diff options
| author | Spp <none@none> | 2010-04-11 07:24:25 +0200 |
|---|---|---|
| committer | Spp <none@none> | 2010-04-11 07:24:25 +0200 |
| commit | ed72b887a054e4565af23cfeaaa4e7e1ac0cd832 (patch) | |
| tree | c82b113c057866ec593f7b1601cab9cdb62ab5b2 /src/game/BattleGroundSA.cpp | |
| parent | e9336be8fc4040373ca8d433ff2c2a6c5598f5d6 (diff) | |
Tab to spaces
--HG--
branch : trunk
Diffstat (limited to 'src/game/BattleGroundSA.cpp')
| -rw-r--r-- | src/game/BattleGroundSA.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/BattleGroundSA.cpp b/src/game/BattleGroundSA.cpp index c3e81c5ddea..7a4386f0f16 100644 --- a/src/game/BattleGroundSA.cpp +++ b/src/game/BattleGroundSA.cpp @@ -545,7 +545,7 @@ WorldSafeLocsEntry const* BattleGroundSA::GetClosestGraveYard(Player* player) if (GraveyardStatus[i] != player->GetTeamId()) continue; - ret = sWorldSafeLocsStore.LookupEntry(BG_SA_GYEntries[i]); + ret = sWorldSafeLocsStore.LookupEntry(BG_SA_GYEntries[i]); dist = sqrt((ret->x - x)*(ret->x - x) + (ret->y - y)*(ret->y - y)+(ret->z - z)*(ret->z - z)); if (dist < nearest) { |
