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authorShauren <shauren.trinity@gmail.com>2024-07-17 10:30:09 +0200
committerShauren <shauren.trinity@gmail.com>2024-07-17 10:30:09 +0200
commitb3763c338d9c1b007b76b0ca94c069bcfbbd8801 (patch)
treee420e760b33b92be40656c1c97157e3060df893b /src/common
parent2756ca1c350a7545e3a9e848e9b4db9b904f3a14 (diff)
Added missing GameObjectModel::iLosBlockingDisabled initialization in constructor
Diffstat (limited to 'src/common')
-rw-r--r--src/common/Collision/Models/GameObjectModel.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/common/Collision/Models/GameObjectModel.h b/src/common/Collision/Models/GameObjectModel.h
index 8a315e8b7d5..c55ac34e482 100644
--- a/src/common/Collision/Models/GameObjectModel.h
+++ b/src/common/Collision/Models/GameObjectModel.h
@@ -59,7 +59,7 @@ public:
class TC_COMMON_API GameObjectModel /*, public Intersectable*/
{
- GameObjectModel() : iCollisionEnabled(false), iInvScale(0), iScale(0), iModel(nullptr) { }
+ GameObjectModel() : iCollisionEnabled(false), iLosBlockingDisabled(false), iInvScale(0), iScale(0), iModel(nullptr) { }
public:
const G3D::AABox& getBounds() const { return iBound; }