diff options
| author | p0wer <none@none> | 2010-03-02 20:37:49 -0600 | 
|---|---|---|
| committer | p0wer <none@none> | 2010-03-02 20:37:49 -0600 | 
| commit | 8ae9b396896cb692e85d1c55472e39cc92ea4dfa (patch) | |
| tree | d46505b790bee44bca0901aaad85b4f15a0a994a /src/game/BattleGroundSA.cpp | |
| parent | f748ea34e383b6c2ed508b6c088f997e642b9712 (diff) | |
Add correct values for honor gain after SotA. Also, fix issues with compiling with the recent patch.
--HG--
branch : trunk
Diffstat (limited to 'src/game/BattleGroundSA.cpp')
| -rw-r--r-- | src/game/BattleGroundSA.cpp | 22 | 
1 files changed, 11 insertions, 11 deletions
diff --git a/src/game/BattleGroundSA.cpp b/src/game/BattleGroundSA.cpp index 782de247398..5be060cc356 100644 --- a/src/game/BattleGroundSA.cpp +++ b/src/game/BattleGroundSA.cpp @@ -43,14 +43,14 @@ BattleGroundSA::~BattleGroundSA()  void BattleGroundSA::Reset()  { -  TotalTime = 0; -  attackers = ( (urand(0,1)) ? TEAM_ALLIANCE : TEAM_HORDE); -  for(uint8 i = 0; i <= 5; i++) +    TotalTime = 0; +    attackers = ( (urand(0,1)) ? TEAM_ALLIANCE : TEAM_HORDE); +    for(uint8 i = 0; i <= 5; i++)      { -      GateStatus[i] = BG_SA_GATE_OK; +        GateStatus[i] = BG_SA_GATE_OK;      } -  ShipsStarted = false; -  status = BG_SA_WARMUP; +    ShipsStarted = false; +    status = BG_SA_WARMUP;  }  bool BattleGroundSA::SetupBattleGround() @@ -673,15 +673,15 @@ void BattleGroundSA::ToggleTimer()  void BattleGroundSA::EndBattleGround(uint32 winner)  { -    //win reward +    //honor reward for winning      if (winner == ALLIANCE) -        RewardHonorToTeam(GetBonusHonorFromKill(m_HonorWinKills), ALLIANCE); +        RewardHonorToTeam(GetBonusHonorFromKill(BG_SA_HONOR_WIN), ALLIANCE);      else if (winner == HORDE) -        RewardHonorToTeam(GetBonusHonorFromKill(m_HonorWinKills), HORDE); +        RewardHonorToTeam(GetBonusHonorFromKill(BG_SA_HONOR_WIN), HORDE);      //complete map_end rewards (even if no team wins) -    RewardHonorToTeam(GetBonusHonorFromKill(m_HonorEndKills), ALLIANCE); -    RewardHonorToTeam(GetBonusHonorFromKill(m_HonorEndKills), HORDE); +    RewardHonorToTeam(GetBonusHonorFromKill(BG_SA_HONOR_END), ALLIANCE); +    RewardHonorToTeam(GetBonusHonorFromKill(BG_SA_HONOR_END), HORDE);      BattleGround::EndBattleGround(winner);  }  | 
