diff options
author | raczman <none@none> | 2009-01-15 22:01:47 -0500 |
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committer | raczman <none@none> | 2009-01-15 22:01:47 -0500 |
commit | 4ce857b400770023afb45ffdab09a3a1a5db83e0 (patch) | |
tree | 4a21c8c42089d8a1e78d9fad3ec06dd09241beb0 /src/game/BattleGroundAV.cpp | |
parent | a48321f34805153d1dfe462e3950c63299ea4184 (diff) |
Cleanup of log output
--HG--
branch : trunk
Diffstat (limited to 'src/game/BattleGroundAV.cpp')
-rw-r--r-- | src/game/BattleGroundAV.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/BattleGroundAV.cpp b/src/game/BattleGroundAV.cpp index 27cd169ffc3..6b892a0fa5d 100644 --- a/src/game/BattleGroundAV.cpp +++ b/src/game/BattleGroundAV.cpp @@ -125,7 +125,7 @@ void BattleGroundAV::HandleQuestComplete(uint32 questid, Player *player) return;//maybe we should log this, cause this must be a cheater or a big bug uint8 team = GetTeamIndexByTeamId(player->GetTeam()); //TODO add reputation, events (including quest not available anymore, next quest availabe, go/npc de/spawning)and maybe honor - sLog.outError("BG_AV Quest %i completed",questid); + sLog.outDebug("BG_AV Quest %i completed",questid); switch(questid) { case AV_QUEST_A_SCRAPS1: |