aboutsummaryrefslogtreecommitdiff
path: root/src/game/CreatureAI.cpp
diff options
context:
space:
mode:
authorSpp <none@none>2010-04-07 22:59:46 +0200
committerSpp <none@none>2010-04-07 22:59:46 +0200
commit49d05ba9aa1cd5c1f3ae96546283e6d03a037ff7 (patch)
treef7e6135573366a686c1f527e16a0a7d42a7877ff /src/game/CreatureAI.cpp
parentd19e12708001fbef2308be0e8cb5375a2ac7af48 (diff)
Code style (game + scripts only):
"( " --> "(" " )" --> ")" --HG-- branch : trunk
Diffstat (limited to 'src/game/CreatureAI.cpp')
-rw-r--r--src/game/CreatureAI.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/CreatureAI.cpp b/src/game/CreatureAI.cpp
index fb11f63ee55..bdd78f0fa63 100644
--- a/src/game/CreatureAI.cpp
+++ b/src/game/CreatureAI.cpp
@@ -164,7 +164,7 @@ void CreatureAI::EnterEvadeMode()
me->GetVehicleKit()->Reset();
}
-/*void CreatureAI::AttackedBy( Unit* attacker )
+/*void CreatureAI::AttackedBy(Unit* attacker)
{
if (!m_creature->getVictim())
AttackStart(attacker);