diff options
author | megamage <none@none> | 2009-04-29 00:26:07 -0500 |
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committer | megamage <none@none> | 2009-04-29 00:26:07 -0500 |
commit | de11b9e901d1d1caa0634fad541f08f11c5781af (patch) | |
tree | e35503d08ef545e668b8d854da41e0ea6aba3b3b /src/game/Corpse.cpp | |
parent | 9dd4b8c98599b0bdccea7b9acb61cb4e7a35da8f (diff) |
[7730] Some optimizantion and code style. Author: zhenya
--HG--
branch : trunk
Diffstat (limited to 'src/game/Corpse.cpp')
-rw-r--r-- | src/game/Corpse.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Corpse.cpp b/src/game/Corpse.cpp index d427d1e5943..3df7838cf60 100644 --- a/src/game/Corpse.cpp +++ b/src/game/Corpse.cpp @@ -111,7 +111,7 @@ void Corpse::SaveToDB() << GetOrientation() << ", " << GetZoneId() << ", " << GetMapId() << ", '"; - for(uint16 i = 0; i < m_valuesCount; i++ ) + for(uint16 i = 0; i < m_valuesCount; ++i ) ss << GetUInt32Value(i) << " "; ss << "'," << uint64(m_time) <<", " |