diff options
| author | click <none@none> | 2010-06-05 21:22:47 +0200 |
|---|---|---|
| committer | click <none@none> | 2010-06-05 21:22:47 +0200 |
| commit | 455bfb01645510c677b88c693e0092244e1901e4 (patch) | |
| tree | f9a1d305217c4967fdd572b595a98e2f58a0c482 /src/game/AuctionHouseBot.cpp | |
| parent | a2d6e7ff8c95e688adc625c01387af2ca3cde3a0 (diff) | |
Move core/realm files to new subdirectory
--HG--
branch : trunk
rename : src/framework/CMakeLists.txt => src/server/framework/CMakeLists.txt
rename : src/framework/Dynamic/FactoryHolder.h => src/server/framework/Dynamic/FactoryHolder.h
rename : src/framework/Dynamic/ObjectRegistry.h => src/server/framework/Dynamic/ObjectRegistry.h
rename : src/framework/GameSystem/Grid.h => src/server/framework/GameSystem/Grid.h
rename : src/framework/GameSystem/GridLoader.h => src/server/framework/GameSystem/GridLoader.h
rename : src/framework/GameSystem/GridRefManager.h => src/server/framework/GameSystem/GridRefManager.h
rename : src/framework/GameSystem/GridReference.h => src/server/framework/GameSystem/GridReference.h
rename : src/framework/GameSystem/NGrid.h => src/server/framework/GameSystem/NGrid.h
rename : src/framework/GameSystem/TypeContainer.h => src/server/framework/GameSystem/TypeContainer.h
rename : src/framework/GameSystem/TypeContainerFunctions.h => src/server/framework/GameSystem/TypeContainerFunctions.h
rename : src/framework/GameSystem/TypeContainerFunctionsPtr.h => src/server/framework/GameSystem/TypeContainerFunctionsPtr.h
rename : src/framework/GameSystem/TypeContainerVisitor.h => src/server/framework/GameSystem/TypeContainerVisitor.h
rename : src/framework/Network/SocketDefines.h => src/server/framework/Network/SocketDefines.h
rename : src/framework/Platform/CompilerDefs.h => src/server/framework/Platform/CompilerDefs.h
rename : src/framework/Platform/Define.h => src/server/framework/Platform/Define.h
rename : src/framework/Policies/CreationPolicy.h => src/server/framework/Policies/CreationPolicy.h
rename : src/framework/Policies/ObjectLifeTime.cpp => src/server/framework/Policies/ObjectLifeTime.cpp
rename : src/framework/Policies/ObjectLifeTime.h => src/server/framework/Policies/ObjectLifeTime.h
rename : src/framework/Policies/Singleton.h => src/server/framework/Policies/Singleton.h
rename : src/framework/Policies/SingletonImp.h => src/server/framework/Policies/SingletonImp.h
rename : src/framework/Policies/ThreadingModel.h => src/server/framework/Policies/ThreadingModel.h
rename : src/framework/Utilities/ByteConverter.h => src/server/framework/Utilities/ByteConverter.h
rename : src/framework/Utilities/Callback.h => src/server/framework/Utilities/Callback.h
rename : src/framework/Utilities/CountedReference/Reference.h => src/server/framework/Utilities/CountedReference/Reference.h
rename : src/framework/Utilities/CountedReference/ReferenceHolder.h => src/server/framework/Utilities/CountedReference/ReferenceHolder.h
rename : src/framework/Utilities/CountedReference/ReferenceImpl.h => src/server/framework/Utilities/CountedReference/ReferenceImpl.h
rename : src/framework/Utilities/EventProcessor.cpp => src/server/framework/Utilities/EventProcessor.cpp
rename : src/framework/Utilities/EventProcessor.h => src/server/framework/Utilities/EventProcessor.h
rename : src/framework/Utilities/LinkedList.h => src/server/framework/Utilities/LinkedList.h
rename : src/framework/Utilities/LinkedReference/RefManager.h => src/server/framework/Utilities/LinkedReference/RefManager.h
rename : src/framework/Utilities/LinkedReference/Reference.h => src/server/framework/Utilities/LinkedReference/Reference.h
rename : src/framework/Utilities/TypeList.h => src/server/framework/Utilities/TypeList.h
rename : src/framework/Utilities/UnorderedMap.h => src/server/framework/Utilities/UnorderedMap.h
rename : src/game/AccountMgr.cpp => src/server/game/AccountMgr.cpp
rename : src/game/AccountMgr.h => src/server/game/AccountMgr.h
rename : src/game/AchievementMgr.cpp => src/server/game/AchievementMgr.cpp
rename : src/game/AchievementMgr.h => src/server/game/AchievementMgr.h
rename : src/game/AddonHandler.cpp => src/server/game/AddonHandler.cpp
rename : src/game/AddonHandler.h => src/server/game/AddonHandler.h
rename : src/game/AddonMgr.cpp => src/server/game/AddonMgr.cpp
rename : src/game/AddonMgr.h => src/server/game/AddonMgr.h
rename : src/game/ArenaTeam.cpp => src/server/game/ArenaTeam.cpp
rename : src/game/ArenaTeam.h => src/server/game/ArenaTeam.h
rename : src/game/ArenaTeamHandler.cpp => src/server/game/ArenaTeamHandler.cpp
rename : src/game/AuctionHouseBot.cpp => src/server/game/AuctionHouseBot.cpp
rename : src/game/AuctionHouseBot.h => src/server/game/AuctionHouseBot.h
rename : src/game/AuctionHouseHandler.cpp => src/server/game/AuctionHouseHandler.cpp
rename : src/game/AuctionHouseMgr.cpp => src/server/game/AuctionHouseMgr.cpp
rename : src/game/AuctionHouseMgr.h => src/server/game/AuctionHouseMgr.h
rename : src/game/Bag.cpp => src/server/game/Bag.cpp
rename : src/game/Bag.h => src/server/game/Bag.h
rename : src/game/BattleGround.cpp => src/server/game/BattleGround.cpp
rename : src/game/BattleGround.h => src/server/game/BattleGround.h
rename : src/game/BattleGroundAA.cpp => src/server/game/BattleGroundAA.cpp
rename : src/game/BattleGroundAA.h => src/server/game/BattleGroundAA.h
rename : src/game/BattleGroundAB.cpp => src/server/game/BattleGroundAB.cpp
rename : src/game/BattleGroundAB.h => src/server/game/BattleGroundAB.h
rename : src/game/BattleGroundAV.cpp => src/server/game/BattleGroundAV.cpp
rename : src/game/BattleGroundAV.h => src/server/game/BattleGroundAV.h
rename : src/game/BattleGroundBE.cpp => src/server/game/BattleGroundBE.cpp
rename : src/game/BattleGroundBE.h => src/server/game/BattleGroundBE.h
rename : src/game/BattleGroundDS.cpp => src/server/game/BattleGroundDS.cpp
rename : src/game/BattleGroundDS.h => src/server/game/BattleGroundDS.h
rename : src/game/BattleGroundEY.cpp => src/server/game/BattleGroundEY.cpp
rename : src/game/BattleGroundEY.h => src/server/game/BattleGroundEY.h
rename : src/game/BattleGroundHandler.cpp => src/server/game/BattleGroundHandler.cpp
rename : src/game/BattleGroundIC.cpp => src/server/game/BattleGroundIC.cpp
rename : src/game/BattleGroundIC.h => src/server/game/BattleGroundIC.h
rename : src/game/BattleGroundMgr.cpp => src/server/game/BattleGroundMgr.cpp
rename : src/game/BattleGroundMgr.h => src/server/game/BattleGroundMgr.h
rename : src/game/BattleGroundNA.cpp => src/server/game/BattleGroundNA.cpp
rename : src/game/BattleGroundNA.h => src/server/game/BattleGroundNA.h
rename : src/game/BattleGroundRB.cpp => src/server/game/BattleGroundRB.cpp
rename : src/game/BattleGroundRB.h => src/server/game/BattleGroundRB.h
rename : src/game/BattleGroundRL.cpp => src/server/game/BattleGroundRL.cpp
rename : src/game/BattleGroundRL.h => src/server/game/BattleGroundRL.h
rename : src/game/BattleGroundRV.cpp => src/server/game/BattleGroundRV.cpp
rename : src/game/BattleGroundRV.h => src/server/game/BattleGroundRV.h
rename : src/game/BattleGroundSA.cpp => src/server/game/BattleGroundSA.cpp
rename : src/game/BattleGroundSA.h => src/server/game/BattleGroundSA.h
rename : src/game/BattleGroundWS.cpp => src/server/game/BattleGroundWS.cpp
rename : src/game/BattleGroundWS.h => src/server/game/BattleGroundWS.h
rename : src/game/CMakeLists.txt => src/server/game/CMakeLists.txt
rename : src/game/Calendar.cpp => src/server/game/Calendar.cpp
rename : src/game/Calendar.h => src/server/game/Calendar.h
rename : src/game/CalendarHandler.cpp => src/server/game/CalendarHandler.cpp
rename : src/game/Cell.h => src/server/game/Cell.h
rename : src/game/CellImpl.h => src/server/game/CellImpl.h
rename : src/game/Channel.cpp => src/server/game/Channel.cpp
rename : src/game/Channel.h => src/server/game/Channel.h
rename : src/game/ChannelHandler.cpp => src/server/game/ChannelHandler.cpp
rename : src/game/ChannelMgr.cpp => src/server/game/ChannelMgr.cpp
rename : src/game/ChannelMgr.h => src/server/game/ChannelMgr.h
rename : src/game/CharacterHandler.cpp => src/server/game/CharacterHandler.cpp
rename : src/game/Chat.cpp => src/server/game/Chat.cpp
rename : src/game/Chat.h => src/server/game/Chat.h
rename : src/game/ChatHandler.cpp => src/server/game/ChatHandler.cpp
rename : src/game/CombatAI.cpp => src/server/game/CombatAI.cpp
rename : src/game/CombatAI.h => src/server/game/CombatAI.h
rename : src/game/CombatHandler.cpp => src/server/game/CombatHandler.cpp
rename : src/game/ConditionMgr.cpp => src/server/game/ConditionMgr.cpp
rename : src/game/ConditionMgr.h => src/server/game/ConditionMgr.h
rename : src/game/ConfusedMovementGenerator.cpp => src/server/game/ConfusedMovementGenerator.cpp
rename : src/game/ConfusedMovementGenerator.h => src/server/game/ConfusedMovementGenerator.h
rename : src/game/Corpse.cpp => src/server/game/Corpse.cpp
rename : src/game/Corpse.h => src/server/game/Corpse.h
rename : src/game/Creature.cpp => src/server/game/Creature.cpp
rename : src/game/Creature.h => src/server/game/Creature.h
rename : src/game/CreatureAI.cpp => src/server/game/CreatureAI.cpp
rename : src/game/CreatureAI.h => src/server/game/CreatureAI.h
rename : src/game/CreatureAIFactory.h => src/server/game/CreatureAIFactory.h
rename : src/game/CreatureAIImpl.h => src/server/game/CreatureAIImpl.h
rename : src/game/CreatureAIRegistry.cpp => src/server/game/CreatureAIRegistry.cpp
rename : src/game/CreatureAIRegistry.h => src/server/game/CreatureAIRegistry.h
rename : src/game/CreatureAISelector.cpp => src/server/game/CreatureAISelector.cpp
rename : src/game/CreatureAISelector.h => src/server/game/CreatureAISelector.h
rename : src/game/CreatureEventAI.cpp => src/server/game/CreatureEventAI.cpp
rename : src/game/CreatureEventAI.h => src/server/game/CreatureEventAI.h
rename : src/game/CreatureEventAIMgr.cpp => src/server/game/CreatureEventAIMgr.cpp
rename : src/game/CreatureEventAIMgr.h => src/server/game/CreatureEventAIMgr.h
rename : src/game/CreatureGroups.cpp => src/server/game/CreatureGroups.cpp
rename : src/game/CreatureGroups.h => src/server/game/CreatureGroups.h
rename : src/game/DBCEnums.h => src/server/game/DBCEnums.h
rename : src/game/DBCStores.cpp => src/server/game/DBCStores.cpp
rename : src/game/DBCStores.h => src/server/game/DBCStores.h
rename : src/game/DBCStructure.h => src/server/game/DBCStructure.h
rename : src/game/DBCfmt.h => src/server/game/DBCfmt.h
rename : src/game/Debugcmds.cpp => src/server/game/Debugcmds.cpp
rename : src/game/DestinationHolder.cpp => src/server/game/DestinationHolder.cpp
rename : src/game/DestinationHolder.h => src/server/game/DestinationHolder.h
rename : src/game/DestinationHolderImp.h => src/server/game/DestinationHolderImp.h
rename : src/game/DuelHandler.cpp => src/server/game/DuelHandler.cpp
rename : src/game/DynamicObject.cpp => src/server/game/DynamicObject.cpp
rename : src/game/DynamicObject.h => src/server/game/DynamicObject.h
rename : src/game/FleeingMovementGenerator.cpp => src/server/game/FleeingMovementGenerator.cpp
rename : src/game/FleeingMovementGenerator.h => src/server/game/FleeingMovementGenerator.h
rename : src/game/FollowerRefManager.h => src/server/game/FollowerRefManager.h
rename : src/game/FollowerReference.cpp => src/server/game/FollowerReference.cpp
rename : src/game/FollowerReference.h => src/server/game/FollowerReference.h
rename : src/game/Formulas.h => src/server/game/Formulas.h
rename : src/game/GameEventMgr.cpp => src/server/game/GameEventMgr.cpp
rename : src/game/GameEventMgr.h => src/server/game/GameEventMgr.h
rename : src/game/GameObject.cpp => src/server/game/GameObject.cpp
rename : src/game/GameObject.h => src/server/game/GameObject.h
rename : src/game/GlobalEvents.cpp => src/server/game/GlobalEvents.cpp
rename : src/game/GlobalEvents.h => src/server/game/GlobalEvents.h
rename : src/game/GossipDef.cpp => src/server/game/GossipDef.cpp
rename : src/game/GossipDef.h => src/server/game/GossipDef.h
rename : src/game/GridDefines.h => src/server/game/GridDefines.h
rename : src/game/GridNotifiers.cpp => src/server/game/GridNotifiers.cpp
rename : src/game/GridNotifiers.h => src/server/game/GridNotifiers.h
rename : src/game/GridNotifiersImpl.h => src/server/game/GridNotifiersImpl.h
rename : src/game/GridStates.cpp => src/server/game/GridStates.cpp
rename : src/game/GridStates.h => src/server/game/GridStates.h
rename : src/game/Group.cpp => src/server/game/Group.cpp
rename : src/game/Group.h => src/server/game/Group.h
rename : src/game/GroupHandler.cpp => src/server/game/GroupHandler.cpp
rename : src/game/GroupRefManager.h => src/server/game/GroupRefManager.h
rename : src/game/GroupReference.cpp => src/server/game/GroupReference.cpp
rename : src/game/GroupReference.h => src/server/game/GroupReference.h
rename : src/game/GuardAI.cpp => src/server/game/GuardAI.cpp
rename : src/game/GuardAI.h => src/server/game/GuardAI.h
rename : src/game/Guild.cpp => src/server/game/Guild.cpp
rename : src/game/Guild.h => src/server/game/Guild.h
rename : src/game/GuildHandler.cpp => src/server/game/GuildHandler.cpp
rename : src/game/HomeMovementGenerator.cpp => src/server/game/HomeMovementGenerator.cpp
rename : src/game/HomeMovementGenerator.h => src/server/game/HomeMovementGenerator.h
rename : src/game/HostileRefManager.cpp => src/server/game/HostileRefManager.cpp
rename : src/game/HostileRefManager.h => src/server/game/HostileRefManager.h
rename : src/game/IdleMovementGenerator.cpp => src/server/game/IdleMovementGenerator.cpp
rename : src/game/IdleMovementGenerator.h => src/server/game/IdleMovementGenerator.h
rename : src/game/InstanceData.cpp => src/server/game/InstanceData.cpp
rename : src/game/InstanceData.h => src/server/game/InstanceData.h
rename : src/game/InstanceSaveMgr.cpp => src/server/game/InstanceSaveMgr.cpp
rename : src/game/InstanceSaveMgr.h => src/server/game/InstanceSaveMgr.h
rename : src/game/Item.cpp => src/server/game/Item.cpp
rename : src/game/Item.h => src/server/game/Item.h
rename : src/game/ItemEnchantmentMgr.cpp => src/server/game/ItemEnchantmentMgr.cpp
rename : src/game/ItemEnchantmentMgr.h => src/server/game/ItemEnchantmentMgr.h
rename : src/game/ItemHandler.cpp => src/server/game/ItemHandler.cpp
rename : src/game/ItemPrototype.h => src/server/game/ItemPrototype.h
rename : src/game/LFG.h => src/server/game/LFG.h
rename : src/game/LFGHandler.cpp => src/server/game/LFGHandler.cpp
rename : src/game/LFGMgr.cpp => src/server/game/LFGMgr.cpp
rename : src/game/LFGMgr.h => src/server/game/LFGMgr.h
rename : src/game/Language.h => src/server/game/Language.h
rename : src/game/Level0.cpp => src/server/game/Level0.cpp
rename : src/game/Level1.cpp => src/server/game/Level1.cpp
rename : src/game/Level2.cpp => src/server/game/Level2.cpp
rename : src/game/Level3.cpp => src/server/game/Level3.cpp
rename : src/game/LootHandler.cpp => src/server/game/LootHandler.cpp
rename : src/game/LootMgr.cpp => src/server/game/LootMgr.cpp
rename : src/game/LootMgr.h => src/server/game/LootMgr.h
rename : src/game/Mail.cpp => src/server/game/Mail.cpp
rename : src/game/Mail.h => src/server/game/Mail.h
rename : src/game/Map.cpp => src/server/game/Map.cpp
rename : src/game/Map.h => src/server/game/Map.h
rename : src/game/MapInstanced.cpp => src/server/game/MapInstanced.cpp
rename : src/game/MapInstanced.h => src/server/game/MapInstanced.h
rename : src/game/MapManager.cpp => src/server/game/MapManager.cpp
rename : src/game/MapManager.h => src/server/game/MapManager.h
rename : src/game/MapRefManager.h => src/server/game/MapRefManager.h
rename : src/game/MapReference.h => src/server/game/MapReference.h
rename : src/game/MapUpdater.cpp => src/server/game/MapUpdater.cpp
rename : src/game/MapUpdater.h => src/server/game/MapUpdater.h
rename : src/game/MiscHandler.cpp => src/server/game/MiscHandler.cpp
rename : src/game/MotionMaster.cpp => src/server/game/MotionMaster.cpp
rename : src/game/MotionMaster.h => src/server/game/MotionMaster.h
rename : src/game/MovementGenerator.cpp => src/server/game/MovementGenerator.cpp
rename : src/game/MovementGenerator.h => src/server/game/MovementGenerator.h
rename : src/game/MovementGeneratorImpl.h => src/server/game/MovementGeneratorImpl.h
rename : src/game/MovementHandler.cpp => src/server/game/MovementHandler.cpp
rename : src/game/NPCHandler.cpp => src/server/game/NPCHandler.cpp
rename : src/game/NPCHandler.h => src/server/game/NPCHandler.h
rename : src/game/Object.cpp => src/server/game/Object.cpp
rename : src/game/Object.h => src/server/game/Object.h
rename : src/game/ObjectAccessor.cpp => src/server/game/ObjectAccessor.cpp
rename : src/game/ObjectAccessor.h => src/server/game/ObjectAccessor.h
rename : src/game/ObjectDefines.h => src/server/game/ObjectDefines.h
rename : src/game/ObjectGridLoader.cpp => src/server/game/ObjectGridLoader.cpp
rename : src/game/ObjectGridLoader.h => src/server/game/ObjectGridLoader.h
rename : src/game/ObjectMgr.cpp => src/server/game/ObjectMgr.cpp
rename : src/game/ObjectMgr.h => src/server/game/ObjectMgr.h
rename : src/game/ObjectPosSelector.cpp => src/server/game/ObjectPosSelector.cpp
rename : src/game/ObjectPosSelector.h => src/server/game/ObjectPosSelector.h
rename : src/game/Opcodes.cpp => src/server/game/Opcodes.cpp
rename : src/game/Opcodes.h => src/server/game/Opcodes.h
rename : src/game/OutdoorPvP.cpp => src/server/game/OutdoorPvP.cpp
rename : src/game/OutdoorPvP.h => src/server/game/OutdoorPvP.h
rename : src/game/OutdoorPvPEP.cpp => src/server/game/OutdoorPvPEP.cpp
rename : src/game/OutdoorPvPEP.h => src/server/game/OutdoorPvPEP.h
rename : src/game/OutdoorPvPHP.cpp => src/server/game/OutdoorPvPHP.cpp
rename : src/game/OutdoorPvPHP.h => src/server/game/OutdoorPvPHP.h
rename : src/game/OutdoorPvPImpl.h => src/server/game/OutdoorPvPImpl.h
rename : src/game/OutdoorPvPMgr.cpp => src/server/game/OutdoorPvPMgr.cpp
rename : src/game/OutdoorPvPMgr.h => src/server/game/OutdoorPvPMgr.h
rename : src/game/OutdoorPvPNA.cpp => src/server/game/OutdoorPvPNA.cpp
rename : src/game/OutdoorPvPNA.h => src/server/game/OutdoorPvPNA.h
rename : src/game/OutdoorPvPSI.cpp => src/server/game/OutdoorPvPSI.cpp
rename : src/game/OutdoorPvPSI.h => src/server/game/OutdoorPvPSI.h
rename : src/game/OutdoorPvPTF.cpp => src/server/game/OutdoorPvPTF.cpp
rename : src/game/OutdoorPvPTF.h => src/server/game/OutdoorPvPTF.h
rename : src/game/OutdoorPvPZM.cpp => src/server/game/OutdoorPvPZM.cpp
rename : src/game/OutdoorPvPZM.h => src/server/game/OutdoorPvPZM.h
rename : src/game/PassiveAI.cpp => src/server/game/PassiveAI.cpp
rename : src/game/PassiveAI.h => src/server/game/PassiveAI.h
rename : src/game/Path.h => src/server/game/Path.h
rename : src/game/Pet.cpp => src/server/game/Pet.cpp
rename : src/game/Pet.h => src/server/game/Pet.h
rename : src/game/PetAI.cpp => src/server/game/PetAI.cpp
rename : src/game/PetAI.h => src/server/game/PetAI.h
rename : src/game/PetHandler.cpp => src/server/game/PetHandler.cpp
rename : src/game/PetitionsHandler.cpp => src/server/game/PetitionsHandler.cpp
rename : src/game/Player.cpp => src/server/game/Player.cpp
rename : src/game/Player.h => src/server/game/Player.h
rename : src/game/PlayerDump.cpp => src/server/game/PlayerDump.cpp
rename : src/game/PlayerDump.h => src/server/game/PlayerDump.h
rename : src/game/PointMovementGenerator.cpp => src/server/game/PointMovementGenerator.cpp
rename : src/game/PointMovementGenerator.h => src/server/game/PointMovementGenerator.h
rename : src/game/PoolHandler.cpp => src/server/game/PoolHandler.cpp
rename : src/game/PoolHandler.h => src/server/game/PoolHandler.h
rename : src/game/QueryHandler.cpp => src/server/game/QueryHandler.cpp
rename : src/game/QuestDef.cpp => src/server/game/QuestDef.cpp
rename : src/game/QuestDef.h => src/server/game/QuestDef.h
rename : src/game/QuestHandler.cpp => src/server/game/QuestHandler.cpp
rename : src/game/RandomMovementGenerator.cpp => src/server/game/RandomMovementGenerator.cpp
rename : src/game/RandomMovementGenerator.h => src/server/game/RandomMovementGenerator.h
rename : src/game/ReactorAI.cpp => src/server/game/ReactorAI.cpp
rename : src/game/ReactorAI.h => src/server/game/ReactorAI.h
rename : src/game/ReputationMgr.cpp => src/server/game/ReputationMgr.cpp
rename : src/game/ReputationMgr.h => src/server/game/ReputationMgr.h
rename : src/game/ScriptLoader.cpp => src/server/game/ScriptLoader.cpp
rename : src/game/ScriptLoader.h => src/server/game/ScriptLoader.h
rename : src/game/ScriptMgr.cpp => src/server/game/ScriptMgr.cpp
rename : src/game/ScriptMgr.h => src/server/game/ScriptMgr.h
rename : src/game/ScriptSystem.cpp => src/server/game/ScriptSystem.cpp
rename : src/game/ScriptSystem.h => src/server/game/ScriptSystem.h
rename : src/game/ScriptedCreature.cpp => src/server/game/ScriptedCreature.cpp
rename : src/game/ScriptedCreature.h => src/server/game/ScriptedCreature.h
rename : src/game/ScriptedEscortAI.cpp => src/server/game/ScriptedEscortAI.cpp
rename : src/game/ScriptedEscortAI.h => src/server/game/ScriptedEscortAI.h
rename : src/game/ScriptedFollowerAI.cpp => src/server/game/ScriptedFollowerAI.cpp
rename : src/game/ScriptedFollowerAI.h => src/server/game/ScriptedFollowerAI.h
rename : src/game/ScriptedGossip.h => src/server/game/ScriptedGossip.h
rename : src/game/ScriptedGuardAI.cpp => src/server/game/ScriptedGuardAI.cpp
rename : src/game/ScriptedGuardAI.h => src/server/game/ScriptedGuardAI.h
rename : src/game/ScriptedInstance.h => src/server/game/ScriptedInstance.h
rename : src/game/ScriptedPch.cpp => src/server/game/ScriptedPch.cpp
rename : src/game/ScriptedPch.h => src/server/game/ScriptedPch.h
rename : src/game/ScriptedSimpleAI.cpp => src/server/game/ScriptedSimpleAI.cpp
rename : src/game/ScriptedSimpleAI.h => src/server/game/ScriptedSimpleAI.h
rename : src/game/ScriptedSmartAI.cpp => src/server/game/ScriptedSmartAI.cpp
rename : src/game/ScriptedSmartAI.h => src/server/game/ScriptedSmartAI.h
rename : src/game/SharedDefines.h => src/server/game/SharedDefines.h
rename : src/game/SkillDiscovery.cpp => src/server/game/SkillDiscovery.cpp
rename : src/game/SkillDiscovery.h => src/server/game/SkillDiscovery.h
rename : src/game/SkillExtraItems.cpp => src/server/game/SkillExtraItems.cpp
rename : src/game/SkillExtraItems.h => src/server/game/SkillExtraItems.h
rename : src/game/SkillHandler.cpp => src/server/game/SkillHandler.cpp
rename : src/game/SocialMgr.cpp => src/server/game/SocialMgr.cpp
rename : src/game/SocialMgr.h => src/server/game/SocialMgr.h
rename : src/game/Spell.cpp => src/server/game/Spell.cpp
rename : src/game/Spell.h => src/server/game/Spell.h
rename : src/game/SpellAuraDefines.h => src/server/game/SpellAuraDefines.h
rename : src/game/SpellAuraEffects.cpp => src/server/game/SpellAuraEffects.cpp
rename : src/game/SpellAuraEffects.h => src/server/game/SpellAuraEffects.h
rename : src/game/SpellAuras.cpp => src/server/game/SpellAuras.cpp
rename : src/game/SpellAuras.h => src/server/game/SpellAuras.h
rename : src/game/SpellEffects.cpp => src/server/game/SpellEffects.cpp
rename : src/game/SpellHandler.cpp => src/server/game/SpellHandler.cpp
rename : src/game/SpellMgr.cpp => src/server/game/SpellMgr.cpp
rename : src/game/SpellMgr.h => src/server/game/SpellMgr.h
