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authormegamage <none@none>2009-02-25 20:52:20 -0600
committermegamage <none@none>2009-02-25 20:52:20 -0600
commitbf66375bc73c2b9dd7c2d26d7af25b111734c622 (patch)
tree67c3cf601faf32a03d16dfe7b02b2a938ec76ae7 /src/framework/GameSystem/Grid.h
parentccde296fd3822898e8959c009211fe880a0429f7 (diff)
*Update active object code. By VladimirMangos.
--HG-- branch : trunk
Diffstat (limited to 'src/framework/GameSystem/Grid.h')
-rw-r--r--src/framework/GameSystem/Grid.h18
1 files changed, 15 insertions, 3 deletions
diff --git a/src/framework/GameSystem/Grid.h b/src/framework/GameSystem/Grid.h
index fffa8120883..24d7634154d 100644
--- a/src/framework/GameSystem/Grid.h
+++ b/src/framework/GameSystem/Grid.h
@@ -105,7 +105,7 @@ class TRINITY_DLL_DECL Grid
/** Returns the number of object within the grid.
*/
- unsigned int ActiveObjectsInGrid(void) const { return i_objects.template Count<ACTIVE_OBJECT>(); }
+ unsigned int ActiveObjectsInGrid(void) const { return m_activeGridObjects.size()+i_objects.template Count<ACTIVE_OBJECT>(); }
/** Accessors: Returns a specific type of object in the GRID_OBJECT_TYPES
*/
@@ -114,11 +114,21 @@ class TRINITY_DLL_DECL Grid
/** Inserts a container type object into the grid.
*/
- template<class SPECIFIC_OBJECT> bool AddGridObject(SPECIFIC_OBJECT *obj, OBJECT_HANDLE hdl) { return i_container.template insert<SPECIFIC_OBJECT>(hdl, obj); }
+ template<class SPECIFIC_OBJECT> bool AddGridObject(SPECIFIC_OBJECT *obj, OBJECT_HANDLE hdl)
+ {
+ if(obj->isActiveObject())
+ m_activeGridObjects.insert(obj);
+ return i_container.template insert<SPECIFIC_OBJECT>(hdl, obj);
+ }
/** Removes a containter type object from the grid
*/
- template<class SPECIFIC_OBJECT> bool RemoveGridObject(SPECIFIC_OBJECT *obj, OBJECT_HANDLE hdl) { return i_container.template remove<SPECIFIC_OBJECT>(obj, hdl); }
+ template<class SPECIFIC_OBJECT> bool RemoveGridObject(SPECIFIC_OBJECT *obj, OBJECT_HANDLE hdl)
+ {
+ if(obj->isActiveObject())
+ m_activeGridObjects.erase(obj);
+ return i_container.template remove<SPECIFIC_OBJECT>(obj, hdl);
+ }
bool NoWorldObjectInGrid() const
{
@@ -136,6 +146,8 @@ class TRINITY_DLL_DECL Grid
TypeMapContainer<GRID_OBJECT_TYPES> i_container;
TypeMapContainer<WORLD_OBJECT_TYPES> i_objects;
+ typedef std::set<void*> ActiveGridObjects;
+ ActiveGridObjects m_activeGridObjects;
};
#endif