* = false */)
+{
+ int32 init = 0;
+ int32 end = arrayLen;
+ int8 op = 1;
+
+ if (reverse)
+ {
+ init = arrayLen - 1;
+ end = -1;
+ op = -1;
+ }
+
+ std::ostringstream ss;
+ for (int32 i = init; i != end; i += op)
+ {
+ char buffer[4];
+ sprintf(buffer, "%02X", bytes[i]);
+ ss << buffer;
+ }
+
+ return ss.str();
+}
diff --git a/src/common/Utilities/Util.h b/src/common/Utilities/Util.h
new file mode 100644
index 00000000000..3da1c800410
--- /dev/null
+++ b/src/common/Utilities/Util.h
@@ -0,0 +1,545 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef _UTIL_H
+#define _UTIL_H
+
+#include "Define.h"
+#include "Errors.h"
+
+#include <algorithm>
+#include <string>
+#include <vector>
+#include <list>
+#include <map>
+
+// Searcher for map of structs
+template<typename T, class S> struct Finder
+{
+ T val_;
+ T S::* idMember_;
+
+ Finder(T val, T S::* idMember) : val_(val), idMember_(idMember) {}
+ bool operator()(const std::pair<int, S> &obj) { return obj.second.*idMember_ == val_; }
+};
+
+class Tokenizer
+{
+public:
+ typedef std::vector<char const*> StorageType;
+
+ typedef StorageType::size_type size_type;
+
+ typedef StorageType::const_iterator const_iterator;
+ typedef StorageType::reference reference;
+ typedef StorageType::const_reference const_reference;
+
+public:
+ Tokenizer(const std::string &src, char const sep, uint32 vectorReserve = 0);
+ ~Tokenizer() { delete[] m_str; }
+
+ const_iterator begin() const { return m_storage.begin(); }
+ const_iterator end() const { return m_storage.end(); }
+
+ size_type size() const { return m_storage.size(); }
+
+ reference operator [] (size_type i) { return m_storage[i]; }
+ const_reference operator [] (size_type i) const { return m_storage[i]; }
+
+private:
+ char* m_str;
+ StorageType m_storage;
+};
+
+void stripLineInvisibleChars(std::string &src);
+
+int32 MoneyStringToMoney(const std::string& moneyString);
+
+struct tm* localtime_r(const time_t* time, struct tm *result);
+
+std::string secsToTimeString(uint64 timeInSecs, bool shortText = false, bool hoursOnly = false);
+uint32 TimeStringToSecs(const std::string& timestring);
+std::string TimeToTimestampStr(time_t t);
+
+/* Return a random number in the range min..max. */
+int32 irand(int32 min, int32 max);
+
+/* Return a random number in the range min..max (inclusive). */
+uint32 urand(uint32 min, uint32 max);
+
+/* Return a random number in the range 0 .. UINT32_MAX. */
+uint32 rand32();
+
+/* Return a random number in the range min..max */
+float frand(float min, float max);
+
+/* Return a random double from 0.0 to 1.0 (exclusive). */
+double rand_norm();
+
+/* Return a random double from 0.0 to 100.0 (exclusive). */
+double rand_chance();
+
+/* Return true if a random roll fits in the specified chance (range 0-100). */
+inline bool roll_chance_f(float chance)
+{
+ return chance > rand_chance();
+}
+
+/* Return true if a random roll fits in the specified chance (range 0-100). */
+inline bool roll_chance_i(int chance)
+{
+ return chance > irand(0, 99);
+}
+
+inline void ApplyPercentModFloatVar(float& var, float val, bool apply)
+{
+ if (val == -100.0f) // prevent set var to zero
