diff options
| author | megamage <none@none> | 2009-01-06 13:50:42 -0600 |
|---|---|---|
| committer | megamage <none@none> | 2009-01-06 13:50:42 -0600 |
| commit | 5b2c61e95e3c46fbeaef53f4651c8198b68e4d3d (patch) | |
| tree | b2be63e5404d1b6ed35dde6e7ce11957c4cb85a6 /src/game/GlobalEvents.cpp | |
| parent | 8b876b08173f92062af449bccfb430b2b2f28bac (diff) | |
*Mangos [7039] Implement mangosd.conf options Death.Bones. By VladimirMangos.
*for disable bones creating from corpse in world zones or in arena/bg.
*Note: in case apply insignia bones still created as required for looting.
--HG--
branch : trunk
Diffstat (limited to 'src/game/GlobalEvents.cpp')
| -rw-r--r-- | src/game/GlobalEvents.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/GlobalEvents.cpp b/src/game/GlobalEvents.cpp index 635d426f694..27de7df03b4 100644 --- a/src/game/GlobalEvents.cpp +++ b/src/game/GlobalEvents.cpp @@ -55,7 +55,7 @@ static void CorpsesEraseCallBack(QueryResult *result, bool bones) { if(!ObjectAccessor::Instance().ConvertCorpseForPlayer(player_guid)) { - sLog.outDebug("Corpse %u not found in world. Delete from DB.",guidlow); + sLog.outDebug("Corpse %u not found in world or bones creating forbidden. Delete from DB.",guidlow); CharacterDatabase.PExecute("DELETE FROM corpse WHERE guid = '%u'",guidlow); } } |
