diff options
author | Kudlaty <none@none> | 2009-09-03 23:40:14 +0200 |
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committer | Kudlaty <none@none> | 2009-09-03 23:40:14 +0200 |
commit | 2465ef00a24118d75edcef60600f4c1603a6ac3b (patch) | |
tree | a66eb3fb39716e3994805d6cb27e66630abc7090 /src/game/GameObject.cpp | |
parent | 62d4d6cd0cd5128b5edaab2b841f0b6f23b4199a (diff) |
Fix bug with going trough things on login. Thanks to Opterman and Nofantasy
--HG--
branch : trunk
Diffstat (limited to 'src/game/GameObject.cpp')
-rw-r--r-- | src/game/GameObject.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/GameObject.cpp b/src/game/GameObject.cpp index cc0d7f17fb7..b7c46694344 100644 --- a/src/game/GameObject.cpp +++ b/src/game/GameObject.cpp @@ -173,6 +173,7 @@ bool GameObject::Create(uint32 guidlow, uint32 name_id, Map *map, uint32 phaseMa SetUInt32Value(GAMEOBJECT_FACTION, goinfo->faction); SetUInt32Value(GAMEOBJECT_FLAGS, goinfo->flags); + SetUInt16Value(GAMEOBJECT_DYNAMIC, 1, uint16(-1)); SetEntry(goinfo->id); |