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authormegamage <none@none>2009-04-17 15:18:03 -0500
committermegamage <none@none>2009-04-17 15:18:03 -0500
commit3d628d52987125f7a62d3ff2a0f30f7a890e765b (patch)
tree186abc808770c7f75a1790e63af9ac6d1f33f4a2 /src/game/CreatureEventAI.cpp
parent9af93fa834cf1adafd5a1176e61a9875f69a14b8 (diff)
[7679] More checks for creature EventAI loading at server startup. Author: NoFantasy
--HG-- branch : trunk
Diffstat (limited to 'src/game/CreatureEventAI.cpp')
-rw-r--r--src/game/CreatureEventAI.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/CreatureEventAI.cpp b/src/game/CreatureEventAI.cpp
index 8b47e7a3d7b..f39948dabd7 100644
--- a/src/game/CreatureEventAI.cpp
+++ b/src/game/CreatureEventAI.cpp
@@ -49,7 +49,7 @@ CreatureEventAI::CreatureEventAI(Creature *c) : CreatureAI(c), InCombat(false)
{
//Debug check
- #ifndef _DEBUG
+ #ifndef MANGOS_DEBUG
if ((*i).event_flags & EFLAG_DEBUG_ONLY)
continue;
#endif