diff options
author | Spp <none@none> | 2010-04-07 19:14:10 +0200 |
---|---|---|
committer | Spp <none@none> | 2010-04-07 19:14:10 +0200 |
commit | d19e12708001fbef2308be0e8cb5375a2ac7af48 (patch) | |
tree | 09fc8f67a6197802e0512950f0b0a3438a9834e8 /src/game/GameObject.h | |
parent | 2e127f7a30706dc1d40c65de22ff02851732da24 (diff) |
Code style (game + scripts only):
"if(" --> "if ("
--HG--
branch : trunk
Diffstat (limited to 'src/game/GameObject.h')
-rw-r--r-- | src/game/GameObject.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/GameObject.h b/src/game/GameObject.h index 1f914a39006..8b8673a5d61 100644 --- a/src/game/GameObject.h +++ b/src/game/GameObject.h @@ -643,7 +643,7 @@ class GameObject : public WorldObject, public GridObject<GameObject> time_t GetRespawnTimeEx() const { time_t now = time(NULL); - if(m_respawnTime > now) + if (m_respawnTime > now) return m_respawnTime; else return now; |