diff options
| author | n0n4m3 <none@none> | 2010-04-14 12:43:42 +0400 |
|---|---|---|
| committer | n0n4m3 <none@none> | 2010-04-14 12:43:42 +0400 |
| commit | e3e5ca62270f010d5dbc2c160db22cbffa6dc94b (patch) | |
| tree | a60290ce37faf031fbe705121e7efa446f77c846 /src/game/AuctionHouseMgr.cpp | |
| parent | 61e71986f076f636619380da8e800f084b4465f5 (diff) | |
Drop not needed table 'item_text', add new column 'text' in table 'item_instance'. Original patch by Vladimir.
--HG--
branch : trunk
Diffstat (limited to 'src/game/AuctionHouseMgr.cpp')
| -rw-r--r-- | src/game/AuctionHouseMgr.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/AuctionHouseMgr.cpp b/src/game/AuctionHouseMgr.cpp index 6a64f58487b..f5b3a960ffb 100644 --- a/src/game/AuctionHouseMgr.cpp +++ b/src/game/AuctionHouseMgr.cpp @@ -254,7 +254,7 @@ void AuctionHouseMgr::SendAuctionExpiredMail(AuctionEntry * auction) void AuctionHouseMgr::LoadAuctionItems() { // data needs to be at first place for Item::LoadFromDB - QueryResult_AutoPtr result = CharacterDatabase.Query("SELECT data,itemguid,item_template FROM auctionhouse JOIN item_instance ON itemguid = guid"); + QueryResult_AutoPtr result = CharacterDatabase.Query("SELECT data, text, itemguid, item_template FROM auctionhouse JOIN item_instance ON itemguid = guid"); if (!result) { @@ -275,8 +275,8 @@ void AuctionHouseMgr::LoadAuctionItems() bar.step(); fields = result->Fetch(); - uint32 item_guid = fields[1].GetUInt32(); - uint32 item_template = fields[2].GetUInt32(); + uint32 item_guid = fields[2].GetUInt32(); + uint32 item_template = fields[3].GetUInt32(); ItemPrototype const *proto = objmgr.GetItemPrototype(item_template); |