rename : src/game/StatSystem.cpp => src/server/game/StatSystem.cpp
rename : src/game/TargetedMovementGenerator.cpp => src/server/game/TargetedMovementGenerator.cpp
rename : src/game/TargetedMovementGenerator.h => src/server/game/TargetedMovementGenerator.h
rename : src/game/TaxiHandler.cpp => src/server/game/TaxiHandler.cpp
rename : src/game/TemporarySummon.cpp => src/server/game/TemporarySummon.cpp
rename : src/game/TemporarySummon.h => src/server/game/TemporarySummon.h
rename : src/game/ThreatManager.cpp => src/server/game/ThreatManager.cpp
rename : src/game/ThreatManager.h => src/server/game/ThreatManager.h
rename : src/game/TicketHandler.cpp => src/server/game/TicketHandler.cpp
rename : src/game/TimeMgr.cpp => src/server/game/TimeMgr.cpp
rename : src/game/TimeMgr.h => src/server/game/TimeMgr.h
rename : src/game/Tools.cpp => src/server/game/Tools.cpp
rename : src/game/Tools.h => src/server/game/Tools.h
rename : src/game/Totem.cpp => src/server/game/Totem.cpp
rename : src/game/Totem.h => src/server/game/Totem.h
rename : src/game/TotemAI.cpp => src/server/game/TotemAI.cpp
rename : src/game/TotemAI.h => src/server/game/TotemAI.h
rename : src/game/TradeHandler.cpp => src/server/game/TradeHandler.cpp
rename : src/game/Transports.cpp => src/server/game/Transports.cpp
rename : src/game/Transports.h => src/server/game/Transports.h
rename : src/game/Traveller.h => src/server/game/Traveller.h
rename : src/game/Unit.cpp => src/server/game/Unit.cpp
rename : src/game/Unit.h => src/server/game/Unit.h
rename : src/game/UnitAI.cpp => src/server/game/UnitAI.cpp
rename : src/game/UnitAI.h => src/server/game/UnitAI.h
rename : src/game/UnitEvents.h => src/server/game/UnitEvents.h
rename : src/game/UpdateData.cpp => src/server/game/UpdateData.cpp
rename : src/game/UpdateData.h => src/server/game/UpdateData.h
rename : src/game/UpdateFields.h => src/server/game/UpdateFields.h
rename : src/game/UpdateMask.h => src/server/game/UpdateMask.h
rename : src/game/Vehicle.cpp => src/server/game/Vehicle.cpp
rename : src/game/Vehicle.h => src/server/game/Vehicle.h
rename : src/game/VoiceChatHandler.cpp => src/server/game/VoiceChatHandler.cpp
rename : src/game/WaypointManager.cpp => src/server/game/WaypointManager.cpp
rename : src/game/WaypointManager.h => src/server/game/WaypointManager.h
rename : src/game/WaypointMovementGenerator.cpp => src/server/game/WaypointMovementGenerator.cpp
rename : src/game/WaypointMovementGenerator.h => src/server/game/WaypointMovementGenerator.h
rename : src/game/Weather.cpp => src/server/game/Weather.cpp
rename : src/game/Weather.h => src/server/game/Weather.h
rename : src/game/World.cpp => src/server/game/World.cpp
rename : src/game/World.h => src/server/game/World.h
rename : src/game/WorldLog.cpp => src/server/game/WorldLog.cpp
rename : src/game/WorldLog.h => src/server/game/WorldLog.h
rename : src/game/WorldSession.cpp => src/server/game/WorldSession.cpp
rename : src/game/WorldSession.h => src/server/game/WorldSession.h
rename : src/game/WorldSocket.cpp => src/server/game/WorldSocket.cpp
rename : src/game/WorldSocket.h => src/server/game/WorldSocket.h
rename : src/game/WorldSocketMgr.cpp => src/server/game/WorldSocketMgr.cpp
rename : src/game/WorldSocketMgr.h => src/server/game/WorldSocketMgr.h
rename : src/game/ZoneScript.h => src/server/game/ZoneScript.h
rename : src/game/pchdef.cpp => src/server/game/pchdef.cpp
rename : src/game/pchdef.h => src/server/game/pchdef.h
rename : src/game/pchlinux.cpp => src/server/game/pchlinux.cpp
rename : src/game/pchlinux.h => src/server/game/pchlinux.h
rename : src/scripts/CMakeLists.txt => src/server/scripts/CMakeLists.txt
rename : src/scripts/custom/custom_example.cpp => src/server/scripts/custom/custom_example.cpp
rename : src/scripts/custom/custom_gossip_codebox.cpp => src/server/scripts/custom/custom_gossip_codebox.cpp
rename : src/scripts/custom/npc_acherus_taxi.cpp => src/server/scripts/custom/npc_acherus_taxi.cpp
rename : src/scripts/custom/npc_wyrmresttempel_taxi.cpp => src/server/scripts/custom/npc_wyrmresttempel_taxi.cpp
rename : src/scripts/custom/on_events.cpp => src/server/scripts/custom/on_events.cpp
rename : src/scripts/custom/test.cpp => src/server/scripts/custom/test.cpp
rename : src/scripts/eastern_kingdoms/alterac_mountains.cpp => src/server/scripts/eastern_kingdoms/alterac_mountains.cpp
rename : src/scripts/eastern_kingdoms/alterac_valley/alterac_valley.cpp => src/server/scripts/eastern_kingdoms/alterac_valley/alterac_valley.cpp
rename : src/scripts/eastern_kingdoms/alterac_valley/boss_balinda.cpp => src/server/scripts/eastern_kingdoms/alterac_valley/boss_balinda.cpp
rename : src/scripts/eastern_kingdoms/alterac_valley/boss_drekthar.cpp => src/server/scripts/eastern_kingdoms/alterac_valley/boss_drekthar.cpp
rename : src/scripts/eastern_kingdoms/alterac_valley/boss_galvangar.cpp => src/server/scripts/eastern_kingdoms/alterac_valley/boss_galvangar.cpp
rename : src/scripts/eastern_kingdoms/alterac_valley/boss_vanndar.cpp => src/server/scripts/eastern_kingdoms/alterac_valley/boss_vanndar.cpp
rename : src/scripts/eastern_kingdoms/arathi_highlands.cpp => src/server/scripts/eastern_kingdoms/arathi_highlands.cpp
rename : src/scripts/eastern_kingdoms/blackrock_depths/blackrock_depths.cpp => src/server/scripts/eastern_kingdoms/blackrock_depths/blackrock_depths.cpp
rename : src/scripts/eastern_kingdoms/blackrock_depths/blackrock_depths.h => src/server/scripts/eastern_kingdoms/blackrock_depths/blackrock_depths.h
rename : src/scripts/eastern_kingdoms/blackrock_depths/boss_ambassador_flamelash.cpp => src/server/scripts/eastern_kingdoms/blackrock_depths/boss_ambassador_flamelash.cpp
rename : src/scripts/eastern_kingdoms/blackrock_depths/boss_anubshiah.cpp => src/server/scripts/eastern_kingdoms/blackrock_depths/boss_anubshiah.cpp
rename : src/scripts/eastern_kingdoms/blackrock_depths/boss_emperor_dagran_thaurissan.cpp => src/server/scripts/eastern_kingdoms/blackrock_depths/boss_emperor_dagran_thaurissan.cpp
rename : src/scripts/eastern_kingdoms/blackrock_depths/boss_general_angerforge.cpp => src/server/scripts/eastern_kingdoms/blackrock_depths/boss_general_angerforge.cpp
rename : src/scripts/eastern_kingdoms/blackrock_depths/boss_gorosh_the_dervish.cpp => src/server/scripts/eastern_kingdoms/blackrock_depths/boss_gorosh_the_dervish.cpp
rename : src/scripts/eastern_kingdoms/blackrock_depths/boss_grizzle.cpp => src/server/scripts/eastern_kingdoms/blackrock_depths/boss_grizzle.cpp
rename : src/scripts/eastern_kingdoms/blackrock_depths/boss_high_interrogator_gerstahn.cpp => src/server/scripts/eastern_kingdoms/blackrock_depths/boss_high_interrogator_gerstahn.cpp
rename : src/scripts/eastern_kingdoms/blackrock_depths/boss_magmus.cpp => src/server/scripts/eastern_kingdoms/blackrock_depths/boss_magmus.cpp
rename : src/scripts/eastern_kingdoms/blackrock_depths/boss_moira_bronzebeard.cpp => src/server/scripts/eastern_kingdoms/blackrock_depths/boss_moira_bronzebeard.cpp
rename : src/scripts/eastern_kingdoms/blackrock_depths/boss_tomb_of_seven.cpp => src/server/scripts/eastern_kingdoms/blackrock_depths/boss_tomb_of_seven.cpp
rename : src/scripts/eastern_kingdoms/blackrock_depths/instance_blackrock_depths.cpp => src/server/scripts/eastern_kingdoms/blackrock_depths/instance_blackrock_depths.cpp
rename : src/scripts/eastern_kingdoms/blackrock_spire/blackrock_spire.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/blackrock_spire.cpp
rename : src/scripts/eastern_kingdoms/blackrock_spire/blackrock_spire.h => src/server/scripts/eastern_kingdoms/blackrock_spire/blackrock_spire.h
rename : src/scripts/eastern_kingdoms/blackrock_spire/boss_drakkisath.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/boss_drakkisath.cpp
rename : src/scripts/eastern_kingdoms/blackrock_spire/boss_gyth.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/boss_gyth.cpp
rename : src/scripts/eastern_kingdoms/blackrock_spire/boss_halycon.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/boss_halycon.cpp
rename : src/scripts/eastern_kingdoms/blackrock_spire/boss_highlord_omokk.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/boss_highlord_omokk.cpp
rename : src/scripts/eastern_kingdoms/blackrock_spire/boss_mother_smolderweb.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/boss_mother_smolderweb.cpp
rename : src/scripts/eastern_kingdoms/blackrock_spire/boss_overlord_wyrmthalak.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/boss_overlord_wyrmthalak.cpp
rename : src/scripts/eastern_kingdoms/blackrock_spire/boss_pyroguard_emberseer.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/boss_pyroguard_emberseer.cpp
rename : src/scripts/eastern_kingdoms/blackrock_spire/boss_quartermaster_zigris.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/boss_quartermaster_zigris.cpp
rename : src/scripts/eastern_kingdoms/blackrock_spire/boss_rend_blackhand.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/boss_rend_blackhand.cpp
rename : src/scripts/eastern_kingdoms/blackrock_spire/boss_shadow_hunter_voshgajin.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/boss_shadow_hunter_voshgajin.cpp
rename : src/scripts/eastern_kingdoms/blackrock_spire/boss_the_beast.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/boss_the_beast.cpp
rename : src/scripts/eastern_kingdoms/blackrock_spire/boss_warmaster_voone.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/boss_warmaster_voone.cpp
rename : src/scripts/eastern_kingdoms/blackrock_spire/instance_blackrock_spire.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/instance_blackrock_spire.cpp
rename : src/scripts/eastern_kingdoms/blackwing_lair/boss_broodlord_lashlayer.cpp => src/server/scripts/eastern_kingdoms/blackwing_lair/boss_broodlord_lashlayer.cpp
rename : src/scripts/eastern_kingdoms/blackwing_lair/boss_chromaggus.cpp => src/server/scripts/eastern_kingdoms/blackwing_lair/boss_chromaggus.cpp
rename : src/scripts/eastern_kingdoms/blackwing_lair/boss_ebonroc.cpp => src/server/scripts/eastern_kingdoms/blackwing_lair/boss_ebonroc.cpp
rename : src/scripts/eastern_kingdoms/blackwing_lair/boss_firemaw.cpp => src/server/scripts/eastern_kingdoms/blackwing_lair/boss_firemaw.cpp
rename : src/scripts/eastern_kingdoms/blackwing_lair/boss_flamegor.cpp => src/server/scripts/eastern_kingdoms/blackwing_lair/boss_flamegor.cpp
rename : src/scripts/eastern_kingdoms/blackwing_lair/boss_nefarian.cpp => src/server/scripts/eastern_kingdoms/blackwing_lair/boss_nefarian.cpp
rename : src/scripts/eastern_kingdoms/blackwing_lair/boss_razorgore.cpp => src/server/scripts/eastern_kingdoms/blackwing_lair/boss_razorgore.cpp
rename : src/scripts/eastern_kingdoms/blackwing_lair/boss_vaelastrasz.cpp => src/server/scripts/eastern_kingdoms/blackwing_lair/boss_vaelastrasz.cpp
rename : src/scripts/eastern_kingdoms/blackwing_lair/boss_victor_nefarius.cpp => src/server/scripts/eastern_kingdoms/blackwing_lair/boss_victor_nefarius.cpp
rename : src/scripts/eastern_kingdoms/blackwing_lair/instance_blackwing_lair.cpp => src/server/scripts/eastern_kingdoms/blackwing_lair/instance_blackwing_lair.cpp
rename : src/scripts/eastern_kingdoms/blasted_lands.cpp => src/server/scripts/eastern_kingdoms/blasted_lands.cpp
rename : src/scripts/eastern_kingdoms/boss_kruul.cpp => src/server/scripts/eastern_kingdoms/boss_kruul.cpp
rename : src/scripts/eastern_kingdoms/burning_steppes.cpp => src/server/scripts/eastern_kingdoms/burning_steppes.cpp
rename : src/scripts/eastern_kingdoms/deadmines/boss_mr_smite.cpp => src/server/scripts/eastern_kingdoms/deadmines/boss_mr_smite.cpp
rename : src/scripts/eastern_kingdoms/deadmines/deadmines.cpp => src/server/scripts/eastern_kingdoms/deadmines/deadmines.cpp
rename : src/scripts/eastern_kingdoms/deadmines/deadmines.h => src/server/scripts/eastern_kingdoms/deadmines/deadmines.h
rename : src/scripts/eastern_kingdoms/deadmines/instance_deadmines.cpp => src/server/scripts/eastern_kingdoms/deadmines/instance_deadmines.cpp
rename : src/scripts/eastern_kingdoms/dun_morogh.cpp => src/server/scripts/eastern_kingdoms/dun_morogh.cpp
rename : src/scripts/eastern_kingdoms/duskwood.cpp => src/server/scripts/eastern_kingdoms/duskwood.cpp
rename : src/scripts/eastern_kingdoms/eastern_plaguelands.cpp => src/server/scripts/eastern_kingdoms/eastern_plaguelands.cpp
rename : src/scripts/eastern_kingdoms/elwynn_forest.cpp => src/server/scripts/eastern_kingdoms/elwynn_forest.cpp
rename : src/scripts/eastern_kingdoms/eversong_woods.cpp => src/server/scripts/eastern_kingdoms/eversong_woods.cpp
rename : src/scripts/eastern_kingdoms/ghostlands.cpp => src/server/scripts/eastern_kingdoms/ghostlands.cpp
rename : src/scripts/eastern_kingdoms/gnomeregan/gnomeregan.cpp => src/server/scripts/eastern_kingdoms/gnomeregan/gnomeregan.cpp
rename : src/scripts/eastern_kingdoms/gnomeregan/gnomeregan.h => src/server/scripts/eastern_kingdoms/gnomeregan/gnomeregan.h
rename : src/scripts/eastern_kingdoms/gnomeregan/instance_gnomeregan.cpp => src/server/scripts/eastern_kingdoms/gnomeregan/instance_gnomeregan.cpp
rename : src/scripts/eastern_kingdoms/hinterlands.cpp => src/server/scripts/eastern_kingdoms/hinterlands.cpp
rename : src/scripts/eastern_kingdoms/ironforge.cpp => src/server/scripts/eastern_kingdoms/ironforge.cpp
rename : src/scripts/eastern_kingdoms/isle_of_queldanas.cpp => src/server/scripts/eastern_kingdoms/isle_of_queldanas.cpp
rename : src/scripts/eastern_kingdoms/karazhan/boss_curator.cpp => src/server/scripts/eastern_kingdoms/karazhan/boss_curator.cpp
rename : src/scripts/eastern_kingdoms/karazhan/boss_maiden_of_virtue.cpp => src/server/scripts/eastern_kingdoms/karazhan/boss_maiden_of_virtue.cpp
rename : src/scripts/eastern_kingdoms/karazhan/boss_midnight.cpp => src/server/scripts/eastern_kingdoms/karazhan/boss_midnight.cpp
rename : src/scripts/eastern_kingdoms/karazhan/boss_moroes.cpp => src/server/scripts/eastern_kingdoms/karazhan/boss_moroes.cpp
rename : src/scripts/eastern_kingdoms/karazhan/boss_netherspite.cpp => src/server/scripts/eastern_kingdoms/karazhan/boss_netherspite.cpp
rename : src/scripts/eastern_kingdoms/karazhan/boss_nightbane.cpp => src/server/scripts/eastern_kingdoms/karazhan/boss_nightbane.cpp
rename : src/scripts/eastern_kingdoms/karazhan/boss_prince_malchezaar.cpp => src/server/scripts/eastern_kingdoms/karazhan/boss_prince_malchezaar.cpp
rename : src/scripts/eastern_kingdoms/karazhan/boss_shade_of_aran.cpp => src/server/scripts/eastern_kingdoms/karazhan/boss_shade_of_aran.cpp
rename : src/scripts/eastern_kingdoms/karazhan/boss_terestian_illhoof.cpp => src/server/scripts/eastern_kingdoms/karazhan/boss_terestian_illhoof.cpp
rename : src/scripts/eastern_kingdoms/karazhan/bosses_opera.cpp => src/server/scripts/eastern_kingdoms/karazhan/bosses_opera.cpp
rename : src/scripts/eastern_kingdoms/karazhan/instance_karazhan.cpp => src/server/scripts/eastern_kingdoms/karazhan/instance_karazhan.cpp
rename : src/scripts/eastern_kingdoms/karazhan/karazhan.cpp => src/server/scripts/eastern_kingdoms/karazhan/karazhan.cpp
rename : src/scripts/eastern_kingdoms/karazhan/karazhan.h => src/server/scripts/eastern_kingdoms/karazhan/karazhan.h
rename : src/scripts/eastern_kingdoms/loch_modan.cpp => src/server/scripts/eastern_kingdoms/loch_modan.cpp
rename : src/scripts/eastern_kingdoms/magisters_terrace/boss_felblood_kaelthas.cpp => src/server/scripts/eastern_kingdoms/magisters_terrace/boss_felblood_kaelthas.cpp
rename : src/scripts/eastern_kingdoms/magisters_terrace/boss_priestess_delrissa.cpp => src/server/scripts/eastern_kingdoms/magisters_terrace/boss_priestess_delrissa.cpp
rename : src/scripts/eastern_kingdoms/magisters_terrace/boss_selin_fireheart.cpp => src/server/scripts/eastern_kingdoms/magisters_terrace/boss_selin_fireheart.cpp
rename : src/scripts/eastern_kingdoms/magisters_terrace/boss_vexallus.cpp => src/server/scripts/eastern_kingdoms/magisters_terrace/boss_vexallus.cpp
rename : src/scripts/eastern_kingdoms/magisters_terrace/instance_magisters_terrace.cpp => src/server/scripts/eastern_kingdoms/magisters_terrace/instance_magisters_terrace.cpp
rename : src/scripts/eastern_kingdoms/magisters_terrace/magisters_terrace.cpp => src/server/scripts/eastern_kingdoms/magisters_terrace/magisters_terrace.cpp
rename : src/scripts/eastern_kingdoms/magisters_terrace/magisters_terrace.h => src/server/scripts/eastern_kingdoms/magisters_terrace/magisters_terrace.h
rename : src/scripts/eastern_kingdoms/molten_core/boss_baron_geddon.cpp => src/server/scripts/eastern_kingdoms/molten_core/boss_baron_geddon.cpp
rename : src/scripts/eastern_kingdoms/molten_core/boss_garr.cpp => src/server/scripts/eastern_kingdoms/molten_core/boss_garr.cpp
rename : src/scripts/eastern_kingdoms/molten_core/boss_gehennas.cpp => src/server/scripts/eastern_kingdoms/molten_core/boss_gehennas.cpp
rename : src/scripts/eastern_kingdoms/molten_core/boss_golemagg.cpp => src/server/scripts/eastern_kingdoms/molten_core/boss_golemagg.cpp
rename : src/scripts/eastern_kingdoms/molten_core/boss_lucifron.cpp => src/server/scripts/eastern_kingdoms/molten_core/boss_lucifron.cpp
rename : src/scripts/eastern_kingdoms/molten_core/boss_magmadar.cpp => src/server/scripts/eastern_kingdoms/molten_core/boss_magmadar.cpp
rename : src/scripts/eastern_kingdoms/molten_core/boss_majordomo_executus.cpp => src/server/scripts/eastern_kingdoms/molten_core/boss_majordomo_executus.cpp
rename : src/scripts/eastern_kingdoms/molten_core/boss_ragnaros.cpp => src/server/scripts/eastern_kingdoms/molten_core/boss_ragnaros.cpp
rename : src/scripts/eastern_kingdoms/molten_core/boss_shazzrah.cpp => src/server/scripts/eastern_kingdoms/molten_core/boss_shazzrah.cpp
rename : src/scripts/eastern_kingdoms/molten_core/boss_sulfuron_harbinger.cpp => src/server/scripts/eastern_kingdoms/molten_core/boss_sulfuron_harbinger.cpp
rename : src/scripts/eastern_kingdoms/molten_core/instance_molten_core.cpp => src/server/scripts/eastern_kingdoms/molten_core/instance_molten_core.cpp
rename : src/scripts/eastern_kingdoms/molten_core/molten_core.cpp => src/server/scripts/eastern_kingdoms/molten_core/molten_core.cpp
rename : src/scripts/eastern_kingdoms/molten_core/molten_core.h => src/server/scripts/eastern_kingdoms/molten_core/molten_core.h
rename : src/scripts/eastern_kingdoms/redridge_mountains.cpp => src/server/scripts/eastern_kingdoms/redridge_mountains.cpp
rename : src/scripts/eastern_kingdoms/scarlet_enclave/chapter1.cpp => src/server/scripts/eastern_kingdoms/scarlet_enclave/chapter1.cpp
rename : src/scripts/eastern_kingdoms/scarlet_enclave/chapter2.cpp => src/server/scripts/eastern_kingdoms/scarlet_enclave/chapter2.cpp
rename : src/scripts/eastern_kingdoms/scarlet_enclave/chapter5.cpp => src/server/scripts/eastern_kingdoms/scarlet_enclave/chapter5.cpp
rename : src/scripts/eastern_kingdoms/scarlet_enclave/the_scarlet_enclave.cpp => src/server/scripts/eastern_kingdoms/scarlet_enclave/the_scarlet_enclave.cpp
rename : src/scripts/eastern_kingdoms/scarlet_monastery/boss_arcanist_doan.cpp => src/server/scripts/eastern_kingdoms/scarlet_monastery/boss_arcanist_doan.cpp
rename : src/scripts/eastern_kingdoms/scarlet_monastery/boss_azshir_the_sleepless.cpp => src/server/scripts/eastern_kingdoms/scarlet_monastery/boss_azshir_the_sleepless.cpp
rename : src/scripts/eastern_kingdoms/scarlet_monastery/boss_bloodmage_thalnos.cpp => src/server/scripts/eastern_kingdoms/scarlet_monastery/boss_bloodmage_thalnos.cpp
rename : src/scripts/eastern_kingdoms/scarlet_monastery/boss_headless_horseman.cpp => src/server/scripts/eastern_kingdoms/scarlet_monastery/boss_headless_horseman.cpp
rename : src/scripts/eastern_kingdoms/scarlet_monastery/boss_herod.cpp => src/server/scripts/eastern_kingdoms/scarlet_monastery/boss_herod.cpp
rename : src/scripts/eastern_kingdoms/scarlet_monastery/boss_high_inquisitor_fairbanks.cpp => src/server/scripts/eastern_kingdoms/scarlet_monastery/boss_high_inquisitor_fairbanks.cpp
rename : src/scripts/eastern_kingdoms/scarlet_monastery/boss_houndmaster_loksey.cpp => src/server/scripts/eastern_kingdoms/scarlet_monastery/boss_houndmaster_loksey.cpp
rename : src/scripts/eastern_kingdoms/scarlet_monastery/boss_interrogator_vishas.cpp => src/server/scripts/eastern_kingdoms/scarlet_monastery/boss_interrogator_vishas.cpp
rename : src/scripts/eastern_kingdoms/scarlet_monastery/boss_mograine_and_whitemane.cpp => src/server/scripts/eastern_kingdoms/scarlet_monastery/boss_mograine_and_whitemane.cpp
rename : src/scripts/eastern_kingdoms/scarlet_monastery/boss_scorn.cpp => src/server/scripts/eastern_kingdoms/scarlet_monastery/boss_scorn.cpp
rename : src/scripts/eastern_kingdoms/scarlet_monastery/instance_scarlet_monastery.cpp => src/server/scripts/eastern_kingdoms/scarlet_monastery/instance_scarlet_monastery.cpp
rename : src/scripts/eastern_kingdoms/scarlet_monastery/scarlet_monastery.h => src/server/scripts/eastern_kingdoms/scarlet_monastery/scarlet_monastery.h
rename : src/scripts/eastern_kingdoms/scholomance/boss_darkmaster_gandling.cpp => src/server/scripts/eastern_kingdoms/scholomance/boss_darkmaster_gandling.cpp
rename : src/scripts/eastern_kingdoms/scholomance/boss_death_knight_darkreaver.cpp => src/server/scripts/eastern_kingdoms/scholomance/boss_death_knight_darkreaver.cpp
rename : src/scripts/eastern_kingdoms/scholomance/boss_doctor_theolen_krastinov.cpp => src/server/scripts/eastern_kingdoms/scholomance/boss_doctor_theolen_krastinov.cpp
rename : src/scripts/eastern_kingdoms/scholomance/boss_illucia_barov.cpp => src/server/scripts/eastern_kingdoms/scholomance/boss_illucia_barov.cpp
rename : src/scripts/eastern_kingdoms/scholomance/boss_instructor_malicia.cpp => src/server/scripts/eastern_kingdoms/scholomance/boss_instructor_malicia.cpp
rename : src/scripts/eastern_kingdoms/scholomance/boss_jandice_barov.cpp => src/server/scripts/eastern_kingdoms/scholomance/boss_jandice_barov.cpp
rename : src/scripts/eastern_kingdoms/scholomance/boss_kormok.cpp => src/server/scripts/eastern_kingdoms/scholomance/boss_kormok.cpp
rename : src/scripts/eastern_kingdoms/scholomance/boss_lord_alexei_barov.cpp => src/server/scripts/eastern_kingdoms/scholomance/boss_lord_alexei_barov.cpp
rename : src/scripts/eastern_kingdoms/scholomance/boss_lorekeeper_polkelt.cpp => src/server/scripts/eastern_kingdoms/scholomance/boss_lorekeeper_polkelt.cpp
rename : src/scripts/eastern_kingdoms/scholomance/boss_ras_frostwhisper.cpp => src/server/scripts/eastern_kingdoms/scholomance/boss_ras_frostwhisper.cpp
rename : src/scripts/eastern_kingdoms/scholomance/boss_the_ravenian.cpp => src/server/scripts/eastern_kingdoms/scholomance/boss_the_ravenian.cpp
rename : src/scripts/eastern_kingdoms/scholomance/boss_vectus.cpp => src/server/scripts/eastern_kingdoms/scholomance/boss_vectus.cpp
rename : src/scripts/eastern_kingdoms/scholomance/instance_scholomance.cpp => src/server/scripts/eastern_kingdoms/scholomance/instance_scholomance.cpp
rename : src/scripts/eastern_kingdoms/scholomance/scholomance.h => src/server/scripts/eastern_kingdoms/scholomance/scholomance.h
rename : src/scripts/eastern_kingdoms/searing_gorge.cpp => src/server/scripts/eastern_kingdoms/searing_gorge.cpp
rename : src/scripts/eastern_kingdoms/shadowfang_keep/instance_shadowfang_keep.cpp => src/server/scripts/eastern_kingdoms/shadowfang_keep/instance_shadowfang_keep.cpp