+ val = -99.99f;
+ var *= (apply ? (100.0f + val) / 100.0f : 100.0f / (100.0f + val));
+}
+
+// Percentage calculation
+template <class T, class U>
+inline T CalculatePct(T base, U pct)
+{
+ return T(base * static_cast<float>(pct) / 100.0f);
+}
+
+template <class T, class U>
+inline T AddPct(T &base, U pct)
+{
+ return base += CalculatePct(base, pct);
+}
+
+template <class T, class U>
+inline T ApplyPct(T &base, U pct)
+{
+ return base = CalculatePct(base, pct);
+}
+
+template <class T>
+inline T RoundToInterval(T& num, T floor, T ceil)
+{
+ return num = std::min(std::max(num, floor), ceil);
+}
+
+// UTF8 handling
+bool Utf8toWStr(const std::string& utf8str, std::wstring& wstr);
+// in wsize==max size of buffer, out wsize==real string size
+bool Utf8toWStr(char const* utf8str, size_t csize, wchar_t* wstr, size_t& wsize);
+inline bool Utf8toWStr(const std::string& utf8str, wchar_t* wstr, size_t& wsize)
+{
+ return Utf8toWStr(utf8str.c_str(), utf8str.size(), wstr, wsize);
+}
+
+bool WStrToUtf8(std::wstring const& wstr, std::string& utf8str);
+// size==real string size
+bool WStrToUtf8(wchar_t* wstr, size_t size, std::string& utf8str);
+
+size_t utf8length(std::string& utf8str); // set string to "" if invalid utf8 sequence
+void utf8truncate(std::string& utf8str, size_t len);
+
+inline bool isBasicLatinCharacter(wchar_t wchar)
+{
+ if (wchar >= L'a' && wchar <= L'z') // LATIN SMALL LETTER A - LATIN SMALL LETTER Z
+ return true;
+ if (wchar >= L'A' && wchar <= L'Z') // LATIN CAPITAL LETTER A - LATIN CAPITAL LETTER Z
+ return true;
+ return false;
+}
+
+inline bool isExtendedLatinCharacter(wchar_t wchar)
+{
+ if (isBasicLatinCharacter(wchar))
+ return true;
+ if (wchar >= 0x00C0 && wchar <= 0x00D6) // LATIN CAPITAL LETTER A WITH GRAVE - LATIN CAPITAL LETTER O WITH DIAERESIS
+ return true;
+ if (wchar >= 0x00D8 && wchar <= 0x00DE) // LATIN CAPITAL LETTER O WITH STROKE - LATIN CAPITAL LETTER THORN
+ return true;
+ if (wchar == 0x00DF) // LATIN SMALL LETTER SHARP S
+ return true;
+ if (wchar >= 0x00E0 && wchar <= 0x00F6) // LATIN SMALL LETTER A WITH GRAVE - LATIN SMALL LETTER O WITH DIAERESIS
+ return true;
+ if (wchar >= 0x00F8 && wchar <= 0x00FE) // LATIN SMALL LETTER O WITH STROKE - LATIN SMALL LETTER THORN
+ return true;
+ if (wchar >= 0x0100 && wchar <= 0x012F) // LATIN CAPITAL LETTER A WITH MACRON - LATIN SMALL LETTER I WITH OGONEK
+ return true;
+ if (wchar == 0x1E9E) // LATIN CAPITAL LETTER SHARP S
+ return true;
+ return false;
+}
+
+inline bool isCyrillicCharacter(wchar_t wchar)
+{
+ if (wchar >= 0x0410 && wchar <= 0x044F) // CYRILLIC CAPITAL LETTER A - CYRILLIC SMALL LETTER YA
+ return true;
+ if (wchar == 0x0401 || wchar == 0x0451) // CYRILLIC CAPITAL LETTER IO, CYRILLIC SMALL LETTER IO
+ return true;
+ return false;
+}
+
+inline bool isEastAsianCharacter(wchar_t wchar)
+{
+ if (wchar >= 0x1100 && wchar <= 0x11F9) // Hangul Jamo
+ return true;
+ if (wchar >= 0x3041 && wchar <= 0x30FF) // Hiragana + Katakana
+ return true;
+ if (wchar >= 0x3131 && wchar <= 0x318E) // Hangul Compatibility Jamo
+ return true;
+ if (wchar >= 0x31F0 && wchar <= 0x31FF) // Katakana Phonetic Ext.
