diff options
author | Neo2003 <none@none> | 2008-10-02 16:23:55 -0500 |
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committer | Neo2003 <none@none> | 2008-10-02 16:23:55 -0500 |
commit | 9b1c0e006f20091f28f3f468cfcab1feb51286bd (patch) | |
tree | b5d1ba94a656e6679f8737f9ea6bed1239b73b14 /src/game/Bag.cpp |
[svn] * Proper SVN structureinit
--HG--
branch : trunk
Diffstat (limited to 'src/game/Bag.cpp')
-rw-r--r-- | src/game/Bag.cpp | 249 |
1 files changed, 249 insertions, 0 deletions
diff --git a/src/game/Bag.cpp b/src/game/Bag.cpp new file mode 100644 index 00000000000..a529d075dcf --- /dev/null +++ b/src/game/Bag.cpp @@ -0,0 +1,249 @@ +/* + * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#include "Common.h" +#include "Bag.h" +#include "ObjectMgr.h" +#include "Database/DatabaseEnv.h" +#include "Log.h" +#include "WorldPacket.h" +#include "UpdateData.h" +#include "WorldSession.h" + +Bag::Bag( ): Item() +{ + m_objectType |= TYPEMASK_CONTAINER; + m_objectTypeId = TYPEID_CONTAINER; + + m_valuesCount = CONTAINER_END; + + memset(m_bagslot, 0, sizeof(Item *) * MAX_BAG_SIZE); // Maximum 20 Slots +} + +Bag::~Bag() +{ + for(int i = 0; i<MAX_BAG_SIZE; i++) + { + if(m_bagslot[i]) delete m_bagslot[i]; + } +} + +void Bag::AddToWorld() +{ + Item::AddToWorld(); + + for(int i = 0; i<MAX_BAG_SIZE; i++) + { + if(m_bagslot[i]) + m_bagslot[i]->AddToWorld(); + } +} + +void Bag::RemoveFromWorld() +{ + for(int i = 0; i<MAX_BAG_SIZE; i++) + { + if(m_bagslot[i]) + m_bagslot[i]->RemoveFromWorld(); + } + + Item::RemoveFromWorld(); +} + +bool Bag::Create(uint32 guidlow, uint32 itemid, Player const* owner) +{ + ItemPrototype const * itemProto = objmgr.GetItemPrototype(itemid); + + if(!itemProto || itemProto->ContainerSlots > MAX_BAG_SIZE) + return false; + + Object::_Create( guidlow, 0, HIGHGUID_CONTAINER ); + + SetUInt32Value(OBJECT_FIELD_ENTRY, itemid); + SetFloatValue(OBJECT_FIELD_SCALE_X, 1.0f); + + SetUInt64Value(ITEM_FIELD_OWNER, owner ? owner->GetGUID() : 0); + SetUInt64Value(ITEM_FIELD_CONTAINED, owner ? owner->GetGUID() : 0); + + SetUInt32Value(ITEM_FIELD_MAXDURABILITY, itemProto->MaxDurability); + SetUInt32Value(ITEM_FIELD_DURABILITY, itemProto->MaxDurability); + SetUInt32Value(ITEM_FIELD_FLAGS, itemProto->Flags); + SetUInt32Value(ITEM_FIELD_STACK_COUNT, 1); + + // Setting the number of Slots the Container has + SetUInt32Value(CONTAINER_FIELD_NUM_SLOTS, itemProto->ContainerSlots); + + // Cleanning 20 slots + for (uint8 i = 0; i < MAX_BAG_SIZE; i++) + { + SetUInt64Value(CONTAINER_FIELD_SLOT_1 + (i*2), 0); + m_bagslot[i] = NULL; + } + + return true; +} + +void Bag::SaveToDB() +{ + Item::SaveToDB(); +} + +bool Bag::LoadFromDB(uint32 guid, uint64 owner_guid, QueryResult *result) +{ + if(!Item::LoadFromDB(guid, owner_guid, result)) + return false; + + // cleanup bag content related item value fields (its will be filled correctly from `character_inventory`) + for (uint32 i = 0; i < GetProto()->ContainerSlots; i++) + { + SetUInt64Value(CONTAINER_FIELD_SLOT_1 + (i*2), 0); + if (m_bagslot[i]) + { + delete m_bagslot[i]; + m_bagslot[i] = NULL; + } + } + + return true; +} + +void Bag::DeleteFromDB() +{ + for (int i = 0; i < MAX_BAG_SIZE; i++) + { + if (m_bagslot[i]) + { + m_bagslot[i]->DeleteFromDB(); + } + } + + Item::DeleteFromDB(); +} + +uint32 Bag::GetFreeSlots() const +{ + uint32 ContainerSlots=GetProto()->ContainerSlots; + uint32 slots = 0; + for (uint8 i=0; i <ContainerSlots; i++) + if (!m_bagslot[i]) + ++slots; + + return slots; +} + +void Bag::RemoveItem( uint8 slot, bool /*update*/ ) +{ + assert(slot < MAX_BAG_SIZE); + + if (m_bagslot[slot]) + m_bagslot[slot]->SetContainer(NULL); + + m_bagslot[slot] = NULL; + SetUInt64Value( CONTAINER_FIELD_SLOT_1 + (slot * 2), 0 ); +} + +void Bag::StoreItem( uint8 slot, Item *pItem, bool /*update*/ ) +{ + assert(slot < MAX_BAG_SIZE); + + if( pItem ) + { + m_bagslot[slot] = pItem; + SetUInt64Value(CONTAINER_FIELD_SLOT_1 + (slot * 2), pItem->GetGUID()); + pItem->SetUInt64Value(ITEM_FIELD_CONTAINED, GetGUID()); + pItem->SetUInt64Value( ITEM_FIELD_OWNER, GetOwnerGUID() ); + pItem->SetContainer(this); + pItem->SetSlot(slot); + } +} + +void Bag::BuildCreateUpdateBlockForPlayer( UpdateData *data, Player *target ) const +{ + Item::BuildCreateUpdateBlockForPlayer( data, target ); + + for (int i = 0; i < MAX_BAG_SIZE; i++) + { + if(m_bagslot[i]) + m_bagslot[i]->BuildCreateUpdateBlockForPlayer( data, target ); + } +} + +// If the bag is empty returns true +bool Bag::IsEmpty() const +{ + uint32 ContainerSlots=GetProto()->ContainerSlots; + for(uint32 i=0; i < ContainerSlots; i++) + if (m_bagslot[i]) return false; + + return true; +} + +uint32 Bag::GetItemCount( uint32 item, Item* eItem ) const +{ + uint32 ContainerSlots=GetProto()->ContainerSlots; + + Item *pItem; + uint32 count = 0; + for(uint32 i=0; i < ContainerSlots; i++) + { + pItem = m_bagslot[i]; + if( pItem && pItem != eItem && pItem->GetEntry() == item ) + count += pItem->GetCount(); + } + + if(eItem && eItem->GetProto()->GemProperties) + { + for(uint32 i=0; i < ContainerSlots; i++) + { + pItem = m_bagslot[i]; + if( pItem && pItem != eItem && pItem->GetProto()->Socket[0].Color ) + count += pItem->GetGemCountWithID(item); + } + } + + return count; +} + +uint8 Bag::GetSlotByItemGUID(uint64 guid) const +{ + uint32 ContainerSlots=GetProto()->ContainerSlots; + + for(uint32 i=0;i<ContainerSlots;i++) + { + if(m_bagslot[i] != 0) + if(m_bagslot[i]->GetGUID() == guid) + return i; + } + return NULL_SLOT; +} + +// Adds an item to a bag slot +// - slot can be NULL_SLOT, in that case function searchs for a free slot +// - Return values: 0 - item not added +// 1 - item added to a free slot (and perhaps to a stack) +// 2 - item added to a stack (item should be deleted) +Item* Bag::GetItemByPos( uint8 slot ) const +{ + ItemPrototype const *pBagProto = GetProto(); + if( pBagProto ) + { + if( slot < pBagProto->ContainerSlots ) + return m_bagslot[slot]; + } + return NULL; +} |