rename : src/scripts/eastern_kingdoms/shadowfang_keep/shadowfang_keep.cpp => src/server/scripts/eastern_kingdoms/shadowfang_keep/shadowfang_keep.cpp
rename : src/scripts/eastern_kingdoms/shadowfang_keep/shadowfang_keep.h => src/server/scripts/eastern_kingdoms/shadowfang_keep/shadowfang_keep.h
rename : src/scripts/eastern_kingdoms/silvermoon_city.cpp => src/server/scripts/eastern_kingdoms/silvermoon_city.cpp
rename : src/scripts/eastern_kingdoms/silverpine_forest.cpp => src/server/scripts/eastern_kingdoms/silverpine_forest.cpp
rename : src/scripts/eastern_kingdoms/stormwind_city.cpp => src/server/scripts/eastern_kingdoms/stormwind_city.cpp
rename : src/scripts/eastern_kingdoms/stranglethorn_vale.cpp => src/server/scripts/eastern_kingdoms/stranglethorn_vale.cpp
rename : src/scripts/eastern_kingdoms/stratholme/boss_baron_rivendare.cpp => src/server/scripts/eastern_kingdoms/stratholme/boss_baron_rivendare.cpp
rename : src/scripts/eastern_kingdoms/stratholme/boss_baroness_anastari.cpp => src/server/scripts/eastern_kingdoms/stratholme/boss_baroness_anastari.cpp
rename : src/scripts/eastern_kingdoms/stratholme/boss_cannon_master_willey.cpp => src/server/scripts/eastern_kingdoms/stratholme/boss_cannon_master_willey.cpp
rename : src/scripts/eastern_kingdoms/stratholme/boss_dathrohan_balnazzar.cpp => src/server/scripts/eastern_kingdoms/stratholme/boss_dathrohan_balnazzar.cpp
rename : src/scripts/eastern_kingdoms/stratholme/boss_magistrate_barthilas.cpp => src/server/scripts/eastern_kingdoms/stratholme/boss_magistrate_barthilas.cpp
rename : src/scripts/eastern_kingdoms/stratholme/boss_maleki_the_pallid.cpp => src/server/scripts/eastern_kingdoms/stratholme/boss_maleki_the_pallid.cpp
rename : src/scripts/eastern_kingdoms/stratholme/boss_nerubenkan.cpp => src/server/scripts/eastern_kingdoms/stratholme/boss_nerubenkan.cpp
rename : src/scripts/eastern_kingdoms/stratholme/boss_order_of_silver_hand.cpp => src/server/scripts/eastern_kingdoms/stratholme/boss_order_of_silver_hand.cpp
rename : src/scripts/eastern_kingdoms/stratholme/boss_postmaster_malown.cpp => src/server/scripts/eastern_kingdoms/stratholme/boss_postmaster_malown.cpp
rename : src/scripts/eastern_kingdoms/stratholme/boss_ramstein_the_gorger.cpp => src/server/scripts/eastern_kingdoms/stratholme/boss_ramstein_the_gorger.cpp
rename : src/scripts/eastern_kingdoms/stratholme/boss_timmy_the_cruel.cpp => src/server/scripts/eastern_kingdoms/stratholme/boss_timmy_the_cruel.cpp
rename : src/scripts/eastern_kingdoms/stratholme/instance_stratholme.cpp => src/server/scripts/eastern_kingdoms/stratholme/instance_stratholme.cpp
rename : src/scripts/eastern_kingdoms/stratholme/stratholme.cpp => src/server/scripts/eastern_kingdoms/stratholme/stratholme.cpp
rename : src/scripts/eastern_kingdoms/stratholme/stratholme.h => src/server/scripts/eastern_kingdoms/stratholme/stratholme.h
rename : src/scripts/eastern_kingdoms/sunken_temple/instance_sunken_temple.cpp => src/server/scripts/eastern_kingdoms/sunken_temple/instance_sunken_temple.cpp
rename : src/scripts/eastern_kingdoms/sunken_temple/sunken_temple.cpp => src/server/scripts/eastern_kingdoms/sunken_temple/sunken_temple.cpp
rename : src/scripts/eastern_kingdoms/sunken_temple/sunken_temple.h => src/server/scripts/eastern_kingdoms/sunken_temple/sunken_temple.h
rename : src/scripts/eastern_kingdoms/sunwell_plateau/boss_brutallus.cpp => src/server/scripts/eastern_kingdoms/sunwell_plateau/boss_brutallus.cpp
rename : src/scripts/eastern_kingdoms/sunwell_plateau/boss_eredar_twins.cpp => src/server/scripts/eastern_kingdoms/sunwell_plateau/boss_eredar_twins.cpp
rename : src/scripts/eastern_kingdoms/sunwell_plateau/boss_felmyst.cpp => src/server/scripts/eastern_kingdoms/sunwell_plateau/boss_felmyst.cpp
rename : src/scripts/eastern_kingdoms/sunwell_plateau/boss_kalecgos.cpp => src/server/scripts/eastern_kingdoms/sunwell_plateau/boss_kalecgos.cpp
rename : src/scripts/eastern_kingdoms/sunwell_plateau/boss_kiljaeden.cpp => src/server/scripts/eastern_kingdoms/sunwell_plateau/boss_kiljaeden.cpp
rename : src/scripts/eastern_kingdoms/sunwell_plateau/boss_muru.cpp => src/server/scripts/eastern_kingdoms/sunwell_plateau/boss_muru.cpp
rename : src/scripts/eastern_kingdoms/sunwell_plateau/instance_sunwell_plateau.cpp => src/server/scripts/eastern_kingdoms/sunwell_plateau/instance_sunwell_plateau.cpp
rename : src/scripts/eastern_kingdoms/sunwell_plateau/sunwell_plateau.cpp => src/server/scripts/eastern_kingdoms/sunwell_plateau/sunwell_plateau.cpp
rename : src/scripts/eastern_kingdoms/sunwell_plateau/sunwell_plateau.h => src/server/scripts/eastern_kingdoms/sunwell_plateau/sunwell_plateau.h
rename : src/scripts/eastern_kingdoms/tirisfal_glades.cpp => src/server/scripts/eastern_kingdoms/tirisfal_glades.cpp
rename : src/scripts/eastern_kingdoms/uldaman/boss_archaedas.cpp => src/server/scripts/eastern_kingdoms/uldaman/boss_archaedas.cpp
rename : src/scripts/eastern_kingdoms/uldaman/boss_ironaya.cpp => src/server/scripts/eastern_kingdoms/uldaman/boss_ironaya.cpp
rename : src/scripts/eastern_kingdoms/uldaman/instance_uldaman.cpp => src/server/scripts/eastern_kingdoms/uldaman/instance_uldaman.cpp
rename : src/scripts/eastern_kingdoms/uldaman/uldaman.cpp => src/server/scripts/eastern_kingdoms/uldaman/uldaman.cpp
rename : src/scripts/eastern_kingdoms/undercity.cpp => src/server/scripts/eastern_kingdoms/undercity.cpp
rename : src/scripts/eastern_kingdoms/western_plaguelands.cpp => src/server/scripts/eastern_kingdoms/western_plaguelands.cpp
rename : src/scripts/eastern_kingdoms/westfall.cpp => src/server/scripts/eastern_kingdoms/westfall.cpp
rename : src/scripts/eastern_kingdoms/wetlands.cpp => src/server/scripts/eastern_kingdoms/wetlands.cpp
rename : src/scripts/eastern_kingdoms/zulaman/boss_akilzon.cpp => src/server/scripts/eastern_kingdoms/zulaman/boss_akilzon.cpp
rename : src/scripts/eastern_kingdoms/zulaman/boss_halazzi.cpp => src/server/scripts/eastern_kingdoms/zulaman/boss_halazzi.cpp
rename : src/scripts/eastern_kingdoms/zulaman/boss_hexlord.cpp => src/server/scripts/eastern_kingdoms/zulaman/boss_hexlord.cpp
rename : src/scripts/eastern_kingdoms/zulaman/boss_janalai.cpp => src/server/scripts/eastern_kingdoms/zulaman/boss_janalai.cpp
rename : src/scripts/eastern_kingdoms/zulaman/boss_nalorakk.cpp => src/server/scripts/eastern_kingdoms/zulaman/boss_nalorakk.cpp
rename : src/scripts/eastern_kingdoms/zulaman/boss_zuljin.cpp => src/server/scripts/eastern_kingdoms/zulaman/boss_zuljin.cpp
rename : src/scripts/eastern_kingdoms/zulaman/instance_zulaman.cpp => src/server/scripts/eastern_kingdoms/zulaman/instance_zulaman.cpp
rename : src/scripts/eastern_kingdoms/zulaman/zulaman.cpp => src/server/scripts/eastern_kingdoms/zulaman/zulaman.cpp
rename : src/scripts/eastern_kingdoms/zulaman/zulaman.h => src/server/scripts/eastern_kingdoms/zulaman/zulaman.h
rename : src/scripts/eastern_kingdoms/zulgurub/boss_arlokk.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_arlokk.cpp
rename : src/scripts/eastern_kingdoms/zulgurub/boss_gahzranka.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_gahzranka.cpp
rename : src/scripts/eastern_kingdoms/zulgurub/boss_grilek.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_grilek.cpp
rename : src/scripts/eastern_kingdoms/zulgurub/boss_hakkar.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_hakkar.cpp
rename : src/scripts/eastern_kingdoms/zulgurub/boss_hazzarah.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_hazzarah.cpp
rename : src/scripts/eastern_kingdoms/zulgurub/boss_jeklik.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_jeklik.cpp
rename : src/scripts/eastern_kingdoms/zulgurub/boss_jindo.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_jindo.cpp
rename : src/scripts/eastern_kingdoms/zulgurub/boss_mandokir.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_mandokir.cpp
rename : src/scripts/eastern_kingdoms/zulgurub/boss_marli.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_marli.cpp
rename : src/scripts/eastern_kingdoms/zulgurub/boss_renataki.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_renataki.cpp
rename : src/scripts/eastern_kingdoms/zulgurub/boss_thekal.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_thekal.cpp
rename : src/scripts/eastern_kingdoms/zulgurub/boss_venoxis.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_venoxis.cpp
rename : src/scripts/eastern_kingdoms/zulgurub/boss_wushoolay.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_wushoolay.cpp
rename : src/scripts/eastern_kingdoms/zulgurub/instance_zulgurub.cpp => src/server/scripts/eastern_kingdoms/zulgurub/instance_zulgurub.cpp
rename : src/scripts/eastern_kingdoms/zulgurub/zulgurub.h => src/server/scripts/eastern_kingdoms/zulgurub/zulgurub.h
rename : src/scripts/examples/example_creature.cpp => src/server/scripts/examples/example_creature.cpp
rename : src/scripts/examples/example_escort.cpp => src/server/scripts/examples/example_escort.cpp
rename : src/scripts/examples/example_gossip_codebox.cpp => src/server/scripts/examples/example_gossip_codebox.cpp
rename : src/scripts/examples/example_misc.cpp => src/server/scripts/examples/example_misc.cpp
rename : src/scripts/kalimdor/ashenvale.cpp => src/server/scripts/kalimdor/ashenvale.cpp
rename : src/scripts/kalimdor/azshara.cpp => src/server/scripts/kalimdor/azshara.cpp
rename : src/scripts/kalimdor/azuremyst_isle.cpp => src/server/scripts/kalimdor/azuremyst_isle.cpp
rename : src/scripts/kalimdor/blackfathom_depths/blackfathom_deeps.cpp => src/server/scripts/kalimdor/blackfathom_depths/blackfathom_deeps.cpp
rename : src/scripts/kalimdor/blackfathom_depths/blackfathom_deeps.h => src/server/scripts/kalimdor/blackfathom_depths/blackfathom_deeps.h
rename : src/scripts/kalimdor/blackfathom_depths/boss_aku_mai.cpp => src/server/scripts/kalimdor/blackfathom_depths/boss_aku_mai.cpp
rename : src/scripts/kalimdor/blackfathom_depths/boss_gelihast.cpp => src/server/scripts/kalimdor/blackfathom_depths/boss_gelihast.cpp
rename : src/scripts/kalimdor/blackfathom_depths/boss_kelris.cpp => src/server/scripts/kalimdor/blackfathom_depths/boss_kelris.cpp
rename : src/scripts/kalimdor/blackfathom_depths/instance_blackfathom_deeps.cpp => src/server/scripts/kalimdor/blackfathom_depths/instance_blackfathom_deeps.cpp
rename : src/scripts/kalimdor/bloodmyst_isle.cpp => src/server/scripts/kalimdor/bloodmyst_isle.cpp
rename : src/scripts/kalimdor/boss_azuregos.cpp => src/server/scripts/kalimdor/boss_azuregos.cpp
rename : src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_epoch.cpp => src/server/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_epoch.cpp
rename : src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_infinite.cpp => src/server/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_infinite.cpp
rename : src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_mal_ganis.cpp => src/server/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_mal_ganis.cpp
rename : src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_meathook.cpp => src/server/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_meathook.cpp
rename : src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_salramm.cpp => src/server/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_salramm.cpp
rename : src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/culling_of_stratholme.cpp => src/server/scripts/kalimdor/caverns_of_time/culling_of_stratholme/culling_of_stratholme.cpp
rename : src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/culling_of_stratholme.h => src/server/scripts/kalimdor/caverns_of_time/culling_of_stratholme/culling_of_stratholme.h
rename : src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/instance_culling_of_stratholme.cpp => src/server/scripts/kalimdor/caverns_of_time/culling_of_stratholme/instance_culling_of_stratholme.cpp
rename : src/scripts/kalimdor/caverns_of_time/dark_portal/boss_aeonus.cpp => src/server/scripts/kalimdor/caverns_of_time/dark_portal/boss_aeonus.cpp
rename : src/scripts/kalimdor/caverns_of_time/dark_portal/boss_chrono_lord_deja.cpp => src/server/scripts/kalimdor/caverns_of_time/dark_portal/boss_chrono_lord_deja.cpp
rename : src/scripts/kalimdor/caverns_of_time/dark_portal/boss_temporus.cpp => src/server/scripts/kalimdor/caverns_of_time/dark_portal/boss_temporus.cpp
rename : src/scripts/kalimdor/caverns_of_time/dark_portal/dark_portal.cpp => src/server/scripts/kalimdor/caverns_of_time/dark_portal/dark_portal.cpp
rename : src/scripts/kalimdor/caverns_of_time/dark_portal/dark_portal.h => src/server/scripts/kalimdor/caverns_of_time/dark_portal/dark_portal.h
rename : src/scripts/kalimdor/caverns_of_time/dark_portal/instance_dark_portal.cpp => src/server/scripts/kalimdor/caverns_of_time/dark_portal/instance_dark_portal.cpp
rename : src/scripts/kalimdor/caverns_of_time/hyjal/boss_anetheron.cpp => src/server/scripts/kalimdor/caverns_of_time/hyjal/boss_anetheron.cpp
rename : src/scripts/kalimdor/caverns_of_time/hyjal/boss_archimonde.cpp => src/server/scripts/kalimdor/caverns_of_time/hyjal/boss_archimonde.cpp
rename : src/scripts/kalimdor/caverns_of_time/hyjal/boss_azgalor.cpp => src/server/scripts/kalimdor/caverns_of_time/hyjal/boss_azgalor.cpp
rename : src/scripts/kalimdor/caverns_of_time/hyjal/boss_kazrogal.cpp => src/server/scripts/kalimdor/caverns_of_time/hyjal/boss_kazrogal.cpp
rename : src/scripts/kalimdor/caverns_of_time/hyjal/boss_rage_winterchill.cpp => src/server/scripts/kalimdor/caverns_of_time/hyjal/boss_rage_winterchill.cpp
rename : src/scripts/kalimdor/caverns_of_time/hyjal/hyjal.cpp => src/server/scripts/kalimdor/caverns_of_time/hyjal/hyjal.cpp
rename : src/scripts/kalimdor/caverns_of_time/hyjal/hyjal.h => src/server/scripts/kalimdor/caverns_of_time/hyjal/hyjal.h
rename : src/scripts/kalimdor/caverns_of_time/hyjal/hyjalAI.cpp => src/server/scripts/kalimdor/caverns_of_time/hyjal/hyjalAI.cpp
rename : src/scripts/kalimdor/caverns_of_time/hyjal/hyjalAI.h => src/server/scripts/kalimdor/caverns_of_time/hyjal/hyjalAI.h
rename : src/scripts/kalimdor/caverns_of_time/hyjal/hyjal_trash.cpp => src/server/scripts/kalimdor/caverns_of_time/hyjal/hyjal_trash.cpp
rename : src/scripts/kalimdor/caverns_of_time/hyjal/hyjal_trash.h => src/server/scripts/kalimdor/caverns_of_time/hyjal/hyjal_trash.h
rename : src/scripts/kalimdor/caverns_of_time/hyjal/instance_hyjal.cpp => src/server/scripts/kalimdor/caverns_of_time/hyjal/instance_hyjal.cpp
rename : src/scripts/kalimdor/caverns_of_time/old_hillsbrad/boss_captain_skarloc.cpp => src/server/scripts/kalimdor/caverns_of_time/old_hillsbrad/boss_captain_skarloc.cpp
rename : src/scripts/kalimdor/caverns_of_time/old_hillsbrad/boss_epoch_hunter.cpp => src/server/scripts/kalimdor/caverns_of_time/old_hillsbrad/boss_epoch_hunter.cpp
rename : src/scripts/kalimdor/caverns_of_time/old_hillsbrad/boss_leutenant_drake.cpp => src/server/scripts/kalimdor/caverns_of_time/old_hillsbrad/boss_leutenant_drake.cpp
rename : src/scripts/kalimdor/caverns_of_time/old_hillsbrad/instance_old_hillsbrad.cpp => src/server/scripts/kalimdor/caverns_of_time/old_hillsbrad/instance_old_hillsbrad.cpp
rename : src/scripts/kalimdor/caverns_of_time/old_hillsbrad/old_hillsbrad.cpp => src/server/scripts/kalimdor/caverns_of_time/old_hillsbrad/old_hillsbrad.cpp
rename : src/scripts/kalimdor/caverns_of_time/old_hillsbrad/old_hillsbrad.h => src/server/scripts/kalimdor/caverns_of_time/old_hillsbrad/old_hillsbrad.h
rename : src/scripts/kalimdor/darkshore.cpp => src/server/scripts/kalimdor/darkshore.cpp
rename : src/scripts/kalimdor/desolace.cpp => src/server/scripts/kalimdor/desolace.cpp
rename : src/scripts/kalimdor/durotar.cpp => src/server/scripts/kalimdor/durotar.cpp
rename : src/scripts/kalimdor/dustwallow_marsh.cpp => src/server/scripts/kalimdor/dustwallow_marsh.cpp
rename : src/scripts/kalimdor/felwood.cpp => src/server/scripts/kalimdor/felwood.cpp
rename : src/scripts/kalimdor/feralas.cpp => src/server/scripts/kalimdor/feralas.cpp
rename : src/scripts/kalimdor/maraudon/boss_celebras_the_cursed.cpp => src/server/scripts/kalimdor/maraudon/boss_celebras_the_cursed.cpp
rename : src/scripts/kalimdor/maraudon/boss_landslide.cpp => src/server/scripts/kalimdor/maraudon/boss_landslide.cpp
rename : src/scripts/kalimdor/maraudon/boss_noxxion.cpp => src/server/scripts/kalimdor/maraudon/boss_noxxion.cpp
rename : src/scripts/kalimdor/maraudon/boss_princess_theradras.cpp => src/server/scripts/kalimdor/maraudon/boss_princess_theradras.cpp
rename : src/scripts/kalimdor/moonglade.cpp => src/server/scripts/kalimdor/moonglade.cpp
rename : src/scripts/kalimdor/mulgore.cpp => src/server/scripts/kalimdor/mulgore.cpp
rename : src/scripts/kalimdor/onyxias_lair/boss_onyxia.cpp => src/server/scripts/kalimdor/onyxias_lair/boss_onyxia.cpp
rename : src/scripts/kalimdor/onyxias_lair/instance_onyxias_lair.cpp => src/server/scripts/kalimdor/onyxias_lair/instance_onyxias_lair.cpp
rename : src/scripts/kalimdor/onyxias_lair/onyxias_lair.h => src/server/scripts/kalimdor/onyxias_lair/onyxias_lair.h
rename : src/scripts/kalimdor/orgrimmar.cpp => src/server/scripts/kalimdor/orgrimmar.cpp
rename : src/scripts/kalimdor/razorfen_downs/boss_amnennar_the_coldbringer.cpp => src/server/scripts/kalimdor/razorfen_downs/boss_amnennar_the_coldbringer.cpp
rename : src/scripts/kalimdor/razorfen_downs/instance_razorfen_downs.cpp => src/server/scripts/kalimdor/razorfen_downs/instance_razorfen_downs.cpp
rename : src/scripts/kalimdor/razorfen_downs/razorfen_downs.cpp => src/server/scripts/kalimdor/razorfen_downs/razorfen_downs.cpp
rename : src/scripts/kalimdor/razorfen_downs/razorfen_downs.h => src/server/scripts/kalimdor/razorfen_downs/razorfen_downs.h
rename : src/scripts/kalimdor/razorfen_kraul/instance_razorfen_kraul.cpp => src/server/scripts/kalimdor/razorfen_kraul/instance_razorfen_kraul.cpp
rename : src/scripts/kalimdor/razorfen_kraul/razorfen_kraul.cpp => src/server/scripts/kalimdor/razorfen_kraul/razorfen_kraul.cpp
rename : src/scripts/kalimdor/razorfen_kraul/razorfen_kraul.h => src/server/scripts/kalimdor/razorfen_kraul/razorfen_kraul.h
rename : src/scripts/kalimdor/ruins_of_ahnqiraj/boss_ayamiss.cpp => src/server/scripts/kalimdor/ruins_of_ahnqiraj/boss_ayamiss.cpp
rename : src/scripts/kalimdor/ruins_of_ahnqiraj/boss_buru.cpp => src/server/scripts/kalimdor/ruins_of_ahnqiraj/boss_buru.cpp
rename : src/scripts/kalimdor/ruins_of_ahnqiraj/boss_kurinnaxx.cpp => src/server/scripts/kalimdor/ruins_of_ahnqiraj/boss_kurinnaxx.cpp
rename : src/scripts/kalimdor/ruins_of_ahnqiraj/boss_moam.cpp => src/server/scripts/kalimdor/ruins_of_ahnqiraj/boss_moam.cpp
rename : src/scripts/kalimdor/ruins_of_ahnqiraj/boss_ossirian.cpp => src/server/scripts/kalimdor/ruins_of_ahnqiraj/boss_ossirian.cpp
rename : src/scripts/kalimdor/ruins_of_ahnqiraj/boss_rajaxx.cpp => src/server/scripts/kalimdor/ruins_of_ahnqiraj/boss_rajaxx.cpp
rename : src/scripts/kalimdor/ruins_of_ahnqiraj/instance_ruins_of_ahnqiraj.cpp => src/server/scripts/kalimdor/ruins_of_ahnqiraj/instance_ruins_of_ahnqiraj.cpp
rename : src/scripts/kalimdor/ruins_of_ahnqiraj/ruins_of_ahnqiraj.h => src/server/scripts/kalimdor/ruins_of_ahnqiraj/ruins_of_ahnqiraj.h
rename : src/scripts/kalimdor/silithus.cpp => src/server/scripts/kalimdor/silithus.cpp
rename : src/scripts/kalimdor/stonetalon_mountains.cpp => src/server/scripts/kalimdor/stonetalon_mountains.cpp
rename : src/scripts/kalimdor/tanaris.cpp => src/server/scripts/kalimdor/tanaris.cpp
rename : src/scripts/kalimdor/teldrassil.cpp => src/server/scripts/kalimdor/teldrassil.cpp
rename : src/scripts/kalimdor/temple_of_ahnqiraj/boss_bug_trio.cpp => src/server/scripts/kalimdor/temple_of_ahnqiraj/boss_bug_trio.cpp
rename : src/scripts/kalimdor/temple_of_ahnqiraj/boss_cthun.cpp => src/server/scripts/kalimdor/temple_of_ahnqiraj/boss_cthun.cpp
rename : src/scripts/kalimdor/temple_of_ahnqiraj/boss_fankriss.cpp => src/server/scripts/kalimdor/temple_of_ahnqiraj/boss_fankriss.cpp
rename : src/scripts/kalimdor/temple_of_ahnqiraj/boss_huhuran.cpp => src/server/scripts/kalimdor/temple_of_ahnqiraj/boss_huhuran.cpp
rename : src/scripts/kalimdor/temple_of_ahnqiraj/boss_ouro.cpp => src/server/scripts/kalimdor/temple_of_ahnqiraj/boss_ouro.cpp
rename : src/scripts/kalimdor/temple_of_ahnqiraj/boss_sartura.cpp => src/server/scripts/kalimdor/temple_of_ahnqiraj/boss_sartura.cpp
rename : src/scripts/kalimdor/temple_of_ahnqiraj/boss_skeram.cpp => src/server/scripts/kalimdor/temple_of_ahnqiraj/boss_skeram.cpp
rename : src/scripts/kalimdor/temple_of_ahnqiraj/boss_twinemperors.cpp => src/server/scripts/kalimdor/temple_of_ahnqiraj/boss_twinemperors.cpp
rename : src/scripts/kalimdor/temple_of_ahnqiraj/boss_viscidus.cpp => src/server/scripts/kalimdor/temple_of_ahnqiraj/boss_viscidus.cpp
rename : src/scripts/kalimdor/temple_of_ahnqiraj/instance_temple_of_ahnqiraj.cpp => src/server/scripts/kalimdor/temple_of_ahnqiraj/instance_temple_of_ahnqiraj.cpp
rename : src/scripts/kalimdor/temple_of_ahnqiraj/mob_anubisath_sentinel.cpp => src/server/scripts/kalimdor/temple_of_ahnqiraj/mob_anubisath_sentinel.cpp
rename : src/scripts/kalimdor/temple_of_ahnqiraj/temple_of_ahnqiraj.h => src/server/scripts/kalimdor/temple_of_ahnqiraj/temple_of_ahnqiraj.h
rename : src/scripts/kalimdor/the_barrens.cpp => src/server/scripts/kalimdor/the_barrens.cpp
rename : src/scripts/kalimdor/thousand_needles.cpp => src/server/scripts/kalimdor/thousand_needles.cpp
rename : src/scripts/kalimdor/thunder_bluff.cpp => src/server/scripts/kalimdor/thunder_bluff.cpp
rename : src/scripts/kalimdor/ungoro_crater.cpp => src/server/scripts/kalimdor/ungoro_crater.cpp
rename : src/scripts/kalimdor/wailing_caverns/instance_wailing_caverns.cpp => src/server/scripts/kalimdor/wailing_caverns/instance_wailing_caverns.cpp
rename : src/scripts/kalimdor/wailing_caverns/wailing_caverns.cpp => src/server/scripts/kalimdor/wailing_caverns/wailing_caverns.cpp
rename : src/scripts/kalimdor/wailing_caverns/wailing_caverns.h => src/server/scripts/kalimdor/wailing_caverns/wailing_caverns.h
rename : src/scripts/kalimdor/winterspring.cpp => src/server/scripts/kalimdor/winterspring.cpp
rename : src/scripts/kalimdor/zulfarrak/instance_zulfarrak.cpp => src/server/scripts/kalimdor/zulfarrak/instance_zulfarrak.cpp
rename : src/scripts/kalimdor/zulfarrak/zulfarrak.cpp => src/server/scripts/kalimdor/zulfarrak/zulfarrak.cpp
rename : src/scripts/northrend/azjol_nerub/ahnkahet/ahnkahet.h => src/server/scripts/northrend/azjol_nerub/ahnkahet/ahnkahet.h
rename : src/scripts/northrend/azjol_nerub/ahnkahet/boss_amanitar.cpp => src/server/scripts/northrend/azjol_nerub/ahnkahet/boss_amanitar.cpp
rename : src/scripts/northrend/azjol_nerub/ahnkahet/boss_elder_nadox.cpp => src/server/scripts/northrend/azjol_nerub/ahnkahet/boss_elder_nadox.cpp
rename : src/scripts/northrend/azjol_nerub/ahnkahet/boss_herald_volazj.cpp => src/server/scripts/northrend/azjol_nerub/ahnkahet/boss_herald_volazj.cpp
rename : src/scripts/northrend/azjol_nerub/ahnkahet/boss_jedoga_shadowseeker.cpp => src/server/scripts/northrend/azjol_nerub/ahnkahet/boss_jedoga_shadowseeker.cpp
