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authorccrs <ccrs@users.noreply.github.com>2019-05-19 23:59:52 +0200
committerccrs <ccrs@users.noreply.github.com>2019-05-19 23:59:52 +0200
commite4a1556e09ea38ece9a76b0d190d2b2f29bf5bb9 (patch)
treeefb9272eb30d5227a2c0a52c7452437a9acc1e0f /src/common/Threading/ProcessPriority.h
parentc826ec0a3c17f86f8a3e44455c533fb46f239720 (diff)
Core/PetAI: apply some movement related corrections
Unit::StopMoving() is evil, and so is MotionMaster::Clear() the first can really mess up existing movement generators the second can interrupt "controlled" movements... can do it literally mid-air
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