diff options
author | Neo2003 <none@none> | 2008-10-02 16:23:55 -0500 |
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committer | Neo2003 <none@none> | 2008-10-02 16:23:55 -0500 |
commit | 9b1c0e006f20091f28f3f468cfcab1feb51286bd (patch) | |
tree | b5d1ba94a656e6679f8737f9ea6bed1239b73b14 /src/game/Cell.h |
[svn] * Proper SVN structureinit
--HG--
branch : trunk
Diffstat (limited to 'src/game/Cell.h')
-rw-r--r-- | src/game/Cell.h | 162 |
1 files changed, 162 insertions, 0 deletions
diff --git a/src/game/Cell.h b/src/game/Cell.h new file mode 100644 index 00000000000..873debabb14 --- /dev/null +++ b/src/game/Cell.h @@ -0,0 +1,162 @@ +/* + * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#ifndef MANGOS_CELL_H +#define MANGOS_CELL_H + +#include "GameSystem/TypeContainer.h" +#include "GameSystem/TypeContainerVisitor.h" +#include "GridDefines.h" +#include <cmath> + +class Map; + +enum District +{ + UPPER_DISTRICT = 1, + LOWER_DISTRICT = 1 << 1, + LEFT_DISTRICT = 1 << 2, + RIGHT_DISTRICT = 1 << 3, + CENTER_DISTRICT = 1 << 4, + UPPER_LEFT_DISTRICT = (UPPER_DISTRICT | LEFT_DISTRICT), + UPPER_RIGHT_DISTRICT = (UPPER_DISTRICT | RIGHT_DISTRICT), + LOWER_LEFT_DISTRICT = (LOWER_DISTRICT | LEFT_DISTRICT), + LOWER_RIGHT_DISTRICT = (LOWER_DISTRICT | RIGHT_DISTRICT), + ALL_DISTRICT = (UPPER_DISTRICT | LOWER_DISTRICT | LEFT_DISTRICT | RIGHT_DISTRICT | CENTER_DISTRICT) +}; + +template<class T> struct CellLock; + +struct MANGOS_DLL_DECL Cell +{ + Cell() { data.All = 0; } + Cell(const Cell &cell) { data.All = cell.data.All; } + explicit Cell(CellPair const& p); + + void operator|=(Cell &cell) + { + data.Part.reserved = 0; + cell.data.Part.reserved = 0; + uint32 x, y, old_x, old_y; + Compute(x, y); + cell.Compute(old_x, old_y); + + if( std::abs(int(x-old_x)) > 1 || std::abs(int(y-old_y)) > 1) + { + data.Part.reserved = ALL_DISTRICT; + cell.data.Part.reserved = ALL_DISTRICT; + return; + } + + if( x < old_x ) + { + data.Part.reserved |= LEFT_DISTRICT; + cell.data.Part.reserved |= RIGHT_DISTRICT; + } + else if( old_x < x ) + { + data.Part.reserved |= RIGHT_DISTRICT; + cell.data.Part.reserved |= LEFT_DISTRICT; + } + if( y < old_y ) + { + data.Part.reserved |= UPPER_DISTRICT; + cell.data.Part.reserved |= LOWER_DISTRICT; + } + else if( old_y < y ) + { + data.Part.reserved |= LOWER_DISTRICT; + cell.data.Part.reserved |= UPPER_DISTRICT; + } + } + + void Compute(uint32 &x, uint32 &y) const + { + x = data.Part.grid_x*MAX_NUMBER_OF_CELLS + data.Part.cell_x; + y = data.Part.grid_y*MAX_NUMBER_OF_CELLS + data.Part.cell_y; + } + + inline bool DiffCell(const Cell &cell) const + { + return( data.Part.cell_x != cell.data.Part.cell_x || + data.Part.cell_y != cell.data.Part.cell_y ); + } + + inline bool DiffGrid(const Cell &cell) const + { + return( data.Part.grid_x != cell.data.Part.grid_x || + data.Part.grid_y != cell.data.Part.grid_y ); + } + + uint32 CellX() const { return data.Part.cell_x; } + uint32 CellY() const { return data.Part.cell_y; } + uint32 GridX() const { return data.Part.grid_x; } + uint32 GridY() const { return data.Part.grid_y; } + bool NoCreate() const { return data.Part.nocreate; } + void SetNoCreate() { data.Part.nocreate = 1; } + + CellPair cellPair() const + { + return CellPair( + data.Part.grid_x*MAX_NUMBER_OF_CELLS+data.Part.cell_x, + data.Part.grid_y*MAX_NUMBER_OF_CELLS+data.Part.cell_y); + } + + Cell& operator=(const Cell &cell) + { + this->data.All = cell.data.All; + return *this; + } + + bool operator==(const Cell &cell) const { return (data.All == cell.data.All); } + bool operator!=(const Cell &cell) const { return !operator==(cell); } + union + { + struct + { + unsigned grid_x : 6; + unsigned grid_y : 6; + unsigned cell_x : 4; + unsigned cell_y : 4; + unsigned nocreate : 1; + unsigned reserved : 11; + } Part; + uint32 All; + } data; + + template<class LOCK_TYPE, class T, class CONTAINER> void Visit(const CellLock<LOCK_TYPE> &, TypeContainerVisitor<T, CONTAINER> &visitor, Map &) const; +}; + +template<class T> +struct MANGOS_DLL_DECL CellLock +{ + const Cell& i_cell; + const CellPair &i_cellPair; + CellLock(const Cell &c, const CellPair &p) : i_cell(c), i_cellPair(p) {} + CellLock(const CellLock<T> &cell) : i_cell(cell.i_cell), i_cellPair(cell.i_cellPair) {} + const Cell* operator->(void) const { return &i_cell; } + const Cell* operator->(void) { return &i_cell; } + operator const Cell &(void) const { return i_cell; } + CellLock<T>& operator=(const CellLock<T> &cell) + { + this->~CellLock(); + new (this) CellLock<T>(cell); + return *this; + } +}; +#endif |