diff options
author | megamage <none@none> | 2009-01-31 16:38:50 -0600 |
---|---|---|
committer | megamage <none@none> | 2009-01-31 16:38:50 -0600 |
commit | 336e8501f0e8c6cede5356347a8c6894e39197b5 (patch) | |
tree | 3dd2e47833be51ea6d2ff4f64b0655dd149b0553 /src/game/DynamicObject.cpp | |
parent | 4074b481f0a95bec47d8ce9ed275acf46ff95a8e (diff) |
*Update to Mangos 7208. Implement phase system.
--HG--
branch : trunk
Diffstat (limited to 'src/game/DynamicObject.cpp')
-rw-r--r-- | src/game/DynamicObject.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/DynamicObject.cpp b/src/game/DynamicObject.cpp index 0dc69829728..90f87ad20a3 100644 --- a/src/game/DynamicObject.cpp +++ b/src/game/DynamicObject.cpp @@ -61,7 +61,7 @@ bool DynamicObject::Create( uint32 guidlow, Unit *caster, uint32 spellId, uint32 { SetInstanceId(caster->GetInstanceId()); - WorldObject::_Create(guidlow, HIGHGUID_DYNAMICOBJECT, caster->GetMapId()); + WorldObject::_Create(guidlow, HIGHGUID_DYNAMICOBJECT, caster->GetMapId(), caster->GetPhaseMask()); Relocate(x,y,z,0); if(!IsPositionValid()) |