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authormegamage <none@none>2009-04-05 16:25:00 -0500
committermegamage <none@none>2009-04-05 16:25:00 -0500
commit5acc0c057b247142a85cc94363afefa8fdefa5a1 (patch)
tree7e7625f9945d0fed30c661b133dff363b03489fb /src/game/GameObject.cpp
parent81ef5e632fcfe9a565eebfea9556bde78c0a22e3 (diff)
[7612] Move SMSG_TRIGGER_CINEMATIC and SMSG_TRIGGER_MOVIE to functions and use its instead explicit packet creating. Author: NoFantasy
--HG-- branch : trunk
Diffstat (limited to 'src/game/GameObject.cpp')
-rw-r--r--src/game/GameObject.cpp9
1 files changed, 3 insertions, 6 deletions
diff --git a/src/game/GameObject.cpp b/src/game/GameObject.cpp
index 5c945000579..def17130372 100644
--- a/src/game/GameObject.cpp
+++ b/src/game/GameObject.cpp
@@ -1050,12 +1050,9 @@ void GameObject::Use(Unit* user)
Player* player = (Player*)user;
- if(info->camera.cinematicId)
- {
- WorldPacket data(SMSG_TRIGGER_CINEMATIC, 4);
- data << info->camera.cinematicId;
- player->GetSession()->SendPacket(&data);
- }
+ if (info->camera.cinematicId)
+ player->SendCinematicStart(info->camera.cinematicId);
+
return;
}
//fishing bobber