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| author | Brian <runningnak3d@gmail.com> | 2009-12-27 17:27:39 -0700 |
|---|---|---|
| committer | Brian <runningnak3d@gmail.com> | 2009-12-27 17:27:39 -0700 |
| commit | 08222a7f01fdc9d280d78f5e5acfaf8cd906d96c (patch) | |
| tree | 33a1632cd701e17bd5bd4f8f6ed15dd74fdd1d6f /src/framework/Dynamic/ObjectRegistry.h | |
| parent | 2ba1a48dd472fddf4f75359c23c0c26a9c5e198e (diff) | |
* *FINALLY* removed the nasty nasty hack where the core would cast spells if
* any were listed in creature_template.spellid[1-8]
* Creatures should only cast spells if they have a script.
--HG--
branch : trunk
Diffstat (limited to 'src/framework/Dynamic/ObjectRegistry.h')
0 files changed, 0 insertions, 0 deletions
