diff options
| author | megamage <none@none> | 2009-01-17 00:00:48 -0600 |
|---|---|---|
| committer | megamage <none@none> | 2009-01-17 00:00:48 -0600 |
| commit | f414ab1686c300787e3dfb0c397227062b8feea6 (patch) | |
| tree | 2c76fa147dbf95b9192b01c7484d1804c03d2ed5 /src/game/Creature.cpp | |
| parent | 0a1c601a1cc0e0036ad8fbfce68d87d14fa572d0 (diff) | |
*Update flee and confuse movement.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Creature.cpp')
| -rw-r--r-- | src/game/Creature.cpp | 12 |
1 files changed, 2 insertions, 10 deletions
diff --git a/src/game/Creature.cpp b/src/game/Creature.cpp index 6ad520407cd..8c72efff03d 100644 --- a/src/game/Creature.cpp +++ b/src/game/Creature.cpp @@ -1872,18 +1872,10 @@ void Creature::DoFleeToGetAssistance(float radius) // Optional parameter CellLock<GridReadGuard> cell_lock(cell, p); cell_lock->Visit(cell_lock, grid_creature_searcher, *(GetMap())); - if(!GetMotionMaster()->empty() && (GetMotionMaster()->GetCurrentMovementGeneratorType() != POINT_MOTION_TYPE)) - GetMotionMaster()->Clear(false); - if(pCreature == NULL) - { - GetMotionMaster()->MoveIdle(); + if(!pCreature) GetMotionMaster()->MoveFleeing(getVictim()); - } else - { - GetMotionMaster()->MoveIdle(); GetMotionMaster()->MovePoint(0,pCreature->GetPositionX(),pCreature->GetPositionY(),pCreature->GetPositionZ()); - } } Unit* Creature::SelectNearestTarget(float dist) const @@ -2143,7 +2135,7 @@ bool Creature::HasSpellCooldown(uint32 spell_id) const bool Creature::IsInEvadeMode() const { - return !i_motionMaster.empty() && i_motionMaster.GetCurrentMovementGeneratorType() == HOME_MOTION_TYPE; + return /*!i_motionMaster.empty() &&*/ i_motionMaster.GetCurrentMovementGeneratorType() == HOME_MOTION_TYPE; } bool Creature::HasSpell(uint32 spellID) const |
