diff options
| author | Golrag <golrag.jeremy@gmail.com> | 2017-07-14 18:00:51 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2020-08-18 18:53:13 +0200 |
| commit | c46aa9d5b52486aba68e3827ee7263ddf6e2a323 (patch) | |
| tree | 3a9eecbbdfaa5f47ce3c95a5ae6c202b36619265 /src/common | |
| parent | 35bf146969db69f596a3247ae490e27131a8e0a3 (diff) | |
Core/VMaps: Fix no collision triangles
(cherry picked from commit 89d641f1e68d11359a2398ff51d3d6eee1470ae8)
Diffstat (limited to 'src/common')
| -rw-r--r-- | src/common/Collision/VMapDefinitions.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/common/Collision/VMapDefinitions.h b/src/common/Collision/VMapDefinitions.h index 2a8938d1fd8..f9d0c7ac546 100644 --- a/src/common/Collision/VMapDefinitions.h +++ b/src/common/Collision/VMapDefinitions.h @@ -24,8 +24,8 @@ namespace VMAP { - const char VMAP_MAGIC[] = "VMAP_4.8"; - const char RAW_VMAP_MAGIC[] = "VMAP048"; // used in extracted vmap files with raw data + const char VMAP_MAGIC[] = "VMAP_4.9"; + const char RAW_VMAP_MAGIC[] = "VMAP049"; // used in extracted vmap files with raw data const char GAMEOBJECT_MODELS[] = "GameObjectModels.dtree"; // defined in VMapManager2.cpp currently... |
