diff options
author | Shauren <shauren.trinity@gmail.com> | 2023-10-31 20:20:00 +0100 |
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committer | Shauren <shauren.trinity@gmail.com> | 2023-10-31 20:20:00 +0100 |
commit | 9894f6b802c974bb36acd7fbb0d083455a1f0f1b (patch) | |
tree | 458f167a846d70d4b2391c805423d9342b36f89a /src/common/Utilities/Random.cpp | |
parent | a0fdac0ecc119b4ba85d41f86891b3cd35f7acde (diff) |
Core/Random: Changed random functions returning doubles to return floats
* They were all cast to float at use anyway
* Improves roll_chance_f performance (rand32() is now called internally by uniform_real_distribution once instead of twice)
Diffstat (limited to 'src/common/Utilities/Random.cpp')
-rw-r--r-- | src/common/Utilities/Random.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/common/Utilities/Random.cpp b/src/common/Utilities/Random.cpp index 64b4f0c57d3..973832a1cf3 100644 --- a/src/common/Utilities/Random.cpp +++ b/src/common/Utilities/Random.cpp @@ -72,15 +72,15 @@ uint32 rand32() return GetRng()->RandomUInt32(); } -double rand_norm() +float rand_norm() { - std::uniform_real_distribution<double> urd; + std::uniform_real_distribution<float> urd; return urd(engine); } -double rand_chance() +float rand_chance() { - std::uniform_real_distribution<double> urd(0.0, 100.0); + std::uniform_real_distribution<float> urd(0.0f, 100.0f); return urd(engine); } |