diff options
author | w12x <none@none> | 2008-10-05 08:48:32 -0500 |
---|---|---|
committer | w12x <none@none> | 2008-10-05 08:48:32 -0500 |
commit | 6f0c3469a63c97eef57f36f1a39fed0b281b7cc9 (patch) | |
tree | 7089d31e4493160bed067ac9da519841704b230a /src/game/BattleGroundNA.cpp | |
parent | 8b3fcc37c624c3ee4808d63160f563c070950cb4 (diff) |
[svn] -enabled instantiated battlegrounds
-enabled arena matches
-rewritten battleground queuing to support joining as group
-removed queue announcements
--HG--
branch : trunk
Diffstat (limited to 'src/game/BattleGroundNA.cpp')
-rw-r--r-- | src/game/BattleGroundNA.cpp | 69 |
1 files changed, 57 insertions, 12 deletions
diff --git a/src/game/BattleGroundNA.cpp b/src/game/BattleGroundNA.cpp index 636efe7e586..3f275bfaa74 100644 --- a/src/game/BattleGroundNA.cpp +++ b/src/game/BattleGroundNA.cpp @@ -47,6 +47,12 @@ void BattleGroundNA::Update(time_t diff) if (!(m_Events & 0x01)) { m_Events |= 0x01; + // setup here, only when at least one player has ported to the map + if(!SetupBattleGround()) + { + EndNow(); + return; + } for(uint32 i = BG_NA_OBJECT_DOOR_1; i <= BG_NA_OBJECT_DOOR_4; i++) SpawnBGObject(i, RESPAWN_IMMEDIATELY); @@ -73,6 +79,9 @@ void BattleGroundNA::Update(time_t diff) for(uint32 i = BG_NA_OBJECT_DOOR_1; i <= BG_NA_OBJECT_DOOR_2; i++) DoorOpen(i); + for(uint32 i = BG_NA_OBJECT_BUFF_1; i <= BG_NA_OBJECT_BUFF_2; i++) + SpawnBGObject(i, 60); + SendMessageToAll(LANG_ARENA_BEGUN); SetStatus(STATUS_IN_PROGRESS); SetStartDelayTime(0); @@ -80,6 +89,11 @@ void BattleGroundNA::Update(time_t diff) for(BattleGroundPlayerMap::const_iterator itr = GetPlayers().begin(); itr != GetPlayers().end(); ++itr) if(Player *plr = objmgr.GetPlayer(itr->first)) plr->RemoveAurasDueToSpell(SPELL_ARENA_PREPARATION); + + if(!GetPlayersCountByTeam(ALLIANCE) && GetPlayersCountByTeam(HORDE)) + EndBattleGround(HORDE); + else if(GetPlayersCountByTeam(ALLIANCE) && !GetPlayersCountByTeam(HORDE)) + EndBattleGround(ALLIANCE); } } @@ -96,11 +110,23 @@ void BattleGroundNA::AddPlayer(Player *plr) BattleGroundNAScore* sc = new BattleGroundNAScore; m_PlayerScores[plr->GetGUID()] = sc; + + UpdateWorldState(0xa0f, GetAlivePlayersCountByTeam(ALLIANCE)); + UpdateWorldState(0xa10, GetAlivePlayersCountByTeam(HORDE)); } void BattleGroundNA::RemovePlayer(Player* /*plr*/, uint64 /*guid*/) { + if(GetStatus() == STATUS_WAIT_LEAVE) + return; + + UpdateWorldState(0xa0f, GetAlivePlayersCountByTeam(ALLIANCE)); + UpdateWorldState(0xa10, GetAlivePlayersCountByTeam(HORDE)); + if(!GetAlivePlayersCountByTeam(ALLIANCE) && GetPlayersCountByTeam(HORDE)) + EndBattleGround(HORDE); + else if(GetPlayersCountByTeam(ALLIANCE) && !GetAlivePlayersCountByTeam(HORDE)) + EndBattleGround(ALLIANCE); } void BattleGroundNA::HandleKillPlayer(Player *player, Player *killer) @@ -114,19 +140,29 @@ void BattleGroundNA::HandleKillPlayer(Player *player, Player *killer) return; } - BattleGround::HandleKillPlayer(player, killer); + BattleGround::HandleKillPlayer(player,killer); - uint32 killer_team_index = GetTeamIndexByTeamId(killer->GetTeam()); + UpdateWorldState(0xa0f, GetAlivePlayersCountByTeam(ALLIANCE)); + UpdateWorldState(0xa10, GetAlivePlayersCountByTeam(HORDE)); - ++m_TeamKills[killer_team_index]; // add kills to killer's team - - if(m_TeamKills[killer_team_index] >= GetPlayersCountByTeam(player->GetTeam())) + if(!GetAlivePlayersCountByTeam(ALLIANCE)) + { + // all opponents killed + EndBattleGround(HORDE); + } + else if(!GetAlivePlayersCountByTeam(HORDE)) { // all opponents killed - EndBattleGround(killer->GetTeam()); + EndBattleGround(ALLIANCE); } } +bool BattleGroundNA::HandlePlayerUnderMap(Player *player) +{ + player->TeleportTo(GetMapId(),4055.504395,2919.660645,13.611241,player->GetOrientation(),false); + return true; +} + void BattleGroundNA::HandleAreaTrigger(Player *Source, uint32 Trigger) { if(GetStatus() != STATUS_IN_PROGRESS) @@ -149,19 +185,28 @@ void BattleGroundNA::HandleAreaTrigger(Player *Source, uint32 Trigger) // HandleTriggerBuff(buff_guid,Source); } +void BattleGroundNA::FillInitialWorldStates(WorldPacket &data) +{ + data << uint32(0xa0f) << uint32(GetAlivePlayersCountByTeam(ALLIANCE)); // 7 + data << uint32(0xa10) << uint32(GetAlivePlayersCountByTeam(HORDE)); // 8 + data << uint32(0xa11) << uint32(1); // 9 +} + void BattleGroundNA::ResetBGSubclass() { - m_TeamKills[BG_TEAM_ALLIANCE] = 0; - m_TeamKills[BG_TEAM_HORDE] = 0; + } bool BattleGroundNA::SetupBattleGround() { // gates - if( !AddObject(BG_NA_OBJECT_DOOR_1, BG_NA_OBJECT_TYPE_DOOR_1, 4031.854f, 2966.833f, 12.6462f, -2.648788f, 0, 0, 0.9697962f, -0.2439165f, RESPAWN_IMMEDIATELY) - || !AddObject(BG_NA_OBJECT_DOOR_2, BG_NA_OBJECT_TYPE_DOOR_2, 4081.179f, 2874.97f, 12.39171f, 0.4928045f, 0, 0, 0.2439165f, 0.9697962f, RESPAWN_IMMEDIATELY) - || !AddObject(BG_NA_OBJECT_DOOR_3, BG_NA_OBJECT_TYPE_DOOR_3, 4023.709f, 2981.777f, 10.70117f, -2.648788f, 0, 0, 0.9697962f, -0.2439165f, RESPAWN_IMMEDIATELY) - || !AddObject(BG_NA_OBJECT_DOOR_4, BG_NA_OBJECT_TYPE_DOOR_4, 4090.064f, 2858.438f, 10.23631f, 0.4928045f, 0, 0, 0.2439165f, 0.9697962f, RESPAWN_IMMEDIATELY)) + if( !AddObject(BG_NA_OBJECT_DOOR_1, BG_NA_OBJECT_TYPE_DOOR_1, 4031.854, 2966.833, 12.6462, -2.648788, 0, 0, 0.9697962, -0.2439165, RESPAWN_IMMEDIATELY) + || !AddObject(BG_NA_OBJECT_DOOR_2, BG_NA_OBJECT_TYPE_DOOR_2, 4081.179, 2874.97, 12.39171, 0.4928045, 0, 0, 0.2439165, 0.9697962, RESPAWN_IMMEDIATELY) + || !AddObject(BG_NA_OBJECT_DOOR_3, BG_NA_OBJECT_TYPE_DOOR_3, 4023.709, 2981.777, 10.70117, -2.648788, 0, 0, 0.9697962, -0.2439165, RESPAWN_IMMEDIATELY) + || !AddObject(BG_NA_OBJECT_DOOR_4, BG_NA_OBJECT_TYPE_DOOR_4, 4090.064, 2858.438, 10.23631, 0.4928045, 0, 0, 0.2439165, 0.9697962, RESPAWN_IMMEDIATELY) + // buffs + || !AddObject(BG_NA_OBJECT_BUFF_1, BG_NA_OBJECT_TYPE_BUFF_1, 4009.189941, 2895.250000, 13.052700, -1.448624, 0, 0, 0.6626201, -0.7489557, 120) + || !AddObject(BG_NA_OBJECT_BUFF_2, BG_NA_OBJECT_TYPE_BUFF_2, 4103.330078, 2946.350098, 13.051300, -0.06981307, 0, 0, 0.03489945, -0.9993908, 120)) { sLog.outErrorDb("BatteGroundNA: Failed to spawn some object!"); return false; |