diff options
| author | maximius <none@none> | 2009-10-17 16:20:24 -0700 |
|---|---|---|
| committer | maximius <none@none> | 2009-10-17 16:20:24 -0700 |
| commit | 3f338cc1c328c7280957583b50598292cd8fb64b (patch) | |
| tree | ca209c2cd024e3902b7844b3224bceff7c5bb570 /src/game/FleeingMovementGenerator.cpp | |
| parent | e585187b248f48b3c6e9247b49fa07c6565d65e5 (diff) | |
*Massive cleanup redux.
--HG--
branch : trunk
Diffstat (limited to 'src/game/FleeingMovementGenerator.cpp')
| -rw-r--r-- | src/game/FleeingMovementGenerator.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/FleeingMovementGenerator.cpp b/src/game/FleeingMovementGenerator.cpp index eef98b705cc..5c844ff4db5 100644 --- a/src/game/FleeingMovementGenerator.cpp +++ b/src/game/FleeingMovementGenerator.cpp @@ -80,7 +80,7 @@ FleeingMovementGenerator<T>::_getPoint(T &owner, float &x, float &y, float &z) float temp_x, temp_y, angle; const Map * _map = owner.GetBaseMap(); //primitive path-finding - for(uint8 i = 0; i < 18; ++i) + for (uint8 i = 0; i < 18; ++i) { if(i_only_forward && i > 2) break; |
