diff options
author | megamage <none@none> | 2008-12-03 18:35:00 -0600 |
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committer | megamage <none@none> | 2008-12-03 18:35:00 -0600 |
commit | 48ca955bd36d33ea12cfd24a61730a6ae61ffc86 (patch) | |
tree | 09e7f0872acc83a4867c146995780eb29aaecf44 /src/game/DynamicObject.h | |
parent | c1f49df3da3628adb2866cc5f5cf95c78ba80955 (diff) |
*Update persistant auras every 500ms. (I do not know if persistant auras can be resisted. If not, then this patch may be useless)
--HG--
branch : trunk
Diffstat (limited to 'src/game/DynamicObject.h')
-rw-r--r-- | src/game/DynamicObject.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/DynamicObject.h b/src/game/DynamicObject.h index 2d5efb3c596..a27be9a521c 100644 --- a/src/game/DynamicObject.h +++ b/src/game/DynamicObject.h @@ -65,6 +65,7 @@ class DynamicObject : public WorldObject uint32 m_spellId; uint32 m_effIndex; int32 m_aliveDuration; + uint32 m_updateTimer; time_t m_nextThinkTime; float m_radius; AffectedSet m_affected; |