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authormegamage <none@none>2009-03-06 19:52:46 -0600
committermegamage <none@none>2009-03-06 19:52:46 -0600
commitf6ca5c601ef6089220fb0bfe3bc155fbbf3de812 (patch)
treeb9598e93d132aea806527aa4de13046e3c80dc5d /src/game/BattleGroundMgr.cpp
parentdbb8c78394660c277f9056d899df8b0f9f1f8cb0 (diff)
parent4f6c96b98c5d5a065f902aa6106c928bf0b2a668 (diff)
*Merge.
--HG-- branch : trunk
Diffstat (limited to 'src/game/BattleGroundMgr.cpp')
-rw-r--r--src/game/BattleGroundMgr.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/BattleGroundMgr.cpp b/src/game/BattleGroundMgr.cpp
index a13a4e6de0b..06bdbf54c3f 100644
--- a/src/game/BattleGroundMgr.cpp
+++ b/src/game/BattleGroundMgr.cpp
@@ -1754,7 +1754,7 @@ void BattleGroundMgr::DistributeArenaPoints()
for (std::map<uint32, uint32>::iterator plr_itr = PlayerPoints.begin(); plr_itr != PlayerPoints.end(); ++plr_itr)
{
//update to database
- CharacterDatabase.PExecute("UPDATE characters SET arena_pending_points = '%u' WHERE `guid` = '%u'", plr_itr->second, plr_itr->first);
+ CharacterDatabase.PExecute("UPDATE characters SET arena_pending_points = '%u' WHERE guid = '%u'", plr_itr->second, plr_itr->first);
//add points if player is online
Player* pl = objmgr.GetPlayer(plr_itr->first);
if (pl)