diff options
author | maximius <none@none> | 2009-10-17 16:20:24 -0700 |
---|---|---|
committer | maximius <none@none> | 2009-10-17 16:20:24 -0700 |
commit | 3f338cc1c328c7280957583b50598292cd8fb64b (patch) | |
tree | ca209c2cd024e3902b7844b3224bceff7c5bb570 /src/game/ArenaTeam.cpp | |
parent | e585187b248f48b3c6e9247b49fa07c6565d65e5 (diff) |
*Massive cleanup redux.
--HG--
branch : trunk
Diffstat (limited to 'src/game/ArenaTeam.cpp')
-rw-r--r-- | src/game/ArenaTeam.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/game/ArenaTeam.cpp b/src/game/ArenaTeam.cpp index 22d121c38c1..96468f20c42 100644 --- a/src/game/ArenaTeam.cpp +++ b/src/game/ArenaTeam.cpp @@ -298,7 +298,7 @@ void ArenaTeam::DelMember(uint64 guid) player->SetInArenaTeam(0, GetSlot()); player->GetSession()->SendArenaTeamCommandResult(ERR_ARENA_TEAM_QUIT_S, GetName(), "", 0); // delete all info regarding this team - for(uint8 i = 0; i < 6; ++i) + for (uint8 i = 0; i < 6; ++i) { player->SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + (GetSlot() * 6) + i, 0); } @@ -401,7 +401,7 @@ void ArenaTeam::NotifyStatsChanged() { // this is called after a rated match ended // updates arena team stats for every member of the team (not only the ones who participated!) - for(MemberList::const_iterator itr = m_members.begin(); itr != m_members.end(); ++itr) + for (MemberList::const_iterator itr = m_members.begin(); itr != m_members.end(); ++itr) { Player * plr = objmgr.GetPlayer(itr->guid); if(plr) @@ -550,7 +550,7 @@ void ArenaTeam::FinishGame(int32 mod) // update team's rank m_stats.rank = 1; ObjectMgr::ArenaTeamMap::const_iterator i = objmgr.GetArenaTeamMapBegin(); - for ( ; i != objmgr.GetArenaTeamMapEnd(); ++i) + for (; i != objmgr.GetArenaTeamMapEnd(); ++i) { if (i->second->GetType() == m_Type && i->second->GetStats().rating > m_stats.rating) ++m_stats.rank; @@ -590,7 +590,7 @@ int32 ArenaTeam::LostAgainst(uint32 againstRating) void ArenaTeam::MemberLost(Player * plr, uint32 againstRating) { // called for each participant of a match after losing - for(MemberList::iterator itr = m_members.begin(); itr != m_members.end(); ++itr) + for (MemberList::iterator itr = m_members.begin(); itr != m_members.end(); ++itr) { if(itr->guid == plr->GetGUID()) { @@ -612,7 +612,7 @@ void ArenaTeam::MemberLost(Player * plr, uint32 againstRating) void ArenaTeam::OfflineMemberLost(uint64 guid, uint32 againstRating) { // called for offline player after ending rated arena match! - for(MemberList::iterator itr = m_members.begin(); itr != m_members.end(); ++itr) + for (MemberList::iterator itr = m_members.begin(); itr != m_members.end(); ++itr) { if(itr->guid == guid) { @@ -634,7 +634,7 @@ void ArenaTeam::OfflineMemberLost(uint64 guid, uint32 againstRating) void ArenaTeam::MemberWon(Player * plr, uint32 againstRating) { // called for each participant after winning a match - for(MemberList::iterator itr = m_members.begin(); itr != m_members.end(); ++itr) + for (MemberList::iterator itr = m_members.begin(); itr != m_members.end(); ++itr) { if(itr->guid == plr->GetGUID()) { @@ -664,7 +664,7 @@ void ArenaTeam::UpdateArenaPointsHelper(std::map<uint32, uint32>& PlayerPoints) return; // to get points, a player has to participate in at least 30% of the matches uint32 min_plays = (uint32) ceil(m_stats.games_week * 0.3); - for(MemberList::const_iterator itr = m_members.begin(); itr != m_members.end(); ++itr) + for (MemberList::const_iterator itr = m_members.begin(); itr != m_members.end(); ++itr) { // the player participated in enough games, update his points uint32 points_to_add = 0; @@ -690,7 +690,7 @@ void ArenaTeam::SaveToDB() // called after a match has ended, or when calculating arena_points CharacterDatabase.BeginTransaction(); CharacterDatabase.PExecute("UPDATE arena_team_stats SET rating = '%u',games = '%u',played = '%u',rank = '%u',wins = '%u',wins2 = '%u' WHERE arenateamid = '%u'", m_stats.rating, m_stats.games_week, m_stats.games_season, m_stats.rank, m_stats.wins_week, m_stats.wins_season, GetId()); - for(MemberList::const_iterator itr = m_members.begin(); itr != m_members.end(); ++itr) + for (MemberList::const_iterator itr = m_members.begin(); itr != m_members.end(); ++itr) { CharacterDatabase.PExecute("UPDATE arena_team_member SET played_week = '%u', wons_week = '%u', played_season = '%u', wons_season = '%u', personal_rating = '%u' WHERE arenateamid = '%u' AND guid = '%u'", itr->games_week, itr->wins_week, itr->games_season, itr->wins_season, itr->personal_rating, m_TeamId, GUID_LOPART(itr->guid)); } @@ -701,7 +701,7 @@ void ArenaTeam::FinishWeek() { m_stats.games_week = 0; // played this week m_stats.wins_week = 0; // wins this week - for(MemberList::iterator itr = m_members.begin(); itr != m_members.end(); ++itr) + for (MemberList::iterator itr = m_members.begin(); itr != m_members.end(); ++itr) { itr->games_week = 0; itr->wins_week = 0; |