rename : src/scripts/northrend/azjol_nerub/ahnkahet/boss_prince_taldaram.cpp => src/server/scripts/northrend/azjol_nerub/ahnkahet/boss_prince_taldaram.cpp
rename : src/scripts/northrend/azjol_nerub/ahnkahet/instance_ahnkahet.cpp => src/server/scripts/northrend/azjol_nerub/ahnkahet/instance_ahnkahet.cpp
rename : src/scripts/northrend/azjol_nerub/azjol_nerub/azjol_nerub.h => src/server/scripts/northrend/azjol_nerub/azjol_nerub/azjol_nerub.h
rename : src/scripts/northrend/azjol_nerub/azjol_nerub/boss_anubarak.cpp => src/server/scripts/northrend/azjol_nerub/azjol_nerub/boss_anubarak.cpp
rename : src/scripts/northrend/azjol_nerub/azjol_nerub/boss_hadronox.cpp => src/server/scripts/northrend/azjol_nerub/azjol_nerub/boss_hadronox.cpp
rename : src/scripts/northrend/azjol_nerub/azjol_nerub/boss_krikthir_the_gatewatcher.cpp => src/server/scripts/northrend/azjol_nerub/azjol_nerub/boss_krikthir_the_gatewatcher.cpp
rename : src/scripts/northrend/azjol_nerub/azjol_nerub/instance_azjol_nerub.cpp => src/server/scripts/northrend/azjol_nerub/azjol_nerub/instance_azjol_nerub.cpp
rename : src/scripts/northrend/borean_tundra.cpp => src/server/scripts/northrend/borean_tundra.cpp
rename : src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/boss_argent_challenge.cpp => src/server/scripts/northrend/crusaders_coliseum/trial_of_the_champion/boss_argent_challenge.cpp
rename : src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/boss_black_knight.cpp => src/server/scripts/northrend/crusaders_coliseum/trial_of_the_champion/boss_black_knight.cpp
rename : src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/boss_grand_champions.cpp => src/server/scripts/northrend/crusaders_coliseum/trial_of_the_champion/boss_grand_champions.cpp
rename : src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/instance_trial_of_the_champion.cpp => src/server/scripts/northrend/crusaders_coliseum/trial_of_the_champion/instance_trial_of_the_champion.cpp
rename : src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/trial_of_the_champion.cpp => src/server/scripts/northrend/crusaders_coliseum/trial_of_the_champion/trial_of_the_champion.cpp
rename : src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/trial_of_the_champion.h => src/server/scripts/northrend/crusaders_coliseum/trial_of_the_champion/trial_of_the_champion.h
rename : src/scripts/northrend/crystalsong_forest.cpp => src/server/scripts/northrend/crystalsong_forest.cpp
rename : src/scripts/northrend/dalaran.cpp => src/server/scripts/northrend/dalaran.cpp
rename : src/scripts/northrend/dragonblight.cpp => src/server/scripts/northrend/dragonblight.cpp
rename : src/scripts/northrend/draktharon_keep/boss_dred.cpp => src/server/scripts/northrend/draktharon_keep/boss_dred.cpp
rename : src/scripts/northrend/draktharon_keep/boss_novos.cpp => src/server/scripts/northrend/draktharon_keep/boss_novos.cpp
rename : src/scripts/northrend/draktharon_keep/boss_tharon_ja.cpp => src/server/scripts/northrend/draktharon_keep/boss_tharon_ja.cpp
rename : src/scripts/northrend/draktharon_keep/boss_trollgore.cpp => src/server/scripts/northrend/draktharon_keep/boss_trollgore.cpp
rename : src/scripts/northrend/draktharon_keep/drak_tharon_keep.h => src/server/scripts/northrend/draktharon_keep/drak_tharon_keep.h
rename : src/scripts/northrend/draktharon_keep/instance_drak_tharon_keep.cpp => src/server/scripts/northrend/draktharon_keep/instance_drak_tharon_keep.cpp
rename : src/scripts/northrend/frozen_halls/forge_of_souls/boss_bronjahm.cpp => src/server/scripts/northrend/frozen_halls/forge_of_souls/boss_bronjahm.cpp
rename : src/scripts/northrend/frozen_halls/forge_of_souls/boss_devourer_of_souls.cpp => src/server/scripts/northrend/frozen_halls/forge_of_souls/boss_devourer_of_souls.cpp
rename : src/scripts/northrend/frozen_halls/forge_of_souls/forge_of_souls.cpp => src/server/scripts/northrend/frozen_halls/forge_of_souls/forge_of_souls.cpp
rename : src/scripts/northrend/frozen_halls/forge_of_souls/forge_of_souls.h => src/server/scripts/northrend/frozen_halls/forge_of_souls/forge_of_souls.h
rename : src/scripts/northrend/frozen_halls/forge_of_souls/instance_forge_of_souls.cpp => src/server/scripts/northrend/frozen_halls/forge_of_souls/instance_forge_of_souls.cpp
rename : src/scripts/northrend/frozen_halls/halls_of_reflection/boss_falric.cpp => src/server/scripts/northrend/frozen_halls/halls_of_reflection/boss_falric.cpp
rename : src/scripts/northrend/frozen_halls/halls_of_reflection/boss_marwyn.cpp => src/server/scripts/northrend/frozen_halls/halls_of_reflection/boss_marwyn.cpp
rename : src/scripts/northrend/frozen_halls/halls_of_reflection/halls_of_reflection.cpp => src/server/scripts/northrend/frozen_halls/halls_of_reflection/halls_of_reflection.cpp
rename : src/scripts/northrend/frozen_halls/halls_of_reflection/halls_of_reflection.h => src/server/scripts/northrend/frozen_halls/halls_of_reflection/halls_of_reflection.h
rename : src/scripts/northrend/frozen_halls/halls_of_reflection/instance_halls_of_reflection.cpp => src/server/scripts/northrend/frozen_halls/halls_of_reflection/instance_halls_of_reflection.cpp
rename : src/scripts/northrend/frozen_halls/pit_of_saron/boss_forgemaster_garfrost.cpp => src/server/scripts/northrend/frozen_halls/pit_of_saron/boss_forgemaster_garfrost.cpp
rename : src/scripts/northrend/frozen_halls/pit_of_saron/boss_krickandick.cpp => src/server/scripts/northrend/frozen_halls/pit_of_saron/boss_krickandick.cpp
rename : src/scripts/northrend/frozen_halls/pit_of_saron/boss_scourgelord_tyrannus.cpp => src/server/scripts/northrend/frozen_halls/pit_of_saron/boss_scourgelord_tyrannus.cpp
rename : src/scripts/northrend/frozen_halls/pit_of_saron/instance_pit_of_saron.cpp => src/server/scripts/northrend/frozen_halls/pit_of_saron/instance_pit_of_saron.cpp
rename : src/scripts/northrend/frozen_halls/pit_of_saron/pit_of_saron.cpp => src/server/scripts/northrend/frozen_halls/pit_of_saron/pit_of_saron.cpp
rename : src/scripts/northrend/frozen_halls/pit_of_saron/pit_of_saron.h => src/server/scripts/northrend/frozen_halls/pit_of_saron/pit_of_saron.h
rename : src/scripts/northrend/grizzly_hills.cpp => src/server/scripts/northrend/grizzly_hills.cpp
rename : src/scripts/northrend/gundrak/boss_drakkari_colossus.cpp => src/server/scripts/northrend/gundrak/boss_drakkari_colossus.cpp
rename : src/scripts/northrend/gundrak/boss_eck.cpp => src/server/scripts/northrend/gundrak/boss_eck.cpp
rename : src/scripts/northrend/gundrak/boss_gal_darah.cpp => src/server/scripts/northrend/gundrak/boss_gal_darah.cpp
rename : src/scripts/northrend/gundrak/boss_moorabi.cpp => src/server/scripts/northrend/gundrak/boss_moorabi.cpp
rename : src/scripts/northrend/gundrak/boss_slad_ran.cpp => src/server/scripts/northrend/gundrak/boss_slad_ran.cpp
rename : src/scripts/northrend/gundrak/gundrak.h => src/server/scripts/northrend/gundrak/gundrak.h
rename : src/scripts/northrend/gundrak/instance_gundrak.cpp => src/server/scripts/northrend/gundrak/instance_gundrak.cpp
rename : src/scripts/northrend/howling_fjord.cpp => src/server/scripts/northrend/howling_fjord.cpp
rename : src/scripts/northrend/icecrown.cpp => src/server/scripts/northrend/icecrown.cpp
rename : src/scripts/northrend/naxxramas/boss_anubrekhan.cpp => src/server/scripts/northrend/naxxramas/boss_anubrekhan.cpp
rename : src/scripts/northrend/naxxramas/boss_faerlina.cpp => src/server/scripts/northrend/naxxramas/boss_faerlina.cpp
rename : src/scripts/northrend/naxxramas/boss_four_horsemen.cpp => src/server/scripts/northrend/naxxramas/boss_four_horsemen.cpp
rename : src/scripts/northrend/naxxramas/boss_gluth.cpp => src/server/scripts/northrend/naxxramas/boss_gluth.cpp
rename : src/scripts/northrend/naxxramas/boss_gothik.cpp => src/server/scripts/northrend/naxxramas/boss_gothik.cpp
rename : src/scripts/northrend/naxxramas/boss_grobbulus.cpp => src/server/scripts/northrend/naxxramas/boss_grobbulus.cpp
rename : src/scripts/northrend/naxxramas/boss_heigan.cpp => src/server/scripts/northrend/naxxramas/boss_heigan.cpp
rename : src/scripts/northrend/naxxramas/boss_highlord_mograine.cpp => src/server/scripts/northrend/naxxramas/boss_highlord_mograine.cpp
rename : src/scripts/northrend/naxxramas/boss_kelthuzad.cpp => src/server/scripts/northrend/naxxramas/boss_kelthuzad.cpp
rename : src/scripts/northrend/naxxramas/boss_loatheb.cpp => src/server/scripts/northrend/naxxramas/boss_loatheb.cpp
rename : src/scripts/northrend/naxxramas/boss_maexxna.cpp => src/server/scripts/northrend/naxxramas/boss_maexxna.cpp
rename : src/scripts/northrend/naxxramas/boss_noth.cpp => src/server/scripts/northrend/naxxramas/boss_noth.cpp
rename : src/scripts/northrend/naxxramas/boss_patchwerk.cpp => src/server/scripts/northrend/naxxramas/boss_patchwerk.cpp
rename : src/scripts/northrend/naxxramas/boss_razuvious.cpp => src/server/scripts/northrend/naxxramas/boss_razuvious.cpp
rename : src/scripts/northrend/naxxramas/boss_sapphiron.cpp => src/server/scripts/northrend/naxxramas/boss_sapphiron.cpp
rename : src/scripts/northrend/naxxramas/boss_thaddius.cpp => src/server/scripts/northrend/naxxramas/boss_thaddius.cpp
rename : src/scripts/northrend/naxxramas/instance_naxxramas.cpp => src/server/scripts/northrend/naxxramas/instance_naxxramas.cpp
rename : src/scripts/northrend/naxxramas/naxxramas.h => src/server/scripts/northrend/naxxramas/naxxramas.h
rename : src/scripts/northrend/nexus/eye_of_eternity/boss_malygos.cpp => src/server/scripts/northrend/nexus/eye_of_eternity/boss_malygos.cpp
rename : src/scripts/northrend/nexus/eye_of_eternity/eye_of_eternity.h => src/server/scripts/northrend/nexus/eye_of_eternity/eye_of_eternity.h
rename : src/scripts/northrend/nexus/eye_of_eternity/instance_eye_of_eternity.cpp => src/server/scripts/northrend/nexus/eye_of_eternity/instance_eye_of_eternity.cpp
rename : src/scripts/northrend/nexus/nexus/boss_anomalus.cpp => src/server/scripts/northrend/nexus/nexus/boss_anomalus.cpp
rename : src/scripts/northrend/nexus/nexus/boss_keristrasza.cpp => src/server/scripts/northrend/nexus/nexus/boss_keristrasza.cpp
rename : src/scripts/northrend/nexus/nexus/boss_magus_telestra.cpp => src/server/scripts/northrend/nexus/nexus/boss_magus_telestra.cpp
rename : src/scripts/northrend/nexus/nexus/boss_ormorok.cpp => src/server/scripts/northrend/nexus/nexus/boss_ormorok.cpp
rename : src/scripts/northrend/nexus/nexus/commander_kolurg.cpp => src/server/scripts/northrend/nexus/nexus/commander_kolurg.cpp
rename : src/scripts/northrend/nexus/nexus/commander_stoutbeard.cpp => src/server/scripts/northrend/nexus/nexus/commander_stoutbeard.cpp
rename : src/scripts/northrend/nexus/nexus/instance_nexus.cpp => src/server/scripts/northrend/nexus/nexus/instance_nexus.cpp
rename : src/scripts/northrend/nexus/nexus/nexus.h => src/server/scripts/northrend/nexus/nexus/nexus.h
rename : src/scripts/northrend/nexus/oculus/boss_drakos.cpp => src/server/scripts/northrend/nexus/oculus/boss_drakos.cpp
rename : src/scripts/northrend/nexus/oculus/boss_eregos.cpp => src/server/scripts/northrend/nexus/oculus/boss_eregos.cpp
rename : src/scripts/northrend/nexus/oculus/boss_urom.cpp => src/server/scripts/northrend/nexus/oculus/boss_urom.cpp
rename : src/scripts/northrend/nexus/oculus/boss_varos.cpp => src/server/scripts/northrend/nexus/oculus/boss_varos.cpp
rename : src/scripts/northrend/nexus/oculus/instance_oculus.cpp => src/server/scripts/northrend/nexus/oculus/instance_oculus.cpp
rename : src/scripts/northrend/nexus/oculus/oculus.cpp => src/server/scripts/northrend/nexus/oculus/oculus.cpp
rename : src/scripts/northrend/nexus/oculus/oculus.h => src/server/scripts/northrend/nexus/oculus/oculus.h
rename : src/scripts/northrend/obsidian_sanctum/boss_sartharion.cpp => src/server/scripts/northrend/obsidian_sanctum/boss_sartharion.cpp
rename : src/scripts/northrend/obsidian_sanctum/instance_obsidian_sanctum.cpp => src/server/scripts/northrend/obsidian_sanctum/instance_obsidian_sanctum.cpp
rename : src/scripts/northrend/obsidian_sanctum/obsidian_sanctum.h => src/server/scripts/northrend/obsidian_sanctum/obsidian_sanctum.h
rename : src/scripts/northrend/sholazar_basin.cpp => src/server/scripts/northrend/sholazar_basin.cpp
rename : src/scripts/northrend/storm_peaks.cpp => src/server/scripts/northrend/storm_peaks.cpp
rename : src/scripts/northrend/ulduar/halls_of_lightning/boss_bjarngrim.cpp => src/server/scripts/northrend/ulduar/halls_of_lightning/boss_bjarngrim.cpp
rename : src/scripts/northrend/ulduar/halls_of_lightning/boss_ionar.cpp => src/server/scripts/northrend/ulduar/halls_of_lightning/boss_ionar.cpp
rename : src/scripts/northrend/ulduar/halls_of_lightning/boss_loken.cpp => src/server/scripts/northrend/ulduar/halls_of_lightning/boss_loken.cpp
rename : src/scripts/northrend/ulduar/halls_of_lightning/boss_volkhan.cpp => src/server/scripts/northrend/ulduar/halls_of_lightning/boss_volkhan.cpp
rename : src/scripts/northrend/ulduar/halls_of_lightning/halls_of_lightning.h => src/server/scripts/northrend/ulduar/halls_of_lightning/halls_of_lightning.h
rename : src/scripts/northrend/ulduar/halls_of_lightning/instance_halls_of_lightning.cpp => src/server/scripts/northrend/ulduar/halls_of_lightning/instance_halls_of_lightning.cpp
rename : src/scripts/northrend/ulduar/halls_of_stone/boss_krystallus.cpp => src/server/scripts/northrend/ulduar/halls_of_stone/boss_krystallus.cpp
rename : src/scripts/northrend/ulduar/halls_of_stone/boss_maiden_of_grief.cpp => src/server/scripts/northrend/ulduar/halls_of_stone/boss_maiden_of_grief.cpp
rename : src/scripts/northrend/ulduar/halls_of_stone/boss_sjonnir.cpp => src/server/scripts/northrend/ulduar/halls_of_stone/boss_sjonnir.cpp
rename : src/scripts/northrend/ulduar/halls_of_stone/halls_of_stone.cpp => src/server/scripts/northrend/ulduar/halls_of_stone/halls_of_stone.cpp
rename : src/scripts/northrend/ulduar/halls_of_stone/halls_of_stone.h => src/server/scripts/northrend/ulduar/halls_of_stone/halls_of_stone.h
rename : src/scripts/northrend/ulduar/halls_of_stone/instance_halls_of_stone.cpp => src/server/scripts/northrend/ulduar/halls_of_stone/instance_halls_of_stone.cpp
rename : src/scripts/northrend/ulduar/ulduar/boss_algalon.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_algalon.cpp
rename : src/scripts/northrend/ulduar/ulduar/boss_assembly_of_iron.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_assembly_of_iron.cpp
rename : src/scripts/northrend/ulduar/ulduar/boss_auriaya.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_auriaya.cpp
rename : src/scripts/northrend/ulduar/ulduar/boss_flame_leviathan.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_flame_leviathan.cpp
rename : src/scripts/northrend/ulduar/ulduar/boss_freya.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_freya.cpp
rename : src/scripts/northrend/ulduar/ulduar/boss_general_vezax.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_general_vezax.cpp
rename : src/scripts/northrend/ulduar/ulduar/boss_hodir.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_hodir.cpp
rename : src/scripts/northrend/ulduar/ulduar/boss_ignis.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_ignis.cpp
rename : src/scripts/northrend/ulduar/ulduar/boss_kologarn.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_kologarn.cpp
rename : src/scripts/northrend/ulduar/ulduar/boss_mimiron.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_mimiron.cpp
rename : src/scripts/northrend/ulduar/ulduar/boss_razorscale.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_razorscale.cpp
rename : src/scripts/northrend/ulduar/ulduar/boss_thorim.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_thorim.cpp
rename : src/scripts/northrend/ulduar/ulduar/boss_xt002.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_xt002.cpp
rename : src/scripts/northrend/ulduar/ulduar/boss_yoggsaron.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_yoggsaron.cpp
rename : src/scripts/northrend/ulduar/ulduar/instance_ulduar.cpp => src/server/scripts/northrend/ulduar/ulduar/instance_ulduar.cpp
rename : src/scripts/northrend/ulduar/ulduar/ulduar.h => src/server/scripts/northrend/ulduar/ulduar/ulduar.h
rename : src/scripts/northrend/ulduar/ulduar/ulduar_teleporter.cpp => src/server/scripts/northrend/ulduar/ulduar/ulduar_teleporter.cpp
rename : src/scripts/northrend/utgarde_keep/utgarde_keep/boss_ingvar_the_plunderer.cpp => src/server/scripts/northrend/utgarde_keep/utgarde_keep/boss_ingvar_the_plunderer.cpp
rename : src/scripts/northrend/utgarde_keep/utgarde_keep/boss_keleseth.cpp => src/server/scripts/northrend/utgarde_keep/utgarde_keep/boss_keleseth.cpp
rename : src/scripts/northrend/utgarde_keep/utgarde_keep/boss_skarvald_dalronn.cpp => src/server/scripts/northrend/utgarde_keep/utgarde_keep/boss_skarvald_dalronn.cpp
rename : src/scripts/northrend/utgarde_keep/utgarde_keep/instance_utgarde_keep.cpp => src/server/scripts/northrend/utgarde_keep/utgarde_keep/instance_utgarde_keep.cpp
rename : src/scripts/northrend/utgarde_keep/utgarde_keep/utgarde_keep.cpp => src/server/scripts/northrend/utgarde_keep/utgarde_keep/utgarde_keep.cpp
rename : src/scripts/northrend/utgarde_keep/utgarde_keep/utgarde_keep.h => src/server/scripts/northrend/utgarde_keep/utgarde_keep/utgarde_keep.h
rename : src/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_palehoof.cpp => src/server/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_palehoof.cpp
rename : src/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_skadi.cpp => src/server/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_skadi.cpp
rename : src/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_svala.cpp => src/server/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_svala.cpp
rename : src/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_ymiron.cpp => src/server/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_ymiron.cpp
rename : src/scripts/northrend/utgarde_keep/utgarde_pinnacle/instance_pinnacle.cpp => src/server/scripts/northrend/utgarde_keep/utgarde_pinnacle/instance_pinnacle.cpp
rename : src/scripts/northrend/utgarde_keep/utgarde_pinnacle/utgarde_pinnacle.h => src/server/scripts/northrend/utgarde_keep/utgarde_pinnacle/utgarde_pinnacle.h
rename : src/scripts/northrend/vault_of_archavon/boss_archavon.cpp => src/server/scripts/northrend/vault_of_archavon/boss_archavon.cpp
rename : src/scripts/northrend/vault_of_archavon/boss_emalon.cpp => src/server/scripts/northrend/vault_of_archavon/boss_emalon.cpp
rename : src/scripts/northrend/vault_of_archavon/boss_koralon.cpp => src/server/scripts/northrend/vault_of_archavon/boss_koralon.cpp
rename : src/scripts/northrend/vault_of_archavon/boss_toravon.cpp => src/server/scripts/northrend/vault_of_archavon/boss_toravon.cpp
rename : src/scripts/northrend/vault_of_archavon/instance_vault_of_archavon.cpp => src/server/scripts/northrend/vault_of_archavon/instance_vault_of_archavon.cpp
rename : src/scripts/northrend/vault_of_archavon/vault_of_archavon.h => src/server/scripts/northrend/vault_of_archavon/vault_of_archavon.h
rename : src/scripts/northrend/violet_hold/boss_cyanigosa.cpp => src/server/scripts/northrend/violet_hold/boss_cyanigosa.cpp
rename : src/scripts/northrend/violet_hold/boss_erekem.cpp => src/server/scripts/northrend/violet_hold/boss_erekem.cpp
rename : src/scripts/northrend/violet_hold/boss_ichoron.cpp => src/server/scripts/northrend/violet_hold/boss_ichoron.cpp
rename : src/scripts/northrend/violet_hold/boss_lavanthor.cpp => src/server/scripts/northrend/violet_hold/boss_lavanthor.cpp
rename : src/scripts/northrend/violet_hold/boss_moragg.cpp => src/server/scripts/northrend/violet_hold/boss_moragg.cpp
rename : src/scripts/northrend/violet_hold/boss_xevozz.cpp => src/server/scripts/northrend/violet_hold/boss_xevozz.cpp
rename : src/scripts/northrend/violet_hold/boss_zuramat.cpp => src/server/scripts/northrend/violet_hold/boss_zuramat.cpp
rename : src/scripts/northrend/violet_hold/instance_violet_hold.cpp => src/server/scripts/northrend/violet_hold/instance_violet_hold.cpp
rename : src/scripts/northrend/violet_hold/violet_hold.cpp => src/server/scripts/northrend/violet_hold/violet_hold.cpp
rename : src/scripts/northrend/violet_hold/violet_hold.h => src/server/scripts/northrend/violet_hold/violet_hold.h
rename : src/scripts/northrend/zuldrak.cpp => src/server/scripts/northrend/zuldrak.cpp
rename : src/scripts/outland/auchindoun/auchenai_crypts/boss_exarch_maladaar.cpp => src/server/scripts/outland/auchindoun/auchenai_crypts/boss_exarch_maladaar.cpp
rename : src/scripts/outland/auchindoun/auchenai_crypts/boss_shirrak_the_dead_watcher.cpp => src/server/scripts/outland/auchindoun/auchenai_crypts/boss_shirrak_the_dead_watcher.cpp
rename : src/scripts/outland/auchindoun/mana_tombs/boss_nexusprince_shaffar.cpp => src/server/scripts/outland/auchindoun/mana_tombs/boss_nexusprince_shaffar.cpp
rename : src/scripts/outland/auchindoun/mana_tombs/boss_pandemonius.cpp => src/server/scripts/outland/auchindoun/mana_tombs/boss_pandemonius.cpp
rename : src/scripts/outland/auchindoun/sethekk_halls/boss_darkweaver_syth.cpp => src/server/scripts/outland/auchindoun/sethekk_halls/boss_darkweaver_syth.cpp
rename : src/scripts/outland/auchindoun/sethekk_halls/boss_tailonking_ikiss.cpp => src/server/scripts/outland/auchindoun/sethekk_halls/boss_tailonking_ikiss.cpp
rename : src/scripts/outland/auchindoun/sethekk_halls/instance_sethekk_halls.cpp => src/server/scripts/outland/auchindoun/sethekk_halls/instance_sethekk_halls.cpp
rename : src/scripts/outland/auchindoun/sethekk_halls/sethekk_halls.h => src/server/scripts/outland/auchindoun/sethekk_halls/sethekk_halls.h
rename : src/scripts/outland/auchindoun/shadow_labyrinth/boss_ambassador_hellmaw.cpp => src/server/scripts/outland/auchindoun/shadow_labyrinth/boss_ambassador_hellmaw.cpp
rename : src/scripts/outland/auchindoun/shadow_labyrinth/boss_blackheart_the_inciter.cpp => src/server/scripts/outland/auchindoun/shadow_labyrinth/boss_blackheart_the_inciter.cpp
rename : src/scripts/outland/auchindoun/shadow_labyrinth/boss_grandmaster_vorpil.cpp => src/server/scripts/outland/auchindoun/shadow_labyrinth/boss_grandmaster_vorpil.cpp
rename : src/scripts/outland/auchindoun/shadow_labyrinth/boss_murmur.cpp => src/server/scripts/outland/auchindoun/shadow_labyrinth/boss_murmur.cpp
rename : src/scripts/outland/auchindoun/shadow_labyrinth/instance_shadow_labyrinth.cpp => src/server/scripts/outland/auchindoun/shadow_labyrinth/instance_shadow_labyrinth.cpp
rename : src/scripts/outland/auchindoun/shadow_labyrinth/shadow_labyrinth.h => src/server/scripts/outland/auchindoun/shadow_labyrinth/shadow_labyrinth.h
rename : src/scripts/outland/black_temple/black_temple.cpp => src/server/scripts/outland/black_temple/black_temple.cpp
rename : src/scripts/outland/black_temple/black_temple.h => src/server/scripts/outland/black_temple/black_temple.h
rename : src/scripts/outland/black_temple/boss_bloodboil.cpp => src/server/scripts/outland/black_temple/boss_bloodboil.cpp
rename : src/scripts/outland/black_temple/boss_illidan.cpp => src/server/scripts/outland/black_temple/boss_illidan.cpp
rename : src/scripts/outland/black_temple/boss_mother_shahraz.cpp => src/server/scripts/outland/black_temple/boss_mother_shahraz.cpp
