diff options
author | maximius <none@none> | 2009-10-17 16:20:24 -0700 |
---|---|---|
committer | maximius <none@none> | 2009-10-17 16:20:24 -0700 |
commit | 3f338cc1c328c7280957583b50598292cd8fb64b (patch) | |
tree | ca209c2cd024e3902b7844b3224bceff7c5bb570 /src/game/GridNotifiersImpl.h | |
parent | e585187b248f48b3c6e9247b49fa07c6565d65e5 (diff) |
*Massive cleanup redux.
--HG--
branch : trunk
Diffstat (limited to 'src/game/GridNotifiersImpl.h')
-rw-r--r-- | src/game/GridNotifiersImpl.h | 69 |
1 files changed, 34 insertions, 35 deletions
diff --git a/src/game/GridNotifiersImpl.h b/src/game/GridNotifiersImpl.h index d9e27cc8bcc..5a439b9c164 100644 --- a/src/game/GridNotifiersImpl.h +++ b/src/game/GridNotifiersImpl.h @@ -32,7 +32,7 @@ inline void Trinity::ObjectUpdater::Visit(CreatureMapType &m) { - for(CreatureMapType::iterator iter=m.begin(); iter != m.end(); ++iter) + for (CreatureMapType::iterator iter=m.begin(); iter != m.end(); ++iter) if(iter->getSource()->IsInWorld() && !iter->getSource()->isSpiritService()) iter->getSource()->Update(i_timeDiff); } @@ -63,7 +63,7 @@ template<class T> inline void Trinity::PlayerVisibilityNotifier::Visit(GridRefManager<T> &m) { - for(typename GridRefManager<T>::iterator iter = m.begin(); iter != m.end(); ++iter) + for (typename GridRefManager<T>::iterator iter = m.begin(); iter != m.end(); ++iter) { i_player.UpdateVisibilityOf(iter->getSource(),i_data,i_visibleNow); i_clientGUIDs.erase(iter->getSource()->GetGUID()); @@ -74,7 +74,7 @@ template<> inline void Trinity::PlayerRelocationNotifier::Visit(PlayerMapType &m) { - for(PlayerMapType::iterator iter = m.begin(); iter != m.end(); ++iter) + for (PlayerMapType::iterator iter = m.begin(); iter != m.end(); ++iter) { i_clientGUIDs.erase(iter->getSource()->GetGUID()); @@ -99,7 +99,7 @@ template<> inline void Trinity::PlayerRelocationNotifier::Visit(CreatureMapType &m) { - for(CreatureMapType::iterator iter = m.begin(); iter != m.end(); ++iter) + for (CreatureMapType::iterator iter = m.begin(); iter != m.end(); ++iter) { i_clientGUIDs.erase(iter->getSource()->GetGUID()); @@ -116,7 +116,7 @@ template<> inline void Trinity::CreatureRelocationNotifier::Visit(PlayerMapType &m) { - for(PlayerMapType::iterator iter = m.begin(); iter != m.end(); ++iter) + for (PlayerMapType::iterator iter = m.begin(); iter != m.end(); ++iter) { if(iter->getSource()->m_Notified) continue; @@ -134,7 +134,7 @@ Trinity::CreatureRelocationNotifier::Visit(CreatureMapType &m) if(!i_creature.isAlive()) return; - for(CreatureMapType::iterator iter = m.begin(); iter != m.end(); ++iter) + for (CreatureMapType::iterator iter = m.begin(); iter != m.end(); ++iter) { if(iter->getSource()->m_Notified) continue; @@ -175,9 +175,8 @@ inline void Trinity::DynamicObjectUpdater::VisitHelper(Unit* target) if(target->HasAura(i_dynobject.GetSpellId(), i_check->GetGUID())) return; - uint32 eff_index = 0; - for(; eff_index < MAX_SPELL_EFFECTS; ++eff_index) + for (; eff_index < MAX_SPELL_EFFECTS; ++eff_index) if(i_dynobject.HasEffect(eff_index)) break; @@ -221,7 +220,7 @@ template<> inline void Trinity::DynamicObjectUpdater::Visit(CreatureMapType &m) { - for(CreatureMapType::iterator itr=m.begin(); itr != m.end(); ++itr) + for (CreatureMapType::iterator itr=m.begin(); itr != m.end(); ++itr) VisitHelper(itr->getSource()); } @@ -229,7 +228,7 @@ template<> inline void Trinity::DynamicObjectUpdater::Visit(PlayerMapType &m) { - for(PlayerMapType::iterator itr=m.begin(); itr != m.end(); ++itr) + for (PlayerMapType::iterator itr=m.begin(); itr != m.end(); ++itr) VisitHelper(itr->getSource()); } @@ -244,7 +243,7 @@ void Trinity::WorldObjectSearcher<Check>::Visit(GameObjectMapType &m) if(i_object) return; - for(GameObjectMapType::iterator itr=m.begin(); itr != m.end(); ++itr) + for (GameObjectMapType::iterator itr=m.begin(); itr != m.end(); ++itr) { if(!itr->getSource()->InSamePhase(i_phaseMask)) continue; @@ -264,7 +263,7 @@ void Trinity::WorldObjectSearcher<Check>::Visit(PlayerMapType &m) if(i_object) return; - for(PlayerMapType::iterator itr=m.begin(); itr != m.end(); ++itr) + for (PlayerMapType::iterator itr=m.begin(); itr != m.end(); ++itr) { if(!itr->getSource()->InSamePhase(i_phaseMask)) continue; @@ -284,7 +283,7 @@ void Trinity::WorldObjectSearcher<Check>::Visit(CreatureMapType &m) if(i_object) return; - for(CreatureMapType::iterator itr=m.begin(); itr != m.end(); ++itr) + for (CreatureMapType::iterator itr=m.begin(); itr != m.end(); ++itr) { if(!itr->getSource()->InSamePhase(i_phaseMask)) continue; @@ -304,7 +303,7 @@ void Trinity::WorldObjectSearcher<Check>::Visit(CorpseMapType &m) if(i_object) return; - for(CorpseMapType::iterator itr=m.begin(); itr != m.end(); ++itr) + for (CorpseMapType::iterator itr=m.begin(); itr != m.end(); ++itr) { if(!itr->getSource()->InSamePhase(i_phaseMask)) continue; @@ -324,7 +323,7 @@ void Trinity::WorldObjectSearcher<Check>::Visit(DynamicObjectMapType &m) if(i_object) return; - for(DynamicObjectMapType::iterator itr=m.begin(); itr != m.end(); ++itr) + for (DynamicObjectMapType::iterator itr=m.begin(); itr != m.end(); ++itr) { if(!itr->getSource()->InSamePhase(i_phaseMask)) continue; @@ -340,7 +339,7 @@ void Trinity::WorldObjectSearcher<Check>::Visit(DynamicObjectMapType &m) template<class Check> void Trinity::WorldObjectListSearcher<Check>::Visit(PlayerMapType &m) { - for(PlayerMapType::iterator itr=m.begin(); itr != m.end(); ++itr) + for (PlayerMapType::iterator itr=m.begin(); itr != m.end(); ++itr) if(itr->getSource()->InSamePhase(i_phaseMask)) if(i_check(itr->getSource())) i_objects.push_back(itr->getSource()); @@ -349,7 +348,7 @@ void Trinity::WorldObjectListSearcher<Check>::Visit(PlayerMapType &m) template<class Check> void Trinity::WorldObjectListSearcher<Check>::Visit(CreatureMapType &m) { - for(CreatureMapType::iterator itr=m.begin(); itr != m.end(); ++itr) + for (CreatureMapType::iterator itr=m.begin(); itr != m.end(); ++itr) if(itr->getSource()->InSamePhase(i_phaseMask)) if(i_check(itr->getSource())) i_objects.push_back(itr->getSource()); @@ -358,7 +357,7 @@ void Trinity::WorldObjectListSearcher<Check>::Visit(CreatureMapType &m) template<class Check> void Trinity::WorldObjectListSearcher<Check>::Visit(CorpseMapType &m) { - for(CorpseMapType::iterator itr=m.begin(); itr != m.end(); ++itr) + for (CorpseMapType::iterator itr=m.begin(); itr != m.end(); ++itr) if(itr->getSource()->InSamePhase(i_phaseMask)) if(i_check(itr->getSource())) i_objects.push_back(itr->getSource()); @@ -367,7 +366,7 @@ void Trinity::WorldObjectListSearcher<Check>::Visit(CorpseMapType &m) template<class Check> void Trinity::WorldObjectListSearcher<Check>::Visit(GameObjectMapType &m) { - for(GameObjectMapType::iterator itr=m.begin(); itr != m.end(); ++itr) + for (GameObjectMapType::iterator itr=m.begin(); itr != m.end(); ++itr) if(itr->getSource()->InSamePhase(i_phaseMask)) if(i_check(itr->getSource())) i_objects.push_back(itr->getSource()); @@ -376,7 +375,7 @@ void Trinity::WorldObjectListSearcher<Check>::Visit(GameObjectMapType &m) template<class Check> void Trinity::WorldObjectListSearcher<Check>::Visit(DynamicObjectMapType &m) { - for(DynamicObjectMapType::iterator itr=m.begin(); itr != m.end(); ++itr) + for (DynamicObjectMapType::iterator itr=m.begin(); itr != m.end(); ++itr) if(itr->getSource()->InSamePhase(i_phaseMask)) if(i_check(itr->getSource())) i_objects.push_back(itr->getSource()); @@ -391,7 +390,7 @@ void Trinity::GameObjectSearcher<Check>::Visit(GameObjectMapType &m) if(i_object) return; - for(GameObjectMapType::iterator itr=m.begin(); itr != m.end(); ++itr) + for (GameObjectMapType::iterator itr=m.begin(); itr != m.end(); ++itr) { if(!itr->getSource()->InSamePhase(i_phaseMask)) continue; @@ -407,7 +406,7 @@ void Trinity::GameObjectSearcher<Check>::Visit(GameObjectMapType &m) template<class Check> void Trinity::GameObjectLastSearcher<Check>::Visit(GameObjectMapType &m) { - for(GameObjectMapType::iterator itr=m.begin(); itr != m.end(); ++itr) + for (GameObjectMapType::iterator itr=m.begin(); itr != m.end(); ++itr) { if(!itr->getSource()->InSamePhase(i_phaseMask)) continue; @@ -420,7 +419,7 @@ void Trinity::GameObjectLastSearcher<Check>::Visit(GameObjectMapType &m) template<class Check> void Trinity::GameObjectListSearcher<Check>::Visit(GameObjectMapType &m) { - for(GameObjectMapType::iterator itr=m.begin(); itr != m.end(); ++itr) + for (GameObjectMapType::iterator itr=m.begin(); itr != m.end(); ++itr) if(itr->getSource()->InSamePhase(i_phaseMask)) if(i_check(itr->getSource())) i_objects.push_back(itr->getSource()); @@ -435,7 +434,7 @@ void Trinity::UnitSearcher<Check>::Visit(CreatureMapType &m) if(i_object) return; - for(CreatureMapType::iterator itr=m.begin(); itr != m.end(); ++itr) + for (CreatureMapType::iterator itr=m.begin(); itr != m.end(); ++itr) { if(!itr->getSource()->InSamePhase(i_phaseMask)) continue; @@ -455,7 +454,7 @@ void Trinity::UnitSearcher<Check>::Visit(PlayerMapType &m) if(i_object) return; - for(PlayerMapType::iterator itr=m.begin(); itr != m.end(); ++itr) + for (PlayerMapType::iterator itr=m.begin(); itr != m.end(); ++itr) { if(!itr->getSource()->InSamePhase(i_phaseMask)) continue; @@ -471,7 +470,7 @@ void Trinity::UnitSearcher<Check>::Visit(PlayerMapType &m) template<class Check> void Trinity::UnitLastSearcher<Check>::Visit(CreatureMapType &m) { - for(CreatureMapType::iterator itr=m.begin(); itr != m.end(); ++itr) + for (CreatureMapType::iterator itr=m.begin(); itr != m.end(); ++itr) { if(!itr->getSource()->InSamePhase(i_phaseMask)) continue; @@ -484,7 +483,7 @@ void Trinity::UnitLastSearcher<Check>::Visit(CreatureMapType &m) template<class Check> void