diff options
author | Brian <runningnak3d@gmail.com> | 2010-02-14 19:13:14 -0700 |
---|---|---|
committer | Brian <runningnak3d@gmail.com> | 2010-02-14 19:13:14 -0700 |
commit | 486c00891ba34884e5b2cdd8d44b4d8496f11283 (patch) | |
tree | 7df304b9020ed21b87bd66978d2dc6e6683edce7 /src/game/GameObject.h | |
parent | 7799ade4da0da17034039439d692122e976c0138 (diff) |
* Core switch to client 3.3.2 (11403)
* Credits (in no particular order) to:
* n0n4m3, raczman, manuel, Spp, Malcrom, Teacher, QAston, Tartalo,
* thenecromancer, Xanadu, Trazom, Zor, kiper
* Additional credits to:
* TOM_RUS and NoFantasy from MaNGOS
* Thanks for testing Aokromes and XTElite1
* SoTA still needs some work, but is very playable (huge thanks to raczman and
* kiper)
* To upgrade, you need to apply all SQL from sql/updates/3.2.2a_old from the
* last rev you are on
* and then apply all SQL from sql/updates/3.3.2_old to char / realmd / world
* DBs
* Known problem with guild banks.
--HG--
branch : trunk
Diffstat (limited to 'src/game/GameObject.h')
-rw-r--r-- | src/game/GameObject.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/GameObject.h b/src/game/GameObject.h index 7f84bb2d3ec..671bd84addf 100644 --- a/src/game/GameObject.h +++ b/src/game/GameObject.h @@ -725,7 +725,7 @@ class GameObject : public WorldObject, public GridObject<GameObject> void CastSpell(Unit *target, uint32 spell); void SendCustomAnim(); bool IsInRange(float x, float y, float z, float radius) const; - void TakenDamage(uint32 damage); + void TakenDamage(uint32 damage, Unit* who = NULL); void Rebuild(); void EventInform(uint32 eventId); |