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authormegamage <none@none>2009-04-30 12:01:08 -0500
committermegamage <none@none>2009-04-30 12:01:08 -0500
commit0e3453e6d4340b39a4972045891d843936958b30 (patch)
tree998e97caafa5be4af77d88db2c4702068746006b /src/game/GameObject.h
parentf477476012d0c3e60b567b7be3194738d60a3b80 (diff)
*Add function Gobject::sendcustomanim
--HG-- branch : trunk
Diffstat (limited to 'src/game/GameObject.h')
-rw-r--r--src/game/GameObject.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/GameObject.h b/src/game/GameObject.h
index ec6c491d550..37ccf1c6b8f 100644
--- a/src/game/GameObject.h
+++ b/src/game/GameObject.h
@@ -613,6 +613,7 @@ class TRINITY_DLL_SPEC GameObject : public WorldObject
GridReference<GameObject> &GetGridRef() { return m_gridRef; }
void CastSpell(Unit *target, uint32 spell);
+ void SendCustomAnim();
protected:
uint32 m_charges; // Spell charges for GAMEOBJECT_TYPE_SPELLCASTER (22)
uint32 m_spellId;