+ return true;
+ if (wchar >= 0x3400 && wchar <= 0x4DB5) // CJK Ideographs Ext. A
+ return true;
+ if (wchar >= 0x4E00 && wchar <= 0x9FC3) // Unified CJK Ideographs
+ return true;
+ if (wchar >= 0xAC00 && wchar <= 0xD7A3) // Hangul Syllables
+ return true;
+ if (wchar >= 0xFF01 && wchar <= 0xFFEE) // Halfwidth forms
+ return true;
+ return false;
+}
+
+inline bool isNumeric(wchar_t wchar)
+{
+ return (wchar >= L'0' && wchar <=L'9');
+}
+
+inline bool isNumeric(char c)
+{
+ return (c >= '0' && c <='9');
+}
+
+inline bool isNumeric(char const* str)
+{
+ for (char const* c = str; *c; ++c)
+ if (!isNumeric(*c))
+ return false;
+
+ return true;
+}
+
+inline bool isNumericOrSpace(wchar_t wchar)
+{
+ return isNumeric(wchar) || wchar == L' ';
+}
+
+inline bool isBasicLatinString(const std::wstring &wstr, bool numericOrSpace)
+{
+ for (size_t i = 0; i < wstr.size(); ++i)
+ if (!isBasicLatinCharacter(wstr[i]) && (!numericOrSpace || !isNumericOrSpace(wstr[i])))
+ return false;
+ return true;
+}
+
+inline bool isExtendedLatinString(const std::wstring &wstr, bool numericOrSpace)
+{
+ for (size_t i = 0; i < wstr.size(); ++i)
+ if (!isExtendedLatinCharacter(wstr[i]) && (!numericOrSpace || !isNumericOrSpace(wstr[i])))
+ return false;
+ return true;
+}
+
+inline bool isCyrillicString(const std::wstring &wstr, bool numericOrSpace)
+{
+ for (size_t i = 0; i < wstr.size(); ++i)
+ if (!isCyrillicCharacter(wstr[i]) && (!numericOrSpace || !isNumericOrSpace(wstr[i])))
+ return false;
+ return true;
+}
+
+inline bool isEastAsianString(const std::wstring &wstr, bool numericOrSpace)
+{
+ for (size_t i = 0; i < wstr.size(); ++i)
+ if (!isEastAsianCharacter(wstr[i]) && (!numericOrSpace || !isNumericOrSpace(wstr[i])))
+ return false;
+ return true;
+}
+
+inline wchar_t wcharToUpper(wchar_t wchar)
+{
+ if (wchar >= L'a' && wchar <= L'z') // LATIN SMALL LETTER A - LATIN SMALL LETTER Z
+ return wchar_t(uint16(wchar)-0x0020);
+ if (wchar == 0x00DF) // LATIN SMALL LETTER SHARP S
+ return wchar_t(0x1E9E);
+ if (wchar >= 0x00E0 && wchar <= 0x00F6) // LATIN SMALL LETTER A WITH GRAVE - LATIN SMALL LETTER O WITH DIAERESIS
+ return wchar_t(uint16(wchar)-0x0020);
+ if (wchar >= 0x00F8 && wchar <= 0x00FE) // LATIN SMALL LETTER O WITH STROKE - LATIN SMALL LETTER THORN
+ return wchar_t(uint16(wchar)-0x0020);
+ if (wchar >= 0x0101 && wchar <= 0x012F) // LATIN SMALL LETTER A WITH MACRON - LATIN SMALL LETTER I WITH OGONEK (only %2=1)
+ {
+ if (wchar % 2 == 1)
+ return wchar_t(uint16(wchar)-0x0001);
+ }
+ if (wchar >= 0x0430 && wchar <= 0x044F) // CYRILLIC SMALL LETTER A - CYRILLIC SMALL LETTER YA
+ return wchar_t(uint16(wchar)-0x0020);
+ if (wchar == 0x0451) // CYRILLIC SMALL LETTER IO
+ return wchar_t(0x0401);
+
+ return wchar;
+}
+
+inline wchar_t wcharToUpperOnlyLatin(wchar_t wchar)
+{
