diff options
| author | megamage <none@none> | 2008-11-25 17:58:06 -0600 |
|---|---|---|
| committer | megamage <none@none> | 2008-11-25 17:58:06 -0600 |
| commit | 99cf79bdf7db602d213210b60bbd37a708e45e88 (patch) | |
| tree | 148eb00e7ced98f7ecd822ec030353030c39dfa5 /src/game/Creature.cpp | |
| parent | f6ea784eda445794bf99ba2b9f97012ea4009f59 (diff) | |
*Do not let Steady shot pause autoshot timer.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Creature.cpp')
| -rw-r--r-- | src/game/Creature.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Creature.cpp b/src/game/Creature.cpp index 9daab97da38..623b13f9dd2 100644 --- a/src/game/Creature.cpp +++ b/src/game/Creature.cpp @@ -1885,7 +1885,7 @@ Unit* Creature::SelectNearestTarget(float dist) const return target; } -void Creature::CallAssistence() +void Creature::CallAssistance() { if( !m_AlreadyCallAssistance && getVictim() && !isPet() && !isCharmed()) { |
