diff options
author | XTZGZoReX <none@none> | 2009-04-07 10:51:45 +0200 |
---|---|---|
committer | XTZGZoReX <none@none> | 2009-04-07 10:51:45 +0200 |
commit | 2fe9fed7c71697af06b981e221ea54acb62abb6b (patch) | |
tree | 6ef4315d9fd88d1a18b775c2ed0a56661df76d90 /src/game/CreatureGroups.cpp | |
parent | 81e2f4ab89f48408479019a4dc017e638779f848 (diff) |
* Tabs to spaces -- using: perl -p -i -e "s/\t/ /g" *
--HG--
branch : trunk
Diffstat (limited to 'src/game/CreatureGroups.cpp')
-rw-r--r-- | src/game/CreatureGroups.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/game/CreatureGroups.cpp b/src/game/CreatureGroups.cpp index 65e51b793f0..63a252a9e20 100644 --- a/src/game/CreatureGroups.cpp +++ b/src/game/CreatureGroups.cpp @@ -118,15 +118,15 @@ void CreatureGroupManager::LoadCreatureFormations() bar.step(); //Load group member data - group_member = new FormationInfo; - group_member->leaderGUID = fields[0].GetUInt32(); + group_member = new FormationInfo; + group_member->leaderGUID = fields[0].GetUInt32(); uint32 memberGUID = fields[1].GetUInt32(); - group_member->groupAI = fields[4].GetUInt8(); + group_member->groupAI = fields[4].GetUInt8(); //If creature is group leader we may skip loading of dist/angle if(group_member->leaderGUID != memberGUID) { - group_member->follow_dist = fields[2].GetUInt32(); - group_member->follow_angle = fields[3].GetUInt32(); + group_member->follow_dist = fields[2].GetUInt32(); + group_member->follow_angle = fields[3].GetUInt32(); } CreatureGroupMap[memberGUID] = group_member; @@ -217,7 +217,7 @@ void CreatureGroup::LeaderMoveTo(float x, float y, float z) if(!m_leader) return; - float pathangle = atan2(m_leader->GetPositionY() - y, m_leader->GetPositionX() - x); + float pathangle = atan2(m_leader->GetPositionY() - y, m_leader->GetPositionX() - x); for(CreatureGroupMemberType::iterator itr = m_members.begin(); itr != m_members.end(); ++itr) { @@ -226,7 +226,7 @@ void CreatureGroup::LeaderMoveTo(float x, float y, float z) continue; float angle = itr->second->follow_angle; - float dist = itr->second->follow_dist; + float dist = itr->second->follow_dist; float dx = x + cos(angle + pathangle) * dist; float dy = y + sin(angle + pathangle) * dist; |