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author | megamage <none@none> | 2009-04-20 20:33:43 -0500 |
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committer | megamage <none@none> | 2009-04-20 20:33:43 -0500 |
commit | 624c30138a5519c084c8082d10d2f18da9474773 (patch) | |
tree | 4cd372f06f210bdf138f23a22cb030e2e4dacc60 /src/game/DBCStructure.h | |
parent | 5bb13802a70196e0d4ae31a01f7185b11a6bd525 (diff) |
[7692] Implement ACHIEVEMENT_CRITERIA_TYPE_LEARN_SKILL_LINE and reimplement ACHIEVEMENT_CRITERIA_TYPE_LEARN_SKILLLINE_SPELLS. Author: VladimirMangos
Also correctly set this criteria at login.
--HG--
branch : trunk
Diffstat (limited to 'src/game/DBCStructure.h')
-rw-r--r-- | src/game/DBCStructure.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/DBCStructure.h b/src/game/DBCStructure.h index c5e600c4a2c..6f8082eee72 100644 --- a/src/game/DBCStructure.h +++ b/src/game/DBCStructure.h @@ -422,7 +422,7 @@ struct AchievementCriteriaEntry { uint32 skillLine; // 3 uint32 spellCount; // 4 - } learn_skilline_spell; + } learn_skillline_spell; // ACHIEVEMENT_CRITERIA_TYPE_WIN_DUEL = 76 struct |