Trinity::UnitLastSearcher<Check>::Visit(PlayerMapType &m) { - for(PlayerMapType::iterator itr=m.begin(); itr != m.end(); ++itr) + for (PlayerMapType::iterator itr=m.begin(); itr != m.end(); ++itr) { if(!itr->getSource()->InSamePhase(i_phaseMask)) continue; @@ -497,7 +496,7 @@ void Trinity::UnitLastSearcher<Check>::Visit(PlayerMapType &m) template<class Check> void Trinity::UnitListSearcher<Check>::Visit(PlayerMapType &m) { - for(PlayerMapType::iterator itr=m.begin(); itr != m.end(); ++itr) + for (PlayerMapType::iterator itr=m.begin(); itr != m.end(); ++itr) if(itr->getSource()->InSamePhase(i_phaseMask)) if(i_check(itr->getSource())) i_objects.push_back(itr->getSource()); @@ -506,7 +505,7 @@ void Trinity::UnitListSearcher<Check>::Visit(PlayerMapType &m) template<class Check> void Trinity::UnitListSearcher<Check>::Visit(CreatureMapType &m) { - for(CreatureMapType::iterator itr=m.begin(); itr != m.end(); ++itr) + for (CreatureMapType::iterator itr=m.begin(); itr != m.end(); ++itr) if(itr->getSource()->InSamePhase(i_phaseMask)) if(i_check(itr->getSource())) i_objects.push_back(itr->getSource()); @@ -521,7 +520,7 @@ void Trinity::CreatureSearcher<Check>::Visit(CreatureMapType &m) if(i_object) return; - for(CreatureMapType::iterator itr=m.begin(); itr != m.end(); ++itr) + for (CreatureMapType::iterator itr=m.begin(); itr != m.end(); ++itr) { if(!itr->getSource()->InSamePhase(i_phaseMask)) continue; @@ -537,7 +536,7 @@ void Trinity::CreatureSearcher<Check>::Visit(CreatureMapType &m) template<class Check> void Trinity::CreatureLastSearcher<Check>::Visit(CreatureMapType &m) { - for(CreatureMapType::iterator itr=m.begin(); itr != m.end(); ++itr) + for (CreatureMapType::iterator itr=m.begin(); itr != m.end(); ++itr) { if(!itr->getSource()->InSamePhase(i_phaseMask)) continue; @@ -550,7 +549,7 @@ void Trinity::CreatureLastSearcher<Check>::Visit(CreatureMapType &m) template<class Check> void Trinity::CreatureListSearcher<Check>::Visit(CreatureMapType &m) { - for(CreatureMapType::iterator itr=m.begin(); itr != m.end(); ++itr) + for (CreatureMapType::iterator itr=m.begin(); itr != m.end(); ++itr) if(itr->getSource()->InSamePhase(i_phaseMask)) if( i_check(itr->getSource())) i_objects.push_back(itr->getSource()); @@ -559,7 +558,7 @@ void Trinity::CreatureListSearcher<Check>::Visit(CreatureMapType &m) template<class Check> void Trinity::PlayerListSearcher<Check>::Visit(PlayerMapType &m) { - for(PlayerMapType::iterator itr=m.begin(); itr != m.end(); ++itr) + for (PlayerMapType::iterator itr=m.begin(); itr != m.end(); ++itr) if(itr->getSource()->InSamePhase(i_phaseMask)) if( i_check(itr->getSource())) i_objects.push_back(itr->getSource()); @@ -572,7 +571,7 @@ void Trinity::PlayerSearcher<Check>::Visit(PlayerMapType &m) if(i_object) return; - for(PlayerMapType::iterator itr=m.begin(); itr != m.end(); ++itr) + for (PlayerMapType::iterator itr=m.begin(); itr != m.end(); ++itr) { if(!itr->getSource()->InSamePhase(i_phaseMask)) continue; @@ -630,7 +629,7 @@ void MaNGOS::LocalizedPacketListDo<Builder>::operator()( Player* p ) else data_list = &i_data_cache[cache_idx]; - for(size_t i = 0; i < data_list->size(); ++i) + for (size_t i = 0; i < data_list->size(); ++i) p->SendDirectMessage((*data_list)[i]); } |