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| author | ariel- <ariel-@users.noreply.github.com> | 2016-11-14 01:53:25 -0300 |
|---|---|---|
| committer | ariel- <ariel-@users.noreply.github.com> | 2016-11-14 02:12:41 -0300 |
| commit | 3f1d020a2cee1436c5e0c891bc7a63147659b497 (patch) | |
| tree | 4e5d877a4fa7b73c6bb15d2d303b94056b681b6e /src/common/Utilities/Util.h | |
| parent | 361b185ef7bfb0eff3e82c0b12deaf5b597bebee (diff) | |
Core/GameObject: use a friendly trigger for positive spells.
Fixes an issue with Skadi Harpoons.
Note to self: should actually implement GameObject casting already :/
Diffstat (limited to 'src/common/Utilities/Util.h')
0 files changed, 0 insertions, 0 deletions
