diff options
author | Spp <none@none> | 2010-04-07 23:25:02 +0200 |
---|---|---|
committer | Spp <none@none> | 2010-04-07 23:25:02 +0200 |
commit | 2454c290b84e04bd0321ca94e0be8c8dc7eedbe8 (patch) | |
tree | b744629b9fc3004bcb717c5f95a10724df3a6a62 /src/game/BattleGroundEY.cpp | |
parent | 49d05ba9aa1cd5c1f3ae96546283e6d03a037ff7 (diff) |
Code Style (game + scripts only):
"==" --> " == " (when needed)
--HG--
branch : trunk
Diffstat (limited to 'src/game/BattleGroundEY.cpp')
-rw-r--r-- | src/game/BattleGroundEY.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/BattleGroundEY.cpp b/src/game/BattleGroundEY.cpp index 394ced214ef..e5667878b7f 100644 --- a/src/game/BattleGroundEY.cpp +++ b/src/game/BattleGroundEY.cpp @@ -886,7 +886,7 @@ WorldSafeLocsEntry const *BattleGroundEY::GetClosestGraveYard(Player* player) for (uint8 i = 0; i < EY_POINTS_MAX; ++i) { - if (m_PointOwnedByTeam[i]==player->GetTeam() && m_PointState[i]==EY_POINT_UNDER_CONTROL) + if (m_PointOwnedByTeam[i] == player->GetTeam() && m_PointState[i] == EY_POINT_UNDER_CONTROL) { entry = sWorldSafeLocsStore.LookupEntry(m_CapturingPointTypes[i].GraveYardId); if (!entry) |