diff options
| author | Giacomo Pozzoni <giacomopoz@gmail.com> | 2020-08-29 13:02:42 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2022-02-04 12:18:15 +0100 |
| commit | 99ee958e0a327e3a44a600d1c709d90224cfb885 (patch) | |
| tree | f3a9a97b22ffe16d335050be1fb33a5ebb6c8410 /src/common | |
| parent | fc49ba2f85ce2b22e99cfbdd91955bcdf5d308d4 (diff) | |
Core/Misc: Fix issues reported by static analysis (#25351)
* Core/Misc: Fix issues reported by static analysis
* Core/Vmaps: Code cleanup after e77716188861d4aa83b227a90e04a66b63baeb1f
(cherry picked from commit cfc8f7b442a9dba07b198fcebe2c02ab89cf0a8b)
Diffstat (limited to 'src/common')
| -rw-r--r-- | src/common/Collision/DynamicTree.cpp | 2 | ||||
| -rw-r--r-- | src/common/Collision/Management/VMapFactory.cpp | 6 | ||||
| -rw-r--r-- | src/common/Collision/Management/VMapFactory.h | 4 | ||||
| -rw-r--r-- | src/common/Collision/Models/GameObjectModel.cpp | 4 |
4 files changed, 8 insertions, 8 deletions
diff --git a/src/common/Collision/DynamicTree.cpp b/src/common/Collision/DynamicTree.cpp index c7e3d4b4ed0..2aa47912528 100644 --- a/src/common/Collision/DynamicTree.cpp +++ b/src/common/Collision/DynamicTree.cpp @@ -293,7 +293,7 @@ void DynamicMapTree::getAreaAndLiquidData(float x, float y, float z, PhaseShift data.floorZ = intersectionCallBack.GetLocationInfo().ground_Z; uint32 liquidType = intersectionCallBack.GetLocationInfo().hitModel->GetLiquidType(); float liquidLevel; - if (!reqLiquidType || (dynamic_cast<VMAP::VMapManager2*>(VMAP::VMapFactory::createOrGetVMapManager())->GetLiquidFlagsPtr(liquidType) & reqLiquidType)) + if (!reqLiquidType || VMAP::VMapFactory::createOrGetVMapManager()->GetLiquidFlagsPtr(liquidType) & reqLiquidType) if (intersectionCallBack.GetHitModel()->GetLiquidLevel(v, intersectionCallBack.GetLocationInfo(), liquidLevel)) data.liquidInfo.emplace(liquidType, liquidLevel); diff --git a/src/common/Collision/Management/VMapFactory.cpp b/src/common/Collision/Management/VMapFactory.cpp index 7d951fba12e..191f33a7663 100644 --- a/src/common/Collision/Management/VMapFactory.cpp +++ b/src/common/Collision/Management/VMapFactory.cpp @@ -20,14 +20,14 @@ namespace VMAP { - IVMapManager* gVMapManager = nullptr; + VMapManager2* gVMapManager = nullptr; //=============================================== // just return the instance - IVMapManager* VMapFactory::createOrGetVMapManager() + VMapManager2* VMapFactory::createOrGetVMapManager() { if (gVMapManager == nullptr) - gVMapManager= new VMapManager2(); // should be taken from config ... Please change if you like :-) + gVMapManager= new VMapManager2(); return gVMapManager; } diff --git a/src/common/Collision/Management/VMapFactory.h b/src/common/Collision/Management/VMapFactory.h index ae07484561e..ceb07fce975 100644 --- a/src/common/Collision/Management/VMapFactory.h +++ b/src/common/Collision/Management/VMapFactory.h @@ -26,12 +26,12 @@ This is the access point to the VMapManager. namespace VMAP { - //=========================================================== + class VMapManager2; class TC_COMMON_API VMapFactory { public: - static IVMapManager* createOrGetVMapManager(); + static VMapManager2* createOrGetVMapManager(); static void clear(); }; diff --git a/src/common/Collision/Models/GameObjectModel.cpp b/src/common/Collision/Models/GameObjectModel.cpp index 65a530e7c0e..bcbfed28f32 100644 --- a/src/common/Collision/Models/GameObjectModel.cpp +++ b/src/common/Collision/Models/GameObjectModel.cpp @@ -98,7 +98,7 @@ void LoadGameObjectModelList(std::string const& dataPath) GameObjectModel::~GameObjectModel() { if (iModel) - ((VMAP::VMapManager2*)VMAP::VMapFactory::createOrGetVMapManager())->releaseModelInstance(iModel->GetName()); + VMAP::VMapFactory::createOrGetVMapManager()->releaseModelInstance(iModel->GetName()); } bool GameObjectModel::initialize(std::unique_ptr<GameObjectModelOwnerBase> modelOwner, std::string const& dataPath) @@ -115,7 +115,7 @@ bool GameObjectModel::initialize(std::unique_ptr<GameObjectModelOwnerBase> model return false; } - iModel = ((VMAP::VMapManager2*)VMAP::VMapFactory::createOrGetVMapManager())->acquireModelInstance(dataPath + "vmaps/", it->second.name); + iModel = VMAP::VMapFactory::createOrGetVMapManager()->acquireModelInstance(dataPath + "vmaps/", it->second.name); if (!iModel) return false; |