rename : src/scripts/outland/black_temple/boss_reliquary_of_souls.cpp => src/server/scripts/outland/black_temple/boss_reliquary_of_souls.cpp
rename : src/scripts/outland/black_temple/boss_shade_of_akama.cpp => src/server/scripts/outland/black_temple/boss_shade_of_akama.cpp
rename : src/scripts/outland/black_temple/boss_supremus.cpp => src/server/scripts/outland/black_temple/boss_supremus.cpp
rename : src/scripts/outland/black_temple/boss_teron_gorefiend.cpp => src/server/scripts/outland/black_temple/boss_teron_gorefiend.cpp
rename : src/scripts/outland/black_temple/boss_warlord_najentus.cpp => src/server/scripts/outland/black_temple/boss_warlord_najentus.cpp
rename : src/scripts/outland/black_temple/illidari_council.cpp => src/server/scripts/outland/black_temple/illidari_council.cpp
rename : src/scripts/outland/black_temple/instance_black_temple.cpp => src/server/scripts/outland/black_temple/instance_black_temple.cpp
rename : src/scripts/outland/blades_edge_mountains.cpp => src/server/scripts/outland/blades_edge_mountains.cpp
rename : src/scripts/outland/boss_doomlord_kazzak.cpp => src/server/scripts/outland/boss_doomlord_kazzak.cpp
rename : src/scripts/outland/boss_doomwalker.cpp => src/server/scripts/outland/boss_doomwalker.cpp
rename : src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_fathomlord_karathress.cpp => src/server/scripts/outland/coilfang_resevoir/serpent_shrine/boss_fathomlord_karathress.cpp
rename : src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_hydross_the_unstable.cpp => src/server/scripts/outland/coilfang_resevoir/serpent_shrine/boss_hydross_the_unstable.cpp
rename : src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_lady_vashj.cpp => src/server/scripts/outland/coilfang_resevoir/serpent_shrine/boss_lady_vashj.cpp
rename : src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_leotheras_the_blind.cpp => src/server/scripts/outland/coilfang_resevoir/serpent_shrine/boss_leotheras_the_blind.cpp
rename : src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_lurker_below.cpp => src/server/scripts/outland/coilfang_resevoir/serpent_shrine/boss_lurker_below.cpp
rename : src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_morogrim_tidewalker.cpp => src/server/scripts/outland/coilfang_resevoir/serpent_shrine/boss_morogrim_tidewalker.cpp
rename : src/scripts/outland/coilfang_resevoir/serpent_shrine/instance_serpent_shrine.cpp => src/server/scripts/outland/coilfang_resevoir/serpent_shrine/instance_serpent_shrine.cpp
rename : src/scripts/outland/coilfang_resevoir/serpent_shrine/serpent_shrine.h => src/server/scripts/outland/coilfang_resevoir/serpent_shrine/serpent_shrine.h
rename : src/scripts/outland/coilfang_resevoir/steam_vault/boss_hydromancer_thespia.cpp => src/server/scripts/outland/coilfang_resevoir/steam_vault/boss_hydromancer_thespia.cpp
rename : src/scripts/outland/coilfang_resevoir/steam_vault/boss_mekgineer_steamrigger.cpp => src/server/scripts/outland/coilfang_resevoir/steam_vault/boss_mekgineer_steamrigger.cpp
rename : src/scripts/outland/coilfang_resevoir/steam_vault/boss_warlord_kalithresh.cpp => src/server/scripts/outland/coilfang_resevoir/steam_vault/boss_warlord_kalithresh.cpp
rename : src/scripts/outland/coilfang_resevoir/steam_vault/instance_steam_vault.cpp => src/server/scripts/outland/coilfang_resevoir/steam_vault/instance_steam_vault.cpp
rename : src/scripts/outland/coilfang_resevoir/steam_vault/steam_vault.h => src/server/scripts/outland/coilfang_resevoir/steam_vault/steam_vault.h
rename : src/scripts/outland/coilfang_resevoir/underbog/boss_hungarfen.cpp => src/server/scripts/outland/coilfang_resevoir/underbog/boss_hungarfen.cpp
rename : src/scripts/outland/coilfang_resevoir/underbog/boss_the_black_stalker.cpp => src/server/scripts/outland/coilfang_resevoir/underbog/boss_the_black_stalker.cpp
rename : src/scripts/outland/gruuls_lair/boss_gruul.cpp => src/server/scripts/outland/gruuls_lair/boss_gruul.cpp
rename : src/scripts/outland/gruuls_lair/boss_high_king_maulgar.cpp => src/server/scripts/outland/gruuls_lair/boss_high_king_maulgar.cpp
rename : src/scripts/outland/gruuls_lair/gruuls_lair.h => src/server/scripts/outland/gruuls_lair/gruuls_lair.h
rename : src/scripts/outland/gruuls_lair/instance_gruuls_lair.cpp => src/server/scripts/outland/gruuls_lair/instance_gruuls_lair.cpp
rename : src/scripts/outland/hellfire_citadel/blood_furnace/blood_furnace.h => src/server/scripts/outland/hellfire_citadel/blood_furnace/blood_furnace.h
rename : src/scripts/outland/hellfire_citadel/blood_furnace/boss_broggok.cpp => src/server/scripts/outland/hellfire_citadel/blood_furnace/boss_broggok.cpp
rename : src/scripts/outland/hellfire_citadel/blood_furnace/boss_kelidan_the_breaker.cpp => src/server/scripts/outland/hellfire_citadel/blood_furnace/boss_kelidan_the_breaker.cpp
rename : src/scripts/outland/hellfire_citadel/blood_furnace/boss_the_maker.cpp => src/server/scripts/outland/hellfire_citadel/blood_furnace/boss_the_maker.cpp
rename : src/scripts/outland/hellfire_citadel/blood_furnace/instance_blood_furnace.cpp => src/server/scripts/outland/hellfire_citadel/blood_furnace/instance_blood_furnace.cpp
rename : src/scripts/outland/hellfire_citadel/hellfire_ramparts/boss_omor_the_unscarred.cpp => src/server/scripts/outland/hellfire_citadel/hellfire_ramparts/boss_omor_the_unscarred.cpp
rename : src/scripts/outland/hellfire_citadel/hellfire_ramparts/boss_vazruden_the_herald.cpp => src/server/scripts/outland/hellfire_citadel/hellfire_ramparts/boss_vazruden_the_herald.cpp
rename : src/scripts/outland/hellfire_citadel/hellfire_ramparts/boss_watchkeeper_gargolmar.cpp => src/server/scripts/outland/hellfire_citadel/hellfire_ramparts/boss_watchkeeper_gargolmar.cpp
rename : src/scripts/outland/hellfire_citadel/hellfire_ramparts/hellfire_ramparts.h => src/server/scripts/outland/hellfire_citadel/hellfire_ramparts/hellfire_ramparts.h
rename : src/scripts/outland/hellfire_citadel/hellfire_ramparts/instance_hellfire_ramparts.cpp => src/server/scripts/outland/hellfire_citadel/hellfire_ramparts/instance_hellfire_ramparts.cpp
rename : src/scripts/outland/hellfire_citadel/magtheridons_lair/boss_magtheridon.cpp => src/server/scripts/outland/hellfire_citadel/magtheridons_lair/boss_magtheridon.cpp
rename : src/scripts/outland/hellfire_citadel/magtheridons_lair/instance_magtheridons_lair.cpp => src/server/scripts/outland/hellfire_citadel/magtheridons_lair/instance_magtheridons_lair.cpp
rename : src/scripts/outland/hellfire_citadel/magtheridons_lair/magtheridons_lair.h => src/server/scripts/outland/hellfire_citadel/magtheridons_lair/magtheridons_lair.h
rename : src/scripts/outland/hellfire_citadel/shattered_halls/boss_nethekurse.cpp => src/server/scripts/outland/hellfire_citadel/shattered_halls/boss_nethekurse.cpp
rename : src/scripts/outland/hellfire_citadel/shattered_halls/boss_warbringer_omrogg.cpp => src/server/scripts/outland/hellfire_citadel/shattered_halls/boss_warbringer_omrogg.cpp
rename : src/scripts/outland/hellfire_citadel/shattered_halls/boss_warchief_kargath_bladefist.cpp => src/server/scripts/outland/hellfire_citadel/shattered_halls/boss_warchief_kargath_bladefist.cpp
rename : src/scripts/outland/hellfire_citadel/shattered_halls/instance_shattered_halls.cpp => src/server/scripts/outland/hellfire_citadel/shattered_halls/instance_shattered_halls.cpp
rename : src/scripts/outland/hellfire_citadel/shattered_halls/shattered_halls.h => src/server/scripts/outland/hellfire_citadel/shattered_halls/shattered_halls.h
rename : src/scripts/outland/hellfire_peninsula.cpp => src/server/scripts/outland/hellfire_peninsula.cpp
rename : src/scripts/outland/nagrand.cpp => src/server/scripts/outland/nagrand.cpp
rename : src/scripts/outland/netherstorm.cpp => src/server/scripts/outland/netherstorm.cpp
rename : src/scripts/outland/shadowmoon_valley.cpp => src/server/scripts/outland/shadowmoon_valley.cpp
rename : src/scripts/outland/shattrath_city.cpp => src/server/scripts/outland/shattrath_city.cpp
rename : src/scripts/outland/tempest_keep/arcatraz/arcatraz.cpp => src/server/scripts/outland/tempest_keep/arcatraz/arcatraz.cpp
rename : src/scripts/outland/tempest_keep/arcatraz/arcatraz.h => src/server/scripts/outland/tempest_keep/arcatraz/arcatraz.h
rename : src/scripts/outland/tempest_keep/arcatraz/boss_harbinger_skyriss.cpp => src/server/scripts/outland/tempest_keep/arcatraz/boss_harbinger_skyriss.cpp
rename : src/scripts/outland/tempest_keep/arcatraz/instance_arcatraz.cpp => src/server/scripts/outland/tempest_keep/arcatraz/instance_arcatraz.cpp
rename : src/scripts/outland/tempest_keep/botanica/boss_high_botanist_freywinn.cpp => src/server/scripts/outland/tempest_keep/botanica/boss_high_botanist_freywinn.cpp
rename : src/scripts/outland/tempest_keep/botanica/boss_laj.cpp => src/server/scripts/outland/tempest_keep/botanica/boss_laj.cpp
rename : src/scripts/outland/tempest_keep/botanica/boss_warp_splinter.cpp => src/server/scripts/outland/tempest_keep/botanica/boss_warp_splinter.cpp
rename : src/scripts/outland/tempest_keep/the_eye/boss_alar.cpp => src/server/scripts/outland/tempest_keep/the_eye/boss_alar.cpp
rename : src/scripts/outland/tempest_keep/the_eye/boss_astromancer.cpp => src/server/scripts/outland/tempest_keep/the_eye/boss_astromancer.cpp
rename : src/scripts/outland/tempest_keep/the_eye/boss_kaelthas.cpp => src/server/scripts/outland/tempest_keep/the_eye/boss_kaelthas.cpp
rename : src/scripts/outland/tempest_keep/the_eye/boss_void_reaver.cpp => src/server/scripts/outland/tempest_keep/the_eye/boss_void_reaver.cpp
rename : src/scripts/outland/tempest_keep/the_eye/instance_the_eye.cpp => src/server/scripts/outland/tempest_keep/the_eye/instance_the_eye.cpp
rename : src/scripts/outland/tempest_keep/the_eye/the_eye.cpp => src/server/scripts/outland/tempest_keep/the_eye/the_eye.cpp
rename : src/scripts/outland/tempest_keep/the_eye/the_eye.h => src/server/scripts/outland/tempest_keep/the_eye/the_eye.h
rename : src/scripts/outland/tempest_keep/the_mechanar/boss_gatewatcher_gyrokill.cpp => src/server/scripts/outland/tempest_keep/the_mechanar/boss_gatewatcher_gyrokill.cpp
rename : src/scripts/outland/tempest_keep/the_mechanar/boss_gatewatcher_ironhand.cpp => src/server/scripts/outland/tempest_keep/the_mechanar/boss_gatewatcher_ironhand.cpp
rename : src/scripts/outland/tempest_keep/the_mechanar/boss_nethermancer_sepethrea.cpp => src/server/scripts/outland/tempest_keep/the_mechanar/boss_nethermancer_sepethrea.cpp
rename : src/scripts/outland/tempest_keep/the_mechanar/boss_pathaleon_the_calculator.cpp => src/server/scripts/outland/tempest_keep/the_mechanar/boss_pathaleon_the_calculator.cpp
rename : src/scripts/outland/tempest_keep/the_mechanar/instance_mechanar.cpp => src/server/scripts/outland/tempest_keep/the_mechanar/instance_mechanar.cpp
rename : src/scripts/outland/tempest_keep/the_mechanar/mechanar.h => src/server/scripts/outland/tempest_keep/the_mechanar/mechanar.h
rename : src/scripts/outland/terokkar_forest.cpp => src/server/scripts/outland/terokkar_forest.cpp
rename : src/scripts/outland/zangarmarsh.cpp => src/server/scripts/outland/zangarmarsh.cpp
rename : src/scripts/world/areatrigger_scripts.cpp => src/server/scripts/world/areatrigger_scripts.cpp
rename : src/scripts/world/boss_emeriss.cpp => src/server/scripts/world/boss_emeriss.cpp
rename : src/scripts/world/boss_lethon.cpp => src/server/scripts/world/boss_lethon.cpp
rename : src/scripts/world/boss_taerar.cpp => src/server/scripts/world/boss_taerar.cpp
rename : src/scripts/world/boss_ysondre.cpp => src/server/scripts/world/boss_ysondre.cpp
rename : src/scripts/world/go_scripts.cpp => src/server/scripts/world/go_scripts.cpp
rename : src/scripts/world/guards.cpp => src/server/scripts/world/guards.cpp
rename : src/scripts/world/item_scripts.cpp => src/server/scripts/world/item_scripts.cpp
rename : src/scripts/world/mob_generic_creature.cpp => src/server/scripts/world/mob_generic_creature.cpp
rename : src/scripts/world/npc_innkeeper.cpp => src/server/scripts/world/npc_innkeeper.cpp
rename : src/scripts/world/npc_professions.cpp => src/server/scripts/world/npc_professions.cpp
rename : src/scripts/world/npc_taxi.cpp => src/server/scripts/world/npc_taxi.cpp
rename : src/scripts/world/npcs_special.cpp => src/server/scripts/world/npcs_special.cpp
rename : src/shared/Auth/AuthCrypt.cpp => src/server/shared/Auth/AuthCrypt.cpp
rename : src/shared/Auth/AuthCrypt.h => src/server/shared/Auth/AuthCrypt.h
rename : src/shared/Auth/BigNumber.cpp => src/server/shared/Auth/BigNumber.cpp
rename : src/shared/Auth/BigNumber.h => src/server/shared/Auth/BigNumber.h
rename : src/shared/Auth/CMakeLists.txt => src/server/shared/Auth/CMakeLists.txt
rename : src/shared/Auth/Hmac.cpp => src/server/shared/Auth/Hmac.cpp
rename : src/shared/Auth/Hmac.h => src/server/shared/Auth/Hmac.h
rename : src/shared/Auth/SARC4.cpp => src/server/shared/Auth/SARC4.cpp
rename : src/shared/Auth/SARC4.h => src/server/shared/Auth/SARC4.h
rename : src/shared/Auth/Sha1.cpp => src/server/shared/Auth/Sha1.cpp
rename : src/shared/Auth/Sha1.h => src/server/shared/Auth/Sha1.h
rename : src/shared/Auth/md5.c => src/server/shared/Auth/md5.c
rename : src/shared/Auth/md5.h => src/server/shared/Auth/md5.h
rename : src/shared/ByteBuffer.h => src/server/shared/ByteBuffer.h
rename : src/shared/CMakeLists.txt => src/server/shared/CMakeLists.txt
rename : src/shared/Common.cpp => src/server/shared/Common.cpp
rename : src/shared/Common.h => src/server/shared/Common.h
rename : src/shared/Config/CMakeLists.txt => src/server/shared/Config/CMakeLists.txt
rename : src/shared/Config/Config.cpp => src/server/shared/Config/Config.cpp
rename : src/shared/Config/Config.h => src/server/shared/Config/Config.h
rename : src/shared/Config/ConfigEnv.h => src/server/shared/Config/ConfigEnv.h
rename : src/shared/Config/ConfigLibrary.vcproj => src/server/shared/Config/ConfigLibrary.vcproj
rename : src/shared/Config/dotconfpp/dotconfpp.cpp => src/server/shared/Config/dotconfpp/dotconfpp.cpp
rename : src/shared/Config/dotconfpp/dotconfpp.h => src/server/shared/Config/dotconfpp/dotconfpp.h
rename : src/shared/Config/dotconfpp/mempool.cpp => src/server/shared/Config/dotconfpp/mempool.cpp
rename : src/shared/Config/dotconfpp/mempool.h => src/server/shared/Config/dotconfpp/mempool.h
rename : src/shared/Database/CMakeLists.txt => src/server/shared/Database/CMakeLists.txt
rename : src/shared/Database/DBCFileLoader.cpp => src/server/shared/Database/DBCFileLoader.cpp
rename : src/shared/Database/DBCFileLoader.h => src/server/shared/Database/DBCFileLoader.h
rename : src/shared/Database/DBCStore.h => src/server/shared/Database/DBCStore.h
rename : src/shared/Database/Database.cpp => src/server/shared/Database/Database.cpp
rename : src/shared/Database/Database.h => src/server/shared/Database/Database.h
rename : src/shared/Database/DatabaseEnv.h => src/server/shared/Database/DatabaseEnv.h
rename : src/shared/Database/DatabaseImpl.h => src/server/shared/Database/DatabaseImpl.h
rename : src/shared/Database/Field.cpp => src/server/shared/Database/Field.cpp
rename : src/shared/Database/Field.h => src/server/shared/Database/Field.h
rename : src/shared/Database/QueryResult.cpp => src/server/shared/Database/QueryResult.cpp
rename : src/shared/Database/QueryResult.h => src/server/shared/Database/QueryResult.h
rename : src/shared/Database/SQLStorage.cpp => src/server/shared/Database/SQLStorage.cpp
rename : src/shared/Database/SQLStorage.h => src/server/shared/Database/SQLStorage.h
rename : src/shared/Database/SQLStorageImpl.h => src/server/shared/Database/SQLStorageImpl.h
rename : src/shared/Database/SqlDelayThread.cpp => src/server/shared/Database/SqlDelayThread.cpp
rename : src/shared/Database/SqlDelayThread.h => src/server/shared/Database/SqlDelayThread.h
rename : src/shared/Database/SqlOperations.cpp => src/server/shared/Database/SqlOperations.cpp
rename : src/shared/Database/SqlOperations.h => src/server/shared/Database/SqlOperations.h
rename : src/shared/DelayExecutor.cpp => src/server/shared/DelayExecutor.cpp
rename : src/shared/DelayExecutor.h => src/server/shared/DelayExecutor.h
rename : src/shared/Errors.h => src/server/shared/Errors.h
rename : src/shared/LockedQueue.h => src/server/shared/LockedQueue.h
rename : src/shared/Log.cpp => src/server/shared/Log.cpp
rename : src/shared/Log.h => src/server/shared/Log.h
rename : src/shared/MemoryLeaks.cpp => src/server/shared/MemoryLeaks.cpp
rename : src/shared/MemoryLeaks.h => src/server/shared/MemoryLeaks.h
rename : src/shared/PacketLog.cpp => src/server/shared/PacketLog.cpp
rename : src/shared/PacketLog.h => src/server/shared/PacketLog.h
rename : src/shared/ProgressBar.cpp => src/server/shared/ProgressBar.cpp
rename : src/shared/ProgressBar.h => src/server/shared/ProgressBar.h
rename : src/shared/ServiceWin32.cpp => src/server/shared/ServiceWin32.cpp
rename : src/shared/ServiceWin32.h => src/server/shared/ServiceWin32.h
rename : src/shared/SignalHandler.h => src/server/shared/SignalHandler.h
rename : src/shared/SystemConfig.h => src/server/shared/SystemConfig.h
rename : src/shared/Threading.cpp => src/server/shared/Threading.cpp
rename : src/shared/Threading.h => src/server/shared/Threading.h
rename : src/shared/Timer.h => src/server/shared/Timer.h
rename : src/shared/Util.cpp => src/server/shared/Util.cpp
rename : src/shared/Util.h => src/server/shared/Util.h
rename : src/shared/WheatyExceptionReport.cpp => src/server/shared/WheatyExceptionReport.cpp
rename : src/shared/WheatyExceptionReport.h => src/server/shared/WheatyExceptionReport.h
rename : src/shared/WorldPacket.h => src/server/shared/WorldPacket.h
rename : src/shared/vmap/BIH.cpp => src/server/shared/vmap/BIH.cpp
rename : src/shared/vmap/BIH.h => src/server/shared/vmap/BIH.h
rename : src/shared/vmap/CMakeLists.txt => src/server/shared/vmap/CMakeLists.txt
rename : src/shared/vmap/IVMapManager.h => src/server/shared/vmap/IVMapManager.h
rename : src/shared/vmap/MapTree.cpp => src/server/shared/vmap/MapTree.cpp
rename : src/shared/vmap/MapTree.h => src/server/shared/vmap/MapTree.h
rename : src/shared/vmap/ModelInstance.cpp => src/server/shared/vmap/ModelInstance.cpp
rename : src/shared/vmap/ModelInstance.h => src/server/shared/vmap/ModelInstance.h
rename : src/shared/vmap/TileAssembler.cpp => src/server/shared/vmap/TileAssembler.cpp
rename : src/shared/vmap/TileAssembler.h => src/server/shared/vmap/TileAssembler.h
rename : src/shared/vmap/VMapDefinitions.h => src/server/shared/vmap/VMapDefinitions.h
rename : src/shared/vmap/VMapFactory.cpp => src/server/shared/vmap/VMapFactory.cpp
rename : src/shared/vmap/VMapFactory.h => src/server/shared/vmap/VMapFactory.h
rename : src/shared/vmap/VMapManager2.cpp => src/server/shared/vmap/VMapManager2.cpp
rename : src/shared/vmap/VMapManager2.h => src/server/shared/vmap/VMapManager2.h
rename : src/shared/vmap/VMapTools.h => src/server/shared/vmap/VMapTools.h
rename : src/shared/vmap/WorldModel.cpp => src/server/shared/vmap/WorldModel.cpp
rename : src/shared/vmap/WorldModel.h => src/server/shared/vmap/WorldModel.h
rename : src/trinitycore/CMakeLists.txt => src/server/trinitycore/CMakeLists.txt
rename : src/trinitycore/CliRunnable.cpp => src/server/trinitycore/CliRunnable.cpp
rename : src/trinitycore/CliRunnable.h => src/server/trinitycore/CliRunnable.h
rename : src/trinitycore/Main.cpp => src/server/trinitycore/Main.cpp
rename : src/trinitycore/Master.cpp => src/server/trinitycore/Master.cpp
rename : src/trinitycore/Master.h => src/server/trinitycore/Master.h
rename : src/trinitycore/RASocket.cpp => src/server/trinitycore/RASocket.cpp
rename : src/trinitycore/RASocket.h => src/server/trinitycore/RASocket.h
rename : src/trinitycore/TrinityCore.ico => src/server/trinitycore/TrinityCore.ico
rename : src/trinitycore/TrinityCore.rc => src/server/trinitycore/TrinityCore.rc
rename : src/trinitycore/WorldRunnable.cpp => src/server/trinitycore/WorldRunnable.cpp
rename : src/trinitycore/WorldRunnable.h => src/server/trinitycore/WorldRunnable.h
rename : src/trinitycore/resource.h => src/server/trinitycore/resource.h
rename : src/trinitycore/trinitycore.conf.dist => src/server/trinitycore/trinitycore.conf.dist
rename : src/trinityrealm/AuthCodes.cpp => src/server/trinityrealm/AuthCodes.cpp
rename : src/trinityrealm/AuthCodes.h => src/server/trinityrealm/AuthCodes.h
rename : src/trinityrealm/AuthSocket.cpp => src/server/trinityrealm/AuthSocket.cpp
rename : src/trinityrealm/AuthSocket.h => src/server/trinityrealm/AuthSocket.h
rename : src/trinityrealm/CMakeLists.txt => src/server/trinityrealm/CMakeLists.txt
rename : src/trinityrealm/Main.cpp => src/server/trinityrealm/Main.cpp
rename : src/trinityrealm/RealmAcceptor.h => src/server/trinityrealm/RealmAcceptor.h
rename : src/trinityrealm/RealmList.cpp => src/server/trinityrealm/RealmList.cpp
rename : src/trinityrealm/RealmList.h => src/server/trinityrealm/RealmList.h
rename : src/trinityrealm/RealmSocket.cpp => src/server/trinityrealm/RealmSocket.cpp
rename : src/trinityrealm/RealmSocket.h => src/server/trinityrealm/RealmSocket.h
rename : src/trinityrealm/TrinityRealm.ico => src/server/trinityrealm/TrinityRealm.ico
rename : src/trinityrealm/TrinityRealm.rc => src/server/trinityrealm/TrinityRealm.rc
rename : src/trinityrealm/resource.h => src/server/trinityrealm/resource.h
rename : src/trinityrealm/trinityrealm.conf.dist => src/server/trinityrealm/trinityrealm.conf.dist
Diffstat (limited to 'src/game/AuctionHouseBot.cpp')
| -rw-r--r-- | src/game/AuctionHouseBot.cpp | 1860 |
1 files changed, 0 insertions, 1860 deletions