+ return isBasicLatinCharacter(wchar) ? wcharToUpper(wchar) : wchar;
+}
+
+inline wchar_t wcharToLower(wchar_t wchar)
+{
+ if (wchar >= L'A' && wchar <= L'Z') // LATIN CAPITAL LETTER A - LATIN CAPITAL LETTER Z
+ return wchar_t(uint16(wchar)+0x0020);
+ if (wchar >= 0x00C0 && wchar <= 0x00D6) // LATIN CAPITAL LETTER A WITH GRAVE - LATIN CAPITAL LETTER O WITH DIAERESIS
+ return wchar_t(uint16(wchar)+0x0020);
+ if (wchar >= 0x00D8 && wchar <= 0x00DE) // LATIN CAPITAL LETTER O WITH STROKE - LATIN CAPITAL LETTER THORN
+ return wchar_t(uint16(wchar)+0x0020);
+ if (wchar >= 0x0100 && wchar <= 0x012E) // LATIN CAPITAL LETTER A WITH MACRON - LATIN CAPITAL LETTER I WITH OGONEK (only %2=0)
+ {
+ if (wchar % 2 == 0)
+ return wchar_t(uint16(wchar)+0x0001);
+ }
+ if (wchar == 0x1E9E) // LATIN CAPITAL LETTER SHARP S
+ return wchar_t(0x00DF);
+ if (wchar == 0x0401) // CYRILLIC CAPITAL LETTER IO
+ return wchar_t(0x0451);
+ if (wchar >= 0x0410 && wchar <= 0x042F) // CYRILLIC CAPITAL LETTER A - CYRILLIC CAPITAL LETTER YA
+ return wchar_t(uint16(wchar)+0x0020);
+
+ return wchar;
+}
+
+inline void wstrToUpper(std::wstring& str)
+{
+ std::transform( str.begin(), str.end(), str.begin(), wcharToUpper );
+}
+
+inline void wstrToLower(std::wstring& str)
+{
+ std::transform( str.begin(), str.end(), str.begin(), wcharToLower );
+}
+
+std::wstring GetMainPartOfName(std::wstring const& wname, uint32 declension);
+
+bool utf8ToConsole(const std::string& utf8str, std::string& conStr);
+bool consoleToUtf8(const std::string& conStr, std::string& utf8str);
+bool Utf8FitTo(const std::string& str, std::wstring const& search);
+void utf8printf(FILE* out, const char *str, ...);
+void vutf8printf(FILE* out, const char *str, va_list* ap);
+
+bool IsIPAddress(char const* ipaddress);
+
+uint32 CreatePIDFile(const std::string& filename);
+
+std::string ByteArrayToHexStr(uint8 const* bytes, uint32 length, bool reverse = false);
+
+// simple class for not-modifyable list
+template <typename T>
+class HookList
+{
+ typedef typename std::list<T>::iterator ListIterator;
+ private:
+ typename std::list<T> m_list;
+ public:
+ HookList<T> & operator+=(T t)
+ {
+ m_list.push_back(t);
+ return *this;
+ }
+ HookList<T> & operator-=(T t)
+ {
+ m_list.remove(t);
+ return *this;
+ }
+ size_t size()
+ {
+ return m_list.size();
+ }
+ ListIterator begin()
+ {
+ return m_list.begin();
+ }
+ ListIterator end()
+ {
+ return m_list.end();
+ }
+};
+
+class flag96
+{
+private:
+ uint32 part[3];
+
+public:
+ flag96(uint32 p1 = 0, uint32 p2 = 0, uint32 p3 = 0)
+ {
+ part[0] = p1;
+ part[1] = p2;
+ part[2] = p3;
+ }
+
+ inline bool IsEqual(uint32 p1 = 0, uint32 p2 = 0, uint32 p3 = 0) const
+ {
+ return (part[0] == p1 && part[1] == p2 && part[2] == p3);
+ }
+
+ inline bool HasFlag(uint32 p1 = 0, uint32 p2 = 0, uint32 p3 = 0) const
