diff options
author | Neo2003 <none@none> | 2008-10-02 16:23:55 -0500 |
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committer | Neo2003 <none@none> | 2008-10-02 16:23:55 -0500 |
commit | 9b1c0e006f20091f28f3f468cfcab1feb51286bd (patch) | |
tree | b5d1ba94a656e6679f8737f9ea6bed1239b73b14 /src/game/DynamicObject.h |
[svn] * Proper SVN structureinit
--HG--
branch : trunk
Diffstat (limited to 'src/game/DynamicObject.h')
-rw-r--r-- | src/game/DynamicObject.h | 72 |
1 files changed, 72 insertions, 0 deletions
diff --git a/src/game/DynamicObject.h b/src/game/DynamicObject.h new file mode 100644 index 00000000000..279a763d4ce --- /dev/null +++ b/src/game/DynamicObject.h @@ -0,0 +1,72 @@ +/* + * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#ifndef MANGOSSERVER_DYNAMICOBJECT_H +#define MANGOSSERVER_DYNAMICOBJECT_H + +#include "Object.h" + +class Unit; +struct SpellEntry; + +class DynamicObject : public WorldObject +{ + public: + typedef std::set<Unit*> AffectedSet; + explicit DynamicObject(); + + void AddToWorld(); + void RemoveFromWorld(); + + bool Create(uint32 guidlow, Unit *caster, uint32 spellId, uint32 effIndex, float x, float y, float z, int32 duration, float radius); + void Update(uint32 p_time); + void Delete(); + uint32 GetSpellId() const { return m_spellId; } + uint32 GetEffIndex() const { return m_effIndex; } + uint32 GetDuration() const { return m_aliveDuration; } + uint64 GetCasterGUID() const { return m_casterGuid; } + Unit* GetCaster() const; + float GetRadius() const { return m_radius; } + bool IsAffecting(Unit *unit) const { return m_affected.find(unit) != m_affected.end(); } + void AddAffected(Unit *unit) { m_affected.insert(unit); } + void RemoveAffected(Unit *unit) { m_affected.erase(unit); } + void Delay(int32 delaytime); + bool isVisibleForInState(Player const* u, bool inVisibleList) const; + + void Say(const char* text, uint32 language, uint64 TargetGuid) { MonsterSay(text,language,TargetGuid); } + void Yell(const char* text, uint32 language, uint64 TargetGuid) { MonsterYell(text,language,TargetGuid); } + void TextEmote(const char* text, uint64 TargetGuid) { MonsterTextEmote(text,TargetGuid); } + void Whisper(const char* text, uint64 receiver) { MonsterWhisper(text,receiver); } + void Say(int32 textId, uint32 language, uint64 TargetGuid) { MonsterSay(textId,language,TargetGuid); } + void Yell(int32 textId, uint32 language, uint64 TargetGuid) { MonsterYell(textId,language,TargetGuid); } + void TextEmote(int32 textId, uint64 TargetGuid) { MonsterTextEmote(textId,TargetGuid); } + void Whisper(int32 textId,uint64 receiver) { MonsterWhisper(textId,receiver); } + + GridReference<DynamicObject> &GetGridRef() { return m_gridRef; } + protected: + uint64 m_casterGuid; + uint32 m_spellId; + uint32 m_effIndex; + int32 m_aliveDuration; + time_t m_nextThinkTime; + float m_radius; + AffectedSet m_affected; + private: + GridReference<DynamicObject> m_gridRef; +}; +#endif |