diff --git a/src/game/AuctionHouseBot.cpp b/src/game/AuctionHouseBot.cpp deleted file mode 100644 index ebbf48e6476..00000000000 --- a/src/game/AuctionHouseBot.cpp +++ /dev/null @@ -1,1860 +0,0 @@ -#include "ObjectMgr.h" -#include "AuctionHouseMgr.h" -#include "AuctionHouseBot.h" -#include <vector> - -#include "Policies/SingletonImp.h" -INSTANTIATE_SINGLETON_1(AuctionHouseBot); - -using namespace std; -vector<uint32> npcItems; -vector<uint32> lootItems; -vector<uint32> greyTradeGoodsBin; -vector<uint32> whiteTradeGoodsBin; -vector<uint32> greenTradeGoodsBin; -vector<uint32> blueTradeGoodsBin; -vector<uint32> purpleTradeGoodsBin; -vector<uint32> orangeTradeGoodsBin; -vector<uint32> yellowTradeGoodsBin; -vector<uint32> greyItemsBin; -vector<uint32> whiteItemsBin; -vector<uint32> greenItemsBin; -vector<uint32> blueItemsBin; -vector<uint32> purpleItemsBin; -vector<uint32> orangeItemsBin; -vector<uint32> yellowItemsBin; -AuctionHouseBot::AuctionHouseBot() -{ - debug_Out = false; - debug_Out_Filters = false; - AHBSeller = false; - AHBBuyer = false; - - //Begin Filters - - Vendor_Items = false; - Loot_Items = false; - Other_Items = false; - Vendor_TGs = false; - Loot_TGs = false; - Other_TGs = false; - - No_Bind = false; - Bind_When_Picked_Up = false; - Bind_When_Equipped = false; - Bind_When_Use = false; - Bind_Quest_Item = false; - - DisableBeta_PTR_Unused = false; - DisablePermEnchant = false; - DisableConjured = false; - DisableGems = false; - DisableMoney = false; - DisableMoneyLoot = false; - DisableLootable = false; - DisableKeys = false; - DisableDuration = false; - DisableBOP_Or_Quest_NoReqLevel = false; - - DisableWarriorItems = false; - DisablePaladinItems = false; - DisableHunterItems = false; - DisableRogueItems = false; - DisablePriestItems = false; - DisableDKItems = false; - DisableShamanItems = false; - DisableMageItems = false; - DisableWarlockItems = false; - DisableUnusedClassItems = false; - DisableDruidItems = false; - - DisableItemsBelowLevel = 0; - DisableItemsAboveLevel = 0; - DisableTGsBelowLevel = 0; - DisableTGsAboveLevel = 0; - DisableItemsBelowGUID = 0; - DisableItemsAboveGUID = 0; - DisableTGsBelowGUID = 0; - DisableTGsAboveGUID = 0; - DisableItemsBelowReqLevel = 0; - DisableItemsAboveReqLevel = 0; - DisableTGsBelowReqLevel = 0; - DisableTGsAboveReqLevel = 0; - DisableItemsBelowReqSkillRank = 0; - DisableItemsAboveReqSkillRank = 0; - DisableTGsBelowReqSkillRank = 0; - DisableTGsAboveReqSkillRank = 0; - - //End Filters - - _lastrun_a = time(NULL); - _lastrun_h = time(NULL); - _lastrun_n = time(NULL); - - AllianceConfig = AHBConfig(2); - HordeConfig = AHBConfig(6); - NeutralConfig = AHBConfig(7); -} - -AuctionHouseBot::~AuctionHouseBot() -{ -} - -void AuctionHouseBot::addNewAuctions(Player *AHBplayer, AHBConfig *config) -{ - if (!AHBSeller) - { - if (debug_Out) sLog.outError("AHSeller: Disabled"); - return; - } - - uint32 minItems = config->GetMinItems(); - uint32 maxItems = config->GetMaxItems(); - - if (maxItems == 0) - { - //if (debug_Out) sLog.outString("AHSeller: Auctions disabled"); - return; - } - - AuctionHouseEntry const* ahEntry = auctionmgr.GetAuctionHouseEntry(config->GetAHFID()); - if (!ahEntry) - { - return; - } - AuctionHouseObject* auctionHouse = auctionmgr.GetAuctionsMap(config->GetAHFID()); - if (!auctionHouse) - { - return; - } - - uint32 auctions = auctionHouse->Getcount(); - - if (auctions >= minItems) - { - //if (debug_Out) sLog.outString("AHSeller: Auctions above minimum"); - return; - } - - if (auctions >= maxItems) - { - //if (debug_Out) sLog.outString("AHSeller: Auctions at or above maximum"); - return; - } - - uint32 items = 0; - if ((maxItems - auctions) >= ItemsPerCycle) - items = ItemsPerCycle; - else - items = (maxItems - auctions); - - if (debug_Out) sLog.outString("AHSeller: Adding %u Auctions", items); - - uint32 AuctioneerGUID = 0; - - switch (config->GetAHID()) - { - case 2: - AuctioneerGUID = 79707; //Human in stormwind. - break; - case 6: - AuctioneerGUID = 4656; //orc in Orgrimmar - break; - case 7: - AuctioneerGUID = 23442; //goblin in GZ - break; - default: - if (debug_Out) sLog.outError("AHSeller: GetAHID() - Default switch reached"); - AuctioneerGUID = 23442; //default to neutral 7 - break; - } - - if (debug_Out) sLog.outString("AHSeller: Current Auctineer GUID is %u", AuctioneerGUID); - - uint32 greyTGcount = config->GetPercents(AHB_GREY_TG); - uint32 whiteTGcount = config->GetPercents(AHB_WHITE_TG); - uint32 greenTGcount = config->GetPercents(AHB_GREEN_TG); - uint32 blueTGcount = config->GetPercents(AHB_BLUE_TG); - uint32 purpleTGcount = config->GetPercents(AHB_PURPLE_TG); - uint32 orangeTGcount = config->GetPercents(AHB_ORANGE_TG); - uint32 yellowTGcount = config->GetPercents(AHB_YELLOW_TG); - uint32 greyIcount = config->GetPercents(AHB_GREY_I); - uint32 whiteIcount = config->GetPercents(AHB_WHITE_I); - uint32 greenIcount = config->GetPercents(AHB_GREEN_I); - uint32 blueIcount = config->GetPercents(AHB_BLUE_I); - uint32 purpleIcount = config->GetPercents(AHB_PURPLE_I); - uint32 orangeIcount = config->GetPercents(AHB_ORANGE_I); - uint32 yellowIcount = config->GetPercents(AHB_YELLOW_I); -/* uint32 total = greyTGcount + whiteTGcount + greenTGcount + blueTGcount - + purpleTGcount + orangeTGcount + yellowTGcount - + whiteIcount + greenIcount + blueIcount + purpleIcount - + orangeIcount + yellowIcount; -*/ - uint32 greyTGoods = config->GetItemCounts(AHB_GREY_TG); - uint32 whiteTGoods = config->GetItemCounts(AHB_WHITE_TG); - uint32 greenTGoods = config->GetItemCounts(AHB_GREEN_TG); - uint32 blueTGoods = config->GetItemCounts(AHB_BLUE_TG); - uint32 purpleTGoods = config->GetItemCounts(AHB_PURPLE_TG); - uint32 orangeTGoods = config->GetItemCounts(AHB_ORANGE_TG); - uint32 yellowTGoods = config->GetItemCounts(AHB_YELLOW_TG); - - uint32 greyItems = config->GetItemCounts(AHB_GREY_I); - uint32 whiteItems = config->GetItemCounts(AHB_WHITE_I); - uint32 greenItems = config->GetItemCounts(AHB_GREEN_I); - uint32 blueItems = config->GetItemCounts(AHB_BLUE_I); - uint32 purpleItems = config->GetItemCounts(AHB_PURPLE_I); - uint32 orangeItems = config->GetItemCounts(AHB_ORANGE_I); - uint32 yellowItems = config->GetItemCounts(AHB_YELLOW_I); - if (debug_Out) sLog.outString("AHSeller: %u items", items); - - // only insert a few at a time, so as not to peg the processor - for (uint32 cnt = 1; cnt <= items; cnt++) - { - if (debug_Out) sLog.outString("AHSeller: %u count", cnt); - uint32 itemID = 0; - uint32 itemColor = 99; - uint32 loopbreaker = 0; - while (itemID == 0 && loopbreaker <= 50) - { - ++loopbreaker; - uint32 choice = urand(0, 13); - itemColor = choice; - switch (choice) - { - case 0: - { - if ((greyItemsBin.size() > 0) && (greyItems < greyIcount)) - itemID = greyItemsBin[urand(0, greyItemsBin.size() - 1)]; - else continue; - break; - } - case 1: - { - if ((whiteItemsBin.size() > 0) && (whiteItems < whiteIcount)) - itemID = whiteItemsBin[urand(0, whiteItemsBin.size() - 1)]; - else continue; - break; - } - case 2: - { - if ((greenItemsBin.size() > 0) && (greenItems < greenIcount)) - itemID = greenItemsBin[urand(0, greenItemsBin.size() - 1)]; - else continue; - break; - } - case 3: - { - if ((blueItemsBin.size() > 0) && (blueItems < blueIcount)) - itemID = blueItemsBin[urand(0, blueItemsBin.size() - 1)]; - else continue; - break; - } - case 4: - { - if ((purpleItemsBin.size() > 0) && (purpleItems < purpleIcount)) - itemID = purpleItemsBin[urand(0, purpleItemsBin.size() - 1)]; - else continue; - break; - } - case 5: - { - if ((orangeItemsBin.size() > 0) && (orangeItems < orangeIcount)) - itemID = orangeItemsBin[urand(0, orangeItemsBin.size() - 1)]; - else continue; - break; - } - case 6: - { - if ((yellowItemsBin.size() > 0) && (yellowItems < yellowIcount)) - itemID = yellowItemsBin[urand(0, yellowItemsBin.size() - 1)]; - else continue; - break; - } - case 7: - { - if ((greyTradeGoodsBin.size() > 0) && (greyTGoods < greyTGcount)) - itemID = greyTradeGoodsBin[urand(0, greyTradeGoodsBin.size() - 1)]; - else continue; - break; - } - case 8: - { - if ((whiteTradeGoodsBin.size() > 0) && (whiteTGoods < whiteTGcount)) - itemID = whiteTradeGoodsBin[urand(0, whiteTradeGoodsBin.size() - 1)]; - else continue; - break; - } - case 9: - { - if ((greenTradeGoodsBin.size() > 0) && (greenTGoods < greenTGcount)) - itemID = greenTradeGoodsBin[urand(0, greenTradeGoodsBin.size() - 1)]; - else continue; - break; - } - case 10: - { - if ((blueTradeGoodsBin.size() > 0) && (blueTGoods < blueTGcount)) - itemID = blueTradeGoodsBin[urand(0, blueTradeGoodsBin.size() - 1)]; - else continue; - break; - } - case 11: - { - if ((purpleTradeGoodsBin.size() > 0) && (purpleTGoods < purpleTGcount)) - itemID = purpleTradeGoodsBin[urand(0, purpleTradeGoodsBin.size() - 1)]; - else continue; - break; - } - case 12: - { - if ((orangeTradeGoodsBin.size() > 0) && (orangeTGoods < orangeTGcount)) - itemID = orangeTradeGoodsBin[urand(0, orangeTradeGoodsBin.size() - 1)]; - else continue; - break; - } - case 13: - { - if ((yellowTradeGoodsBin.size() > 0) && (yellowTGoods < yellowTGcount)) - itemID = yellowTradeGoodsBin[urand(0, yellowTradeGoodsBin.size() - 1)]; - else continue; - break; - } - default: - { - if (debug_Out) sLog.outError("AHSeller: itemID Switch - Default Reached"); - break; - } - } - - if (itemID == 0) - { - if (debug_Out) sLog.outError("AHSeller: Item::CreateItem() - ItemID is 0"); - continue; - } - - ItemPrototype const* prototype = objmgr.GetItemPrototype(itemID); - if (prototype == NULL) - { - if (debug_Out) sLog.outError("AHSeller: Huh?!?! prototype == NULL"); - continue; - } - - Item* item = Item::CreateItem(itemID, 1, AHBplayer); - if (item == NULL) - { - if (debug_Out) sLog.outError("AHSeller: Item::CreateItem() returned NULL"); - break; - } - item->AddToUpdateQueueOf(AHBplayer); - - uint32 randomPropertyId = Item::GenerateItemRandomPropertyId(itemID); - if (randomPropertyId != 0) - item->SetItemRandomProperties(randomPropertyId); - - uint64 buyoutPrice = 0; - uint64 bidPrice = 0; - uint32 stackCount = 1; - - switch (SellMethod) - { - case 0: - buyoutPrice = prototype->SellPrice; - break; - case 1: - buyoutPrice = prototype->BuyPrice; - break; - } - - if ((prototype->Quality >= 0) && (prototype->Quality <= AHB_MAX_QUALITY)) - { - if (config->GetMaxStack(prototype->Quality) > 1 && item->GetMaxStackCount() > 1) - stackCount = urand(1, minValue(item->GetMaxStackCount(), config->GetMaxStack(prototype->Quality))); - else if (config->GetMaxStack(prototype->Quality) == 0 && item->GetMaxStackCount() > 1) - stackCount = urand(1, item->GetMaxStackCount()); - else - stackCount = 1; - buyoutPrice *= urand(config->GetMinPrice(prototype->Quality), config->GetMaxPrice(prototype->Quality)); - buyoutPrice /= 100; - bidPrice = buyoutPrice * urand(config->GetMinBidPrice(prototype->Quality), config->GetMaxBidPrice(prototype->Quality)); - bidPrice /= 100; - } - else - { - // quality is something it shouldn't be, let's get out of here - if (debug_Out) sLog.outError("AHBuyer: Quality %u not Supported", prototype->Quality); - item->RemoveFromUpdateQueueOf(AHBplayer); - continue; - } - - uint32 etime = urand(1,3); - switch(etime) - { - case 1: - etime = 43200; - break; - case 2: - etime = 86400; - break; - case 3: - etime = 172800; - break; - default: - etime = 86400; - break; - } - item->SetCount(stackCount); - - uint32 dep = auctionmgr.GetAuctionDeposit(ahEntry, etime, item); - - AuctionEntry* auctionEntry = new AuctionEntry; - auctionEntry->Id = objmgr.GenerateAuctionID(); - auctionEntry->auctioneer = AuctioneerGUID; - auctionEntry->item_guidlow = item->GetGUIDLow(); - auctionEntry->item_template = item->GetEntry(); - auctionEntry->owner = AHBplayer->GetGUIDLow(); - auctionEntry->startbid = bidPrice * stackCount; - auctionEntry->buyout = buyoutPrice * stackCount; - auctionEntry->bidder = 0; - auctionEntry->bid = 0; - auctionEntry->deposit = dep; - auctionEntry->expire_time = (time_t) etime + time(NULL); - auctionEntry->auctionHouseEntry = ahEntry; - item->SaveToDB(); - item->RemoveFromUpdateQueueOf(AHBplayer); - auctionmgr.AddAItem(item); - auctionHouse->AddAuction(auctionEntry); - auctionEntry->SaveToDB(); - - switch(itemColor) - { - case 0: - ++greyItems; - break; - case 1: - ++whiteItems; - break; - case 2: - ++greenItems; - break; - case 3: - ++blueItems; - break; - case 4: - ++purpleItems; - break; - case 5: - ++orangeItems; - break; - case 6: - ++yellowItems; - break; - case 7: - ++greyTGoods; - break; - case 8: - ++whiteTGoods; - break; - case 9: - ++greenTGoods; - break; - case 10: - ++blueTGoods; - break; - case 11: - ++purpleTGoods; - break; - case 12: - ++orangeTGoods; - break; - case 13: - ++yellowTGoods; - break; - default: - break; - } - } - } -} -void AuctionHouseBot::addNewAuctionBuyerBotBid(Player *AHBplayer, AHBConfig *config, WorldSession *session) -{ - if (!AHBBuyer) - { - if (debug_Out) sLog.outError("AHBuyer: Disabled"); - return; - } - - QueryResult_AutoPtr result = CharacterDatabase.PQuery("SELECT id FROM auctionhouse WHERE itemowner<>%u AND buyguid<>%u", AHBplayerGUID, AHBplayerGUID); - - if (!result) - return; - - if (result->GetRowCount() == 0) - return; - - // Fetches content of selected AH - AuctionHouseObject* auctionHouse = auctionmgr.GetAuctionsMap(config->GetAHFID()); - vector<uint32> possibleBids; - - do - { - uint32 tmpdata = result->Fetch()->GetUInt32(); - possibleBids.push_back(tmpdata); - }while (result->NextRow()); - - for (uint32 count = 1; count <= config->GetBidsPerInterval(); ++count) - { - // Do we have anything to bid? If not, stop here. - if (possibleBids.empty()) - { - //if (debug_Out) sLog.outString("AHBuyer: I have no items to bid on."); - count = config->GetBidsPerInterval(); - continue; - } - - // Choose random auction from possible auctions - uint32 vectorPos = urand(0, possibleBids.size() - 1); - vector<uint32>::iterator iter = possibleBids.begin(); - advance(iter, vectorPos); - - // from auctionhousehandler.cpp, creates auction pointer & player pointer - AuctionEntry* auction = auctionHouse->GetAuction(*iter); - - // Erase the auction from the vector to prevent bidding on item in next iteration. - possibleBids.erase(iter); - - if (!auction) - continue; - - // get exact item information - Item *pItem = auctionmgr.GetAItem(auction->item_guidlow); - if (!pItem) - { - if (debug_Out) sLog.outError("AHBuyer: Item %u doesn't exist, perhaps bought already?", auction->item_guidlow); - continue; - } - - // get item prototype - ItemPrototype const* prototype = objmgr.GetItemPrototype(auction->item_template); - - // check which price we have to use, startbid or if it is bidded already - uint32 currentprice; - if (auction->bid) - currentprice = auction->bid; - else - currentprice = auction->startbid; - - // Prepare portion from maximum bid - double bidrate = static_cast<double>(urand(1, 100)) / 100; - long double bidMax = 0; - - // check that bid has acceptable value and take bid based on vendorprice, stacksize and quality - switch (BuyMethod) - { - case 0: - { - if ((prototype->Quality >= 0) && (prototype->Quality <= AHB_MAX_QUALITY)) - { - if (currentprice < prototype->SellPrice * pItem->GetCount() * config->GetBuyerPrice(prototype->Quality)) - bidMax = prototype->SellPrice * pItem->GetCount() * config->GetBuyerPrice(prototype->Quality); - } - else - { - // quality is something it shouldn't be, let's get out of here - if (debug_Out) sLog.outError("AHBuyer: Quality %u not Supported", prototype->Quality); - continue; - } - break; - } - case 1: - { - if ((prototype->Quality >= 0) && (prototype->Quality <= AHB_MAX_QUALITY)) - { - if (currentprice < prototype->BuyPrice * pItem->GetCount() * config->GetBuyerPrice(prototype->Quality)) - bidMax = prototype->BuyPrice * pItem->GetCount() * config->GetBuyerPrice(prototype->Quality); - } - else - { - // quality is something it shouldn't be, let's get out of here - if (debug_Out) sLog.outError("AHBuyer: Quality %u not Supported", prototype->Quality); - continue; - } - break; - } - } - - // check some special items, and do recalculating to their prices - switch (prototype->Class) - { - // ammo - case 6: - bidMax = 0; - break; - default: - break; - } - - if (bidMax == 0) - { - // quality check failed to get bidmax, let's get out of here - continue; - } - - // Calculate our bid - long double bidvalue = currentprice + ((bidMax - currentprice) * bidrate); - // Convert to uint32 - uint32 bidprice = static_cast<uint32>(bidvalue); - - // Check our bid is high enough to be valid. If not, correct it to minimum. - if ((currentprice + auction->GetAuctionOutBid()) > bidprice) - bidprice = currentprice + auction->GetAuctionOutBid(); - - if (debug_Out) - { - sLog.outString("-------------------------------------------------"); - sLog.outString("AHBuyer: Info for Auction #%u:", auction->Id); - sLog.outString("AHBuyer: AuctionHouse: %u", auction->GetHouseId()); - sLog.outString("AHBuyer: Auctioneer: %u", auction->auctioneer); - sLog.outString("AHBuyer: Owner: %u", auction->owner); - sLog.outString("AHBuyer: Bidder: %u", auction->bidder); - sLog.outString("AHBuyer: Starting Bid: %u", auction->startbid); - sLog.outString("AHBuyer: Current Bid: %u", currentprice); - sLog.outString("AHBuyer: Buyout: %u", auction->buyout); - sLog.outString("AHBuyer: Deposit: %u", auction->deposit); - sLog.outString("AHBuyer: Expire Time: %u", auction->expire_time); - sLog.outString("AHBuyer: Bid Rate: %f", bidrate); - sLog.outString("AHBuyer: Bid Max: %f", bidMax); - sLog.outString("AHBuyer: Bid Value: %f", bidvalue); - sLog.outString("AHBuyer: Bid Price: %u", bidprice); - sLog.outString("AHBuyer: Item GUID: %u", auction->item_guidlow); - sLog.outString("AHBuyer: Item Template: %u", auction->item_template); - sLog.outString("AHBuyer: Item Info:"); - sLog.outString("AHBuyer: Item ID: %u", prototype->ItemId); - sLog.outString("AHBuyer: Buy Price: %u", prototype->BuyPrice); - sLog.outString("AHBuyer: Sell Price: %u", prototype->SellPrice); - sLog.outString("AHBuyer: Bonding: %u", prototype->Bonding); - sLog.outString("AHBuyer: Quality: %u", prototype->Quality); - sLog.outString("AHBuyer: Item Level: %u", prototype->ItemLevel); - sLog.outString("AHBuyer: Ammo Type: %u", prototype->AmmoType); - sLog.outString("-------------------------------------------------"); - } - - // Check whether we do normal bid, or buyout - if ((bidprice < auction->buyout) || (auction->buyout == 0)) - { - - if (auction->bidder > 0) - { - if (auction->bidder == AHBplayer->GetGUIDLow()) - { - //pl->ModifyMoney(-int32(price - auction->bid)); - } - else - { - // mail to last bidder and return money - session->SendAuctionOutbiddedMail(auction , bidprice); - //pl->ModifyMoney(-int32(price)); - } - } - - auction->bidder = AHBplayer->GetGUIDLow(); - auction->bid = bidprice; - - // Saving auction into database - CharacterDatabase.PExecute("UPDATE auctionhouse SET buyguid = '%u',lastbid = '%u' WHERE id = '%u'", auction->bidder, auction->bid, auction->Id); - } - else - { - //buyout - if ((auction->bidder) && (AHBplayer->GetGUIDLow() != auction->bidder)) - { - session->SendAuctionOutbiddedMail(auction, auction->buyout); - } - auction->bidder = AHBplayer->GetGUIDLow(); - auction->bid = auction->buyout; - - // Send mails to buyer & seller - auctionmgr.SendAuctionSalePendingMail(auction); - auctionmgr.SendAuctionSuccessfulMail(auction); - auctionmgr.SendAuctionWonMail(auction); - auction->DeleteFromDB(); - uint32 item_template = auction->item_template; - auctionmgr.RemoveAItem(auction->item_guidlow); - auctionHouse->RemoveAuction(auction, item_template); - } - } -} - -void AuctionHouseBot::Update() -{ - time_t _newrun = time(NULL); - if ((!AHBSeller) && (!AHBBuyer)) - return; - - WorldSession _session(AHBplayerAccount, NULL, SEC_PLAYER, true, 0, LOCALE_enUS); - Player _AHBplayer(&_session); - _AHBplayer.Initialize(AHBplayerGUID); - ObjectAccessor::Instance().AddObject(&_AHBplayer); - - // Add New Bids - if (!sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_AUCTION)) - { - addNewAuctions(&_AHBplayer, &AllianceConfig); - if (((_newrun - _lastrun_a) >= (AllianceConfig.GetBiddingInterval() * MINUTE)) && (AllianceConfig.GetBidsPerInterval() > 0)) - { - //if (debug_Out) sLog.outString("AHBuyer: %u seconds have passed since last bid", (_newrun - _lastrun_a)); - //if (debug_Out) sLog.outString("AHBuyer: Bidding on Alliance Auctions"); - addNewAuctionBuyerBotBid(&_AHBplayer, &AllianceConfig, &_session); - _lastrun_a = _newrun; - } - - addNewAuctions(&_AHBplayer, &HordeConfig); - if (((_newrun - _lastrun_h) >= (HordeConfig.GetBiddingInterval() * MINUTE)) && (HordeConfig.GetBidsPerInterval() > 0)) - { - //if (debug_Out) sLog.outString("AHBuyer: %u seconds have passed since last bid", (_newrun - _lastrun_h)); - //if (debug_Out) sLog.outString("AHBuyer: Bidding on Horde Auctions"); - addNewAuctionBuyerBotBid(&_AHBplayer, &HordeConfig, &_session); - _lastrun_h = _newrun; - } - } - - addNewAuctions(&_AHBplayer, &NeutralConfig); - if (((_newrun - _lastrun_n) >= (NeutralConfig.GetBiddingInterval() * MINUTE)) && (NeutralConfig.GetBidsPerInterval() > 0)) - { - //if (debug_Out) sLog.outString("AHBuyer: %u seconds have passed since last bid", (_newrun - _lastrun_n)); - //if (debug_Out) sLog.outString("AHBuyer: Bidding on Neutral Auctions"); - addNewAuctionBuyerBotBid(&_AHBplayer, &NeutralConfig, &_session); - _lastrun_n = _newrun; - } - ObjectAccessor::Instance().RemoveObject(&_AHBplayer); -} - -void AuctionHouseBot::Initialize() -{ - debug_Out = sConfig.GetBoolDefault("AuctionHouseBot.DEBUG", false); - debug_Out_Filters = sConfig.GetBoolDefault("AuctionHouseBot.DEBUG_FILTERS", false); - - AHBSeller = sConfig.GetBoolDefault("AuctionHouseBot.EnableSeller", false); - AHBBuyer = sConfig.GetBoolDefault("AuctionHouseBot.EnableBuyer", false); - SellMethod = sConfig.GetBoolDefault("AuctionHouseBot.UseBuyPriceForSeller", false); - BuyMethod = sConfig.GetBoolDefault("AuctionHouseBot.UseBuyPriceForBuyer", false); - - AHBplayerAccount = sConfig.GetIntDefault("AuctionHouseBot.Account", 0); - AHBplayerGUID = sConfig.GetIntDefault("AuctionHouseBot.GUID", 0); - ItemsPerCycle = sConfig.GetIntDefault("AuctionHouseBot.ItemsPerCycle", 200); - - //Begin Filters - - Vendor_Items = sConfig.GetBoolDefault("AuctionHouseBot.VendorItems", false); - Loot_Items = sConfig.GetBoolDefault("AuctionHouseBot.LootItems", true); - Other_Items = sConfig.GetBoolDefault("AuctionHouseBot.OtherItems", false); - Vendor_TGs = sConfig.GetBoolDefault("AuctionHouseBot.VendorTradeGoods", false); - Loot_TGs = sConfig.GetBoolDefault("AuctionHouseBot.LootTradeGoods", true); - Other_TGs = sConfig.GetBoolDefault("AuctionHouseBot.OtherTradeGoods", false); - - No_Bind = sConfig.GetBoolDefault("AuctionHouseBot.No_Bind", true); - Bind_When_Picked_Up = sConfig.GetBoolDefault("AuctionHouseBot.Bind_When_Picked_Up", false); - Bind_When_Equipped = sConfig.GetBoolDefault("AuctionHouseBot.Bind_When_Equipped", true); - Bind_When_Use = sConfig.GetBoolDefault("AuctionHouseBot.Bind_When_Use", true); - Bind_Quest_Item = sConfig.GetBoolDefault("AuctionHouseBot.Bind_Quest_Item", false); - - DisableBeta_PTR_Unused = sConfig.GetBoolDefault("AuctionHouseBot.DisableBeta_PTR_Unused", false); - DisablePermEnchant = sConfig.GetBoolDefault("AuctionHouseBot.DisablePermEnchant", false); - DisableConjured = sConfig.GetBoolDefault("AuctionHouseBot.DisableConjured", false); - DisableGems = sConfig.GetBoolDefault("AuctionHouseBot.DisableGems", false); - DisableMoney = sConfig.GetBoolDefault("AuctionHouseBot.DisableMoney", false); - DisableMoneyLoot = sConfig.GetBoolDefault("AuctionHouseBot.DisableMoneyLoot", false); - DisableLootable = sConfig.GetBoolDefault("AuctionHouseBot.DisableLootable", false); - DisableKeys = sConfig.GetBoolDefault("AuctionHouseBot.DisableKeys", false); - DisableDuration = sConfig.GetBoolDefault("AuctionHouseBot.DisableDuration", false); - DisableBOP_Or_Quest_NoReqLevel = sConfig.GetBoolDefault("AuctionHouseBot.DisableBOP_Or_Quest_NoReqLevel", false); - - DisableWarriorItems = sConfig.GetBoolDefault("AuctionHouseBot.DisableWarriorItems", false); - DisablePaladinItems = sConfig.GetBoolDefault("AuctionHouseBot.DisablePaladinItems", false); - DisableHunterItems = sConfig.GetBoolDefault("AuctionHouseBot.DisableHunterItems", false); - DisableRogueItems = sConfig.GetBoolDefault("AuctionHouseBot.DisableRogueItems", false); - DisablePriestItems = sConfig.GetBoolDefault("AuctionHouseBot.DisablePriestItems", false); - DisableDKItems = sConfig.GetBoolDefault("AuctionHouseBot.DisableDKItems", false); - DisableShamanItems = sConfig.GetBoolDefault("AuctionHouseBot.DisableShamanItems", false); - DisableMageItems = sConfig.GetBoolDefault("AuctionHouseBot.DisableMageItems", false); - DisableWarlockItems = sConfig.GetBoolDefault("AuctionHouseBot.DisableWarlockItems", false); - DisableUnusedClassItems = sConfig.GetBoolDefault("AuctionHouseBot.DisableUnusedClassItems", false); - DisableDruidItems = sConfig.GetBoolDefault("AuctionHouseBot.DisableDruidItems", false); - - DisableItemsBelowLevel = sConfig.GetIntDefault("AuctionHouseBot.DisableItemsBelowLevel", 0); - DisableItemsAboveLevel = sConfig.GetIntDefault("AuctionHouseBot.DisableItemsAboveLevel", 0); - DisableTGsBelowLevel = sConfig.GetIntDefault("AuctionHouseBot.DisableTGsBelowLevel", 0); - DisableTGsAboveLevel = sConfig.GetIntDefault("AuctionHouseBot.DisableTGsAboveLevel", 0); - DisableItemsBelowGUID = sConfig.GetIntDefault("AuctionHouseBot.DisableItemsBelowGUID", 0); - DisableItemsAboveGUID = sConfig.GetIntDefault("AuctionHouseBot.DisableItemsAboveGUID", 0); - DisableTGsBelowGUID = sConfig.GetIntDefault("AuctionHouseBot.DisableTGsBelowGUID", 0); - DisableTGsAboveGUID = sConfig.GetIntDefault("AuctionHouseBot.DisableTGsAboveGUID", 0); - DisableItemsBelowReqLevel = sConfig.GetIntDefault("AuctionHouseBot.DisableItemsBelowReqLevel", 0); - DisableItemsAboveReqLevel = sConfig.GetIntDefault("AuctionHouseBot.DisableItemsAboveReqLevel", 0); - DisableTGsBelowReqLevel = sConfig.GetIntDefault("AuctionHouseBot.DisableTGsBelowReqLevel", 0); - DisableTGsAboveReqLevel = sConfig.GetIntDefault("AuctionHouseBot.DisableTGsAboveReqLevel", 0); - DisableItemsBelowReqSkillRank = sConfig.GetIntDefault("AuctionHouseBot.DisableItemsBelowReqSkillRank", 0); - DisableItemsAboveReqSkillRank = sConfig.GetIntDefault("AuctionHouseBot.DisableItemsAboveReqSkillRank", 0); - DisableTGsBelowReqSkillRank = sConfig.GetIntDefault("AuctionHouseBot.DisableTGsBelowReqSkillRank", 0); - DisableTGsAboveReqSkillRank = sConfig.GetIntDefault("AuctionHouseBot.DisableTGsAboveReqSkillRank", 0); - - //End Filters - if (!sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_AUCTION)) - { - LoadValues(&AllianceConfig); - LoadValues(&HordeConfig); - } - LoadValues(&NeutralConfig); - - // - // check if the AHBot account/GUID in the config actually exists - // - - if ((AHBplayerAccount != 0) || (AHBplayerGUID != 0)) - { - QueryResult_AutoPtr result = CharacterDatabase.PQuery("SELECT 1 FROM characters WHERE account = %u AND guid = %u", AHBplayerAccount, AHBplayerGUID); - if (!result) - { - sLog.outError("AuctionHouseBot: The account/GUID-information set for your AHBot is incorrect (account: %u guid: %u)", AHBplayerAccount, AHBplayerGUID); - return; - } - } - - if (AHBSeller) - { - QueryResult_AutoPtr results = QueryResult_AutoPtr(NULL); - char npcQuery[] = "SELECT distinct item FROM npc_vendor"; - results = WorldDatabase.Query(npcQuery); - if (results != NULL) - { - do - { - Field* fields = results->Fetch(); - npcItems.push_back(fields[0].GetUInt32()); - - } while (results->NextRow()); - } - else - { - if (debug_Out) sLog.outString("AuctionHouseBot: \"%s\" failed", npcQuery); - } - - char lootQuery[] = "SELECT item FROM creature_loot_template UNION " - "SELECT item FROM reference_loot_template UNION " - "SELECT item FROM disenchant_loot_template UNION " - "SELECT item FROM fishing_loot_template UNION " - "SELECT item FROM gameobject_loot_template UNION " - "SELECT item FROM item_loot_template UNION " - "SELECT item FROM milling_loot_template UNION " - "SELECT item FROM pickpocketing_loot_template UNION " - "SELECT item FROM prospecting_loot_template UNION " - "SELECT item FROM skinning_loot_template"; - - results = WorldDatabase.Query(lootQuery); - if (results != NULL) - { - do - { - Field* fields = results->Fetch(); - lootItems.push_back(fields[0].GetUInt32()); - - } while (results->NextRow()); - } - else - { - if (debug_Out) sLog.outString("AuctionHouseBot: \"%s\" failed", lootQuery); - } - - for (uint32 itemID = 0; itemID < sItemStorage.MaxEntry; itemID++) - { - ItemPrototype const* prototype = objmgr.GetItemPrototype(itemID); - - if (prototype == NULL) - continue; - - switch (prototype->Bonding) - { - case NO_BIND: - if (!No_Bind) - continue; - break; - case BIND_WHEN_PICKED_UP: - if (!Bind_When_Picked_Up) - continue; - break; - case BIND_WHEN_EQUIPED: - if (!Bind_When_Equipped) - continue; - break; - case BIND_WHEN_USE: - if (!Bind_When_Use) - continue; - break; - case BIND_QUEST_ITEM: - if (!Bind_Quest_Item) - continue; - break; - default: - continue; - break; - } - - switch (SellMethod) - { - case 0: - if (prototype->SellPrice == 0) - continue; - break; - case 1: - if (prototype->BuyPrice == 0) - continue; - break; - } - - if ((prototype->Quality < 0) || (prototype->Quality > 6)) - continue; - - if ((Vendor_Items == 0) && !(prototype->Class == ITEM_CLASS_TRADE_GOODS)) - { - bool isVendorItem = false; - - for (unsigned int i = 0; (i < npcItems.size()) && (!isVendorItem); i++) - { - if (itemID == npcItems[i]) - isVendorItem = true; - } - - if (isVendorItem) - continue; - } - - if ((Vendor_TGs == 0) && (prototype->Class == ITEM_CLASS_TRADE_GOODS)) - { - bool isVendorTG = false; - - for (unsigned int i = 0; (i < npcItems.size()) && (!isVendorTG); i++) - { - if (itemID == npcItems[i]) - isVendorTG = true; - } - - if (isVendorTG) - continue; - } - - if ((Loot_Items == 0) && !(prototype->Class == ITEM_CLASS_TRADE_GOODS)) - { - bool isLootItem = false; - - for (unsigned int i = 0; (i < lootItems.size()) && (!isLootItem); i++) - { - if (itemID == lootItems[i]) - isLootItem = true; - } - - if (isLootItem) - continue; - } - - if ((Loot_TGs == 0) && (prototype->Class == ITEM_CLASS_TRADE_GOODS)) - { - bool isLootTG = false; - - for (unsigned int i = 0; (i < lootItems.size()) && (!isLootTG); i++) - { - if (itemID == lootItems[i]) - isLootTG = true; - } - - if (isLootTG) - continue; - } - - if ((Other_Items == 0) && !(prototype->Class == ITEM_CLASS_TRADE_GOODS)) - { - bool isVendorItem = false; - bool isLootItem = false; - - for (unsigned int i = 0; (i < npcItems.size()) && (!isVendorItem); i++) - { - if (itemID == npcItems[i]) - isVendorItem = true; - } - for (unsigned int i = 0; (i < lootItems.size()) && (!isLootItem); i++) - { - if (itemID == lootItems[i]) - isLootItem = true; - } - if ((!isLootItem) && (!isVendorItem)) - continue; - } - - if ((Other_TGs == 0) && (prototype->Class == ITEM_CLASS_TRADE_GOODS)) - { - bool isVendorTG = false; - bool isLootTG = false; - - for (unsigned int i = 0; (i < npcItems.size()) && (!isVendorTG); i++) - { - if (itemID == npcItems[i]) - isVendorTG = true; - } - for (unsigned int i = 0; (i < lootItems.size()) && (!isLootTG); i++) - { - if (itemID == lootItems[i]) - isLootTG = true; - } - if ((!isLootTG) && (!isVendorTG)) - continue; - } - - //TODO:Make list of items and create a vector - // Disable PTR/Beta/Unused items - if ((DisableBeta_PTR_Unused) && ((prototype->ItemId == 21878) || (prototype->ItemId == 27774) || (prototype->ItemId == 27811) || (prototype->ItemId == 28117) || (prototype->ItemId == 28112))) - { - if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (PTR/Beta/Unused Item)", prototype->ItemId); - continue; - } - - // Disable permanent enchants items - if ((DisablePermEnchant) && (prototype->Class == ITEM_CLASS_PERMANENT)) - { - if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (Permanent Enchant Item)", prototype->ItemId); - continue; - } - - // Disable conjured items - if ((DisableConjured) && (prototype->IsConjuredConsumable())) - { - if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (Conjured Consumable)", prototype->ItemId); - continue; - } - - // Disable gems - if ((DisableGems) && (prototype->Class == ITEM_CLASS_GEM)) - { - if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (Gem)", prototype->ItemId); - continue; - } - - // Disable money - if ((DisableMoney) && (prototype->Class == ITEM_CLASS_MONEY)) - { - if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (Money)", prototype->ItemId); - continue; - } - - // Disable moneyloot - if ((DisableMoneyLoot) && (prototype->MinMoneyLoot > 0)) - { - if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (MoneyLoot)", prototype->ItemId); - continue; - } - - // Disable lootable items - if ((DisableLootable) && (prototype->Flags & 4)) - { - if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (Lootable Item)", prototype->ItemId); - continue; - } - - // Disable Keys - if ((DisableKeys) && (prototype->Class == ITEM_CLASS_KEY)) - { - if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (Quest Item)", prototype->ItemId); - continue; - } - - // Disable items with duration - if ((DisableDuration) && (prototype->Duration > 0)) - { - if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (Has a Duration)", prototype->ItemId); - continue; - } - - // Disable items which are BOP or Quest Items and have a required level lower than the item level - if ((DisableBOP_Or_Quest_NoReqLevel) && ((prototype->Bonding == BIND_WHEN_PICKED_UP || prototype->Bonding == BIND_QUEST_ITEM) && (prototype->RequiredLevel < prototype->ItemLevel))) - { - if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (BOP or BQI and Required Level is less than Item Level)", prototype->ItemId); - continue; - } - - // Disable items specifically for Warrior - if ((DisableWarriorItems) && (prototype->AllowableClass == 1)) - { - if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (Warrior Item)", prototype->ItemId); - continue; - } - - // Disable items specifically for Paladin - if ((DisablePaladinItems) && (prototype->AllowableClass == 2)) - { - if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (Paladin Item)", prototype->ItemId); - continue; - } - - // Disable items specifically for Hunter - if ((DisableHunterItems) && (prototype->AllowableClass == 4)) - { - if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (Hunter Item)", prototype->ItemId); - continue; - } - - // Disable items specifically for Rogue - if ((DisableRogueItems) && (prototype->AllowableClass == 8)) - { - if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (Rogue Item)", prototype->ItemId); - continue; - } - - // Disable items specifically for Priest - if ((DisablePriestItems) && (prototype->AllowableClass == 16)) - { - if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (Priest Item)", prototype->ItemId); - continue; - } - - // Disable items specifically for DK - if ((DisableDKItems) && (prototype->AllowableClass == 32)) - { - if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (DK Item)", prototype->ItemId); - continue; - } - - // Disable items specifically for Shaman - if ((DisableShamanItems) && (prototype->AllowableClass == 64)) - { - if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (Shaman Item)", prototype->ItemId); - continue; - } - - // Disable items specifically for Mage - if ((DisableMageItems) && (prototype->AllowableClass == 128)) - { - if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (Mage Item)", prototype->ItemId); - continue; - } - - // Disable items specifically for Warlock - if ((DisableWarlockItems) && (prototype->AllowableClass == 256)) - { - if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (Warlock Item)", prototype->ItemId); - continue; - } - - // Disable items specifically for Unused Class - if ((DisableUnusedClassItems) && (prototype->AllowableClass == 512)) - { - if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (Unused Item)", prototype->ItemId); - continue; - } - - // Disable items specifically for Druid - if ((DisableDruidItems) && (prototype->AllowableClass == 1024)) - { - if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (Druid Item)", prototype->ItemId); - continue; - } - - // Disable Items below level X - if ((DisableItemsBelowLevel) && (prototype->Class != ITEM_CLASS_TRADE_GOODS) && (prototype->ItemLevel < DisableItemsBelowLevel)) - { - if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (Item Level = %u)", prototype->ItemId, prototype->ItemLevel); - continue; - } - - // Disable Items above level X - if ((DisableItemsAboveLevel) && (prototype->Class != ITEM_CLASS_TRADE_GOODS) && (prototype->ItemLevel > DisableItemsAboveLevel)) - { - if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (Item Level = %u)", prototype->ItemId, prototype->ItemLevel); - continue; - } - - // Disable Trade Goods below level X - if ((DisableTGsBelowLevel) && (prototype->Class == ITEM_CLASS_TRADE_GOODS) && (prototype->ItemLevel < DisableTGsBelowLevel)) - { - if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Trade Good %u disabled (Trade Good Level = %u)", prototype->ItemId, prototype->ItemLevel); - continue; - } - - // Disable Trade Goods above level X - if ((DisableTGsAboveLevel) && (prototype->Class == ITEM_CLASS_TRADE_GOODS) && (prototype->ItemLevel > DisableTGsAboveLevel)) - { - if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Trade Good %u disabled (Trade Good Level = %u)", prototype->ItemId, prototype->ItemLevel); - continue; - } - - // Disable Items below GUID X - if ((DisableItemsBelowGUID) && (prototype->Class != ITEM_CLASS_TRADE_GOODS) && (prototype->ItemId < DisableItemsBelowGUID)) - { - if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (Item Level = %u)", prototype->ItemId, prototype->ItemLevel); - continue; - } - - // Disable Items above GUID X - if ((DisableItemsAboveGUID) && (prototype->Class != ITEM_CLASS_TRADE_GOODS) && (prototype->ItemId > DisableItemsAboveGUID)) - { - if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (Item Level = %u)", prototype->ItemId, prototype->ItemLevel); - continue; - } - - // Disable Trade Goods below GUID X - if ((DisableTGsBelowGUID) && (prototype->Class == ITEM_CLASS_TRADE_GOODS) && (prototype->ItemId < DisableTGsBelowGUID)) - { - if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (Trade Good Level = %u)", prototype->ItemId, prototype->ItemLevel); - continue; - } - - // Disable Trade Goods above GUID X - if ((DisableTGsAboveGUID) && (prototype->Class == ITEM_CLASS_TRADE_GOODS) && (prototype->ItemId > DisableTGsAboveGUID)) - { - if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (Trade Good Level = %u)", prototype->ItemId, prototype->ItemLevel); - continue; - } - - // Disable Items for level lower than X - if ((DisableItemsBelowReqLevel) && (prototype->RequiredLevel < DisableItemsBelowReqLevel)) - { - if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (RequiredLevel = %u)", prototype->ItemId, prototype->RequiredLevel); - continue; - } - - // Disable Items for level higher than X - if ((DisableItemsAboveReqLevel) && (prototype->RequiredLevel > DisableItemsAboveReqLevel)) - { - if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (RequiredLevel = %u)", prototype->ItemId, prototype->RequiredLevel); - continue; - } - - // Disable Trade Goods for level lower than X - if ((DisableTGsBelowReqLevel) && (prototype->RequiredLevel < DisableTGsBelowReqLevel)) - { - if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Trade Good %u disabled (RequiredLevel = %u)", prototype->ItemId, prototype->RequiredLevel); - continue; - } - - // Disable Trade Goods for level higher than X - if ((DisableTGsAboveReqLevel) && (prototype->RequiredLevel > DisableTGsAboveReqLevel)) - { - if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Trade Good %u disabled (RequiredLevel = %u)", prototype->ItemId, prototype->RequiredLevel); - continue; - } - - // Disable Items that require skill lower than X - if ((DisableItemsBelowReqSkillRank) && (prototype->RequiredSkillRank < DisableItemsBelowReqSkillRank)) - { - if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (RequiredSkillRank = %u)", prototype->ItemId, prototype->RequiredSkillRank); - continue; - } - - // Disable Items that require skill higher than X - if ((DisableItemsAboveReqSkillRank) && (prototype->RequiredSkillRank > DisableItemsAboveReqSkillRank)) - { - if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (RequiredSkillRank = %u)", prototype->ItemId, prototype->RequiredSkillRank); - continue; - } - - // Disable Trade Goods that require skill lower than X - if ((DisableTGsBelowReqSkillRank) && (prototype->RequiredSkillRank < DisableTGsBelowReqSkillRank)) - { - if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (RequiredSkillRank = %u)", prototype->ItemId, prototype->RequiredSkillRank); - continue; - } - - // Disable Trade Goods that require skill higher than X - if ((DisableTGsAboveReqSkillRank) && (prototype->RequiredSkillRank > DisableTGsAboveReqSkillRank)) - { - if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (RequiredSkillRank = %u)", prototype->ItemId, prototype->RequiredSkillRank); - continue; - } - - switch (prototype->Quality) - { - case AHB_GREY: - if (prototype->Class == ITEM_CLASS_TRADE_GOODS) - greyTradeGoodsBin.push_back(itemID); - else - greyItemsBin.push_back(itemID); - break; - - case AHB_WHITE: - if (prototype->Class == ITEM_CLASS_TRADE_GOODS) - whiteTradeGoodsBin.push_back(itemID); - else - whiteItemsBin.push_back(itemID); - break; - - case AHB_GREEN: - if (prototype->Class == ITEM_CLASS_TRADE_GOODS) - greenTradeGoodsBin.push_back(itemID); - else - greenItemsBin.push_back(itemID); - break; - - case AHB_BLUE: - if (prototype->Class == ITEM_CLASS_TRADE_GOODS) - blueTradeGoodsBin.push_back(itemID); - else - blueItemsBin.push_back(itemID); - break; - - case AHB_PURPLE: - if (prototype->Class == ITEM_CLASS_TRADE_GOODS) - purpleTradeGoodsBin.push_back(itemID); - else - purpleItemsBin.push_back(itemID); - break; - - case AHB_ORANGE: - if (prototype->Class == ITEM_CLASS_TRADE_GOODS) - orangeTradeGoodsBin.push_back(itemID); - else - orangeItemsBin.push_back(itemID); - break; - - case AHB_YELLOW: - if (prototype->Class == ITEM_CLASS_TRADE_GOODS) - yellowTradeGoodsBin.push_back(itemID); - else - yellowItemsBin.push_back(itemID); - break; - } - } - - if ((greyTradeGoodsBin.size() == 0) && - (whiteTradeGoodsBin.size() == 0) && - (greenTradeGoodsBin.size() == 0) && - (blueTradeGoodsBin.size() == 0) && - (purpleTradeGoodsBin.size() == 0) && - (orangeTradeGoodsBin.size() == 0) && - (yellowTradeGoodsBin.size() == 0) && - (greyItemsBin.size() == 0) && - (whiteItemsBin.size() == 0) && - (greenItemsBin.size() == 0) && - (blueItemsBin.size() == 0) && - (purpleItemsBin.size() == 0) && - (orangeItemsBin.size() == 0) && - (yellowItemsBin.size() == 0)) - { - sLog.outError("AuctionHouseBot: No items"); - AHBSeller = 0; - } - - sLog.outString("AuctionHouseBot:"); - sLog.outString("loaded %u grey trade goods", greyTradeGoodsBin.size()); - sLog.outString("loaded %u white trade goods", whiteTradeGoodsBin.size()); - sLog.outString("loaded %u green trade goods", greenTradeGoodsBin.size()); - sLog.outString("loaded %u blue trade goods", blueTradeGoodsBin.size()); - sLog.outString("loaded %u purple trade goods", purpleTradeGoodsBin.size()); - sLog.outString("loaded %u orange trade goods", orangeTradeGoodsBin.size()); - sLog.outString("loaded %u yellow trade goods", yellowTradeGoodsBin.size()); - sLog.outString("loaded %u grey items", greyItemsBin.size()); - sLog.outString("loaded %u white items", whiteItemsBin.size()); - sLog.outString("loaded %u green items", greenItemsBin.size()); - sLog.outString("loaded %u blue items", blueItemsBin.size()); - sLog.outString("loaded %u purple items", purpleItemsBin.size()); - sLog.outString("loaded %u orange items", orangeItemsBin.size()); - sLog.outString("loaded %u yellow items", yellowItemsBin.size()); - } - sLog.outString("AuctionHouseBot and AuctionHouseBuyer have been loaded."); -} - -void AuctionHouseBot::IncrementItemCounts(AuctionEntry* ah) -{ - // from auctionhousehandler.cpp, creates auction pointer & player pointer - - // get exact item information - Item *pItem = auctionmgr.GetAItem(ah->item_guidlow); - if (!pItem) - { - if (debug_Out) sLog.outError("AHBot: Item %u doesn't exist, perhaps bought already?", ah->item_guidlow); - return; - } - - // get item prototype - ItemPrototype const* prototype = objmgr.GetItemPrototype(ah->item_template); - - AHBConfig *config; - - FactionTemplateEntry const* u_entry = sFactionTemplateStore.LookupEntry(ah->GetHouseFaction()); - if (!u_entry) - { - if (debug_Out) sLog.outError("AHBot: %u returned as House Faction. Neutral", ah->GetHouseFaction()); - config = &NeutralConfig; - } - else if (u_entry->ourMask & FACTION_MASK_ALLIANCE) - { - if (debug_Out) sLog.outError("AHBot: %u returned as House Faction. Alliance", ah->GetHouseFaction()); - config = &AllianceConfig; - } - else if (u_entry->ourMask & FACTION_MASK_HORDE) - { - if (debug_Out) sLog.outError("AHBot: %u returned as House Faction. Horde", ah->GetHouseFaction()); - config = &HordeConfig; - } - else - { - if (debug_Out) sLog.outError("AHBot: %u returned as House Faction. Neutral", ah->GetHouseFaction()); - config = &NeutralConfig; - } - - config->IncItemCounts(prototype->Class, prototype->Quality); -} - -void AuctionHouseBot::DecrementItemCounts(AuctionEntry* ah, uint32 item_template) -{ - // get item prototype - ItemPrototype const* prototype = objmgr.GetItemPrototype(item_template); - - AHBConfig *config; - - FactionTemplateEntry const* u_entry = sFactionTemplateStore.LookupEntry(ah->GetHouseFaction()); - if (!u_entry) - { - if (debug_Out) sLog.outError("AHBot: %u returned as House Faction. Neutral", ah->GetHouseFaction()); - config = &NeutralConfig; - } - else if (u_entry->ourMask & FACTION_MASK_ALLIANCE) - { - if (debug_Out) sLog.outError("AHBot: %u returned as House Faction. Alliance", ah->GetHouseFaction()); - config = &AllianceConfig; - } - else if (u_entry->ourMask & FACTION_MASK_HORDE) - { - if (debug_Out) sLog.outError("AHBot: %u returned as House Faction. Horde", ah->GetHouseFaction()); - config = &HordeConfig; - } - else - { - if (debug_Out) sLog.outError("AHBot: %u returned as House Faction. Neutral", ah->GetHouseFaction()); - config = &NeutralConfig; - } - - config->DecItemCounts(prototype->Class, prototype->Quality); -} - -void AuctionHouseBot::Commands(uint32 command, uint32 ahMapID, uint32 col, char* args) -{ - AHBConfig *config = NULL; - switch (ahMapID) - { - case 2: - config = &AllianceConfig; - break; - case 6: - config = &HordeConfig; - break; - case 7: - config = &NeutralConfig; - break; - } - std::string color; - switch (col) - { - case AHB_GREY: - color = "grey"; - break; - case AHB_WHITE: - color = "white"; - break; - case AHB_GREEN: - color = "green"; - break; - case AHB_BLUE: - color = "blue"; - break; - case AHB_PURPLE: - color = "purple"; - break; - case AHB_ORANGE: - color = "orange"; - break; - case AHB_YELLOW: - color = "yellow"; - break; - default: - break; - } - switch (command) - { - case 0: //ahexpire - { - AuctionHouseObject* auctionHouse = auctionmgr.GetAuctionsMap(config->GetAHFID()); - - AuctionHouseObject::AuctionEntryMap::iterator itr; - itr = auctionHouse->GetAuctionsBegin(); - - while (itr != auctionHouse->GetAuctionsEnd()) - { - if (itr->second->owner == AHBplayerGUID) - { - itr->second->expire_time = sWorld.GetGameTime(); - uint32 id = itr->second->Id; - uint32 expire_time = itr->second->expire_time; - CharacterDatabase.PExecute("UPDATE auctionhouse SET time = '%u' WHERE id = '%u'", expire_time, id); - } - ++itr; - } - } - break; - case 1: //min items - { - char * param1 = strtok(args, " "); - uint32 minItems = (uint32) strtoul(param1, NULL, 0); - CharacterDatabase.PExecute("UPDATE auctionhousebot SET minitems = '%u' WHERE auctionhouse = '%u'", minItems, ahMapID); - config->SetMinItems(minItems); - } - break; - case 2: //max items - { - char * param1 = strtok(args, " "); - uint32 maxItems = (uint32) strtoul(param1, NULL, 0); - CharacterDatabase.PExecute("UPDATE auctionhousebot SET maxitems = '%u' WHERE auctionhouse = '%u'", maxItems, ahMapID); - config->SetMaxItems(maxItems); - } - break; - case 3: //min time Deprecated (Place holder for future commands) - break; - case 4: //max time Deprecated (Place holder for future commands) - break; - case 5: //percentages - { - char * param1 = strtok(args, " "); - char * param2 = strtok(NULL, " "); - char * param3 = strtok(NULL, " "); - char * param4 = strtok(NULL, " "); - char * param5 = strtok(NULL, " "); - char * param6 = strtok(NULL, " "); - char * param7 = strtok(NULL, " "); - char * param8 = strtok(NULL, " "); - char * param9 = strtok(NULL, " "); - char * param10 = strtok(NULL, " "); - char * param11 = strtok(NULL, " "); - char * param12 = strtok(NULL, " "); - char * param13 = strtok(NULL, " "); - char * param14 = strtok(NULL, " "); - uint32 greytg = (uint32) strtoul(param1, NULL, 0); - uint32 whitetg = (uint32) strtoul(param2, NULL, 0); - uint32 greentg = (uint32) strtoul(param3, NULL, 0); - uint32 bluetg = (uint32) strtoul(param4, NULL, 0); - uint32 purpletg = (uint32) strtoul(param5, NULL, 0); - uint32 orangetg = (uint32) strtoul(param6, NULL, 0); - uint32 yellowtg = (uint32) strtoul(param7, NULL, 0); - uint32 greyi = (uint32) strtoul(param8, NULL, 0); - uint32 whitei = (uint32) strtoul(param9, NULL, 0); - uint32 greeni = (uint32) strtoul(param10, NULL, 0); - uint32 bluei = (uint32) strtoul(param11, NULL, 0); - uint32 purplei = (uint32) strtoul(param12, NULL, 0); - uint32 orangei = (uint32) strtoul(param13, NULL, 0); - uint32 yellowi = (uint32) strtoul(param14, NULL, 0); - - CharacterDatabase.BeginTransaction(); - CharacterDatabase.PExecute("UPDATE auctionhousebot SET percentgreytradegoods = '%u' WHERE auctionhouse = '%u'", greytg, ahMapID); - CharacterDatabase.PExecute("UPDATE auctionhousebot SET percentwhitetradegoods = '%u' WHERE auctionhouse = '%u'", whitetg, ahMapID); - CharacterDatabase.PExecute("UPDATE auctionhousebot SET percentgreentradegoods = '%u' WHERE auctionhouse = '%u'", greentg, ahMapID); - CharacterDatabase.PExecute("UPDATE auctionhousebot SET percentbluetradegoods = '%u' WHERE auctionhouse = '%u'", bluetg, ahMapID); - CharacterDatabase.PExecute("UPDATE auctionhousebot SET percentpurpletradegoods = '%u' WHERE auctionhouse = '%u'", purpletg, ahMapID); - CharacterDatabase.PExecute("UPDATE auctionhousebot SET percentorangetradegoods = '%u' WHERE auctionhouse = '%u'", orangetg, ahMapID); - CharacterDatabase.PExecute("UPDATE auctionhousebot SET percentyellowtradegoods = '%u' WHERE auctionhouse = '%u'", yellowtg, ahMapID); - CharacterDatabase.PExecute("UPDATE auctionhousebot SET percentgreyitems = '%u' WHERE auctionhouse = '%u'", greyi, ahMapID); - CharacterDatabase.PExecute("UPDATE auctionhousebot SET percentwhiteitems = '%u' WHERE auctionhouse = '%u'", whitei, ahMapID); - CharacterDatabase.PExecute("UPDATE auctionhousebot SET percentgreenitems = '%u' WHERE auctionhouse = '%u'", greeni, ahMapID); - CharacterDatabase.PExecute("UPDATE auctionhousebot SET percentblueitems = '%u' WHERE auctionhouse = '%u'", bluei, ahMapID); - CharacterDatabase.PExecute("UPDATE auctionhousebot SET percentpurpleitems = '%u' WHERE auctionhouse = '%u'", purplei, ahMapID); - CharacterDatabase.PExecute("UPDATE auctionhousebot SET percentorangeitems = '%u' WHERE auctionhouse = '%u'", orangei, ahMapID); - CharacterDatabase.PExecute("UPDATE auctionhousebot SET percentyellowitems = '%u' WHERE auctionhouse = '%u'", yellowi, ahMapID); - CharacterDatabase.CommitTransaction(); - config->SetPercentages(greytg, whitetg, greentg, bluetg, purpletg, orangetg, yellowtg, greyi, whitei, greeni, bluei, purplei, orangei, yellowi); - } - break; - case 6: //min prices - { - char * param1 = strtok(args, " "); - uint32 minPrice = (uint32) strtoul(param1, NULL, 0); - CharacterDatabase.PExecute("UPDATE auctionhousebot SET minprice%s = '%u' WHERE auctionhouse = '%u'",color.c_str(), minPrice, ahMapID); - config->SetMinPrice(col, minPrice); - } - break; - case 7: //max prices - { - char * param1 = strtok(args, " "); - uint32 maxPrice = (uint32) strtoul(param1, NULL, 0); - CharacterDatabase.PExecute("UPDATE auctionhousebot SET maxprice%s = '%u' WHERE auctionhouse = '%u'",color.c_str(), maxPrice, ahMapID); - config->SetMaxPrice(col, maxPrice); - } - break; - case 8: //min bid price - { - char * param1 = strtok(args, " "); - uint32 minBidPrice = (uint32) strtoul(param1, NULL, 0); - CharacterDatabase.PExecute("UPDATE auctionhousebot SET minbidprice%s = '%u' WHERE auctionhouse = '%u'",color.c_str(), minBidPrice, ahMapID); - config->SetMinBidPrice(col, minBidPrice); - } - break; - case 9: //max bid price - { - char * param1 = strtok(args, " "); - uint32 maxBidPrice = (uint32) strtoul(param1, NULL, 0); - CharacterDatabase.PExecute("UPDATE auctionhousebot SET maxbidprice%s = '%u' WHERE auctionhouse = '%u'",color.c_str(), maxBidPrice, ahMapID); - config->SetMaxBidPrice(col, maxBidPrice); - } - break; - case 10: //max stacks - { - char * param1 = strtok(args, " "); - uint32 maxStack = (uint32) strtoul(param1, NULL, 0); - CharacterDatabase.PExecute("UPDATE auctionhousebot SET maxstack%s = '%u' WHERE auctionhouse = '%u'",color.c_str(), maxStack, ahMapID); - config->SetMaxStack(col, maxStack); - } - break; - case 11: //buyer bid prices - { - char * param1 = strtok(args, " "); - uint32 buyerPrice = (uint32) strtoul(param1, NULL, 0); - CharacterDatabase.PExecute("UPDATE auctionhousebot SET buyerprice%s = '%u' WHERE auctionhouse = '%u'",color.c_str(), buyerPrice, ahMapID); - config->SetBuyerPrice(col, buyerPrice); - } - break; - case 12: //buyer bidding interval - { - char * param1 = strtok(args, " "); - uint32 bidInterval = (uint32) strtoul(param1, NULL, 0); - CharacterDatabase.PExecute("UPDATE auctionhousebot SET buyerbiddinginterval = '%u' WHERE auctionhouse = '%u'", bidInterval, ahMapID); - config->SetBiddingInterval(bidInterval); - } - break; - case 13: //buyer bids per interval - { - char * param1 = strtok(args, " "); - uint32 bidsPerInterval = (uint32) strtoul(param1, NULL, 0); - CharacterDatabase.PExecute("UPDATE auctionhousebot SET buyerbidsperinterval = '%u' WHERE auctionhouse = '%u'", bidsPerInterval, ahMapID); - config->SetBidsPerInterval(bidsPerInterval); - } - break; - default: - break; - } -} - -void AuctionHouseBot::LoadValues(AHBConfig *config) -{ - if (debug_Out) sLog.outString("Start Settings for %s Auctionhouses:", CharacterDatabase.PQuery("SELECT name FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetString()); - if (AHBSeller) - { - //load min and max items - config->SetMinItems(CharacterDatabase.PQuery("SELECT minitems FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); - config->SetMaxItems(CharacterDatabase.PQuery("SELECT maxitems FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); - //load percentages - uint32 greytg = CharacterDatabase.PQuery("SELECT percentgreytradegoods FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32(); - uint32 whitetg = CharacterDatabase.PQuery("SELECT percentwhitetradegoods FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32(); - uint32 greentg = CharacterDatabase.PQuery("SELECT percentgreentradegoods FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32(); - uint32 bluetg = CharacterDatabase.PQuery("SELECT percentbluetradegoods FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32(); - uint32 purpletg = CharacterDatabase.PQuery("SELECT percentpurpletradegoods FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32(); - uint32 orangetg = CharacterDatabase.PQuery("SELECT percentorangetradegoods FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32(); - uint32 yellowtg = CharacterDatabase.PQuery("SELECT percentyellowtradegoods FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32(); - uint32 greyi = CharacterDatabase.PQuery("SELECT percentgreyitems FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32(); - uint32 whitei = CharacterDatabase.PQuery("SELECT percentwhiteitems FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32(); - uint32 greeni = CharacterDatabase.PQuery("SELECT percentgreenitems FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32(); - uint32 bluei = CharacterDatabase.PQuery("SELECT percentblueitems FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32(); - uint32 purplei = CharacterDatabase.PQuery("SELECT percentpurpleitems FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32(); - uint32 orangei = CharacterDatabase.PQuery("SELECT percentorangeitems FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32(); - uint32 yellowi = CharacterDatabase.PQuery("SELECT percentyellowitems FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32(); - config->SetPercentages(greytg, whitetg, greentg, bluetg, purpletg, orangetg, yellowtg, greyi, whitei, greeni, bluei, purplei, orangei, yellowi); - //load min and max prices - config->SetMinPrice(AHB_GREY, CharacterDatabase.PQuery("SELECT minpricegrey FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); - config->SetMaxPrice(AHB_GREY, CharacterDatabase.PQuery("SELECT maxpricegrey FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); - config->SetMinPrice(AHB_WHITE, CharacterDatabase.PQuery("SELECT minpricewhite FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); - config->SetMaxPrice(AHB_WHITE, CharacterDatabase.PQuery("SELECT maxpricewhite FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); - config->SetMinPrice(AHB_GREEN, CharacterDatabase.PQuery("SELECT minpricegreen FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); - config->SetMaxPrice(AHB_GREEN, CharacterDatabase.PQuery("SELECT maxpricegreen FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); - config->SetMinPrice(AHB_BLUE, CharacterDatabase.PQuery("SELECT minpriceblue FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); - config->SetMaxPrice(AHB_BLUE, CharacterDatabase.PQuery("SELECT maxpriceblue FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); - config->SetMinPrice(AHB_PURPLE, CharacterDatabase.PQuery("SELECT minpricepurple FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); - config->SetMaxPrice(AHB_PURPLE, CharacterDatabase.PQuery("SELECT maxpricepurple FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); - config->SetMinPrice(AHB_ORANGE, CharacterDatabase.PQuery("SELECT minpriceorange FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); - config->SetMaxPrice(AHB_ORANGE, CharacterDatabase.PQuery("SELECT maxpriceorange FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); - config->SetMinPrice(AHB_YELLOW, CharacterDatabase.PQuery("SELECT minpriceyellow FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); - config->SetMaxPrice(AHB_YELLOW, CharacterDatabase.PQuery("SELECT maxpriceyellow FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); - //load min and max bid prices - config->SetMinBidPrice(AHB_GREY, CharacterDatabase.PQuery("SELECT minbidpricegrey FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); - config->SetMaxBidPrice(AHB_GREY, CharacterDatabase.PQuery("SELECT maxbidpricegrey FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); - config->SetMinBidPrice(AHB_WHITE, CharacterDatabase.PQuery("SELECT minbidpricewhite FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); - config->SetMaxBidPrice(AHB_WHITE, CharacterDatabase.PQuery("SELECT maxbidpricewhite FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); - config->SetMinBidPrice(AHB_GREEN, CharacterDatabase.PQuery("SELECT minbidpricegreen FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); - config->SetMaxBidPrice(AHB_GREEN, CharacterDatabase.PQuery("SELECT maxbidpricegreen FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); - config->SetMinBidPrice(AHB_BLUE, CharacterDatabase.PQuery("SELECT minbidpriceblue FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); - config->SetMaxBidPrice(AHB_BLUE, CharacterDatabase.PQuery("SELECT maxbidpriceblue FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); - config->SetMinBidPrice(AHB_PURPLE, CharacterDatabase.PQuery("SELECT minbidpricepurple FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); - config->SetMaxBidPrice(AHB_PURPLE, CharacterDatabase.PQuery("SELECT maxbidpricepurple FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); - config->SetMinBidPrice(AHB_ORANGE, CharacterDatabase.PQuery("SELECT minbidpriceorange FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); - config->SetMaxBidPrice(AHB_ORANGE, CharacterDatabase.PQuery("SELECT maxbidpriceorange FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); - config->SetMinBidPrice(AHB_YELLOW, CharacterDatabase.PQuery("SELECT minbidpriceyellow FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); - config->SetMaxBidPrice(AHB_YELLOW, CharacterDatabase.PQuery("SELECT maxbidpriceyellow FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); - //load max stacks - config->SetMaxStack(AHB_GREY, CharacterDatabase.PQuery("SELECT maxstackgrey FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); - config->SetMaxStack(AHB_WHITE, CharacterDatabase.PQuery("SELECT maxstackwhite FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); - config->SetMaxStack(AHB_GREEN, CharacterDatabase.PQuery("SELECT maxstackgreen FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); - config->SetMaxStack(AHB_BLUE, CharacterDatabase.PQuery("SELECT maxstackblue FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); - config->SetMaxStack(AHB_PURPLE, CharacterDatabase.PQuery("SELECT maxstackpurple FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); - config->SetMaxStack(AHB_ORANGE, CharacterDatabase.PQuery("SELECT maxstackorange FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); - config->SetMaxStack(AHB_YELLOW, CharacterDatabase.PQuery("SELECT maxstackyellow FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); - if (debug_Out) - { - sLog.outString("minItems = %u", config->GetMinItems()); - sLog.outString("maxItems = %u", config->GetMaxItems()); - sLog.outString("percentGreyTradeGoods = %u", config->GetPercentages(AHB_GREY_TG)); - sLog.outString("percentWhiteTradeGoods = %u", config->GetPercentages(AHB_WHITE_TG)); - sLog.outString("percentGreenTradeGoods = %u", config->GetPercentages(AHB_GREEN_TG)); - sLog.outString("percentBlueTradeGoods = %u", config->GetPercentages(AHB_BLUE_TG)); - sLog.outString("percentPurpleTradeGoods = %u", config->GetPercentages(AHB_PURPLE_TG)); - sLog.outString("percentOrangeTradeGoods = %u", config->GetPercentages(AHB_ORANGE_TG)); - sLog.outString("percentYellowTradeGoods = %u", config->GetPercentages(AHB_YELLOW_TG)); - sLog.outString("percentGreyItems = %u", config->GetPercentages(AHB_GREY_I)); - sLog.outString("percentWhiteItems = %u", config->GetPercentages(AHB_WHITE_I)); - sLog.outString("percentGreenItems = %u", config->GetPercentages(AHB_GREEN_I)); - sLog.outString("percentBlueItems = %u", config->GetPercentages(AHB_BLUE_I)); - sLog.outString("percentPurpleItems = %u", config->GetPercentages(AHB_PURPLE_I)); - sLog.outString("percentOrangeItems = %u", config->GetPercentages(AHB_ORANGE_I)); - sLog.outString("percentYellowItems = %u", config->GetPercentages(AHB_YELLOW_I)); - sLog.outString("minPriceGrey = %u", config->GetMinPrice(AHB_GREY)); - sLog.outString("maxPriceGrey = %u", config->GetMaxPrice(AHB_GREY)); - sLog.outString("minPriceWhite = %u", config->GetMinPrice(AHB_WHITE)); - sLog.outString("maxPriceWhite = %u", config->GetMaxPrice(AHB_WHITE)); - sLog.outString("minPriceGreen = %u", config->GetMinPrice(AHB_GREEN)); - sLog.outString("maxPriceGreen = %u", config->GetMaxPrice(AHB_GREEN)); - sLog.outString("minPriceBlue = %u", config->GetMinPrice(AHB_BLUE)); - sLog.outString("maxPriceBlue = %u", config->GetMaxPrice(AHB_BLUE)); - sLog.outString("minPricePurple = %u", config->GetMinPrice(AHB_PURPLE)); - sLog.outString("maxPricePurple = %u", config->GetMaxPrice(AHB_PURPLE)); - sLog.outString("minPriceOrange = %u", config->GetMinPrice(AHB_ORANGE)); - sLog.outString("maxPriceOrange = %u", config->GetMaxPrice(AHB_ORANGE)); - sLog.outString("minPriceYellow = %u", config->GetMinPrice(AHB_YELLOW)); - sLog.outString("maxPriceYellow = %u", config->GetMaxPrice(AHB_YELLOW)); - sLog.outString("minBidPriceGrey = %u", config->GetMinBidPrice(AHB_GREY)); - sLog.outString("maxBidPriceGrey = %u", config->GetMaxBidPrice(AHB_GREY)); - sLog.outString("minBidPriceWhite = %u", config->GetMinBidPrice(AHB_WHITE)); - sLog.outString("maxBidPriceWhite = %u", config->GetMaxBidPrice(AHB_WHITE)); - sLog.outString("minBidPriceGreen = %u", config->GetMinBidPrice(AHB_GREEN)); - sLog.outString("maxBidPriceGreen = %u", config->GetMaxBidPrice(AHB_GREEN)); - sLog.outString("minBidPriceBlue = %u", config->GetMinBidPrice(AHB_BLUE)); - sLog.outString("maxBidPriceBlue = %u", config->GetMinBidPrice(AHB_BLUE)); - sLog.outString("minBidPricePurple = %u", config->GetMinBidPrice(AHB_PURPLE)); - sLog.outString("maxBidPricePurple = %u", config->GetMaxBidPrice(AHB_PURPLE)); - sLog.outString("minBidPriceOrange = %u", config->GetMinBidPrice(AHB_ORANGE)); - sLog.outString("maxBidPriceOrange = %u", config->GetMaxBidPrice(AHB_ORANGE)); - sLog.outString("minBidPriceYellow = %u", config->GetMinBidPrice(AHB_YELLOW)); - sLog.outString("maxBidPriceYellow = %u", config->GetMaxBidPrice(AHB_YELLOW)); - sLog.outString("maxStackGrey = %u", config->GetMaxStack(AHB_GREY)); - sLog.outString("maxStackWhite = %u", config->GetMaxStack(AHB_WHITE)); - sLog.outString("maxStackGreen = %u", config->GetMaxStack(AHB_GREEN)); - sLog.outString("maxStackBlue = %u", config->GetMaxStack(AHB_BLUE)); - sLog.outString("maxStackPurple = %u", config->GetMaxStack(AHB_PURPLE)); - sLog.outString("maxStackOrange = %u", config->GetMaxStack(AHB_ORANGE)); - sLog.outString("maxStackYellow = %u", config->GetMaxStack(AHB_YELLOW)); - } - //AuctionHouseEntry const* ahEntry = auctionmgr.GetAuctionHouseEntry(config->GetAHFID()); - AuctionHouseObject* auctionHouse = auctionmgr.GetAuctionsMap(config->GetAHFID()); - - config->ResetItemCounts(); - uint32 auctions = auctionHouse->Getcount(); - - if (auctions) - { - for (AuctionHouseObject::AuctionEntryMap::const_iterator itr = auctionHouse->GetAuctionsBegin(); itr != auctionHouse->GetAuctionsEnd(); ++itr) - { - AuctionEntry *Aentry = itr->second; - Item *item = auctionmgr.GetAItem(Aentry->item_guidlow); - if (item) - { - ItemPrototype const *prototype = item->GetProto(); - if (prototype) - { - switch (prototype->Quality) - { - case 0: - if (prototype->Class == ITEM_CLASS_TRADE_GOODS) - config->IncItemCounts(AHB_GREY_TG); - else - config->IncItemCounts(AHB_GREY_I); - break; - case 1: - if (prototype->Class == ITEM_CLASS_TRADE_GOODS) - config->IncItemCounts(AHB_WHITE_TG); - else - config->IncItemCounts(AHB_WHITE_I); - break; - case 2: - if (prototype->Class == ITEM_CLASS_TRADE_GOODS) - config->IncItemCounts(AHB_GREEN_TG); - else - config->IncItemCounts(AHB_GREEN_I); - break; - case 3: - if (prototype->Class == ITEM_CLASS_TRADE_GOODS) - config->IncItemCounts(AHB_BLUE_TG); - else - config->IncItemCounts(AHB_BLUE_I); - break; - case 4: - if (prototype->Class == ITEM_CLASS_TRADE_GOODS) - config->IncItemCounts(AHB_PURPLE_TG); - else - config->IncItemCounts(AHB_PURPLE_I); - break; - case 5: - if (prototype->Class == ITEM_CLASS_TRADE_GOODS) - config->IncItemCounts(AHB_ORANGE_TG); - else - config->IncItemCounts(AHB_ORANGE_I); - break; - case 6: - if (prototype->Class == ITEM_CLASS_TRADE_GOODS) - config->IncItemCounts(AHB_YELLOW_TG); - else - config->IncItemCounts(AHB_YELLOW_I); - break; - } - } - } - } - } - if (debug_Out) - { - sLog.outString("Current Items in %s Auctionhouses:", CharacterDatabase.PQuery("SELECT name FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetString()); - sLog.outString("Grey Trade Goods\t%u\tGrey Items\t%u", config->GetItemCounts(AHB_GREY_TG), config->GetItemCounts(AHB_GREY_I)); - sLog.outString("White Trade Goods\t%u\tWhite Items\t%u", config->GetItemCounts(AHB_WHITE_TG), config->GetItemCounts(AHB_WHITE_I)); - sLog.outString("Green Trade Goods\t%u\tGreen Items\t%u", config->GetItemCounts(AHB_GREEN_TG), config->GetItemCounts(AHB_GREEN_I)); - sLog.outString("Blue Trade Goods\t%u\tBlue Items\t%u", config->GetItemCounts(AHB_BLUE_TG), config->GetItemCounts(AHB_BLUE_I)); - sLog.outString("Purple Trade Goods\t%u\tPurple Items\t%u", config->GetItemCounts(AHB_PURPLE_TG), config->GetItemCounts(AHB_PURPLE_I)); - sLog.outString("Orange Trade Goods\t%u\tOrange Items\t%u", config->GetItemCounts(AHB_ORANGE_TG), config->GetItemCounts(AHB_ORANGE_I)); - sLog.outString("Yellow Trade Goods\t%u\tYellow Items\t%u", config->GetItemCounts(AHB_YELLOW_TG), config->GetItemCounts(AHB_YELLOW_I)); - } - } - if (AHBBuyer) - { - //load buyer bid prices - config->SetBuyerPrice(AHB_GREY, CharacterDatabase.PQuery("SELECT buyerpricegrey FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); - config->SetBuyerPrice(AHB_WHITE, CharacterDatabase.PQuery("SELECT buyerpricewhite FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); - config->SetBuyerPrice(AHB_GREEN, CharacterDatabase.PQuery("SELECT buyerpricegreen FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); - config->SetBuyerPrice(AHB_BLUE, CharacterDatabase.PQuery("SELECT buyerpriceblue FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); - config->SetBuyerPrice(AHB_PURPLE, CharacterDatabase.PQuery("SELECT buyerpricepurple FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); - config->SetBuyerPrice(AHB_ORANGE, CharacterDatabase.PQuery("SELECT buyerpriceorange FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); - config->SetBuyerPrice(AHB_YELLOW, CharacterDatabase.PQuery("SELECT buyerpriceyellow FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); - //load bidding interval - config->SetBiddingInterval(CharacterDatabase.PQuery("SELECT buyerbiddinginterval FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); - //load bids per interval - config->SetBidsPerInterval(CharacterDatabase.PQuery("SELECT buyerbidsperinterval FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); - if (debug_Out) - { - sLog.outString("buyerPriceGrey = %u", config->GetBuyerPrice(AHB_GREY)); - sLog.outString("buyerPriceWhite = %u", config->GetBuyerPrice(AHB_WHITE)); - sLog.outString("buyerPriceGreen = %u", config->GetBuyerPrice(AHB_GREEN)); - sLog.outString("buyerPriceBlue = %u", config->GetBuyerPrice(AHB_BLUE)); - sLog.outString("buyerPricePurple = %u", config->GetBuyerPrice(AHB_PURPLE)); - sLog.outString("buyerPriceOrange = %u", config->GetBuyerPrice(AHB_ORANGE)); - sLog.outString("buyerPriceYellow = %u", config->GetBuyerPrice(AHB_YELLOW)); - sLog.outString("buyerBiddingInterval = %u", config->GetBiddingInterval()); - sLog.outString("buyerBidsPerInterval = %u", config->GetBidsPerInterval()); - } - } - if (debug_Out) sLog.outString("End Settings for %s Auctionhouses:", CharacterDatabase.PQuery("SELECT name FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetString()); -} |