+ {
+ return (part[0] & p1 || part[1] & p2 || part[2] & p3);
+ }
+
+ inline void Set(uint32 p1 = 0, uint32 p2 = 0, uint32 p3 = 0)
+ {
+ part[0] = p1;
+ part[1] = p2;
+ part[2] = p3;
+ }
+
+ inline bool operator <(const flag96 &right) const
+ {
+ for (uint8 i = 3; i > 0; --i)
+ {
+ if (part[i - 1] < right.part[i - 1])
+ return true;
+ else if (part[i - 1] > right.part[i - 1])
+ return false;
+ }
+ return false;
+ }
+
+ inline bool operator ==(const flag96 &right) const
+ {
+ return
+ (
+ part[0] == right.part[0] &&
+ part[1] == right.part[1] &&
+ part[2] == right.part[2]
+ );
+ }
+
+ inline bool operator !=(const flag96 &right) const
+ {
+ return !this->operator ==(right);
+ }
+
+ inline flag96 & operator =(const flag96 &right)
+ {
+ part[0] = right.part[0];
+ part[1] = right.part[1];
+ part[2] = right.part[2];
+ return *this;
+ }
+
+ inline flag96 operator &(const flag96 &right) const
+ {
+ return flag96(part[0] & right.part[0], part[1] & right.part[1],
+ part[2] & right.part[2]);
+ }
+
+ inline flag96 & operator &=(const flag96 &right)
+ {
+ part[0] &= right.part[0];
+ part[1] &= right.part[1];
+ part[2] &= right.part[2];
+ return *this;
+ }
+
+ inline flag96 operator |(const flag96 &right) const
+ {
+ return flag96(part[0] | right.part[0], part[1] | right.part[1],
+ part[2] | right.part[2]);
+ }
+
+ inline flag96 & operator |=(const flag96 &right)
+ {
+ part[0] |= right.part[0];
+ part[1] |= right.part[1];
+ part[2] |= right.part[2];
+ return *this;
+ }
+
+ inline flag96 operator ~() const
+ {
+ return flag96(~part[0], ~part[1], ~part[2]);
+ }
+
+ inline flag96 operator ^(const flag96 &right) const
+ {
+ return flag96(part[0] ^ right.part[0], part[1] ^ right.part[1],
+ part[2] ^ right.part[2]);
+ }
+
+ inline flag96 & operator ^=(const flag96 &right)
+ {
+ part[0] ^= right.part[0];
+ part[1] ^= right.part[1];
+ part[2] ^= right.part[2];
+ return *this;
+ }
+
+ inline operator bool() const
+ {
+ return (part[0] != 0 || part[1] != 0 || part[2] != 0);
+ }
+
+ inline bool operator !() const
+ {
+ return !this->operator bool();
+ }
+
+ inline uint32 & operator [](uint8 el)
+ {
+ return part[el];
+ }
+
+ inline const uint32 & operator [](uint8 el) const
+ {
+ return part[el];
+ }
+};
+
+enum ComparisionType
+{
+ COMP_TYPE_EQ = 0,
+ COMP_TYPE_HIGH,
+ COMP_TYPE_LOW,
+ COMP_TYPE_HIGH_EQ,
+ COMP_TYPE_LOW_EQ,
+ COMP_TYPE_MAX
+};
+
+template <class T>
+bool CompareValues(ComparisionType type, T val1, T val2)
+{
+ switch (type)
+ {
+ case COMP_TYPE_EQ:
+ return val1 == val2;
+ case COMP_TYPE_HIGH:
+ return val1 > val2;
+ case COMP_TYPE_LOW:
+ return val1 < val2;
+ case COMP_TYPE_HIGH_EQ:
+ return val1 >= val2;
+ case COMP_TYPE_LOW_EQ:
+ return val1 <= val2;
+ default:
+ // incorrect parameter
+ ASSERT(false);
+ return false;
+ }
+}
+
+#endif