diff options
| author | Brian <runningnak3d@gmail.com> | 2010-02-14 19:13:14 -0700 |
|---|---|---|
| committer | Brian <runningnak3d@gmail.com> | 2010-02-14 19:13:14 -0700 |
| commit | 486c00891ba34884e5b2cdd8d44b4d8496f11283 (patch) | |
| tree | 7df304b9020ed21b87bd66978d2dc6e6683edce7 /src/game/GameEventMgr.cpp | |
| parent | 7799ade4da0da17034039439d692122e976c0138 (diff) | |
* Core switch to client 3.3.2 (11403)
* Credits (in no particular order) to:
* n0n4m3, raczman, manuel, Spp, Malcrom, Teacher, QAston, Tartalo,
* thenecromancer, Xanadu, Trazom, Zor, kiper
* Additional credits to:
* TOM_RUS and NoFantasy from MaNGOS
* Thanks for testing Aokromes and XTElite1
* SoTA still needs some work, but is very playable (huge thanks to raczman and
* kiper)
* To upgrade, you need to apply all SQL from sql/updates/3.2.2a_old from the
* last rev you are on
* and then apply all SQL from sql/updates/3.3.2_old to char / realmd / world
* DBs
* Known problem with guild banks.
--HG--
branch : trunk
Diffstat (limited to 'src/game/GameEventMgr.cpp')
| -rw-r--r-- | src/game/GameEventMgr.cpp | 6 |
1 files changed, 1 insertions, 5 deletions
diff --git a/src/game/GameEventMgr.cpp b/src/game/GameEventMgr.cpp index 19c716007ec..fb1ab876f6e 100644 --- a/src/game/GameEventMgr.cpp +++ b/src/game/GameEventMgr.cpp @@ -1301,11 +1301,7 @@ void GameEventMgr::GameEventSpawn(int16 event_id) } for (IdList::iterator itr = mGameEventPoolIds[internal_event_id].begin(); itr != mGameEventPoolIds[internal_event_id].end(); ++itr) - { - poolhandler.SpawnPool(*itr, 0, 0); - poolhandler.SpawnPool(*itr, 0, TYPEID_GAMEOBJECT); - poolhandler.SpawnPool(*itr, 0, TYPEID_UNIT); - } + poolhandler.SpawnPool(*itr); } void GameEventMgr::GameEventUnspawn(int16 event_id) |
