diff options
author | Machiavelli <none@none> | 2009-06-15 23:59:27 +0200 |
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committer | Machiavelli <none@none> | 2009-06-15 23:59:27 +0200 |
commit | ef28e35c893f78f6c5a5bd069dc815b33d4ba8c6 (patch) | |
tree | f4a93967c000a5a84d1668705a7d48011c9a0ef5 /src/game/GameObject.cpp | |
parent | 6ad7da569c51d6c62b707f6c436efb4275daf1b9 (diff) | |
parent | 9edc94f0922eba48148fec85bf02773c80537978 (diff) |
*Merge
--HG--
branch : trunk
Diffstat (limited to 'src/game/GameObject.cpp')
-rw-r--r-- | src/game/GameObject.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/GameObject.cpp b/src/game/GameObject.cpp index 1ee7c817c6d..19acc73820b 100644 --- a/src/game/GameObject.cpp +++ b/src/game/GameObject.cpp @@ -1395,7 +1395,7 @@ void GameObject::CastSpell(Unit* target, uint32 spellId) trigger->setFaction(14); // Set owner guid for target if no owner avalible - needed by trigger auras // - trigger gets despawned and there's no caster avalible (see AuraEffect::TriggerSpell()) - trigger->CastSpell(target, spellInfo, true, 0, 0, target->GetGUID()); + trigger->CastSpell(target, spellInfo, true, 0, 0, target ? target->GetGUID() : 0); } //trigger->setDeathState(JUST_DIED); //trigger->RemoveCorpse(); |