diff options
author | megamage <none@none> | 2009-02-25 20:52:20 -0600 |
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committer | megamage <none@none> | 2009-02-25 20:52:20 -0600 |
commit | bf66375bc73c2b9dd7c2d26d7af25b111734c622 (patch) | |
tree | 67c3cf601faf32a03d16dfe7b02b2a938ec76ae7 /src/game/DynamicObject.cpp | |
parent | ccde296fd3822898e8959c009211fe880a0429f7 (diff) |
*Update active object code. By VladimirMangos.
--HG--
branch : trunk
Diffstat (limited to 'src/game/DynamicObject.cpp')
-rw-r--r-- | src/game/DynamicObject.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/DynamicObject.cpp b/src/game/DynamicObject.cpp index 12a9cd67500..de8d0eb2c6d 100644 --- a/src/game/DynamicObject.cpp +++ b/src/game/DynamicObject.cpp @@ -57,7 +57,7 @@ void DynamicObject::RemoveFromWorld() { // Make sure the object is back to grid container for removal as farsight targets // are switched to world container on creation and they are also set to active - if (isActive()) + if (isActiveObject()) { GetMap()->SwitchGridContainers(this, false); setActive(false); |