diff options
author | Spp <none@none> | 2010-04-07 23:25:02 +0200 |
---|---|---|
committer | Spp <none@none> | 2010-04-07 23:25:02 +0200 |
commit | 2454c290b84e04bd0321ca94e0be8c8dc7eedbe8 (patch) | |
tree | b744629b9fc3004bcb717c5f95a10724df3a6a62 /src/game/GameEventMgr.cpp | |
parent | 49d05ba9aa1cd5c1f3ae96546283e6d03a037ff7 (diff) |
Code Style (game + scripts only):
"==" --> " == " (when needed)
--HG--
branch : trunk
Diffstat (limited to 'src/game/GameEventMgr.cpp')
-rw-r--r-- | src/game/GameEventMgr.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/GameEventMgr.cpp b/src/game/GameEventMgr.cpp index fda9c71316c..e66c1a6e27d 100644 --- a/src/game/GameEventMgr.cpp +++ b/src/game/GameEventMgr.cpp @@ -230,7 +230,7 @@ void GameEventMgr::LoadFromDB() bar.step(); uint16 event_id = fields[0].GetUInt16(); - if (event_id==0) + if (event_id == 0) { sLog.outErrorDb("`game_event` game event id (%i) is reserved and can't be used.",event_id); continue; @@ -248,7 +248,7 @@ void GameEventMgr::LoadFromDB() pGameEvent.state = (GameEventState)(fields[7].GetUInt8()); pGameEvent.nextstart = 0; - if (pGameEvent.length==0 && pGameEvent.state == GAMEEVENT_NORMAL) // length>0 is validity check + if (pGameEvent.length == 0 && pGameEvent.state == GAMEEVENT_NORMAL) // length>0 is validity check { sLog.outErrorDb("`game_event` game event id (%i) isn't a world event and has length = 0, thus it can't be used.",event_id); continue; |