diff options
author | Neo2003 <none@none> | 2008-10-02 16:23:55 -0500 |
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committer | Neo2003 <none@none> | 2008-10-02 16:23:55 -0500 |
commit | 9b1c0e006f20091f28f3f468cfcab1feb51286bd (patch) | |
tree | b5d1ba94a656e6679f8737f9ea6bed1239b73b14 /src/game/Bag.h |
[svn] * Proper SVN structureinit
--HG--
branch : trunk
Diffstat (limited to 'src/game/Bag.h')
-rw-r--r-- | src/game/Bag.h | 74 |
1 files changed, 74 insertions, 0 deletions
diff --git a/src/game/Bag.h b/src/game/Bag.h new file mode 100644 index 00000000000..cc7ca52b338 --- /dev/null +++ b/src/game/Bag.h @@ -0,0 +1,74 @@ +/* + * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#ifndef MANGOS_BAG_H +#define MANGOS_BAG_H + +// Maximum 36 Slots ( (CONTAINER_END - CONTAINER_FIELD_SLOT_1)/2 +#define MAX_BAG_SIZE 36 // 2.0.12 + +#include "Object.h" +#include "ItemPrototype.h" +#include "Unit.h" +#include "Creature.h" +#include "Item.h" + +class Bag : public Item +{ + public: + + Bag(); + ~Bag(); + + void AddToWorld(); + void RemoveFromWorld(); + + bool Create(uint32 guidlow, uint32 itemid, Player const* owner); + + void Clear(); + void StoreItem( uint8 slot, Item *pItem, bool update ); + void RemoveItem( uint8 slot, bool update ); + + Item* GetItemByPos( uint8 slot ) const; + uint32 GetItemCount( uint32 item, Item* eItem = NULL ) const; + + uint8 GetSlotByItemGUID(uint64 guid) const; + bool IsEmpty() const; + uint32 GetFreeSlots() const; + + // DB operations + // overwrite virtual Item::SaveToDB + void SaveToDB(); + // overwrite virtual Item::LoadFromDB + bool LoadFromDB(uint32 guid, uint64 owner_guid, QueryResult *result = NULL); + // overwrite virtual Item::DeleteFromDB + void DeleteFromDB(); + + void BuildCreateUpdateBlockForPlayer(UpdateData *data, Player *target) const; + + protected: + + // Bag Storage space + Item* m_bagslot[MAX_BAG_SIZE]; +}; + +inline Item* NewItemOrBag(ItemPrototype const * proto) +{ + return (proto->InventoryType == INVTYPE_BAG) ? new Bag : new Item; +} +#endif |