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diff --git a/src/game/Cell.h b/src/game/Cell.h
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+/*
+ * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef MANGOS_CELL_H
+#define MANGOS_CELL_H
+
+#include "GameSystem/TypeContainer.h"
+#include "GameSystem/TypeContainerVisitor.h"
+#include "GridDefines.h"
+#include <cmath>
+
+class Map;
+
+enum District
+{
+ UPPER_DISTRICT = 1,
+ LOWER_DISTRICT = 1 << 1,
+ LEFT_DISTRICT = 1 << 2,
+ RIGHT_DISTRICT = 1 << 3,
+ CENTER_DISTRICT = 1 << 4,
+ UPPER_LEFT_DISTRICT = (UPPER_DISTRICT | LEFT_DISTRICT),
+ UPPER_RIGHT_DISTRICT = (UPPER_DISTRICT | RIGHT_DISTRICT),
+ LOWER_LEFT_DISTRICT = (LOWER_DISTRICT | LEFT_DISTRICT),
+ LOWER_RIGHT_DISTRICT = (LOWER_DISTRICT | RIGHT_DISTRICT),
+ ALL_DISTRICT = (UPPER_DISTRICT | LOWER_DISTRICT | LEFT_DISTRICT | RIGHT_DISTRICT | CENTER_DISTRICT)
+};
+
+template<class T> struct CellLock;
+
+struct MANGOS_DLL_DECL Cell
+{
+ Cell() { data.All = 0; }
+ Cell(const Cell &cell) { data.All = cell.data.All; }
+ explicit Cell(CellPair const& p);
+
+ void operator|=(Cell &cell)
+ {
+ data.Part.reserved = 0;
+ cell.data.Part.reserved = 0;
+ uint32 x, y, old_x, old_y;
+ Compute(x, y);
+ cell.Compute(old_x, old_y);
+
+ if( std::abs(int(x-old_x)) > 1 || std::abs(int(y-old_y)) > 1)
+ {
+ data.Part.reserved = ALL_DISTRICT;
+ cell.data.Part.reserved = ALL_DISTRICT;
+ return;
+ }
+
+ if( x < old_x )
+ {
+ data.Part.reserved |= LEFT_DISTRICT;
+ cell.data.Part.reserved |= RIGHT_DISTRICT;
+ }
+ else if( old_x < x )
+ {
+ data.Part.reserved |= RIGHT_DISTRICT;
+ cell.data.Part.reserved |= LEFT_DISTRICT;
+ }
+ if( y < old_y )
+ {
+ data.Part.reserved |= UPPER_DISTRICT;
+ cell.data.Part.reserved |= LOWER_DISTRICT;
+ }
+ else if( old_y < y )
+ {
+ data.Part.reserved |= LOWER_DISTRICT;
+ cell.data.Part.reserved |= UPPER_DISTRICT;
+ }
+ }
+
+ void Compute(uint32 &x, uint32 &y) const
+ {
+ x = data.Part.grid_x*MAX_NUMBER_OF_CELLS + data.Part.cell_x;
+ y = data.Part.grid_y*MAX_NUMBER_OF_CELLS + data.Part.cell_y;
+ }
+
+ inline bool DiffCell(const Cell &cell) const
+ {
+ return( data.Part.cell_x != cell.data.Part.cell_x ||
+ data.Part.cell_y != cell.data.Part.cell_y );
+ }
+
+ inline bool DiffGrid(const Cell &cell) const
+ {
+ return( data.Part.grid_x != cell.data.Part.grid_x ||
+ data.Part.grid_y != cell.data.Part.grid_y );
+ }
+
+ uint32 CellX() const { return data.Part.cell_x; }
+ uint32 CellY() const { return data.Part.cell_y; }
+ uint32 GridX() const { return data.Part.grid_x; }
+ uint32 GridY() const { return data.Part.grid_y; }
+ bool NoCreate() const { return data.Part.nocreate; }
+ void SetNoCreate() { data.Part.nocreate = 1; }
+
+ CellPair cellPair() const
+ {
+ return CellPair(
+ data.Part.grid_x*MAX_NUMBER_OF_CELLS+data.Part.cell_x,
+ data.Part.grid_y*MAX_NUMBER_OF_CELLS+data.Part.cell_y);
+ }
+
+ Cell& operator=(const Cell &cell)
+ {
+ this->data.All = cell.data.All;
+ return *this;
+ }
+
+ bool operator==(const Cell &cell) const { return (data.All == cell.data.All); }
+ bool operator!=(const Cell &cell) const { return !operator==(cell); }
+ union
+ {
+ struct
+ {
+ unsigned grid_x : 6;
+ unsigned grid_y : 6;
+ unsigned cell_x : 4;
+ unsigned cell_y : 4;
+ unsigned nocreate : 1;
+ unsigned reserved : 11;
+ } Part;
+ uint32 All;
+ } data;
+
+ template<class LOCK_TYPE, class T, class CONTAINER> void Visit(const CellLock<LOCK_TYPE> &, TypeContainerVisitor<T, CONTAINER> &visitor, Map &) const;
+};
+
+template<class T>
+struct MANGOS_DLL_DECL CellLock
+{
+ const Cell& i_cell;
+ const CellPair &i_cellPair;
+ CellLock(const Cell &c, const CellPair &p) : i_cell(c), i_cellPair(p) {}
+ CellLock(const CellLock<T> &cell) : i_cell(cell.i_cell), i_cellPair(cell.i_cellPair) {}
+ const Cell* operator->(void) const { return &i_cell; }
+ const Cell* operator->(void) { return &i_cell; }
+ operator const Cell &(void) const { return i_cell; }
+ CellLock<T>& operator=(const CellLock<T> &cell)
+ {
+ this->~CellLock();
+ new (this) CellLock<T>(cell);
+ return *this;
+ }
+};
+#endif