aboutsummaryrefslogtreecommitdiff
path: root/src/game/DynamicObject.h
diff options
context:
space:
mode:
authormegamage <none@none>2008-12-03 18:35:00 -0600
committermegamage <none@none>2008-12-03 18:35:00 -0600
commit48ca955bd36d33ea12cfd24a61730a6ae61ffc86 (patch)
tree09e7f0872acc83a4867c146995780eb29aaecf44 /src/game/DynamicObject.h
parentc1f49df3da3628adb2866cc5f5cf95c78ba80955 (diff)
*Update persistant auras every 500ms. (I do not know if persistant auras can be resisted. If not, then this patch may be useless)
--HG-- branch : trunk
Diffstat (limited to 'src/game/DynamicObject.h')
-rw-r--r--src/game/DynamicObject.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/DynamicObject.h b/src/game/DynamicObject.h
index 2d5efb3c596..a27be9a521c 100644
--- a/src/game/DynamicObject.h
+++ b/src/game/DynamicObject.h
@@ -65,6 +65,7 @@ class DynamicObject : public WorldObject
uint32 m_spellId;
uint32 m_effIndex;
int32 m_aliveDuration;
+ uint32 m_updateTimer;
time_t m_nextThinkTime;
float m_radius;
AffectedSet m_affected;