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authormegamage <none@none>2009-04-20 20:33:43 -0500
committermegamage <none@none>2009-04-20 20:33:43 -0500
commit624c30138a5519c084c8082d10d2f18da9474773 (patch)
tree4cd372f06f210bdf138f23a22cb030e2e4dacc60 /src/game/DBCStructure.h
parent5bb13802a70196e0d4ae31a01f7185b11a6bd525 (diff)
[7692] Implement ACHIEVEMENT_CRITERIA_TYPE_LEARN_SKILL_LINE and reimplement ACHIEVEMENT_CRITERIA_TYPE_LEARN_SKILLLINE_SPELLS. Author: VladimirMangos
Also correctly set this criteria at login. --HG-- branch : trunk
Diffstat (limited to 'src/game/DBCStructure.h')
-rw-r--r--src/game/DBCStructure.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/DBCStructure.h b/src/game/DBCStructure.h
index c5e600c4a2c..6f8082eee72 100644
--- a/src/game/DBCStructure.h
+++ b/src/game/DBCStructure.h
@@ -422,7 +422,7 @@ struct AchievementCriteriaEntry
{
uint32 skillLine; // 3
uint32 spellCount; // 4
- } learn_skilline_spell;
+ } learn_skillline_spell;
// ACHIEVEMENT_CRITERIA_TYPE_WIN_DUEL = 76
struct