diff options
Diffstat (limited to 'src/game/AuctionHouseMgr.cpp')
-rw-r--r-- | src/game/AuctionHouseMgr.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/AuctionHouseMgr.cpp b/src/game/AuctionHouseMgr.cpp index 6a64f58487b..f5b3a960ffb 100644 --- a/src/game/AuctionHouseMgr.cpp +++ b/src/game/AuctionHouseMgr.cpp @@ -254,7 +254,7 @@ void AuctionHouseMgr::SendAuctionExpiredMail(AuctionEntry * auction) void AuctionHouseMgr::LoadAuctionItems() { // data needs to be at first place for Item::LoadFromDB - QueryResult_AutoPtr result = CharacterDatabase.Query("SELECT data,itemguid,item_template FROM auctionhouse JOIN item_instance ON itemguid = guid"); + QueryResult_AutoPtr result = CharacterDatabase.Query("SELECT data, text, itemguid, item_template FROM auctionhouse JOIN item_instance ON itemguid = guid"); if (!result) { @@ -275,8 +275,8 @@ void AuctionHouseMgr::LoadAuctionItems() bar.step(); fields = result->Fetch(); - uint32 item_guid = fields[1].GetUInt32(); - uint32 item_template = fields[2].GetUInt32(); + uint32 item_guid = fields[2].GetUInt32(); + uint32 item_template = fields[3].GetUInt32(); ItemPrototype const *proto = objmgr.GetItemPrototype(item_template); |