diff options
author | Neo2003 <none@none> | 2008-10-02 16:23:55 -0500 |
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committer | Neo2003 <none@none> | 2008-10-02 16:23:55 -0500 |
commit | 9b1c0e006f20091f28f3f468cfcab1feb51286bd (patch) | |
tree | b5d1ba94a656e6679f8737f9ea6bed1239b73b14 /src/game/Formulas.h |
[svn] * Proper SVN structureinit
--HG--
branch : trunk
Diffstat (limited to 'src/game/Formulas.h')
-rw-r--r-- | src/game/Formulas.h | 198 |
1 files changed, 198 insertions, 0 deletions
diff --git a/src/game/Formulas.h b/src/game/Formulas.h new file mode 100644 index 00000000000..a7ef3200e73 --- /dev/null +++ b/src/game/Formulas.h @@ -0,0 +1,198 @@ +/* + * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#ifndef MANGOS_FORMULAS_H +#define MANGOS_FORMULAS_H + +#include "World.h" + +namespace MaNGOS +{ + namespace XP + { + typedef enum XPColorChar { RED, ORANGE, YELLOW, GREEN, GRAY }; + + inline uint32 GetGrayLevel(uint32 pl_level) + { + if( pl_level <= 5 ) + return 0; + else if( pl_level <= 39 ) + return pl_level - 5 - pl_level/10; + else if( pl_level <= 59 ) + return pl_level - 1 - pl_level/5; + else + return pl_level - 9; + } + + inline XPColorChar GetColorCode(uint32 pl_level, uint32 mob_level) + { + if( mob_level >= pl_level + 5 ) + return RED; + else if( mob_level >= pl_level + 3 ) + return ORANGE; + else if( mob_level >= pl_level - 2 ) + return YELLOW; + else if( mob_level > GetGrayLevel(pl_level) ) + return GREEN; + else + return GRAY; + } + + inline uint32 GetZeroDifference(uint32 pl_level) + { + if( pl_level < 8 ) return 5; + if( pl_level < 10 ) return 6; + if( pl_level < 12 ) return 7; + if( pl_level < 16 ) return 8; + if( pl_level < 20 ) return 9; + if( pl_level < 30 ) return 11; + if( pl_level < 40 ) return 12; + if( pl_level < 45 ) return 13; + if( pl_level < 50 ) return 14; + if( pl_level < 55 ) return 15; + if( pl_level < 60 ) return 16; + return 17; + } + + inline uint32 BaseGain(uint32 pl_level, uint32 mob_level, ContentLevels content) + { + const uint32 nBaseExp = content == CONTENT_1_60 ? 45 : 235; + if( mob_level >= pl_level ) + { + uint32 nLevelDiff = mob_level - pl_level; + if (nLevelDiff > 4) + nLevelDiff = 4; + return ((pl_level*5 + nBaseExp) * (20 + nLevelDiff)/10 + 1)/2; + } + else + { + uint32 gray_level = GetGrayLevel(pl_level); + if( mob_level > gray_level ) + { + uint32 ZD = GetZeroDifference(pl_level); + return (pl_level*5 + nBaseExp) * (ZD + mob_level - pl_level)/ZD; + } + return 0; + } + } + + inline uint32 Gain(Player *pl, Unit *u) + { + if(u->GetTypeId()==TYPEID_UNIT && ( + ((Creature*)u)->isTotem() || ((Creature*)u)->isPet() || + (((Creature*)u)->GetCreatureInfo()->flags_extra & CREATURE_FLAG_EXTRA_NO_XP_AT_KILL) )) + return 0; + + uint32 xp_gain= BaseGain(pl->getLevel(), u->getLevel(), GetContentLevelsForMapAndZone(pl->GetMapId(),pl->GetZoneId())); + if( xp_gain == 0 ) + return 0; + + if(u->GetTypeId()==TYPEID_UNIT && ((Creature*)u)->isElite()) + xp_gain *= 2; + + return (uint32)(xp_gain*sWorld.getRate(RATE_XP_KILL)); + } + + inline uint32 xp_Diff(uint32 lvl) + { + if( lvl < 29 ) + return 0; + if( lvl == 29 ) + return 1; + if( lvl == 30 ) + return 3; + if( lvl == 31 ) + return 6; + else + return (5*(lvl-30)); + } + + inline uint32 mxp(uint32 lvl) + { + if (lvl < 60) + { + return (45 + (5*lvl)); + } + else + { + return (235 + (5*lvl)); + } + } + + inline uint32 xp_to_level(uint32 lvl) + { + uint32 xp = 0; + if (lvl < 60) + { + xp = (8*lvl + xp_Diff(lvl)) * mxp(lvl); + } + else if (lvl == 60) + { + xp = (155 + mxp(lvl) * (1344 - 70 - ((69 - lvl) * (7 + (69 - lvl) * 8 - 1)/2))); + } + else if (lvl < 70) + { + xp = (155 + mxp(lvl) * (1344 - ((69-lvl) * (7 + (69 - lvl) * 8 - 1)/2))); + }else + { + // level higher than 70 is not supported + xp = (uint32)(779700 * (pow(sWorld.getRate(RATE_XP_PAST_70), (int32)lvl - 69))); + return ((xp < 0x7fffffff) ? xp : 0x7fffffff); + } + + // The XP to Level is always rounded to the nearest 100 points (50 rounded to high). + xp = ((xp + 50) / 100) * 100; // use additional () for prevent free association operations in C++ + + if ((lvl > 10) && (lvl < 60)) // compute discount added in 2.3.x + { + uint32 discount = (lvl < 28) ? (lvl - 10) : 18; + xp = (xp * (100 - discount)) / 100; // apply discount + xp = (xp / 100) * 100; // floor to hundreds + } + + return xp; + } + + inline float xp_in_group_rate(uint32 count, bool isRaid) + { + if(isRaid) + { + // FIX ME: must apply decrease modifiers dependent from raid size + return 1.0f; + } + else + { + switch(count) + { + case 0: + case 1: + case 2: + return 1.0f; + case 3: + return 1.166f; + case 4: + return 1.3f; + case 5: + default: + return 1.4f; + } + } + } + } +} +#endif |