diff options
author | Rat <none@none> | 2010-06-03 14:29:04 +0200 |
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committer | Rat <none@none> | 2010-06-03 14:29:04 +0200 |
commit | 3c05d4d54454df50de16fb32e702ea09397675d4 (patch) | |
tree | 6c485b98ad8099ef96da030ae306a93b63f7c6e4 /src/game/GameObject.cpp | |
parent | 042971e7ffdfe8848b2aa837da6bc06d1e3e8776 (diff) |
added script hook for gameobject's destroyed event
--HG--
branch : trunk
Diffstat (limited to 'src/game/GameObject.cpp')
-rw-r--r-- | src/game/GameObject.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/GameObject.cpp b/src/game/GameObject.cpp index 6eb0b482d80..d0591b7e9fa 100644 --- a/src/game/GameObject.cpp +++ b/src/game/GameObject.cpp @@ -1610,6 +1610,7 @@ void GameObject::TakenDamage(uint32 damage, Unit *who) if (BattleGround* bg = pwho->GetBattleGround()) bg->DestroyGate(pwho, this, m_goInfo->building.destroyedEvent); hitType = BG_OBJECT_DMG_HIT_TYPE_JUST_DESTROYED; + sScriptMgr.GODestroyed(pwho, this, m_goInfo->building.destroyedEvent); } if (pwho) if (BattleGround* bg = pwho->GetBattleGround()) |