diff options
| author | Shauren <shauren.trinity@gmail.com> | 2016-11-20 00:44:49 +0100 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2016-11-20 00:44:49 +0100 |
| commit | b9f7b500a362736235fc917ce4f34aa8520eb651 (patch) | |
| tree | 68e867fe3f1d4f8576ecf4e496d573340b901457 /src/common | |
| parent | 28fd8a424d828f36a2b05ed016b12c4b8cf2607c (diff) | |
Core/Auras: Rewritten conditionally applying SPELL_AURA_MOD_WEAPON_CRIT_PERCENT, SPELL_AURA_MOD_DAMAGE_DONE and SPELL_AURA_MOD_DAMAGE_PERCENT_DONE auras
* Now the entire aura is removed when changing equipment
* All aura types can now depend on equipped items
Diffstat (limited to 'src/common')
| -rw-r--r-- | src/common/Common.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/common/Common.h b/src/common/Common.h index c4180396a28..1034b7731ef 100644 --- a/src/common/Common.h +++ b/src/common/Common.h @@ -35,6 +35,7 @@ #include <unordered_map> #include <unordered_set> #include <vector> +#include <numeric> #include <cmath> #include <cstdio> |
